Reptilianne Deck Breakdown

Cards Usage Statistic

Main Deck

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Night Sword Serpent
Night Sword Serpent
Night Sword Serpent
WATER 4
Night Sword Serpent
  • ATK:

  • 500

  • DEF:

  • 600


If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Reptilianne Coatl
Reptilianne Coatl
Reptilianne Coatl
DARK 4
Reptilianne Coatl
  • ATK:

  • 1400

  • DEF:

  • 1000


If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.

Book of Eclipse
Book of Eclipse
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    Called by the Grave
    Called by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      Extra Deck

      Gorgon of Zilofthonia
      Gorgon of Zilofthonia
      Gorgon of Zilofthonia
      DARK
      Gorgon of Zilofthonia
      • ATK:

      • 100

      • LINK-3

      Link Arrow:

      Top-Left

      Top

      Top-Right


      2+ Effect Monsters You cannot Summon/Set monsters to a zone(s) this card points to. Monsters this card points to cannot attack, also their activated effects are negated. Gains ATK equal to the total original ATK of monsters this card points to. Cannot be destroyed by battle or monster effects, while this card points to no monsters.

      Reptilianne Echidna
      Reptilianne Echidna
      Reptilianne Echidna
      DARK
      Reptilianne Echidna
      • ATK:

      • 200

      • LINK-2

      Link Arrow:

      Left

      Bottom-Right


      2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.

      Reptilianne Melusine
      Reptilianne Melusine
      Reptilianne Melusine
      DARK 8
      Reptilianne Melusine
      • ATK:

      • 2500

      • DEF:

      • 2800


      1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand.

      King of the Feral Imps
      King of the Feral Imps
      King of the Feral Imps
      DARK
      King of the Feral Imps
      • ATK:

      • 2300

      • DEF:

      • 2000


      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.

      Main: 40 Extra: 15

      3 cardAlien Dog 3 cardAlien Dog
      Alien Dog
      LIGHT 3
      Alien Dog
      • ATK:

      • 1500

      • DEF:

      • 1000


      When you Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.


      3 cardAlien Kid 3 cardAlien Kid
      Alien Kid
      LIGHT 4
      Alien Kid
      • ATK:

      • 1600

      • DEF:

      • 700


      Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


      3 cardAlien Mars 3 cardAlien Mars
      Alien Mars
      FIRE 3
      Alien Mars
      • ATK:

      • 1000

      • DEF:

      • 1000


      The effects of Effect Monsters with A-Counters are negated, except for "Alien Mars".


      2 cardAlien Overlord 2 cardAlien Overlord
      Alien Overlord
      DARK 6
      Alien Overlord
      • ATK:

      • 2200

      • DEF:

      • 1600


      You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 "Alien Overlord".


      3 cardAlien Stealthbuster 3 cardAlien Stealthbuster
      Alien Stealthbuster
      LIGHT 4
      Alien Stealthbuster
      • ATK:

      • 1700

      • DEF:

      • 1500


      If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of "Alien Stealthbuster" once per turn.


      2 cardAlien Telepath 2 cardAlien Telepath
      Alien Telepath
      FIRE 4
      Alien Telepath
      • ATK:

      • 1600

      • DEF:

      • 1000


      Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


      2 cardMaxx "C"
      2 cardMaxx "C"
      Maxx "C"
      EARTH 2
      Maxx "C"
      • ATK:

      • 500

      • DEF:

      • 200


      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


      3 cardAlien Ammonite 3 cardAlien Ammonite
      Alien Ammonite
      LIGHT 1
      Alien Ammonite
      • ATK:

      • 500

      • DEF:

      • 200


      When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. Destroy it during the End Phase.


      3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
      Ash Blossom & Joyous Spring
      FIRE 3
      Ash Blossom & Joyous Spring
      • ATK:

      • 0

      • DEF:

      • 1800


      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


      3 cardReptilianne Lamia 3 cardReptilianne Lamia
      Reptilianne Lamia
      DARK 2
      Reptilianne Lamia
      • ATK:

      • 0

      • DEF:

      • 0


      If this card is in your hand and all monsters you control are face-up Reptile monsters (min. 1): You can target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, Special Summon this card, then take damage equal to that monster's original ATK. If this card is sent to the GY as Synchro Material: You can target up to 2 face-up monsters on the field; change their ATK to 0. You can only use 1 "Reptilianne Lamia" effect per turn, and only once that turn.


      3 card"A" Cell Recombination Device 3 card"A" Cell Recombination Device
      "A" Cell Recombination Device
      Spell Quick
      "A" Cell Recombination Device

        Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand.


        2 cardCalled by the Grave
        2 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          3 cardMysterious Triangle 3 cardMysterious Triangle
          Mysterious Triangle
          Spell Quick
          Mysterious Triangle

            Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 "Alien" monster from your Deck. Destroy it during the End Phase.


            1 cardReptilianne Spawn 1 cardReptilianne Spawn
            Reptilianne Spawn
            Spell Normal
            Reptilianne Spawn

              Remove from play 1 "Reptilianne" monster from your Graveyard. Special Summon 2 "Reptilianne Tokens" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field.


              3 cardSnake Rain 3 cardSnake Rain
              Snake Rain
              Spell Normal
              Snake Rain

                Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.


                1 cardPlanet Pollutant Virus 1 cardPlanet Pollutant Virus
                Planet Pollutant Virus
                Trap Normal
                Planet Pollutant Virus

                  Tribute 1 "Alien" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.


                  3 cardAlien Shocktrooper M-Frame 3 cardAlien Shocktrooper M-Frame
                  Alien Shocktrooper M-Frame
                  LIGHT
                  Alien Shocktrooper M-Frame
                  • ATK:

                  • 1900

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.


                  3 cardCosmic Slicer Zer'oll 3 cardCosmic Slicer Zer'oll
                  Cosmic Slicer Zer'oll
                  LIGHT
                  Cosmic Slicer Zer'oll
                  • ATK:

                  • 2600

                  • LINK-3

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom-Right


                  2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of "Cosmic Slicer Zer'oll" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster.


                  2 cardReptilianne Echidna 2 cardReptilianne Echidna
                  Reptilianne Echidna
                  DARK
                  Reptilianne Echidna
                  • ATK:

                  • 200

                  • LINK-2

                  Link Arrow:

                  Left

                  Bottom-Right


                  2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.


                  2 cardCosmic Fortress Gol'gar 2 cardCosmic Fortress Gol'gar
                  Cosmic Fortress Gol'gar
                  LIGHT 5
                  Cosmic Fortress Gol'gar
                  • ATK:

                  • 2600

                  • DEF:

                  • 1800


                  "Alien Ammonite" + 1 or more non-Tuner "Alien" monsters Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.


                  1 cardReptilianne Hydra 1 cardReptilianne Hydra
                  Reptilianne Hydra
                  DARK 6
                  Reptilianne Hydra
                  • ATK:

                  • 2100

                  • DEF:

                  • 1500


                  1 "Reptilianne" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.


                  1 cardReptilianne Melusine 1 cardReptilianne Melusine
                  Reptilianne Melusine
                  DARK 8
                  Reptilianne Melusine
                  • ATK:

                  • 2500

                  • DEF:

                  • 2800


                  1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand.


                  3 cardKing of the Feral Imps
                  3 cardKing of the Feral Imps
                  King of the Feral Imps
                  DARK
                  King of the Feral Imps
                  • ATK:

                  • 2300

                  • DEF:

                  • 2000


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                  ocg
                  Reptilianne
                  5







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