Witchcrafter Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

R Rarity
Witchcrafter Genni
R Rarity
Witchcrafter Genni
R Rarity
Witchcrafter Genni
WIND 1
Witchcrafter Genni
  • ATK:

  • 300

  • DEF:

  • 500


During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn.

UR Rarity
Witchcrafter Golem Aruru
UR Rarity
Witchcrafter Golem Aruru
UR Rarity
Witchcrafter Golem Aruru
LIGHT 8
Witchcrafter Golem Aruru
  • ATK:

  • 2800

  • DEF:

  • 0


When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 "Witchcrafter" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of "Witchcrafter Golem Aruru" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand.

SR Rarity
Witchcrafter Haine
SR Rarity
Witchcrafter Haine
SR Rarity
Witchcrafter Haine
DARK 7
Witchcrafter Haine
  • ATK:

  • 2400

  • DEF:

  • 1000


Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn.

SR Rarity
Witchcrafter Madame Verre
SR Rarity
Witchcrafter Madame Verre
SR Rarity
Witchcrafter Madame Verre
LIGHT 8
Witchcrafter Madame Verre
  • ATK:

  • 1000

  • DEF:

  • 2800


During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of "Witchcrafter Madame Verre" once per turn.

N Rarity
Witchcrafter Pittore
N Rarity
Witchcrafter Pittore
N Rarity
Witchcrafter Pittore
WATER 3
Witchcrafter Pittore
  • ATK:

  • 1000

  • DEF:

  • 1500


During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Pittore". You can banish this card from your GY; draw 1 card, then send 1 "Witchcrafter" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of "Witchcrafter Pittore" once per turn.

R Rarity
Witchcrafter Schmietta
R Rarity
Witchcrafter Schmietta
R Rarity
Witchcrafter Schmietta
FIRE 4
Witchcrafter Schmietta
  • ATK:

  • 1800

  • DEF:

  • 600


During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn.

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Magicalized Fusion
    SR Rarity
    Magicalized Fusion
    SR Rarity
    Magicalized Fusion
    Spell Normal
    Magicalized Fusion

      Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.

      SR Rarity
      Reasoning
      SR Rarity
      Reasoning
      SR Rarity
      Reasoning
      Spell Normal
      Reasoning

        Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

        R Rarity
        Sinful Spoils of Subversion - Snake-Eye
        R Rarity
        Sinful Spoils of Subversion - Snake-Eye
        R Rarity
        Sinful Spoils of Subversion - Snake-Eye
        Spell Normal
        Sinful Spoils of Subversion - Snake-Eye

          Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.

          UR Rarity
          WANTED: Seeker of Sinful Spoils
          UR Rarity
          WANTED: Seeker of Sinful Spoils
          UR Rarity
          WANTED: Seeker of Sinful Spoils
          Spell Quick
          WANTED: Seeker of Sinful Spoils

            Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

            N Rarity
            Witchcrafter Bystreet
            N Rarity
            Witchcrafter Bystreet
            N Rarity
            Witchcrafter Bystreet
            Spell Continuous
            Witchcrafter Bystreet

              The first time each "Witchcrafter" monster you control would be destroyed each turn, by battle or card effect, it is not destroyed. You can only use 1 of the following effects of "Witchcrafter Bystreet" per turn, and only once that turn. ● If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ● During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone.

              UR Rarity
              Witchcrafter Confusion Confession
              UR Rarity
              Witchcrafter Confusion Confession
              UR Rarity
              Witchcrafter Confusion Confession
              Spell Normal
              Witchcrafter Confusion Confession

                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a "Witchcrafter" monster. During your End Phase, if you control a "Witchcrafter" monster while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Confusion Confession" effect per turn, and only once that turn.

                SR Rarity
                Witchcrafter Creation
                SR Rarity
                Witchcrafter Creation
                SR Rarity
                Witchcrafter Creation
                Spell Normal
                Witchcrafter Creation

                  Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn.

