Valkyrie Deck Breakdown
Cards Usage Statistic
Main Deck


x3 in 100%


x3 in 100%




Firebrand Hymnist
ATK:
800
DEF:
200
When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn.


x3 in 100%


x3 in 100%




Valkyrie Sechste
ATK:
0
DEF:
2000
If this card is Special Summoned: You can Special Summon 1 "Valkyrie" monster from your Deck, except "Valkyrie Sechste". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of "Valkyrie Sechste" once per turn.


x1 in 100%


x1 in 100%




Card Destruction
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


x3 in 100%


x3 in 100%




Chain Energy
Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.


x3 in 100%


x3 in 100%




Dark Room of Nightmare
Each time your opponent takes damage from a card effect, except "Dark Room of Nightmare", inflict 300 damage to your opponent.


x3 in 100%


x3 in 100%




Dark World Dealings
Each player draws 1 card, then each player discards 1 card.


x3 in 100%


x3 in 100%




Hand Destruction
Each player sends 2 cards from their hand to the GY, then draws 2 cards.


x1 in 100%


x1 in 100%




Pot of Desires
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.


x1 in 100%


x1 in 100%




Pot of Duality
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.


x1 in 100%


x1 in 100%




Pot of Extravagance
At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.


x3 in 100%


x3 in 100%




Mirror Force
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


x3 in 100%


x3 in 100%




Present Card
Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.


x3 in 100%


x3 in 100%




Secret Barrel
Inflict 200 damage to your opponent for each card in their hand and for each card they control.


x3 in 100%


x3 in 100%




Skull Invitation
Each time a card(s) is sent to the Graveyard, inflict 300 damage to its owner for each card sent.


x3 in 100%


x3 in 100%




Torrential Tribute
When a monster(s) is Summoned: Destroy all monsters on the field.


x3 in 100%


x3 in 100%




Trap Trick
Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
Extra Deck
Main: 40 Extra: 6










Firebrand Hymnist
ATK:
800
DEF:
200
When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn.










Valkyrie Sechste
ATK:
0
DEF:
2000
If this card is Special Summoned: You can Special Summon 1 "Valkyrie" monster from your Deck, except "Valkyrie Sechste". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of "Valkyrie Sechste" once per turn.










Trap Trick
Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.