Solemn Deck Breakdown

Cards Usage Statistic

Main Deck

Green Gadget
Green Gadget
Green Gadget
EARTH 4
Green Gadget
  • ATK:

  • 1400

  • DEF:

  • 600


When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.

Kuriboh
Kuriboh
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.

Neko Mane King
Neko Mane King
Neko Mane King
EARTH 1
Neko Mane King
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's turn, when this card in your possession is sent to your Graveyard by an opponent's card effect: It becomes the End Phase of this turn.

Red Gadget
Red Gadget
Red Gadget
EARTH 4
Red Gadget
  • ATK:

  • 1300

  • DEF:

  • 1500


When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Yellow Gadget
Yellow Gadget
Yellow Gadget
EARTH 4
Yellow Gadget
  • ATK:

  • 1200

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.

Dekoichi the Battlechanted Locomotive
Dekoichi the Battlechanted Locomotive
Dekoichi the Battlechanted Locomotive
DARK 4
Dekoichi the Battlechanted Locomotive
  • ATK:

  • 1400

  • DEF:

  • 1000


FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.

Magician of Faith
Magician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.

Morphing Jar
Morphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Delinquent Duo
    Delinquent Duo
    Delinquent Duo
    Spell Normal
    Delinquent Duo

      Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

      Fissure
      Fissure
      Fissure
      Spell Normal
      Fissure

        Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).

        Graceful Charity
        Graceful Charity
        Graceful Charity
        Spell Normal
        Graceful Charity

          Draw 3 cards, then discard 2 cards.

          Heavy Storm
          Heavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            Limiter Removal
            Limiter Removal
            Limiter Removal
            Spell Quick
            Limiter Removal

              Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

              Messenger of Peace
              Messenger of Peace
              Messenger of Peace
              Spell Continuous
              Messenger of Peace

                Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.

                Nobleman of Crossout
                Nobleman of Crossout
                Nobleman of Crossout
                Spell Normal
                Nobleman of Crossout

                  Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

                  Pot of Greed
                  Pot of Greed
                  Pot of Greed
                  Spell Normal
                  Pot of Greed

                    Draw 2 cards.



                    Tag(s):

                    Smashing Ground
                    Smashing Ground
                    Smashing Ground
                    Spell Normal
                    Smashing Ground

                      Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).

                      Snatch Steal
                      Snatch Steal
                      Snatch Steal
                      Spell Equip
                      Snatch Steal

                        Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                        Wave-Motion Cannon
                        Wave-Motion Cannon
                        Wave-Motion Cannon
                        Spell Continuous
                        Wave-Motion Cannon

                          During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.

                          Mirror Force
                          Mirror Force
                          Mirror Force
                          Trap Normal
                          Mirror Force

                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                            Ring of Destruction
                            Ring of Destruction
                            Ring of Destruction
                            Trap Normal
                            Ring of Destruction

                              During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                              Royal Decree
                              Royal Decree
                              Royal Decree
                              Trap Continuous
                              Royal Decree

                                Negate all other Trap effects on the field.

                                Sakuretsu Armor
                                Sakuretsu Armor
                                Sakuretsu Armor
                                Trap Normal
                                Sakuretsu Armor

                                  When an opponent's monster declares an attack: Target the attacking monster; destroy that target.

                                  Solemn Judgment
                                  Solemn Judgment
                                  Solemn Judgment
                                  Trap Counter
                                  Solemn Judgment

                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                    Tag(s):

                                    Ultimate Offering
                                    Ultimate Offering
                                    Ultimate Offering
                                    Trap Continuous
                                    Ultimate Offering

                                      During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.

                                      Extra Deck

                                      Alligator's Sword Dragon
                                      Alligator's Sword Dragon
                                      Alligator's Sword Dragon
                                      WIND 5
                                      Alligator's Sword Dragon
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1500


                                      "Baby Dragon" + "Alligator's Sword" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.