                  N Rarity
                  Witchcrafter Holiday
                  N Rarity
                  Witchcrafter Holiday
                  N Rarity
                  Witchcrafter Holiday
                  Spell Normal
                  Witchcrafter Holiday

                    Target 1 "Witchcrafter" monster in your GY; Special Summon it. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Holiday" effect per turn, and only once that turn.

                    N Rarity
                    Witchcrafter Unveiling
                    N Rarity
                    Witchcrafter Unveiling
                    N Rarity
                    Witchcrafter Unveiling
                    Spell Quick
                    Witchcrafter Unveiling

                      Special Summon 1 "Witchcrafter" monster from your hand, and if you do, your opponent cannot activate cards or effects in response to the activation of your Spellcaster monster effects for the rest of this turn. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Unveiling" effect per turn, and only once that turn.

                      UR Rarity
                      Infinite Impermanence
                      UR Rarity
                      Infinite Impermanence
                      UR Rarity
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                        R Rarity
                        Witchcrafter Patronus
                        R Rarity
                        Witchcrafter Patronus
                        R Rarity
                        Witchcrafter Patronus
                        Trap Continuous
                        Witchcrafter Patronus

                          You can target 1 of your Spellcaster monsters that is banished or in your GY; shuffle it into the Deck, and if you do, add 1 "Witchcrafter" Spell from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card, then target any number of your banished "Witchcrafter" Spells with different names; add them to your hand. You can only use each effect of "Witchcrafter Patronus" once per turn.

                          Extra Deck

                          SR Rarity
                          Quintet Magician
                          SR Rarity
                          Quintet Magician
                          SR Rarity
                          Quintet Magician
                          DARK 12
                          Quintet Magician
                          • ATK:

                          • 4500

                          • DEF:

                          • 4500


                          5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.

                          UR Rarity
                          Witchcrafter Vice-Madame
                          UR Rarity
                          Witchcrafter Vice-Madame
                          UR Rarity
                          Witchcrafter Vice-Madame
                          DARK 8
                          Witchcrafter Vice-Madame
                          • ATK:

                          • 2700

                          • DEF:

                          • 2800


                          1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck. ● Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.

                          UR Rarity
                          Accesscode Talker
                          UR Rarity
                          Accesscode Talker
                          UR Rarity
                          Accesscode Talker
                          DARK
                          Accesscode Talker
                          • ATK:

                          • 2300

                          • LINK-4

                          Link Arrow:

                          Top

                          Left

                          Right

                          Bottom


                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                          Tag(s):

                          SR Rarity
                          Artemis, the Magistus Moon Maiden
                          SR Rarity
                          Artemis, the Magistus Moon Maiden
                          SR Rarity
                          Artemis, the Magistus Moon Maiden
                          LIGHT
                          Artemis, the Magistus Moon Maiden
                          • ATK:

                          • 800

                          • LINK-1

                          Link Arrow:

                          Top


                          1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                          R Rarity
                          Cross-Sheep
                          R Rarity
                          Cross-Sheep
                          R Rarity
                          Cross-Sheep
                          EARTH
                          Cross-Sheep
                          • ATK:

                          • 700

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.

                          SR Rarity
                          Dharc the Dark Charmer, Gloomy
                          SR Rarity
                          Dharc the Dark Charmer, Gloomy
                          SR Rarity
                          Dharc the Dark Charmer, Gloomy
                          DARK
                          Dharc the Dark Charmer, Gloomy
                          • ATK:

                          • 1850

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                          UR Rarity
                          I:P Masquerena
                          UR Rarity
                          I:P Masquerena
                          UR Rarity
                          I:P Masquerena
                          DARK
                          I:P Masquerena
                          • ATK:

                          • 800

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                          SR Rarity
                          Lyna the Light Charmer, Lustrous
                          SR Rarity
                          Lyna the Light Charmer, Lustrous
                          SR Rarity
                          Lyna the Light Charmer, Lustrous
                          LIGHT
                          Lyna the Light Charmer, Lustrous
                          • ATK:

                          • 1850

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.

