Spright Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Nimble Angler
Nimble Angler
Nimble Angler
WATER 2
Nimble Angler
  • ATK:

  • 600

  • DEF:

  • 100


If this card is sent from the hand or Deck to the Graveyard: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".

Nimble Beaver
Nimble Beaver
Nimble Beaver
WATER 2
Nimble Beaver
  • ATK:

  • 400

  • DEF:

  • 200


When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.

Spright Blue
Spright Blue
Spright Blue
DARK 2
Spright Blue
  • ATK:

  • 1100

  • DEF:

  • 1000


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.

Spright Carrot
Spright Carrot
Spright Carrot
FIRE 2
Spright Carrot
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.

Spright Jet
Spright Jet
Spright Jet
DARK 2
Spright Jet
  • ATK:

  • 1300

  • DEF:

  • 700


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.

Spright Red
Spright Red
Spright Red
FIRE 2
Spright Red
  • ATK:

  • 1200

  • DEF:

  • 1800


If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Foolish Burial
    Foolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.



      Tag(s):

      Harpie's Feather Duster
      Harpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        Spright Starter
        Spright Starter
        Spright Starter
        Spell Quick
        Spright Starter

          Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.

          Infinite Impermanence
          Infinite Impermanence
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

            Extra Deck

            I:P Masquerena
            I:P Masquerena
            I:P Masquerena
            DARK
            I:P Masquerena
            • ATK:

            • 800

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

            S:P Little Knight
            S:P Little Knight
            S:P Little Knight
            DARK
            S:P Little Knight
            • ATK:

            • 1600

            • LINK-2

            Link Arrow:

            Left

            Right


            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

            Spright Sprind
            Spright Sprind
            Spright Sprind
            FIRE
            Spright Sprind
            • ATK:

            • 1400

            • LINK-2

            Link Arrow:

            Top-Right

            Bottom-Left


            2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.

            Divine Arsenal AA-ZEUS - Sky Thunder
            Divine Arsenal AA-ZEUS - Sky Thunder
            Divine Arsenal AA-ZEUS - Sky Thunder
            LIGHT
            Divine Arsenal AA-ZEUS - Sky Thunder
            • ATK:

            • 3000

            • DEF:

            • 3000


            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



            Tag(s):

            Downerd Magician
            Downerd Magician
            Downerd Magician
            DARK
            Downerd Magician
            • ATK:

            • 2100

            • DEF:

            • 200


            2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.

            Gigantic Spright
            Gigantic Spright
            Gigantic Spright
            DARK
            Gigantic Spright
            • ATK:

            • 1600

            • DEF:

            • 1600


            2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.

            Main: 40 Extra: 15

            3 cardLive☆Twin Ki-sikil 3 cardLive☆Twin Ki-sikil
            Live☆Twin Ki-sikil
            LIGHT 2
            Live☆Twin Ki-sikil
            • ATK:

            • 500

            • DEF:

            • 0


            Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


            3 cardLive☆Twin Ki-sikil Frost 3 cardLive☆Twin Ki-sikil Frost
            Live☆Twin Ki-sikil Frost
            LIGHT 2
            Live☆Twin Ki-sikil Frost
            • ATK:

            • 500

            • DEF:

            • 0


            If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.


            3 cardLive☆Twin Lil-la 3 cardLive☆Twin Lil-la
            Live☆Twin Lil-la
            DARK 2
            Live☆Twin Lil-la
            • ATK:

            • 500

            • DEF:

            • 0


            Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


            2 cardLive☆Twin Lil-la Sweet 2 cardLive☆Twin Lil-la Sweet
            Live☆Twin Lil-la Sweet
            DARK 2
            Live☆Twin Lil-la Sweet
            • ATK:

            • 500

            • DEF:

            • 0


            When your opponent activates a card or effect in response to your "Live☆Twin" card or effect activation (Quick Effect): You can discard this card; negate that opponent's effect. If you control a "Ki-sikil" monster and this card is in your GY: You can Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Fiend monsters. You can only use each effect of "Live☆Twin Lil-la Sweet" once per turn.


            1 cardLive☆Twin Lil-la Treat 1 cardLive☆Twin Lil-la Treat
            Live☆Twin Lil-la Treat
            DARK 2
            Live☆Twin Lil-la Treat
            • ATK:

            • 500

            • DEF:

            • 0


            If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.


            1 cardMaxx "C"
            1 cardMaxx "C"
            Maxx "C"
            EARTH 2
            Maxx "C"
            • ATK:

            • 500

            • DEF:

            • 200


            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


            3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
            Nibiru, the Primal Being
            LIGHT 11
            Nibiru, the Primal Being
            • ATK:

            • 3000

            • DEF:

            • 600


            During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


            2 cardSpright Blue
            2 cardSpright Blue
            Spright Blue
            DARK 2
            Spright Blue
            • ATK:

            • 1100

            • DEF:

            • 1000


            If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


            1 cardSpright Carrot 1 cardSpright Carrot
            Spright Carrot
            FIRE 2
            Spright Carrot
            • ATK:

            • 1000

            • DEF:

            • 1900


            If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


            3 cardSpright Jet 3 cardSpright Jet
            Spright Jet
            DARK 2
            Spright Jet
            • ATK:

            • 1300

            • DEF:

            • 700


            If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


            1 cardSpright Red 1 cardSpright Red
            Spright Red
            FIRE 2
            Spright Red
            • ATK:

            • 1200

            • DEF:

            • 1800


            If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.


