Monarch Deck Breakdown

Cards Usage Statistic

Main Deck

Breaker the Magical Warrior
Breaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

D.D. Warrior
D.D. Warrior
D.D. Warrior
EARTH 4
D.D. Warrior
  • ATK:

  • 1200

  • DEF:

  • 1000


After damage calculation, when this card battles a monster: Banish that monster, also banish this card.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Heavy Storm
Heavy Storm
Heavy Storm
Spell Normal
Heavy Storm

    Destroy all Spell and Trap Cards on the field.

    Extra Deck

    Cyber End Dragon
    Cyber End Dragon
    Cyber End Dragon
    LIGHT 10
    Cyber End Dragon
    • ATK:

    • 4000

    • DEF:

    • 2800


    "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.

    Cyber Twin Dragon
    Cyber Twin Dragon
    Cyber Twin Dragon
    LIGHT 8
    Cyber Twin Dragon
    • ATK:

    • 2800

    • DEF:

    • 2100


    "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.

    Dark Blade the Dragon Knight
    Dark Blade the Dragon Knight
    Dark Blade the Dragon Knight
    DARK 6
    Dark Blade the Dragon Knight
    • ATK:

    • 2200

    • DEF:

    • 1500


    "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

    Elemental HERO Flame Wingman
    Elemental HERO Flame Wingman
    Elemental HERO Flame Wingman
    WIND 6
    Elemental HERO Flame Wingman
    • ATK:

    • 2100

    • DEF:

    • 1200


    "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

    Fiend Skull Dragon
    Fiend Skull Dragon
    Fiend Skull Dragon
    WIND 5
    Fiend Skull Dragon
    • ATK:

    • 2000

    • DEF:

    • 1200


    "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

    Thousand-Eyes Restrict
    Thousand-Eyes Restrict
    Thousand-Eyes Restrict
    DARK 1
    Thousand-Eyes Restrict
    • ATK:

    • 0

    • DEF:

    • 0


    "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

    Main: 55 Extra: 15

    1 cardBlack Luster Soldier - Envoy of the Beginning
    1 cardBlack Luster Soldier - Envoy of the Beginning
    Black Luster Soldier - Envoy of the Beginning
    LIGHT 8
    Black Luster Soldier - Envoy of the Beginning
    • ATK:

    • 3000

    • DEF:

    • 2500


    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


    1 cardBreaker the Magical Warrior
    1 cardBreaker the Magical Warrior
    Breaker the Magical Warrior
    DARK 4
    Breaker the Magical Warrior
    • ATK:

    • 1600

    • DEF:

    • 1000


    If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


    3 cardCyber Dragon 3 cardCyber Dragon
    Cyber Dragon
    LIGHT 5
    Cyber Dragon
    • ATK:

    • 2100

    • DEF:

    • 1600


    If only your opponent controls a monster, you can Special Summon this card (from your hand).


    2 cardD.D. Warrior 2 cardD.D. Warrior
    D.D. Warrior
    EARTH 4
    D.D. Warrior
    • ATK:

    • 1200

    • DEF:

    • 1000


    After damage calculation, when this card battles a monster: Banish that monster, also banish this card.


    1 cardExiled Force
    1 cardExiled Force
    Exiled Force
    EARTH 4
    Exiled Force
    • ATK:

    • 1000

    • DEF:

    • 1000


    You can Tribute this card to target 1 monster on the field; destroy that target.


    1 cardJinzo
    1 cardJinzo
    Jinzo
    DARK 6
    Jinzo
    • ATK:

    • 2400

    • DEF:

    • 1500


    Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


    3 cardKuriboh 3 cardKuriboh
    Kuriboh
    DARK 1
    Kuriboh
    • ATK:

    • 300

    • DEF:

    • 200


    During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


    2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
    Kycoo the Ghost Destroyer
    DARK 4
    Kycoo the Ghost Destroyer
    • ATK:

    • 1800

    • DEF:

    • 700


    When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


    3 cardMobius the Frost Monarch 3 cardMobius the Frost Monarch
    Mobius the Frost Monarch
    WATER 6
    Mobius the Frost Monarch
    • ATK:

    • 2400

    • DEF:

    • 1000


    When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


    2 cardThestalos the Firestorm Monarch 2 cardThestalos the Firestorm Monarch
    Thestalos the Firestorm Monarch
    FIRE 6
    Thestalos the Firestorm Monarch
    • ATK:

    • 2400

    • DEF:

    • 1000


    If this card is Tribute Summoned: Discard 1 random card from your opponent's hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 100.


    2 cardZaborg the Thunder Monarch 2 cardZaborg the Thunder Monarch
    Zaborg the Thunder Monarch
    LIGHT 5
    Zaborg the Thunder Monarch
    • ATK:

    • 2400

    • DEF:

    • 1000


    If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.


    2 cardMagician of Faith 2 cardMagician of Faith
    Magician of Faith
    LIGHT 1
    Magician of Faith
    • ATK:

    • 300

    • DEF:

    • 400


    FLIP: Target 1 Spell in your GY; add that target to your hand.


    3 cardToon Dark Magician Girl 3 cardToon Dark Magician Girl
    Toon Dark Magician Girl
    DARK 6
    Toon Dark Magician Girl
    • ATK:

    • 2000

    • DEF:

    • 1700


    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's GY.