                          UR Rarity
                          Selene, Queen of the Master Magicians
                          UR Rarity
                          Selene, Queen of the Master Magicians
                          UR Rarity
                          Selene, Queen of the Master Magicians
                          LIGHT
                          Selene, Queen of the Master Magicians
                          • ATK:

                          • 1850

                          • LINK-3

                          Link Arrow:

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

                          Need 15 UR

                           Rarity
                          Performapal Sky Magician Girl1 card
                          UR Rarity
                          Spellbook Magician of Prophecy1 card
                          UR Rarity
                          Witchcrafter Vice-Madame1 card
                          UR Rarity
                          Crowley, the First Propheseer1 card
                          UR Rarity
                          Evigishki Neremanas1 card
                          UR Rarity
                          Despian Luluwalilith1 card
                          UR Rarity
                          Fortune Lady Every1 card
                          UR Rarity
                          Centur-Ion Primera Primus1 card
                          UR Rarity
                          Ash Blossom & Joyous Spring1 card
                          UR Rarity
                          Blazing Cartesia, the Virtuous2 card
                          UR Rarity
                          Spellbook of Secrets1 card
                          UR Rarity
                          Triple Tactics Talent1 card
                          UR Rarity
                          Triple Tactics Thrust1 card
                          UR Rarity
                          Infinite Impermanence1 card

                          Main: 41 Extra: 15

                          SR Rarity
                          1 cardChocolate Magician Girl
                          SR Rarity
                          1 cardChocolate Magician Girl
                          Chocolate Magician Girl
                          WATER 4
                          Chocolate Magician Girl
                          • ATK:

                          • 1600

                          • DEF:

                          • 1000


                          Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your Graveyard, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.


                          SR Rarity
                          1 cardDroll & Lock Bird
                          SR Rarity
                          1 cardDroll & Lock Bird
                          Droll & Lock Bird
                          WIND 1
                          Droll & Lock Bird
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                          SR Rarity
                          1 cardGishki Shadow
                          SR Rarity
                          1 cardGishki Shadow
                          Gishki Shadow
                          WATER 4
                          Gishki Shadow
                          • ATK:

                          • 1200

                          • DEF:

                          • 1000


                          If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.


                          SR Rarity
                          1 cardGishki Vision
                          SR Rarity
                          1 cardGishki Vision
                          Gishki Vision
                          WATER 2
                          Gishki Vision
                          • ATK:

                          • 700

                          • DEF:

                          • 500


                          If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.


                          N Rarity
                          1 cardMagical Exemplar
                          N Rarity
                          1 cardMagical Exemplar
                          Magical Exemplar
                          EARTH 4
                          Magical Exemplar
                          • ATK:

                          • 1700

                          • DEF:

                          • 1400


                          Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.


                          N Rarity
                          1 cardMedium of the Ice Barrier
                          N Rarity
                          1 cardMedium of the Ice Barrier
                          Medium of the Ice Barrier
                          WATER 7
                          Medium of the Ice Barrier
                          • ATK:

                          • 2200

                          • DEF:

                          • 1600


                          If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.


                           Rarity
                          1 cardPerformapal Sky Magician Girl
                           Rarity
                          1 cardPerformapal Sky Magician Girl
                          Performapal Sky Magician Girl
                          WIND 5
                          Performapal Sky Magician Girl
                          • ATK:

                          • 2000

                          • DEF:

                          • 1500


                          If you control a Continuous Spell: You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can send 1 Level 4 or lower LIGHT Spellcaster monster from your Deck to the GY. If this face-up card leaves the field: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Performapal Sky Magician Girl" once per turn.


                          SR Rarity
                          1 cardRevealer of the Ice Barrier
                          SR Rarity
                          1 cardRevealer of the Ice Barrier
                          Revealer of the Ice Barrier
                          WATER 4
                          Revealer of the Ice Barrier
                          • ATK:

                          • 1700

                          • DEF:

                          • 1000


                          While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.


