Trickstar Deck Breakdown

Main Deck

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

UR Rarity
Infinite Impermanence
UR Rarity
Infinite Impermanence
UR Rarity
Infinite Impermanence
Trap Normal
Infinite Impermanence

    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

    UR Rarity
    Trickstar Reincarnation
    UR Rarity
    Trickstar Reincarnation
    UR Rarity
    Trickstar Reincarnation
    Trap Normal
    Trickstar Reincarnation

      Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; Special Summon it.

      Need 8 UR

      UR Rarity
      Garura, Wings of Resonant Life
      UR Rarity
      Chicken Game
      UR Rarity
      Chicken Game
      UR Rarity
      Chicken Game
      UR Rarity
      Tokusano Shinkyojin
      UR Rarity
      Tokusano Shinkyojin
      UR Rarity
      Tokusano Shinkyojin
      UR Rarity
      Upstart Goblin

      Main: 41 Extra: 5

      N Rarity
      3 cardCapricious Darklord
      N Rarity
      3 cardCapricious Darklord
      Capricious Darklord
      DARK 4
      Capricious Darklord
      • ATK:

      • 0

      • DEF:

      • 1600


      During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1 Fairy monster face-up. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster on the field, until the end of this turn. You can only use each effect of "Capricious Darklord" once per turn.


      SR Rarity
      1 cardChaos Valkyria
      SR Rarity
      1 cardChaos Valkyria
      Chaos Valkyria
      LIGHT 4
      Chaos Valkyria
      • ATK:

      • 1800

      • DEF:

      • 1050


      Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of "Chaos Valkyria" once per turn.


      N Rarity
      3 cardCouple of Aces
      N Rarity
      3 cardCouple of Aces
      Couple of Aces
      EARTH 2
      Couple of Aces
      • ATK:

      • 100

      • DEF:

      • 100


      If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.


      N Rarity
      3 cardDarklord Desire
      N Rarity
      3 cardDarklord Desire
      Darklord Desire
      DARK 10
      Darklord Desire
      • ATK:

      • 3000

      • DEF:

      • 2800


      Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the Graveyard.


      SR Rarity
      3 cardDarklord Ixchel
      SR Rarity
      3 cardDarklord Ixchel
      Darklord Ixchel
      DARK 10
      Darklord Ixchel
      • ATK:

      • 2500

      • DEF:

      • 2900


      You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.


      SR Rarity
      1 cardSoul-Absorbing Bone Tower
      SR Rarity
      1 cardSoul-Absorbing Bone Tower
      Soul-Absorbing Bone Tower
      DARK 3
      Soul-Absorbing Bone Tower
      • ATK:

      • 400

      • DEF:

      • 1500


      If you control another Zombie-Type monster, your opponent cannot target this card for attacks. Each time a Zombie-Type monster(s) is Special Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard.


      N Rarity
      3 cardTethys, Goddess of Light
      N Rarity
      3 cardTethys, Goddess of Light
      Tethys, Goddess of Light
      LIGHT 5
      Tethys, Goddess of Light
      • ATK:

      • 2400

      • DEF:

      • 1800


      When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


      SR Rarity
      3 cardTrickstar Corobane
      SR Rarity
      3 cardTrickstar Corobane
      Trickstar Corobane
      LIGHT 5
      Trickstar Corobane
      • ATK:

      • 2000

      • DEF:

      • 1000


      If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn.


      SR Rarity
      1 cardPerformapal Ladyange
      SR Rarity
      1 cardPerformapal Ladyange
      Performapal Ladyange
      LIGHT 31
      Performapal Ladyange
      • ATK:

      • 1000

      • DEF:

      • 1500


      [ Pendulum Effect ] Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn. [ Monster Effect ] You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.


      N Rarity
      2 cardPerformapal Lebellman
      N Rarity
      2 cardPerformapal Lebellman
      Performapal Lebellman
      LIGHT 61
      Performapal Lebellman
      • ATK:

      • 100

      • DEF:

      • 2600


      [ Pendulum Effect ] Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). [ Monster Effect ] Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.


