Qliphort Deck Breakdown

Cards Usage Statistic

Main Deck

Apoqliphort Towers
Apoqliphort Towers
Apoqliphort Towers
EARTH 10
Apoqliphort Towers
  • ATK:

  • 3000

  • DEF:

  • 2600


Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice).

Qliphort Carrier
Qliphort Carrier
Qliphort Carrier
EARTH 61
Qliphort Carrier
  • ATK:

  • 2400

  • DEF:

  • 1000


[ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on the field; return it to the hand.

Qliphort Disk
Qliphort Disk
Qliphort Disk
EARTH 71
Qliphort Disk
  • ATK:

  • 2800

  • DEF:

  • 1000


[ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from your Deck, but destroy them during the End Phase.

Qliphort Helix
Qliphort Helix
Qliphort Helix
EARTH 69
Qliphort Helix
  • ATK:

  • 2400

  • DEF:

  • 1000


[ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Card on the field; destroy it.

Qliphort Stealth
Qliphort Stealth
Qliphort Stealth
EARTH 81
Qliphort Stealth
  • ATK:

  • 2800

  • DEF:

  • 1000


[ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.

Qliphort Monolith
Qliphort Monolith
Qliphort Monolith
EARTH 51
Qliphort Monolith
  • ATK:

  • 2400

  • DEF:

  • 1000


[ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn, during the End Phase, if you Tribute Summoned this turn: You can draw a number of cards equal to the number of "Qli" monsters you Tributed for Tribute Summons this turn. [ Monster Effect ] ''Unhandled exception at 0x1i-666 in qliphort.exe: Access violation writing location 0x00-000 Continue, ignoring this error? ...[ ] Xlmgzxg drgs gsv Hzxivw Givv rh uliyrwwvm. Gsv hxlfitv szh yvvm fmovzhsvw.''

Qliphort Scout
Qliphort Scout
Qliphort Scout
EARTH 59
Qliphort Scout
  • ATK:

  • 1000

  • DEF:

  • 2800


[ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout". [ Monster Effect ] ''Booting in Replica Mode... An error has occurred while executing C:\sophia\zefra.exe Unknown publisher. Allow C:\tierra\qliphort.exe ? ...[Y] Booting in Autonomy Mode...''

Deck Lockdown
Deck Lockdown
Deck Lockdown
Spell Continuous
Deck Lockdown

    Neither player can add cards from the Deck to their hand except by drawing them. Monsters cannot be Special Summoned from the Main Deck. Destroy this card during your 2nd Standby Phase after activation.

    Guilt-Gripping Morganite
    Guilt-Gripping Morganite
    Guilt-Gripping Morganite
    Spell Normal
    Guilt-Gripping Morganite

      For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.

      Necrovalley
      Necrovalley
      Necrovalley
      Spell Field
      Necrovalley

        All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

        Pot of Extravagance
        Pot of Extravagance
        Pot of Extravagance
        Spell Normal
        Pot of Extravagance

          At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.



          Tag(s):

          Saqlifice
          Saqlifice
          Saqlifice
          Spell Equip
          Saqlifice

            Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand.

            Succumbing-Song Morganite
            Succumbing-Song Morganite
            Succumbing-Song Morganite
            Spell Normal
            Succumbing-Song Morganite

              For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.

              Summoner's Art
              Summoner's Art
              Summoner's Art
              Spell Normal
              Summoner's Art

                Add 1 Level 5 or higher Normal Monster from your Deck to your hand.

                Terraforming
                Terraforming
                Terraforming
                Spell Normal
                Terraforming

                  Add 1 Field Spell from your Deck to your hand.



                  Tag(s):

                  Time-Tearing Morganite
                  Time-Tearing Morganite
                  Time-Tearing Morganite
                  Spell Normal
                  Time-Tearing Morganite

                    For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.

                    Dimensional Barrier
                    Dimensional Barrier
                    Dimensional Barrier
                    Trap Normal
                    Dimensional Barrier

                      Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.

                      Gozen Match
                      Gozen Match
                      Gozen Match
                      Trap Continuous
                      Gozen Match

                        Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.

                        Imperial Iron Wall
                        Imperial Iron Wall
                        Imperial Iron Wall
                        Trap Continuous
                        Imperial Iron Wall

                          Neither player can banish cards.

                          Lose 1 Turn
                          Lose 1 Turn
                          Lose 1 Turn
                          Trap Continuous
                          Lose 1 Turn

                            Activate this card only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.

                            Macro Cosmos
                            Macro Cosmos
                            Macro Cosmos
                            Trap Continuous
                            Macro Cosmos

                              When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.

                              Powersink Stone
                              Powersink Stone
                              Powersink Stone
                              Trap Continuous
                              Powersink Stone

                                Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.