                          R Rarity
                          1 cardRilliona, the Magistus of Verre
                          R Rarity
                          1 cardRilliona, the Magistus of Verre
                          Rilliona, the Magistus of Verre
                          LIGHT 4
                          Rilliona, the Magistus of Verre
                          • ATK:

                          • 800

                          • DEF:

                          • 1800


                          If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Magistus" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.


                          SR Rarity
                          1 cardSpeaker for the Ice Barriers
                          SR Rarity
                          1 cardSpeaker for the Ice Barriers
                          Speaker for the Ice Barriers
                          WATER 4
                          Speaker for the Ice Barriers
                          • ATK:

                          • 1000

                          • DEF:

                          • 1800


                          While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).


                          UR Rarity
                          1 cardSpellbook Magician of Prophecy
                          UR Rarity
                          1 cardSpellbook Magician of Prophecy
                          Spellbook Magician of Prophecy
                          WATER 2
                          Spellbook Magician of Prophecy
                          • ATK:

                          • 500

                          • DEF:

                          • 400


                          If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


                          SR Rarity
                          1 cardWitch of the Black Forest
                          SR Rarity
                          1 cardWitch of the Black Forest
                          Witch of the Black Forest
                          DARK 4
                          Witch of the Black Forest
                          • ATK:

                          • 1100

                          • DEF:

                          • 1200


                          If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


                          SR Rarity
                          1 cardWitchcrafter Haine
                          SR Rarity
                          1 cardWitchcrafter Haine
                          Witchcrafter Haine
                          DARK 7
                          Witchcrafter Haine
                          • ATK:

                          • 2400

                          • DEF:

                          • 1000


                          Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Witchcrafter Haine" once per turn.


                          R Rarity
                          1 cardWitchcrafter Schmietta
                          R Rarity
                          1 cardWitchcrafter Schmietta
                          Witchcrafter Schmietta
                          FIRE 4
                          Witchcrafter Schmietta
                          • ATK:

                          • 1800

                          • DEF:

                          • 600


                          During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Schmietta". You can banish this card from your GY; send 1 "Witchcrafter" card from your Deck to the GY, except "Witchcrafter Schmietta". You can only use each effect of "Witchcrafter Schmietta" once per turn.


                          N Rarity
                          1 cardGishki Ariel
                          N Rarity
                          1 cardGishki Ariel
                          Gishki Ariel
                          WATER 4
                          Gishki Ariel
                          • ATK:

                          • 1000

                          • DEF:

                          • 1800


                          FLIP: You can add 1 "Gishki" monster from your Deck to your hand.


                          R Rarity
                          1 cardDark Doriado
                          R Rarity
                          1 cardDark Doriado
                          Dark Doriado
                          DARK 45
                          Dark Doriado
                          • ATK:

                          • 1800

                          • DEF:

                          • 1400


                          [ Pendulum Effect ] All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control. [ Monster Effect ] If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.


                          UR Rarity
                          1 cardEvigishki Neremanas
                          UR Rarity
                          1 cardEvigishki Neremanas
                          Evigishki Neremanas
                          WATER 10
                          Evigishki Neremanas
                          • ATK:

                          • 3000

                          • DEF:

                          • 1800


                          You can Ritual Summon this card with any "Gishki" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 "Gishki" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck.


                          UR Rarity
                          1 cardAsh Blossom & Joyous Spring
                          UR Rarity
                          1 cardAsh Blossom & Joyous Spring
                          Ash Blossom & Joyous Spring
                          FIRE 3
                          Ash Blossom & Joyous Spring
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                          UR Rarity
                          2 cardBlazing Cartesia, the Virtuous
                          UR Rarity
                          2 cardBlazing Cartesia, the Virtuous
                          Blazing Cartesia, the Virtuous
                          LIGHT 4
                          Blazing Cartesia, the Virtuous
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          If you control "Fallen of Albaz" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of "Blazing Cartesia, the Virtuous" once per turn.