                                      Blue-Eyes Ultimate Dragon
                                      Blue-Eyes Ultimate Dragon
                                      Blue-Eyes Ultimate Dragon
                                      LIGHT 12
                                      Blue-Eyes Ultimate Dragon
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 3800


                                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

                                      Dark Balter the Terrible
                                      Dark Balter the Terrible
                                      Dark Balter the Terrible
                                      DARK 5
                                      Dark Balter the Terrible
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                                      Dark Blade the Dragon Knight
                                      Dark Blade the Dragon Knight
                                      Dark Blade the Dragon Knight
                                      DARK 6
                                      Dark Blade the Dragon Knight
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1500


                                      "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

                                      Fiend Skull Dragon
                                      Fiend Skull Dragon
                                      Fiend Skull Dragon
                                      WIND 5
                                      Fiend Skull Dragon
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                      Five-Headed Dragon
                                      Five-Headed Dragon
                                      Five-Headed Dragon
                                      DARK 12
                                      Five-Headed Dragon
                                      • ATK:

                                      • 5000

                                      • DEF:

                                      • 5000


                                      5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.

                                      Gatling Dragon
                                      Gatling Dragon
                                      Gatling Dragon
                                      DARK 8
                                      Gatling Dragon
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 1200


                                      "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.

                                      King Dragun
                                      King Dragun
                                      King Dragun
                                      DARK 7
                                      King Dragun
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1100


                                      "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.

                                      Meteor Black Dragon
                                      Meteor Black Dragon
                                      Meteor Black Dragon
                                      FIRE 8
                                      Meteor Black Dragon
                                      • ATK:

                                      • 3500

                                      • DEF:

                                      • 2000


                                      "Red-Eyes Black Dragon" + "Meteor Dragon"

                                      Reaper on the Nightmare
                                      Reaper on the Nightmare
                                      Reaper on the Nightmare
                                      DARK 5
                                      Reaper on the Nightmare
                                      • ATK:

                                      • 800

                                      • DEF:

                                      • 600


                                      "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.

                                      Ryu Senshi
                                      Ryu Senshi
                                      Ryu Senshi
                                      EARTH 6
                                      Ryu Senshi
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                                      The Last Warrior from Another Planet
                                      The Last Warrior from Another Planet
                                      The Last Warrior from Another Planet
                                      EARTH 7
                                      The Last Warrior from Another Planet
                                      • ATK:

                                      • 2350

                                      • DEF:

                                      • 2300


                                      "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                                      Thousand-Eyes Restrict
                                      Thousand-Eyes Restrict
                                      Thousand-Eyes Restrict
                                      DARK 1
                                      Thousand-Eyes Restrict
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                      Main: 55 Extra: 15

                                      3 cardGreen Gadget 3 cardGreen Gadget
                                      Green Gadget
                                      EARTH 4
                                      Green Gadget
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 600


                                      When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.


                                      3 cardKuriboh 3 cardKuriboh
                                      Kuriboh
                                      DARK 1
                                      Kuriboh
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 200


                                      During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


                                      2 cardNeko Mane King 2 cardNeko Mane King
                                      Neko Mane King
                                      EARTH 1
                                      Neko Mane King
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      During your opponent's turn, when this card in your possession is sent to your Graveyard by an opponent's card effect: It becomes the End Phase of this turn.


                                      3 cardRed Gadget 3 cardRed Gadget
                                      Red Gadget
                                      EARTH 4
                                      Red Gadget
                                      • ATK:

                                      • 1300

                                      • DEF:

                                      • 1500


                                      When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.


                                      1 cardSangan
                                      1 cardSangan
                                      Sangan
                                      DARK 3
                                      Sangan
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 600


                                      If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                      3 cardYellow Gadget 3 cardYellow Gadget
                                      Yellow Gadget
                                      EARTH 4
                                      Yellow Gadget
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1200


                                      When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.


                                      2 cardDekoichi the Battlechanted Locomotive 2 cardDekoichi the Battlechanted Locomotive
                                      Dekoichi the Battlechanted Locomotive
                                      DARK 4
                                      Dekoichi the Battlechanted Locomotive
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1000


                                      FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.