      N Rarity
      1 cardRain Bozu
      N Rarity
      1 cardRain Bozu
      Rain Bozu
      LIGHT 78
      Rain Bozu
      • ATK:

      • 0

      • DEF:

      • 0


      [ Pendulum Effect ] Once per turn: You can target 1 face-up monster you control; it gains ATK equal to the difference between the number of cards in the Extra Decks x 100, until the end of this turn (even if this card leaves the field). [ Monster Effect ] Gains ATK during your turn only, and gains DEF during your opponent's turn only, each equal to the difference between the number of cards in the Extra Decks x 200. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


      UR Rarity
      3 cardChicken Game
      UR Rarity
      3 cardChicken Game
      Chicken Game
      Spell Field
      Chicken Game

        The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


        SR Rarity
        1 cardExtra-Foolish Burial
        SR Rarity
        1 cardExtra-Foolish Burial
        Extra-Foolish Burial
        Spell Normal
        Extra-Foolish Burial

          Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.


          SR Rarity
          3 cardInto the Void
          SR Rarity
          3 cardInto the Void
          Into the Void
          Spell Normal
          Into the Void

            If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


            SR Rarity
            3 cardJackpot 7
            SR Rarity
            3 cardJackpot 7
            Jackpot 7
            Spell Normal
            Jackpot 7

              When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to your Graveyard by an opponent's card effect: Banish this card. If 3 of your "Jackpot 7" are currently banished, and were all banished by this effect, you win the Duel.


              R Rarity
              3 cardMagical Mallet
              R Rarity
              3 cardMagical Mallet
              Magical Mallet
              Spell Normal
              Magical Mallet

                Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                UR Rarity
                3 cardTokusano Shinkyojin
                UR Rarity
                3 cardTokusano Shinkyojin
                Tokusano Shinkyojin
                Spell Normal
                Tokusano Shinkyojin

                  Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.


                  UR Rarity
                  1 cardUpstart Goblin
                  UR Rarity
                  1 cardUpstart Goblin
                  Upstart Goblin
                  Spell Normal
                  Upstart Goblin

                    Draw 1 card, then your opponent gains 1000 LP.


                    UR Rarity
                    1 cardGarura, Wings of Resonant Life
                    UR Rarity
                    1 cardGarura, Wings of Resonant Life
                    Garura, Wings of Resonant Life
                    DARK 6
                    Garura, Wings of Resonant Life
                    • ATK:

                    • 1500

                    • DEF:

                    • 2400


                    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                    N Rarity
                    1 cardGeonator Transverser
                    N Rarity
                    1 cardGeonator Transverser
                    Geonator Transverser
                    EARTH
                    Geonator Transverser
                    • ATK:

                    • 1200

                    • LINK-2

                    Link Arrow:

                    Top-Right

                    Bottom-Left


                    2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                    SR Rarity
                    1 cardVampire Fascinator
                    SR Rarity
                    1 cardVampire Fascinator
                    Vampire Fascinator
                    DARK
                    Vampire Fascinator
                    • ATK:

                    • 2400

                    • LINK-3

                    Link Arrow:

                    Top

                    Bottom-Left

                    Bottom-Right


                    2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.


                    R Rarity
                    1 cardImperial Princess Quinquery
                    R Rarity
                    1 cardImperial Princess Quinquery
                    Imperial Princess Quinquery
                    DARK
                    Imperial Princess Quinquery
                    • ATK:

                    • 1200

                    • DEF:

                    • 2800


                    2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.


                    R Rarity
                    1 cardNumber 45: Crumble Logos the Prophet of Demolition
                    R Rarity
                    1 cardNumber 45: Crumble Logos the Prophet of Demolition
                    Number 45: Crumble Logos the Prophet of Demolition
                    EARTH
                    Number 45: Crumble Logos the Prophet of Demolition
                    • ATK:

                    • 2200

                    • DEF:

                    • 0


                    2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.



                    TRICKSTAR Decks in MASTER DUEL








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