                          R Rarity
                          1 cardZoroa, the Magistus of Flame
                          R Rarity
                          1 cardZoroa, the Magistus of Flame
                          Zoroa, the Magistus of Flame
                          FIRE 4
                          Zoroa, the Magistus of Flame
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.


                          N Rarity
                          1 cardChaos Scepter Blast
                          N Rarity
                          1 cardChaos Scepter Blast
                          Chaos Scepter Blast
                          Spell Quick
                          Chaos Scepter Blast

                            If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.


                            R Rarity
                            1 cardDark Magic Veil
                            R Rarity
                            1 cardDark Magic Veil
                            Dark Magic Veil
                            Spell Normal
                            Dark Magic Veil

                              Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.


                              SR Rarity
                              1 cardFreezing Chains of the Ice Barrier
                              SR Rarity
                              1 cardFreezing Chains of the Ice Barrier
                              Freezing Chains of the Ice Barrier
                              Spell Continuous
                              Freezing Chains of the Ice Barrier

                                When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.


                                SR Rarity
                                1 cardGishki Nekromirror
                                SR Rarity
                                1 cardGishki Nekromirror
                                Gishki Nekromirror
                                Spell Normal
                                Gishki Nekromirror

                                  This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, OR Tribute 1 face-up monster your opponent controls. If you Ritual Summon using this card, you lose LP equal to the original ATK of the Ritual Summoned monster. If this card is in your GY: You can target 1 "Gishki" monster in your GY; place that card on top of the Deck, and if you do, place this card on the bottom of the Deck.


                                  R Rarity
                                  1 cardMagic Gate of Miracles
                                  R Rarity
                                  1 cardMagic Gate of Miracles
                                  Magic Gate of Miracles
                                  Spell Normal
                                  Magic Gate of Miracles

                                    If you control 2 or more Spellcaster monsters: Change 1 Attack Position monster your opponent controls to Defense Position, then take control of it, and if you do, it cannot be destroyed by battle.


                                    SR Rarity
                                    2 cardMedallion of the Ice Barrier
                                    SR Rarity
                                    2 cardMedallion of the Ice Barrier
                                    Medallion of the Ice Barrier
                                    Spell Normal
                                    Medallion of the Ice Barrier

                                      Add 1 "Ice Barrier" monster from your Deck to your hand.


                                      SR Rarity
                                      1 cardSmall World
                                      SR Rarity
                                      1 cardSmall World
                                      Small World
                                      Spell Normal
                                      Small World

                                        Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                        SR Rarity
                                        1 cardSpellbook of Knowledge
                                        SR Rarity
                                        1 cardSpellbook of Knowledge
                                        Spellbook of Knowledge
                                        Spell Normal
                                        Spellbook of Knowledge

                                          Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                          UR Rarity
                                          1 cardSpellbook of Secrets
                                          UR Rarity
                                          1 cardSpellbook of Secrets
                                          Spellbook of Secrets
                                          Spell Normal
                                          Spellbook of Secrets

                                            Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                            UR Rarity
                                            1 cardTriple Tactics Talent
                                            UR Rarity
                                            1 cardTriple Tactics Talent
                                            Triple Tactics Talent
                                            Spell Normal
                                            Triple Tactics Talent

                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                              Tag(s):

                                              UR Rarity
                                              1 cardTriple Tactics Thrust
                                              UR Rarity
                                              1 cardTriple Tactics Thrust
                                              Triple Tactics Thrust
                                              Spell Normal
                                              Triple Tactics Thrust

                                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                N Rarity
                                                1 cardTrismagistus
                                                N Rarity
                                                1 cardTrismagistus
                                                Trismagistus
                                                Spell Continuous
                                                Trismagistus

                                                  The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.


                                                  SR Rarity
                                                  1 cardWitchcrafter Creation
                                                  SR Rarity
                                                  1 cardWitchcrafter Creation
                                                  Witchcrafter Creation
                                                  Spell Normal
                                                  Witchcrafter Creation

                                                    Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn.