                                      2 cardMagician of Faith 2 cardMagician of Faith
                                      Magician of Faith
                                      LIGHT 1
                                      Magician of Faith
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 400


                                      FLIP: Target 1 Spell in your GY; add that target to your hand.


                                      1 cardMorphing Jar
                                      1 cardMorphing Jar
                                      Morphing Jar
                                      EARTH 2
                                      Morphing Jar
                                      • ATK:

                                      • 700

                                      • DEF:

                                      • 600


                                      FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


                                      3 cardBook of Moon 3 cardBook of Moon
                                      Book of Moon
                                      Spell Quick
                                      Book of Moon

                                        Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                        1 cardDelinquent Duo
                                        1 cardDelinquent Duo
                                        Delinquent Duo
                                        Spell Normal
                                        Delinquent Duo

                                          Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                          2 cardFissure 2 cardFissure
                                          Fissure
                                          Spell Normal
                                          Fissure

                                            Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).


                                            1 cardGraceful Charity
                                            1 cardGraceful Charity
                                            Graceful Charity
                                            Spell Normal
                                            Graceful Charity

                                              Draw 3 cards, then discard 2 cards.


                                              1 cardHeavy Storm
                                              1 cardHeavy Storm
                                              Heavy Storm
                                              Spell Normal
                                              Heavy Storm

                                                Destroy all Spell and Trap Cards on the field.


                                                3 cardLimiter Removal 3 cardLimiter Removal
                                                Limiter Removal
                                                Spell Quick
                                                Limiter Removal

                                                  Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                                                  3 cardMessenger of Peace 3 cardMessenger of Peace
                                                  Messenger of Peace
                                                  Spell Continuous
                                                  Messenger of Peace

                                                    Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


                                                    2 cardNobleman of Crossout
                                                    2 cardNobleman of Crossout
                                                    Nobleman of Crossout
                                                    Spell Normal
                                                    Nobleman of Crossout

                                                      Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                      1 cardPot of Greed
                                                      1 cardPot of Greed
                                                      Pot of Greed
                                                      Spell Normal
                                                      Pot of Greed

                                                        Draw 2 cards.




                                                        Tag(s):

                                                        3 cardSmashing Ground 3 cardSmashing Ground
                                                        Smashing Ground
                                                        Spell Normal
                                                        Smashing Ground

                                                          Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).


                                                          1 cardSnatch Steal
                                                          1 cardSnatch Steal
                                                          Snatch Steal
                                                          Spell Equip
                                                          Snatch Steal

                                                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                            3 cardWave-Motion Cannon 3 cardWave-Motion Cannon
                                                            Wave-Motion Cannon
                                                            Spell Continuous
                                                            Wave-Motion Cannon

                                                              During your Main Phase: You can send this face-up card to the GY; inflict 1000 damage to your opponent for each of your Standby Phases that have passed since this card was activated.


                                                              1 cardMirror Force
                                                              1 cardMirror Force
                                                              Mirror Force
                                                              Trap Normal
                                                              Mirror Force

                                                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                1 cardRing of Destruction
                                                                1 cardRing of Destruction
                                                                Ring of Destruction
                                                                Trap Normal
                                                                Ring of Destruction

                                                                  During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                  3 cardRoyal Decree 3 cardRoyal Decree
                                                                  Royal Decree
                                                                  Trap Continuous
                                                                  Royal Decree

                                                                    Negate all other Trap effects on the field.


                                                                    2 cardSakuretsu Armor 2 cardSakuretsu Armor
                                                                    Sakuretsu Armor
                                                                    Trap Normal
                                                                    Sakuretsu Armor

                                                                      When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                                                      3 cardSolemn Judgment 3 cardSolemn Judgment
                                                                      Solemn Judgment
                                                                      Trap Counter
                                                                      Solemn Judgment

                                                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                        Tag(s):

                                                                        1 cardUltimate Offering
                                                                        1 cardUltimate Offering
                                                                        Ultimate Offering
                                                                        Trap Continuous
                                                                        Ultimate Offering

                                                                          During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.