                                Red Reboot
                                Red Reboot
                                Red Reboot
                                Trap Counter
                                Red Reboot

                                  When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

                                  Rivalry of Warlords
                                  Rivalry of Warlords
                                  Rivalry of Warlords
                                  Trap Continuous
                                  Rivalry of Warlords

                                    Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                                    Skill Drain
                                    Skill Drain
                                    Skill Drain
                                    Trap Continuous
                                    Skill Drain

                                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                                      Solemn Judgment
                                      Solemn Judgment
                                      Solemn Judgment
                                      Trap Counter
                                      Solemn Judgment

                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                        Tag(s):

                                        Extra Deck

                                        Qliphort Genius
                                        Qliphort Genius
                                        Qliphort Genius
                                        EARTH
                                        Qliphort Genius
                                        • ATK:

                                        • 1800

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.

                                        Number 1: Numeron Gate Ekam
                                        Number 1: Numeron Gate Ekam
                                        Number 1: Numeron Gate Ekam
                                        LIGHT
                                        Number 1: Numeron Gate Ekam
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 100


                                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                                        Number 2: Numeron Gate Dve
                                        Number 2: Numeron Gate Dve
                                        Number 2: Numeron Gate Dve
                                        LIGHT
                                        Number 2: Numeron Gate Dve
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 100


                                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                                        Number 3: Numeron Gate Trini
                                        Number 3: Numeron Gate Trini
                                        Number 3: Numeron Gate Trini
                                        LIGHT
                                        Number 3: Numeron Gate Trini
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 100


                                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                                        Number 4: Numeron Gate Catvari
                                        Number 4: Numeron Gate Catvari
                                        Number 4: Numeron Gate Catvari
                                        LIGHT
                                        Number 4: Numeron Gate Catvari
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 100


                                        3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.

                                        Main: 55 Extra: 15

                                        2 cardApoqliphort Towers 2 cardApoqliphort Towers
                                        Apoqliphort Towers
                                        EARTH 10
                                        Apoqliphort Towers
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2600


                                        Cannot be Special Summoned. Requires 3 "Qli" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice).


                                        3 cardQliphort Carrier 3 cardQliphort Carrier
                                        Qliphort Carrier
                                        EARTH 61
                                        Qliphort Carrier
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1000


                                        [ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on the field; return it to the hand.


                                        2 cardQliphort Disk 2 cardQliphort Disk
                                        Qliphort Disk
                                        EARTH 71
                                        Qliphort Disk
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 1000


                                        [ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from your Deck, but destroy them during the End Phase.


                                        3 cardQliphort Helix 3 cardQliphort Helix
                                        Qliphort Helix
                                        EARTH 69
                                        Qliphort Helix
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1000


                                        [ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Card on the field; destroy it.


                                        3 cardQliphort Stealth 3 cardQliphort Stealth
                                        Qliphort Stealth
                                        EARTH 81
                                        Qliphort Stealth
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 1000


                                        [ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. [ Monster Effect ] You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.


                                        2 cardQliphort Monolith 2 cardQliphort Monolith
                                        Qliphort Monolith
                                        EARTH 51
                                        Qliphort Monolith
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1000


                                        [ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn, during the End Phase, if you Tribute Summoned this turn: You can draw a number of cards equal to the number of "Qli" monsters you Tributed for Tribute Summons this turn. [ Monster Effect ] ''Unhandled exception at 0x1i-666 in qliphort.exe: Access violation writing location 0x00-000 Continue, ignoring this error? ...[ ] Xlmgzxg drgs gsv Hzxivw Givv rh uliyrwwvm. Gsv hxlfitv szh yvvm fmovzhsvw.''


                                        3 cardQliphort Scout 3 cardQliphort Scout
                                        Qliphort Scout
                                        EARTH 59
                                        Qliphort Scout
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 2800


                                        [ Pendulum Effect ] You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout". [ Monster Effect ] ''Booting in Replica Mode... An error has occurred while executing C:\sophia\zefra.exe Unknown publisher. Allow C:\tierra\qliphort.exe ? ...[Y] Booting in Autonomy Mode...''


                                        2 cardDeck Lockdown 2 cardDeck Lockdown
                                        Deck Lockdown
                                        Spell Continuous
                                        Deck Lockdown

                                          Neither player can add cards from the Deck to their hand except by drawing them. Monsters cannot be Special Summoned from the Main Deck. Destroy this card during your 2nd Standby Phase after activation.


                                          2 cardGuilt-Gripping Morganite 2 cardGuilt-Gripping Morganite
                                          Guilt-Gripping Morganite
                                          Spell Normal
                                          Guilt-Gripping Morganite

                                            For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.


                                            1 cardNecrovalley 1 cardNecrovalley
                                            Necrovalley
                                            Spell Field
                                            Necrovalley

                                              All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                                              2 cardPot of Extravagance
                                              2 cardPot of Extravagance
                                              Pot of Extravagance
                                              Spell Normal
                                              Pot of Extravagance

                                                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                Tag(s):

                                                2 cardSaqlifice 2 cardSaqlifice
                                                Saqlifice
                                                Spell Equip
                                                Saqlifice

                                                  Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand.