                                                    N Rarity
                                                    1 cardWitchcrafter Scroll
                                                    N Rarity
                                                    1 cardWitchcrafter Scroll
                                                    Witchcrafter Scroll
                                                    Spell Continuous
                                                    Witchcrafter Scroll

                                                      Once per turn, when your Spellcaster monster destroys a monster by battle: You can draw 1 card. You can only use 1 of the following effects of "Witchcrafter Scroll" per turn, and only once that turn. ● If a "Witchcrafter" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ● During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone.


                                                      SR Rarity
                                                      1 cardIce Barrier
                                                      SR Rarity
                                                      1 cardIce Barrier
                                                      Ice Barrier
                                                      Trap Normal
                                                      Ice Barrier

                                                        When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.


                                                        UR Rarity
                                                        1 cardInfinite Impermanence
                                                        UR Rarity
                                                        1 cardInfinite Impermanence
                                                        Infinite Impermanence
                                                        Trap Normal
                                                        Infinite Impermanence

                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                          SR Rarity
                                                          1 cardJar of Avarice
                                                          SR Rarity
                                                          1 cardJar of Avarice
                                                          Jar of Avarice
                                                          Trap Normal
                                                          Jar of Avarice

                                                            Target 5 cards in your GY, except "Jar of Avarice"; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 "Jar of Avarice" per turn.


                                                            SR Rarity
                                                            1 cardQuaking Mirror Force
                                                            SR Rarity
                                                            1 cardQuaking Mirror Force
                                                            Quaking Mirror Force
                                                            Trap Normal
                                                            Quaking Mirror Force

                                                              When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                                              R Rarity
                                                              1 cardTorrential Tribute
                                                              R Rarity
                                                              1 cardTorrential Tribute
                                                              Torrential Tribute
                                                              Trap Normal
                                                              Torrential Tribute

                                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                R Rarity
                                                                1 cardAiwass, the Magistus Spell Spirit
                                                                R Rarity
                                                                1 cardAiwass, the Magistus Spell Spirit
                                                                Aiwass, the Magistus Spell Spirit
                                                                WIND 8
                                                                Aiwass, the Magistus Spell Spirit
                                                                • ATK:

                                                                • 2000

                                                                • DEF:

                                                                • 2800


                                                                1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.


                                                                UR Rarity
                                                                1 cardWitchcrafter Vice-Madame
                                                                UR Rarity
                                                                1 cardWitchcrafter Vice-Madame
                                                                Witchcrafter Vice-Madame
                                                                DARK 8
                                                                Witchcrafter Vice-Madame
                                                                • ATK:

                                                                • 2700

                                                                • DEF:

                                                                • 2800


                                                                1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck. ● Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.


                                                                SR Rarity
                                                                1 cardArtemis, the Magistus Moon Maiden
                                                                SR Rarity
                                                                1 cardArtemis, the Magistus Moon Maiden
                                                                Artemis, the Magistus Moon Maiden
                                                                LIGHT
                                                                Artemis, the Magistus Moon Maiden
                                                                • ATK:

                                                                • 800

                                                                • LINK-1

                                                                Link Arrow:

                                                                Top


                                                                1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                                UR Rarity
                                                                1 cardCrowley, the First Propheseer
                                                                UR Rarity
                                                                1 cardCrowley, the First Propheseer
                                                                Crowley, the First Propheseer
                                                                DARK
                                                                Crowley, the First Propheseer
                                                                • ATK:

                                                                • 1000

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.


                                                                SR Rarity
                                                                1 cardDharc the Dark Charmer, Gloomy
                                                                SR Rarity
                                                                1 cardDharc the Dark Charmer, Gloomy
                                                                Dharc the Dark Charmer, Gloomy
                                                                DARK
                                                                Dharc the Dark Charmer, Gloomy
                                                                • ATK:

                                                                • 1850

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                                SR Rarity
                                                                1 cardEria the Water Charmer, Gentle
                                                                SR Rarity
                                                                1 cardEria the Water Charmer, Gentle
                                                                Eria the Water Charmer, Gentle
                                                                WATER
                                                                Eria the Water Charmer, Gentle
                                                                • ATK:

                                                                • 1850

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.