                                                                          1 cardAlligator's Sword Dragon 1 cardAlligator's Sword Dragon
                                                                          Alligator's Sword Dragon
                                                                          WIND 5
                                                                          Alligator's Sword Dragon
                                                                          • ATK:

                                                                          • 1700

                                                                          • DEF:

                                                                          • 1500


                                                                          "Baby Dragon" + "Alligator's Sword" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.


                                                                          2 cardBlue-Eyes Ultimate Dragon 2 cardBlue-Eyes Ultimate Dragon
                                                                          Blue-Eyes Ultimate Dragon
                                                                          LIGHT 12
                                                                          Blue-Eyes Ultimate Dragon
                                                                          • ATK:

                                                                          • 4500

                                                                          • DEF:

                                                                          • 3800


                                                                          "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                                                          1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                                          Dark Balter the Terrible
                                                                          DARK 5
                                                                          Dark Balter the Terrible
                                                                          • ATK:

                                                                          • 2000

                                                                          • DEF:

                                                                          • 1200


                                                                          "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                                          1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                                          Dark Blade the Dragon Knight
                                                                          DARK 6
                                                                          Dark Blade the Dragon Knight
                                                                          • ATK:

                                                                          • 2200

                                                                          • DEF:

                                                                          • 1500


                                                                          "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                                          1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                                          Fiend Skull Dragon
                                                                          WIND 5
                                                                          Fiend Skull Dragon
                                                                          • ATK:

                                                                          • 2000

                                                                          • DEF:

                                                                          • 1200


                                                                          "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                                          2 cardFive-Headed Dragon 2 cardFive-Headed Dragon
                                                                          Five-Headed Dragon
                                                                          DARK 12
                                                                          Five-Headed Dragon
                                                                          • ATK:

                                                                          • 5000

                                                                          • DEF:

                                                                          • 5000


                                                                          5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                                                          1 cardGatling Dragon 1 cardGatling Dragon
                                                                          Gatling Dragon
                                                                          DARK 8
                                                                          Gatling Dragon
                                                                          • ATK:

                                                                          • 2600

                                                                          • DEF:

                                                                          • 1200


                                                                          "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                                          1 cardKing Dragun 1 cardKing Dragun
                                                                          King Dragun
                                                                          DARK 7
                                                                          King Dragun
                                                                          • ATK:

                                                                          • 2400

                                                                          • DEF:

                                                                          • 1100


                                                                          "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                                                          1 cardMeteor Black Dragon 1 cardMeteor Black Dragon
                                                                          Meteor Black Dragon
                                                                          FIRE 8
                                                                          Meteor Black Dragon
                                                                          • ATK:

                                                                          • 3500

                                                                          • DEF:

                                                                          • 2000


                                                                          "Red-Eyes Black Dragon" + "Meteor Dragon"


                                                                          1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                                          Reaper on the Nightmare
                                                                          DARK 5
                                                                          Reaper on the Nightmare
                                                                          • ATK:

                                                                          • 800

                                                                          • DEF:

                                                                          • 600


                                                                          "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                                          1 cardRyu Senshi 1 cardRyu Senshi
                                                                          Ryu Senshi
                                                                          EARTH 6
                                                                          Ryu Senshi
                                                                          • ATK:

                                                                          • 2000

                                                                          • DEF:

                                                                          • 1200


                                                                          "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                                          1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                                          The Last Warrior from Another Planet
                                                                          EARTH 7
                                                                          The Last Warrior from Another Planet
                                                                          • ATK:

                                                                          • 2350

                                                                          • DEF:

                                                                          • 2300


                                                                          "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                                          1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                                          Thousand-Eyes Restrict
                                                                          DARK 1
                                                                          Thousand-Eyes Restrict
                                                                          • ATK:

                                                                          • 0

                                                                          • DEF:

                                                                          • 0


                                                                          "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.



                                                                          SOLEMN Decks in TCG








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