Spellbook Deck Breakdown

Main Deck

Spellbook Magician of Prophecy
Spellbook Magician of Prophecy
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.

Spellbook of Secrets
Spellbook of Secrets
Spellbook of Secrets
Spell Normal
Spellbook of Secrets

    Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.

    Solemn Judgment
    Solemn Judgment
    Solemn Judgment
    Trap Counter
    Solemn Judgment

      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



      Tag(s):

      Main: 55 Extra: 15

      1 copyJowgen the Spiritualist
      1 copyJowgen the Spiritualist
      Jowgen the Spiritualist
      LIGHT 3
      Jowgen the Spiritualist
      • ATK:

      • 200

      • DEF:

      • 1300


      You can discard 1 random card from your hand to the Graveyard; destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


      3 copiesKycoo the Ghost Destroyer 3 copiesKycoo the Ghost Destroyer
      Kycoo the Ghost Destroyer
      DARK 4
      Kycoo the Ghost Destroyer
      • ATK:

      • 1800

      • DEF:

      • 700


      When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


      3 copiesMaxx "C"
      3 copiesMaxx "C"
      Maxx "C"
      EARTH 2
      Maxx "C"
      • ATK:

      • 500

      • DEF:

      • 200


      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


      3 copiesSpellbook Magician of Prophecy 3 copiesSpellbook Magician of Prophecy
      Spellbook Magician of Prophecy
      WATER 2
      Spellbook Magician of Prophecy
      • ATK:

      • 500

      • DEF:

      • 400


      If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


      1 copyBlue-Eyes White Dragon 1 copyBlue-Eyes White Dragon
      Blue-Eyes White Dragon
      LIGHT 8
      Blue-Eyes White Dragon
      • ATK:

      • 3000

      • DEF:

      • 2500


      This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


      1 copyEffect Veiler 1 copyEffect Veiler
      Effect Veiler
      LIGHT 1
      Effect Veiler
      • ATK:

      • 0

      • DEF:

      • 0


      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


      1 copyMaiden with Eyes of Blue 1 copyMaiden with Eyes of Blue
      Maiden with Eyes of Blue
      LIGHT 1
      Maiden with Eyes of Blue
      • ATK:

      • 0

      • DEF:

      • 0


      When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.


      1 copyBook of Moon 1 copyBook of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        1 copyHeavy Storm
        1 copyHeavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.


          3 copiesMystical Space Typhoon
          3 copiesMystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            2 copiesSpellbook Library of the Crescent 2 copiesSpellbook Library of the Crescent
            Spellbook Library of the Crescent
            Spell Normal
            Spellbook Library of the Crescent

              If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.


              1 copySpellbook of Eternity 1 copySpellbook of Eternity
              Spellbook of Eternity
              Spell Normal
              Spellbook of Eternity

                Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn.


                3 copiesSpellbook of Fate 3 copiesSpellbook of Fate
                Spellbook of Fate
                Spell Quick
                Spellbook of Fate

                  If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn. ● 1: Return 1 Set Spell/Trap Card on the field to the hand. ● 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position. ● 3: Banish 1 card your opponent controls.


                  3 copiesSpellbook of Judgment 3 copiesSpellbook of Judgment
                  Spellbook of Judgment
                  Spell Quick
                  Spellbook of Judgment

                    During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.


                    1 copySpellbook of Life 1 copySpellbook of Life
                    Spellbook of Life
                    Spell Equip
                    Spellbook of Life

                      Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn.


                      3 copiesSpellbook of Power 3 copiesSpellbook of Power
                      Spellbook of Power
                      Spell Normal
                      Spellbook of Power

                        Target 1 Spellcaster monster you control; this turn, it gains 1000 ATK. And if it does, each time it destroys an opponent's monster by battle this turn: You can add 1 "Spellbook" Spell from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn.


                        3 copiesSpellbook of Secrets 3 copiesSpellbook of Secrets
                        Spellbook of Secrets
                        Spell Normal
                        Spellbook of Secrets

                          Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                          3 copiesSpellbook of the Master 3 copiesSpellbook of the Master
                          Spellbook of the Master
                          Spell Normal
                          Spellbook of the Master

                            If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.


                            2 copiesSpellbook of Wisdom 2 copiesSpellbook of Wisdom
                            Spellbook of Wisdom
                            Spell Quick
                            Spellbook of Wisdom

                              Target 1 Spellcaster monster on the field, then activate 1 of these effects; ● That face-up monster is unaffected by other Spell effects this turn. ● That face-up monster is unaffected by Trap effects this turn.


                              1 copySpellbook Star Hall 1 copySpellbook Star Hall
                              Spellbook Star Hall
                              Spell Continuous
                              Spellbook Star Hall

                                Each time a "Spellbook" Spell Card is activated, place 1 Spell Counter on this card. All Spellcaster-Type monsters you control gain 100 ATK for each Spell Counter on this card. When this card with Spell Counter(s) is destroyed and sent to the Graveyard: You can add 1 Spellcaster-Type monster from your Deck to your hand, whose Level is less than or equal to the number of Spell Counters that were on this card.