                                                  2 cardSuccumbing-Song Morganite 2 cardSuccumbing-Song Morganite
                                                  Succumbing-Song Morganite
                                                  Spell Normal
                                                  Succumbing-Song Morganite

                                                    For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.


                                                    3 cardSummoner's Art 3 cardSummoner's Art
                                                    Summoner's Art
                                                    Spell Normal
                                                    Summoner's Art

                                                      Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


                                                      1 cardTerraforming
                                                      1 cardTerraforming
                                                      Terraforming
                                                      Spell Normal
                                                      Terraforming

                                                        Add 1 Field Spell from your Deck to your hand.




                                                        Tag(s):

                                                        3 cardTime-Tearing Morganite 3 cardTime-Tearing Morganite
                                                        Time-Tearing Morganite
                                                        Spell Normal
                                                        Time-Tearing Morganite

                                                          For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                                                          3 cardDimensional Barrier 3 cardDimensional Barrier
                                                          Dimensional Barrier
                                                          Trap Normal
                                                          Dimensional Barrier

                                                            Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                            1 cardGozen Match
                                                            1 cardGozen Match
                                                            Gozen Match
                                                            Trap Continuous
                                                            Gozen Match

                                                              Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                              3 cardImperial Iron Wall 3 cardImperial Iron Wall
                                                              Imperial Iron Wall
                                                              Trap Continuous
                                                              Imperial Iron Wall

                                                                Neither player can banish cards.


                                                                3 cardLose 1 Turn 3 cardLose 1 Turn
                                                                Lose 1 Turn
                                                                Trap Continuous
                                                                Lose 1 Turn

                                                                  Activate this card only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.


                                                                  2 cardMacro Cosmos 2 cardMacro Cosmos
                                                                  Macro Cosmos
                                                                  Trap Continuous
                                                                  Macro Cosmos

                                                                    When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                                                    2 cardPowersink Stone 2 cardPowersink Stone
                                                                    Powersink Stone
                                                                    Trap Continuous
                                                                    Powersink Stone

                                                                      Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                                                      1 cardRed Reboot
                                                                      1 cardRed Reboot
                                                                      Red Reboot
                                                                      Trap Counter
                                                                      Red Reboot

                                                                        When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                                                        1 cardRivalry of Warlords
                                                                        1 cardRivalry of Warlords
                                                                        Rivalry of Warlords
                                                                        Trap Continuous
                                                                        Rivalry of Warlords

                                                                          Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                                          1 cardSkill Drain
                                                                          1 cardSkill Drain
                                                                          Skill Drain
                                                                          Trap Continuous
                                                                          Skill Drain

                                                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                            2 cardSolemn Judgment 2 cardSolemn Judgment
                                                                            Solemn Judgment
                                                                            Trap Counter
                                                                            Solemn Judgment

                                                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                              Tag(s):

                                                                              3 cardQliphort Genius 3 cardQliphort Genius
                                                                              Qliphort Genius
                                                                              EARTH
                                                                              Qliphort Genius
                                                                              • ATK:

                                                                              • 1800

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                                                                              3 cardNumber 1: Numeron Gate Ekam 3 cardNumber 1: Numeron Gate Ekam
                                                                              Number 1: Numeron Gate Ekam
                                                                              LIGHT
                                                                              Number 1: Numeron Gate Ekam
                                                                              • ATK:

                                                                              • 1000

                                                                              • DEF:

                                                                              • 100


                                                                              3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                              3 cardNumber 2: Numeron Gate Dve 3 cardNumber 2: Numeron Gate Dve
                                                                              Number 2: Numeron Gate Dve
                                                                              LIGHT
                                                                              Number 2: Numeron Gate Dve
                                                                              • ATK:

                                                                              • 1000

                                                                              • DEF:

                                                                              • 100


                                                                              3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                              3 cardNumber 3: Numeron Gate Trini 3 cardNumber 3: Numeron Gate Trini
                                                                              Number 3: Numeron Gate Trini
                                                                              LIGHT
                                                                              Number 3: Numeron Gate Trini
                                                                              • ATK:

                                                                              • 1000

                                                                              • DEF:

                                                                              • 100


                                                                              3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                                              3 cardNumber 4: Numeron Gate Catvari 3 cardNumber 4: Numeron Gate Catvari
                                                                              Number 4: Numeron Gate Catvari
                                                                              LIGHT
                                                                              Number 4: Numeron Gate Catvari
                                                                              • ATK:

                                                                              • 1000

                                                                              • DEF:

                                                                              • 100


                                                                              3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.



                                                                              QLIPHORT Decks in OCG








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