    2 cardToon Summoned Skull 2 cardToon Summoned Skull
    Toon Summoned Skull
    DARK 6
    Toon Summoned Skull
    • ATK:

    • 2500

    • DEF:

    • 1200


    (This card is always treated as an "Archfiend" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


    2 cardBrain Control 2 cardBrain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


      1 cardCold Wave
      1 cardCold Wave
      Cold Wave
      Spell Normal
      Cold Wave

        This card can only be activated at the start of Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.


        1 cardDelinquent Duo
        1 cardDelinquent Duo
        Delinquent Duo
        Spell Normal
        Delinquent Duo

          Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


          1 cardGraceful Charity
          1 cardGraceful Charity
          Graceful Charity
          Spell Normal
          Graceful Charity

            Draw 3 cards, then discard 2 cards.


            1 cardHeavy Storm
            1 cardHeavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.


              3 cardMetamorphosis
              3 cardMetamorphosis
              Metamorphosis
              Spell Normal
              Metamorphosis

                Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                1 cardPot of Greed
                1 cardPot of Greed
                Pot of Greed
                Spell Normal
                Pot of Greed

                  Draw 2 cards.




                  Tag(s):

                  1 cardReinforcement of the Army
                  1 cardReinforcement of the Army
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                    3 cardScapegoat 3 cardScapegoat
                    Scapegoat
                    Spell Quick
                    Scapegoat

                      Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                      2 cardSoul Exchange 2 cardSoul Exchange
                      Soul Exchange
                      Spell Normal
                      Soul Exchange

                        Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                        3 cardToon Table of Contents 3 cardToon Table of Contents
                        Toon Table of Contents
                        Spell Normal
                        Toon Table of Contents

                          Add 1 "Toon" card from your Deck to your hand.


                          3 cardToon World 3 cardToon World
                          Toon World
                          Spell Continuous
                          Toon World

                            Activate this card by paying 1000 LP.


                            3 cardMetal Reflect Slime 3 cardMetal Reflect Slime
                            Metal Reflect Slime
                            Trap Continuous
                            Metal Reflect Slime

                              Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.


                              1 cardMirror Force
                              1 cardMirror Force
                              Mirror Force
                              Trap Normal
                              Mirror Force

                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                1 cardRing of Destruction
                                1 cardRing of Destruction
                                Ring of Destruction
                                Trap Normal
                                Ring of Destruction

                                  During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                  1 cardArcana Knight Joker 1 cardArcana Knight Joker
                                  Arcana Knight Joker
                                  LIGHT 9
                                  Arcana Knight Joker
                                  • ATK:

                                  • 3800

                                  • DEF:

                                  • 2500


                                  "Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.


                                  3 cardBlue-Eyes Ultimate Dragon 3 cardBlue-Eyes Ultimate Dragon
                                  Blue-Eyes Ultimate Dragon
                                  LIGHT 12
                                  Blue-Eyes Ultimate Dragon
                                  • ATK:

                                  • 4500

                                  • DEF:

                                  • 3800


                                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                  2 cardCyber End Dragon 2 cardCyber End Dragon
                                  Cyber End Dragon
                                  LIGHT 10
                                  Cyber End Dragon
                                  • ATK:

                                  • 4000

                                  • DEF:

                                  • 2800


                                  "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                  1 cardCyber Twin Dragon 1 cardCyber Twin Dragon
                                  Cyber Twin Dragon
                                  LIGHT 8
                                  Cyber Twin Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2100


                                  "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.


                                  1 cardD.3.S. Frog 1 cardD.3.S. Frog
                                  D.3.S. Frog
                                  WATER 8
                                  D.3.S. Frog
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  "Des Frog" + "Des Frog" + "Des Frog" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card gains 500 ATK for each "Treeborn Frog" in your Graveyard.


                                  1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                  Dark Blade the Dragon Knight
                                  DARK 6
                                  Dark Blade the Dragon Knight
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1500


                                  "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                  1 cardDark Flare Knight 1 cardDark Flare Knight
                                  Dark Flare Knight
                                  DARK 6
                                  Dark Flare Knight
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 800


                                  "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                  1 cardElemental HERO Flame Wingman 1 cardElemental HERO Flame Wingman
                                  Elemental HERO Flame Wingman
                                  WIND 6
                                  Elemental HERO Flame Wingman
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1200


                                  "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                  1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                  Fiend Skull Dragon
                                  WIND 5
                                  Fiend Skull Dragon
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1200


                                  "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                  1 cardFive-Headed Dragon 1 cardFive-Headed Dragon
                                  Five-Headed Dragon
                                  DARK 12
                                  Five-Headed Dragon
                                  • ATK:

                                  • 5000

                                  • DEF:

                                  • 5000


                                  5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                  1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                  Thousand-Eyes Restrict
                                  DARK 1
                                  Thousand-Eyes Restrict
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                  1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                  Twin-Headed Thunder Dragon
                                  LIGHT 7
                                  Twin-Headed Thunder Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2100


                                  "Thunder Dragon" + "Thunder Dragon"


                                  tcg
                                  Monarch
                                  5







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