Vampires Deck Breakdown
Main Deck

x2 in 100%

x2 in 100%



Berserk Gorilla
ATK:
2000
DEF:
1000
If this card is in face-up Defense Position, destroy this card. This card must attack if able.

x1 in 100%

x1 in 100%



Breaker the Magical Warrior
ATK:
1600
DEF:
1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

x1 in 100%

x1 in 100%



Exiled Force
ATK:
1000
DEF:
1000
You can Tribute this card to target 1 monster on the field; destroy that target.

x3 in 100%

x3 in 100%



Giant Rat
ATK:
1400
DEF:
1450
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.

x1 in 100%

x1 in 100%



Injection Fairy Lily
ATK:
400
DEF:
1500
If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.

x2 in 100%

x2 in 100%



Pyramid Turtle
ATK:
1200
DEF:
1400
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck.

x2 in 100%

x2 in 100%



Regenerating Mummy
ATK:
1800
DEF:
1500
When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.

x2 in 100%

x2 in 100%



Ryu Kokki
ATK:
2400
DEF:
2000
At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.

x1 in 100%

x1 in 100%



Sangan
ATK:
1000
DEF:
600
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

x2 in 100%

x2 in 100%



Spirit Reaper
ATK:
300
DEF:
200
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.

x1 in 100%

x1 in 100%



Tribe-Infecting Virus
ATK:
1600
DEF:
1000
Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.

x2 in 100%

x2 in 100%



Vampire Lord
ATK:
2000
DEF:
1500
If this card inflicts battle damage to your opponent: Declare 1 type of card (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.

x1 in 100%

x1 in 100%



Tsukuyomi
ATK:
1100
DEF:
1400
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

x2 in 100%

x2 in 100%



Book of Life
Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.

x2 in 100%

x2 in 100%



Creature Swap
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.

x1 in 100%

x1 in 100%



Delinquent Duo
Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

x1 in 100%

x1 in 100%



Mystical Space Typhoon
Target 1 Spell/Trap on the field; destroy that target.

x2 in 100%

x2 in 100%



Nobleman of Crossout
Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

x1 in 100%

x1 in 100%



Premature Burial
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

x2 in 100%

x2 in 100%



Tribute to the Doomed
Discard 1 card, then target 1 monster on the field; destroy it.

x1 in 100%

x1 in 100%



Call of the Haunted
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

x1 in 100%

x1 in 100%



Mirror Force
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

x1 in 100%

x1 in 100%



Ring of Destruction
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

x2 in 100%

x2 in 100%



Skill Drain
Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

x1 in 100%

x1 in 100%



Torrential Tribute
When a monster(s) is Summoned: Destroy all monsters on the field.
Main: 44







Vampire Lord
ATK:
2000
DEF:
1500
If this card inflicts battle damage to your opponent: Declare 1 type of card (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.







Tsukuyomi
ATK:
1100
DEF:
1400
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.







Ring of Destruction
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.