Metalfoes Deck Breakdown

Cards Usage Statistic

Main Deck

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Rescue Rabbit
Rescue Rabbit
Rescue Rabbit
EARTH 4
Rescue Rabbit
  • ATK:

  • 300

  • DEF:

  • 100


Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.

Astrograph Sorcerer
Astrograph Sorcerer
Astrograph Sorcerer
DARK 71
Astrograph Sorcerer
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)

Parametalfoes Melcaster
Parametalfoes Melcaster
Parametalfoes Melcaster
FIRE 71
Parametalfoes Melcaster
  • ATK:

  • 2000

  • DEF:

  • 2500


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn.

Raremetalfoes Bismugear
Raremetalfoes Bismugear
Raremetalfoes Bismugear
FIRE 18
Raremetalfoes Bismugear
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.

Metalfoes Goldriver
Metalfoes Goldriver
Metalfoes Goldriver
FIRE 41
Metalfoes Goldriver
  • ATK:

  • 1900

  • DEF:

  • 500


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Fullmetalfoes Fusion
    Fullmetalfoes Fusion
    Fullmetalfoes Fusion
    Spell Quick
    Fullmetalfoes Fusion

      Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.

      Metalfoes Fusion
      Metalfoes Fusion
      Metalfoes Fusion
      Spell Normal
      Metalfoes Fusion

        Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.

        Parametalfoes Fusion
        Parametalfoes Fusion
        Parametalfoes Fusion
        Spell Normal
        Parametalfoes Fusion

          Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using up to 1 monster each from your hand, field, and/or face-up Extra Deck as Fusion Material. You can only activate 1 "Parametalfoes Fusion" per turn.

          Extra Deck

          Fullmetalfoes Alkahest
          Fullmetalfoes Alkahest
          Fullmetalfoes Alkahest
          FIRE 1
          Fullmetalfoes Alkahest
          • ATK:

          • 0

          • DEF:

          • 0


          1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.

          Metalfoes Mithrilium
          Metalfoes Mithrilium
          Metalfoes Mithrilium
          FIRE 6
          Metalfoes Mithrilium
          • ATK:

          • 2600

          • DEF:

          • 1000


          1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.

          Metalfoes Orichalc
          Metalfoes Orichalc
          Metalfoes Orichalc
          FIRE 8
          Metalfoes Orichalc
          • ATK:

          • 2800

          • DEF:

          • 2200


          2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.

          Beyond the Pendulum
          Beyond the Pendulum
          Beyond the Pendulum
          DARK
          Beyond the Pendulum
          • ATK:

          • 1200

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.

          Heavymetalfoes Electrumite
          Heavymetalfoes Electrumite
          Heavymetalfoes Electrumite
          FIRE
          Heavymetalfoes Electrumite
          • ATK:

          • 1800

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.

          Promethean Princess, Bestower of Flames
          Promethean Princess, Bestower of Flames
          Promethean Princess, Bestower of Flames
          FIRE
          Promethean Princess, Bestower of Flames
          • ATK:

          • 2700

          • LINK-3

          Link Arrow:

          Left

          Right

          Bottom


          2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

          Parametalfoes Azortless
          Parametalfoes Azortless
          Parametalfoes Azortless
          FIRE 78
          Parametalfoes Azortless
          • ATK:

          • 2500

          • DEF:

          • 2000


          [ Pendulum Effect ] If a face-up "Metalfoes" card(s) you control is destroyed by card effect (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use this effect of "Parametalfoes Azortless" once per turn. [ Monster Effect ] 1 "Metalfoes" monster + 1 Fusion Monster If this card is Special Summoned from the Extra Deck: You can target 1 card your opponent controls; shuffle 2 face-up Pendulum Monsters from your Extra Deck into the Deck, and if you do, destroy that card. You can only use this effect of "Parametalfoes Azortless" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

          Main: 40 Extra: 15

          1 cardDiabellstar the Black Witch
          1 cardDiabellstar the Black Witch
          Diabellstar the Black Witch
          DARK 7
          Diabellstar the Black Witch
          • ATK:

          • 2500

          • DEF:

          • 2000


          You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


          2 cardFantastical Dragon Phantazmay 2 cardFantastical Dragon Phantazmay
          Fantastical Dragon Phantazmay
          DARK 7
          Fantastical Dragon Phantazmay
          • ATK:

          • 2400

          • DEF:

          • 1800


          If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.