            2 cardAsh Blossom & Joyous Spring
            2 cardAsh Blossom & Joyous Spring
            Ash Blossom & Joyous Spring
            FIRE 3
            Ash Blossom & Joyous Spring
            • ATK:

            • 0

            • DEF:

            • 1800


            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


            3 cardGhost Belle & Haunted Mansion 3 cardGhost Belle & Haunted Mansion
            Ghost Belle & Haunted Mansion
            EARTH 3
            Ghost Belle & Haunted Mansion
            • ATK:

            • 0

            • DEF:

            • 1800


            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


            1 cardCalled by the Grave
            1 cardCalled by the Grave
            Called by the Grave
            Spell Quick
            Called by the Grave

              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




              Tag(s):

              1 cardCrossout Designator
              1 cardCrossout Designator
              Crossout Designator
              Spell Quick
              Crossout Designator

                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                Tag(s):

                3 cardForbidden Droplet 3 cardForbidden Droplet
                Forbidden Droplet
                Spell Quick
                Forbidden Droplet

                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                  Tag(s):

                  3 cardLive☆Twin Sunny's Snitch 3 cardLive☆Twin Sunny's Snitch
                  Live☆Twin Sunny's Snitch
                  Spell Continuous
                  Live☆Twin Sunny's Snitch

                    When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


                    3 cardSpright Starter
                    3 cardSpright Starter
                    Spright Starter
                    Spell Quick
                    Spright Starter

                      Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.


                      1 cardSpright Double Cross 1 cardSpright Double Cross
                      Spright Double Cross
                      Trap Normal
                      Spright Double Cross

                        Target 1 monster on the field or in either GY, then activate 1 of these appropriate effects; ● Attach the targeted monster to 1 Rank 2 monster you control as material. ● Place the targeted monster your opponent controls in your zone your Link-2 monster points to, and take control of it. ● Special Summon the targeted monster from either GY to your zone your Link-2 monster points to. You can only activate 1 "Spright Double Cross" per turn.


                        1 cardA Bao A Qu, the Lightless Shadow 1 cardA Bao A Qu, the Lightless Shadow
                        A Bao A Qu, the Lightless Shadow
                        DARK
                        A Bao A Qu, the Lightless Shadow
                        • ATK:

                        • 2800

                        • LINK-4

                        Link Arrow:

                        Left

                        Right

                        Bottom-Left

                        Bottom-Right


                        2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                        2 cardEvil★Twin Ki-sikil 2 cardEvil★Twin Ki-sikil
                        Evil★Twin Ki-sikil
                        LIGHT
                        Evil★Twin Ki-sikil
                        • ATK:

                        • 1100

                        • LINK-2

                        Link Arrow:

                        Right

                        Bottom


                        2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                        1 cardEvil★Twin Ki-sikil Deal 1 cardEvil★Twin Ki-sikil Deal
                        Evil★Twin Ki-sikil Deal
                        LIGHT
                        Evil★Twin Ki-sikil Deal
                        • ATK:

                        • 100

                        • LINK-1

                        Link Arrow:

                        Right


                        1 "Ki-sikil" monster You can only Link Summon "Evil★Twin Ki-sikil Deal" once per turn. You can send 1 "Lil-la" monster from your Deck or Extra Deck to the GY; apply this effect this turn. ● Each time your opponent activates a card or effect in response to your "Ki-sikil" or "Lil-la" monster effect activation, draw 1 card when that card/effect resolves. You can only use this effect of "Evil★Twin Ki-sikil Deal" once per turn.


                        2 cardEvil★Twin Lil-la 2 cardEvil★Twin Lil-la
                        Evil★Twin Lil-la
                        DARK
                        Evil★Twin Lil-la
                        • ATK:

                        • 1100

                        • LINK-2

                        Link Arrow:

                        Left

                        Bottom


                        2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                        2 cardEvil★Twin's Trouble Sunny 2 cardEvil★Twin's Trouble Sunny
                        Evil★Twin's Trouble Sunny
                        LIGHT
                        Evil★Twin's Trouble Sunny
                        • ATK:

                        • 3300

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.


                        1 cardI:P Masquerena 1 cardI:P Masquerena
                        I:P Masquerena
                        DARK
                        I:P Masquerena
                        • ATK:

                        • 800

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                        1 cardS:P Little Knight
                        1 cardS:P Little Knight
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                        1 cardW:P Fancy Ball 1 cardW:P Fancy Ball
                        W:P Fancy Ball
                        DARK
                        W:P Fancy Ball
                        • ATK:

                        • 2400

                        • LINK-3

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom-Right


                        2+ Effect Monsters When your opponent activates a monster effect on the field or GY (Quick Effect): You can banish this card that was Special Summoned this turn until the End Phase; negate that effect, and if you do, banish it. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster, and if this card you control would be used as material for that Link Summon, you can also use 1 Link-2 or lower monster your opponent controls. Neither player can activate the effects of Link Monsters in response to this effect's activation. You can only use each effect of "W:P Fancy Ball" once per turn.


                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        LIGHT
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                        Tag(s):

                        1 cardDownerd Magician 1 cardDownerd Magician
                        Downerd Magician
                        DARK
                        Downerd Magician
                        • ATK:

                        • 2100

                        • DEF:

                        • 200


                        2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                        1 cardGigantic Spright 1 cardGigantic Spright
                        Gigantic Spright
                        DARK
                        Gigantic Spright
                        • ATK:

                        • 1600

                        • DEF:

                        • 1600


                        2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


                        1 cardSky Cavalry Centaurea 1 cardSky Cavalry Centaurea
                        Sky Cavalry Centaurea
                        LIGHT
                        Sky Cavalry Centaurea
                        • ATK:

                        • 2000

                        • DEF:

                        • 0


                        2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.


                        ocg
                        Spright
                        5







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