                                                                SR Rarity
                                                                1 cardLyna the Light Charmer, Lustrous
                                                                SR Rarity
                                                                1 cardLyna the Light Charmer, Lustrous
                                                                Lyna the Light Charmer, Lustrous
                                                                LIGHT
                                                                Lyna the Light Charmer, Lustrous
                                                                • ATK:

                                                                • 1850

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                                                                SR Rarity
                                                                1 cardWynn the Wind Charmer, Verdant
                                                                SR Rarity
                                                                1 cardWynn the Wind Charmer, Verdant
                                                                Wynn the Wind Charmer, Verdant
                                                                WIND
                                                                Wynn the Wind Charmer, Verdant
                                                                • ATK:

                                                                • 1850

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                                                                UR Rarity
                                                                1 cardDespian Luluwalilith
                                                                UR Rarity
                                                                1 cardDespian Luluwalilith
                                                                Despian Luluwalilith
                                                                LIGHT 12
                                                                Despian Luluwalilith
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2500


                                                                1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.


                                                                R Rarity
                                                                1 cardEnlightenment Paladin
                                                                R Rarity
                                                                1 cardEnlightenment Paladin
                                                                Enlightenment Paladin
                                                                DARK 8
                                                                Enlightenment Paladin
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2000


                                                                1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.


                                                                UR Rarity
                                                                1 cardFortune Lady Every
                                                                UR Rarity
                                                                1 cardFortune Lady Every
                                                                Fortune Lady Every
                                                                LIGHT 7
                                                                Fortune Lady Every
                                                                • ATK:

                                                                • -1

                                                                • DEF:

                                                                • -1


                                                                1 Tuner + 1+ non-Tuner Spellcaster monsters This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn.


                                                                SR Rarity
                                                                1 cardVahram, the Magistus Divinity Dragon
                                                                SR Rarity
                                                                1 cardVahram, the Magistus Divinity Dragon
                                                                Vahram, the Magistus Divinity Dragon
                                                                FIRE 8
                                                                Vahram, the Magistus Divinity Dragon
                                                                • ATK:

                                                                • 2500

                                                                • DEF:

                                                                • 2900


                                                                1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.


                                                                UR Rarity
                                                                1 cardCentur-Ion Primera Primus
                                                                UR Rarity
                                                                1 cardCentur-Ion Primera Primus
                                                                Centur-Ion Primera Primus
                                                                LIGHT 8
                                                                Centur-Ion Primera Primus
                                                                • ATK:

                                                                • 2600

                                                                • DEF:

                                                                • 2600


                                                                1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle, unless it was Special Summoned from the Extra Deck. You can only use each of the following effects of "Centur-Ion Primera Primus" once per turn. If this card is Synchro Summoned: You can add 1 "Emblema" card from your Deck or GY to your hand, then you can destroy 2 cards (1 on each field). If a face-up "Centur-Ion" card(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


                                                                SR Rarity
                                                                1 cardSilvera, Wolf Tamer of the White Forest
                                                                SR Rarity
                                                                1 cardSilvera, Wolf Tamer of the White Forest
                                                                Silvera, Wolf Tamer of the White Forest
                                                                LIGHT 6
                                                                Silvera, Wolf Tamer of the White Forest
                                                                • ATK:

                                                                • 1900

                                                                • DEF:

                                                                • 2400


                                                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                                R Rarity
                                                                1 cardNinaruru, the Magistus Glass Goddess
                                                                R Rarity
                                                                1 cardNinaruru, the Magistus Glass Goddess
                                                                Ninaruru, the Magistus Glass Goddess
                                                                EARTH
                                                                Ninaruru, the Magistus Glass Goddess
                                                                • ATK:

                                                                • 1800

                                                                • DEF:

                                                                • 2400


                                                                2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.



                                                                WITCHCRAFTER Decks in MASTER DUEL








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