Gravekeeper's Deck Breakdown
Cards Usage Statistic
Main Deck
x1 in 100%
x1 in 100%

DARK
4Breaker the Magical Warrior
ATK:
1600
DEF:
1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.
x1 in 100%
x1 in 100%

LIGHT
4D.D. Warrior Lady
ATK:
1500
DEF:
1600
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.
x2 in 100%
x2 in 100%

DARK
4Gravekeeper's Assailant
ATK:
1500
DEF:
1500
When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.
x2 in 100%
x2 in 100%

DARK
5Gravekeeper's Chief
ATK:
1900
DEF:
1200
You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.
x2 in 100%
x2 in 100%

DARK
4Gravekeeper's Spear Soldier
ATK:
1500
DEF:
1000
If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
x1 in 100%
x1 in 100%

DARK
6Jinzo
ATK:
2400
DEF:
1500
Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.
x2 in 100%
x2 in 100%

WATER
6Mobius the Frost Monarch
ATK:
2400
DEF:
1000
When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.
x1 in 100%
x1 in 100%

WATER
4Tribe-Infecting Virus
ATK:
1600
DEF:
1000
Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.
x2 in 100%
x2 in 100%

DARK
4Gravekeeper's Guard
ATK:
1000
DEF:
1900
FLIP: Target 1 monster your opponent controls; return that target to the hand.
x3 in 100%
x3 in 100%

DARK
4Gravekeeper's Spy
ATK:
1200
DEF:
2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
x2 in 100%
x2 in 100%

DARK
3Night Assailant
ATK:
200
DEF:
500
FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.
x2 in 100%
x2 in 100%

DARK
4Tsukuyomi
ATK:
1100
DEF:
1400
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
x1 in 100%
x1 in 100%

Spell
NormalDelinquent Duo
Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.
x2 in 100%
x2 in 100%

Spell
QuickMy Body as a Shield
When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.
x1 in 100%
x1 in 100%

Spell
QuickMystical Space Typhoon
Target 1 Spell/Trap on the field; destroy that target.
x3 in 100%
x3 in 100%

Spell
FieldNecrovalley
All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.
x3 in 100%
x3 in 100%

Spell
NormalRoyal Tribute
If you control "Necrovalley": Both players discard any monsters in their hands.
x1 in 100%
x1 in 100%

Spell
EquipSnatch Steal
Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.
x1 in 100%
x1 in 100%

Trap
ContinuousCall of the Haunted
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
x1 in 100%
x1 in 100%

Trap
NormalMirror Force
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
x1 in 100%
x1 in 100%

Trap
NormalRing of Destruction
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
x2 in 100%
x2 in 100%

Trap
NormalRite of Spirit
Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".
x2 in 100%
x2 in 100%

Trap
CounterSpell Shield Type-8
Activate 1 of these effects. ● When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it. ● When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.
x1 in 100%
x1 in 100%

Trap
NormalTorrential Tribute
When a monster(s) is Summoned: Destroy all monsters on the field.
Extra Deck
x1 in 100%
x1 in 100%

DARK
5Dark Balter the Terrible
ATK:
2000
DEF:
1200
"Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.
x1 in 100%
x1 in 100%

DARK
6Dark Blade the Dragon Knight
ATK:
2200
DEF:
1500
"Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.
x1 in 100%
x1 in 100%

DARK
6Dark Flare Knight
ATK:
2200
DEF:
800
"Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.
x1 in 100%
x1 in 100%

DARK
8Dark Paladin
ATK:
2900
DEF:
2400
"Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.
x1 in 100%
x1 in 100%

WIND
5Fiend Skull Dragon
ATK:
2000
DEF:
1200
"Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.
x1 in 100%
x1 in 100%

WIND
7Gaia the Dragon Champion
ATK:
2600
DEF:
2100
"Gaia The Fierce Knight" + "Curse of Dragon"
x1 in 100%
x1 in 100%

DARK
7King Dragun
ATK:
2400
DEF:
1100
"Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.
x1 in 100%
x1 in 100%

LIGHT
6Ojama King
ATK:
0
DEF:
3000
"Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.
x1 in 100%
x1 in 100%

DARK
5Reaper on the Nightmare
ATK:
800
DEF:
600
"Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.
x1 in 100%
x1 in 100%

EARTH
6Ryu Senshi
ATK:
2000
DEF:
1200
"Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.
x1 in 100%
x1 in 100%

EARTH
7The Last Warrior from Another Planet
ATK:
2350
DEF:
2300
"Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.
x1 in 100%
x1 in 100%

DARK
1Thousand-Eyes Restrict
ATK:
0
DEF:
0
"Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.
x1 in 100%
x1 in 100%

LIGHT
7Twin-Headed Thunder Dragon
ATK:
2800
DEF:
2100
"Thunder Dragon" + "Thunder Dragon"
Main: 47 Extra: 15



DARK
4Tsukuyomi
ATK:
1100
DEF:
1400
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.



Trap
NormalRing of Destruction
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.



Trap
CounterSpell Shield Type-8
Activate 1 of these effects. ● When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it. ● When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.



DARK
5Dark Balter the Terrible
ATK:
2000
DEF:
1200
"Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.



DARK
8Dark Paladin
ATK:
2900
DEF:
2400
"Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.



WIND
5Fiend Skull Dragon
ATK:
2000
DEF:
1200
"Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.



DARK
5Reaper on the Nightmare
ATK:
800
DEF:
600
"Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.



EARTH
6Ryu Senshi
ATK:
2000
DEF:
1200
"Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.



DARK
1Thousand-Eyes Restrict
ATK:
0
DEF:
0
"Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.