          1 cardMagicians' Souls 1 cardMagicians' Souls
          Magicians' Souls
          DARK 1
          Magicians' Souls
          • ATK:

          • 0

          • DEF:

          • 0


          You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


          1 cardMaxx "C"
          1 cardMaxx "C"
          Maxx "C"
          EARTH 2
          Maxx "C"
          • ATK:

          • 500

          • DEF:

          • 200


          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


          1 cardNibiru, the Primal Being 1 cardNibiru, the Primal Being
          Nibiru, the Primal Being
          LIGHT 11
          Nibiru, the Primal Being
          • ATK:

          • 3000

          • DEF:

          • 600


          During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


          3 cardRescue Rabbit 3 cardRescue Rabbit
          Rescue Rabbit
          EARTH 4
          Rescue Rabbit
          • ATK:

          • 300

          • DEF:

          • 100


          Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


          2 cardAstrograph Sorcerer
          2 cardAstrograph Sorcerer
          Astrograph Sorcerer
          DARK 71
          Astrograph Sorcerer
          • ATK:

          • 2500

          • DEF:

          • 2000


          [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


          1 cardAstrograph Sorcerer, the Star Magician 1 cardAstrograph Sorcerer, the Star Magician
          Astrograph Sorcerer, the Star Magician
          DARK 71
          Astrograph Sorcerer, the Star Magician
          • ATK:

          • 2500

          • DEF:

          • 2000


          [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, place 1 Pendulum Monster whose Pendulum Scale is 1 from your hand or Deck in your Pendulum Zone, except "Astrograph Sorcerer, the Star Magician", but it cannot activate its Pendulum Effects this turn. You can only use this effect of "Astrograph Sorcerer, the Star Magician" once per turn. [ Monster Effect ] If a face-up Monster Card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 of those destroyed monsters from your GY or face-up Extra Deck. During the Main Phase (Quick Effect): You can Tribute this card, then you can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field and/or face-up Extra Deck into the Deck. You can only use each effect of "Astrograph Sorcerer, the Star Magician" once per turn.


          1 cardMajespecter Porcupine - Yamarashi 1 cardMajespecter Porcupine - Yamarashi
          Majespecter Porcupine - Yamarashi
          WIND 42
          Majespecter Porcupine - Yamarashi
          • ATK:

          • 1500

          • DEF:

          • 1500


          During the Main Phase, if you control a "Majespecter" monster (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 "Majespecter" Spell in your GY; Set it. You can only use each of the previous effects of "Majespecter Porcupine - Yamarashi" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.


          3 cardMajespecter Raccoon - Bunbuku 3 cardMajespecter Raccoon - Bunbuku
          Majespecter Raccoon - Bunbuku
          WIND 35
          Majespecter Raccoon - Bunbuku
          • ATK:

          • 1200

          • DEF:

          • 900


          When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


          1 cardMajespecter Unicorn - Kirin
          1 cardMajespecter Unicorn - Kirin
          Majespecter Unicorn - Kirin
          WIND 62
          Majespecter Unicorn - Kirin
          • ATK:

          • 2000

          • DEF:

          • 2000


          During either player's turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of "Majespecter Unicorn - Kirin" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


          2 cardParametalfoes Melcaster 2 cardParametalfoes Melcaster
          Parametalfoes Melcaster
          FIRE 71
          Parametalfoes Melcaster
          • ATK:

          • 2000

          • DEF:

          • 2500


          [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn.


          3 cardRaremetalfoes Bismugear 3 cardRaremetalfoes Bismugear
          Raremetalfoes Bismugear
          FIRE 18
          Raremetalfoes Bismugear
          • ATK:

          • 0

          • DEF:

          • 0


          [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.


          1 cardWind Unicorn Parallel, the Dracoslayer 1 cardWind Unicorn Parallel, the Dracoslayer
          Wind Unicorn Parallel, the Dracoslayer
          WIND 62
          Wind Unicorn Parallel, the Dracoslayer
          • ATK:

          • 2000

          • DEF:

          • 2000


          [ Pendulum Effect ] If you have a card in your other Pendulum Zone: You can activate 1 of these effects; ● Special Summon this card. ● Destroy this card, and if you do, Special Summon 1 Level 5 or lower Pendulum Monster Card from your Pendulum Zone. You can only use this effect of "Wind Unicorn Parallel, the Dracoslayer" once per turn. [ Monster Effect ] While this Pendulum Summoned card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. (Quick Effect): You can target 1 Pendulum Monster Card you control and 1 card your opponent controls; return them to the hand. You can only use this effect of "Wind Unicorn Parallel, the Dracoslayer" once per turn.


          3 cardMetalfoes Goldriver 3 cardMetalfoes Goldriver
          Metalfoes Goldriver
          FIRE 41
          Metalfoes Goldriver
          • ATK:

          • 1900

          • DEF:

          • 500


          [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


          3 cardMetalfoes Volflame 3 cardMetalfoes Volflame
          Metalfoes Volflame
          FIRE 78
          Metalfoes Volflame
          • ATK:

          • 2400

          • DEF:

          • 2000


          [ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


          2 cardAsh Blossom & Joyous Spring
          2 cardAsh Blossom & Joyous Spring
          Ash Blossom & Joyous Spring
          FIRE 3
          Ash Blossom & Joyous Spring
          • ATK:

          • 0

          • DEF:

          • 1800


          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


          3 cardEffect Veiler 3 cardEffect Veiler
          Effect Veiler
          LIGHT 1
          Effect Veiler
          • ATK:

          • 0

          • DEF:

          • 0


          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


          1 cardCalled by the Grave
          1 cardCalled by the Grave
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




            Tag(s):

            1 cardFullmetalfoes Fusion 1 cardFullmetalfoes Fusion
            Fullmetalfoes Fusion
            Spell Quick
            Fullmetalfoes Fusion

              Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


              1 cardMetalfoes Fusion 1 cardMetalfoes Fusion
              Metalfoes Fusion
              Spell Normal
              Metalfoes Fusion

                Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


                1 cardOriginal Sinful Spoils - Snake-Eye
                1 cardOriginal Sinful Spoils - Snake-Eye
                Original Sinful Spoils - Snake-Eye
                Spell Normal
                Original Sinful Spoils - Snake-Eye

                  Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                  1 cardParametalfoes Fusion 1 cardParametalfoes Fusion
                  Parametalfoes Fusion
                  Spell Normal
                  Parametalfoes Fusion

                    Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using up to 1 monster each from your hand, field, and/or face-up Extra Deck as Fusion Material. You can only activate 1 "Parametalfoes Fusion" per turn.


                    1 cardWANTED: Seeker of Sinful Spoils
                    1 cardWANTED: Seeker of Sinful Spoils
                    WANTED: Seeker of Sinful Spoils
                    Spell Quick
                    WANTED: Seeker of Sinful Spoils

                      Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                      1 cardDark Magician of Destruction 1 cardDark Magician of Destruction
                      Dark Magician of Destruction
                      DARK 8
                      Dark Magician of Destruction
                      • ATK:

                      • 2800

                      • DEF:

                      • 2600


                      "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                      1 cardFullmetalfoes Alkahest 1 cardFullmetalfoes Alkahest
                      Fullmetalfoes Alkahest
                      FIRE 1
                      Fullmetalfoes Alkahest
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials.


                      2 cardMetalfoes Mithrilium 2 cardMetalfoes Mithrilium
                      Metalfoes Mithrilium
                      FIRE 6
                      Metalfoes Mithrilium
                      • ATK:

                      • 2600

                      • DEF:

                      • 1000


                      1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.


                      1 cardMetalfoes Orichalc 1 cardMetalfoes Orichalc
                      Metalfoes Orichalc
                      FIRE 8
                      Metalfoes Orichalc
                      • ATK:

                      • 2800

                      • DEF:

                      • 2200


                      2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.


                      1 cardOdd-Eyes Vortex Dragon 1 cardOdd-Eyes Vortex Dragon
                      Odd-Eyes Vortex Dragon
                      WIND 7
                      Odd-Eyes Vortex Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 3000


                      1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                      1 cardAmphibious Swarmship Amblowhale 1 cardAmphibious Swarmship Amblowhale
                      Amphibious Swarmship Amblowhale
                      FIRE
                      Amphibious Swarmship Amblowhale
                      • ATK:

                      • 2600

                      • LINK-4

                      Link Arrow:

                      Left

                      Right

                      Bottom

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                      2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


                      1 cardBeyond the Pendulum 1 cardBeyond the Pendulum
                      Beyond the Pendulum
                      DARK
                      Beyond the Pendulum
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                      1 cardCross-Sheep 1 cardCross-Sheep
                      Cross-Sheep
                      EARTH
                      Cross-Sheep
                      • ATK:

                      • 700

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

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                      2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                      1 cardExceed the Pendulum 1 cardExceed the Pendulum
                      Exceed the Pendulum
                      LIGHT
                      Exceed the Pendulum
                      • ATK:

                      • 2000

                      • LINK-3

                      Link Arrow:

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.


                      1 cardHeavymetalfoes Electrumite
                      1 cardHeavymetalfoes Electrumite
                      Heavymetalfoes Electrumite
                      FIRE
                      Heavymetalfoes Electrumite
                      • ATK:

                      • 1800

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                      1 cardLink Spider 1 cardLink Spider
                      Link Spider
                      EARTH
                      Link Spider
                      • ATK:

                      • 1000

                      • LINK-1

                      Link Arrow:

                      Bottom


                      1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                      1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                      Promethean Princess, Bestower of Flames
                      FIRE
                      Promethean Princess, Bestower of Flames
                      • ATK:

                      • 2700

                      • LINK-3

                      Link Arrow:

                      Left

                      Right

                      Bottom


                      2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                      1 cardParametalfoes Azortless 1 cardParametalfoes Azortless
                      Parametalfoes Azortless
                      FIRE 78
                      Parametalfoes Azortless
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      [ Pendulum Effect ] If a face-up "Metalfoes" card(s) you control is destroyed by card effect (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use this effect of "Parametalfoes Azortless" once per turn. [ Monster Effect ] 1 "Metalfoes" monster + 1 Fusion Monster If this card is Special Summoned from the Extra Deck: You can target 1 card your opponent controls; shuffle 2 face-up Pendulum Monsters from your Extra Deck into the Deck, and if you do, destroy that card. You can only use this effect of "Parametalfoes Azortless" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                      1 cardOdd-Eyes Absolute Dragon 1 cardOdd-Eyes Absolute Dragon
                      Odd-Eyes Absolute Dragon
                      WATER
                      Odd-Eyes Absolute Dragon
                      • ATK:

                      • 2800

                      • DEF:

                      • 2500


                      2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                      ocg
                      Metalfoes
                      5







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