                                2 copiesThe Grand Spellbook Tower 2 copiesThe Grand Spellbook Tower
                                The Grand Spellbook Tower
                                Spell Field
                                The Grand Spellbook Tower

                                  Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.


                                  3 copiesTornado 3 copiesTornado
                                  Tornado
                                  Spell Quick
                                  Tornado

                                    Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone.


                                    2 copiesMind Drain
                                    2 copiesMind Drain
                                    Mind Drain
                                    Trap Continuous
                                    Mind Drain

                                      Activate this card by paying 1000 LP. Effects of monsters in the hand cannot be activated.


                                      1 copySolemn Judgment
                                      1 copySolemn Judgment
                                      Solemn Judgment
                                      Trap Counter
                                      Solemn Judgment

                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                        Tag(s):

                                        1 copySolemn Warning
                                        1 copySolemn Warning
                                        Solemn Warning
                                        Trap Counter
                                        Solemn Warning

                                          When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                          Tag(s):

                                          2 copiesSoul Drain 2 copiesSoul Drain
                                          Soul Drain
                                          Trap Continuous
                                          Soul Drain

                                            Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.


                                            2 copiesTorrential Tribute
                                            2 copiesTorrential Tribute
                                            Torrential Tribute
                                            Trap Normal
                                            Torrential Tribute

                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                              2 copiesVanity's Emptiness
                                              2 copiesVanity's Emptiness
                                              Vanity's Emptiness
                                              Trap Continuous
                                              Vanity's Emptiness

                                                Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.


                                                1 copyAncient Sacred Wyvern 1 copyAncient Sacred Wyvern
                                                Ancient Sacred Wyvern
                                                LIGHT 7
                                                Ancient Sacred Wyvern
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 2000


                                                1 LIGHT Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.


                                                1 copyAzure-Eyes Silver Dragon 1 copyAzure-Eyes Silver Dragon
                                                Azure-Eyes Silver Dragon
                                                LIGHT 9
                                                Azure-Eyes Silver Dragon
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 3000


                                                1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                                                1 copyBlack Rose Dragon 1 copyBlack Rose Dragon
                                                Black Rose Dragon
                                                FIRE 7
                                                Black Rose Dragon
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1800


                                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                1 copyMist Bird Clausolas 1 copyMist Bird Clausolas
                                                Mist Bird Clausolas
                                                WIND 3
                                                Mist Bird Clausolas
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 2300


                                                1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.


                                                1 copyScrap Archfiend 1 copyScrap Archfiend
                                                Scrap Archfiend
                                                EARTH 7
                                                Scrap Archfiend
                                                • ATK:

                                                • 2700

                                                • DEF:

                                                • 1800


                                                1 Tuner + 1 or more non-Tuner monsters


                                                1 copyT.G. Hyper Librarian
                                                1 copyT.G. Hyper Librarian
                                                T.G. Hyper Librarian
                                                DARK 5
                                                T.G. Hyper Librarian
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1800


                                                1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                1 copyTempest Magician
                                                1 copyTempest Magician
                                                Tempest Magician
                                                DARK 6
                                                Tempest Magician
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 1400


                                                1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.


                                                1 copyArmored Kappa 1 copyArmored Kappa
                                                Armored Kappa
                                                WATER
                                                Armored Kappa
                                                • ATK:

                                                • 400

                                                • DEF:

                                                • 1000


                                                2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player's Battle Step, while an attack involving your monster is occurring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take no battle damage. You can only use this effect of "Armored Kappa" once per Duel.


                                                1 copyDaigusto Phoenix 1 copyDaigusto Phoenix
                                                Daigusto Phoenix
                                                WIND
                                                Daigusto Phoenix
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 1100


                                                2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.


                                                1 copyGachi Gachi Gantetsu 1 copyGachi Gachi Gantetsu
                                                Gachi Gachi Gantetsu
                                                EARTH
                                                Gachi Gachi Gantetsu
                                                • ATK:

                                                • 500

                                                • DEF:

                                                • 1800


                                                2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.


                                                1 copyGem-Knight Pearl 1 copyGem-Knight Pearl
                                                Gem-Knight Pearl
                                                EARTH
                                                Gem-Knight Pearl
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 1900


                                                2 Level 4 monsters


                                                1 copyHerald of Pure Light 1 copyHerald of Pure Light
                                                Herald of Pure Light
                                                LIGHT
                                                Herald of Pure Light
                                                • ATK:

                                                • 600

                                                • DEF:

                                                • 1000


                                                2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.


                                                1 copyLeviair the Sea Dragon 1 copyLeviair the Sea Dragon
                                                Leviair the Sea Dragon
                                                WIND
                                                Leviair the Sea Dragon
                                                • ATK:

                                                • 1800

                                                • DEF:

                                                • 1600


                                                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                                1 copyShining Elf 1 copyShining Elf
                                                Shining Elf
                                                WIND
                                                Shining Elf
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 1000


                                                2 Level 2 monsters When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.


                                                1 copyWind-Up Zenmaines 1 copyWind-Up Zenmaines
                                                Wind-Up Zenmaines
                                                FIRE
                                                Wind-Up Zenmaines
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 2100


                                                2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.


                                                ocg
                                                Spellbook
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