Toy Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Dark Magician Girl the Magician's Apprentice
UR Rarity
Dark Magician Girl the Magician's Apprentice
UR Rarity
Dark Magician Girl the Magician's Apprentice
DARK 6
Dark Magician Girl the Magician's Apprentice
  • ATK:

  • 2000

  • DEF:

  • 1700


You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.

SR Rarity
Duamutef, Blessing of Horus
SR Rarity
Duamutef, Blessing of Horus
SR Rarity
Duamutef, Blessing of Horus
WATER 8
Duamutef, Blessing of Horus
  • ATK:

  • 0

  • DEF:

  • 0


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.

SR Rarity
Galaxy-Eyes Tachyon Primal
SR Rarity
Galaxy-Eyes Tachyon Primal
SR Rarity
Galaxy-Eyes Tachyon Primal
LIGHT 8
Galaxy-Eyes Tachyon Primal
  • ATK:

  • 3000

  • DEF:

  • 2500


If a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card is Normal or Special Summoned: The owner of this card adds 1 "Tachyon" Spell/Trap from their Deck to their hand.

UR Rarity
Gandora-G the Dragon of Destruction
UR Rarity
Gandora-G the Dragon of Destruction
UR Rarity
Gandora-G the Dragon of Destruction
DARK 8
Gandora-G the Dragon of Destruction
  • ATK:

  • 0

  • DEF:

  • 0


Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.

UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
WIND 8
Hapi, Guidance of Horus
  • ATK:

  • 2400

  • DEF:

  • 1600


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.

UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
DARK 8
Imsety, Glory of Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.

R Rarity
Magician's Rod
R Rarity
Magician's Rod
R Rarity
Magician's Rod
DARK 3
Magician's Rod
  • ATK:

  • 1600

  • DEF:

  • 100


When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

UR Rarity
Primite Dragon Ether Beryl
UR Rarity
Primite Dragon Ether Beryl
UR Rarity
Primite Dragon Ether Beryl
EARTH 4
Primite Dragon Ether Beryl
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.

SR Rarity
Silent Magician Zero
SR Rarity
Silent Magician Zero
SR Rarity
Silent Magician Zero
LIGHT 4
Silent Magician Zero
  • ATK:

  • 1000

  • DEF:

  • 1000


If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.

SR Rarity
Timaeus the United Dragon
SR Rarity
Timaeus the United Dragon
SR Rarity
Timaeus the United Dragon
LIGHT 8
Timaeus the United Dragon
  • ATK:

  • 2800

  • DEF:

  • 1800


You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.

SR Rarity
Toy Soldier
SR Rarity
Toy Soldier
SR Rarity
Toy Soldier
LIGHT 4
Toy Soldier
  • ATK:

  • 1500

  • DEF:

  • 1000


You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.

SR Rarity
Toy Tank
SR Rarity
Toy Tank
SR Rarity
Toy Tank
LIGHT 4
Toy Tank
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".

UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

UR Rarity
Dark Magician
UR Rarity
Dark Magician
UR Rarity
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''

UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
UR Rarity
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      N Rarity
      Future Silence
      N Rarity
      Future Silence
      N Rarity
      Future Silence
      Spell Quick
      Future Silence

        Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.

        SR Rarity
        Galaxy Journey
        SR Rarity
        Galaxy Journey
        SR Rarity
        Galaxy Journey
        Spell Quick
        Galaxy Journey

          Special Summon 1 of your banished LIGHT or DARK monsters. If a face-up Xyz Monster(s) you control is banished, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 of those monsters; Special Summon it. You can only use each effect of "Galaxy Journey" once per turn.

          UR Rarity
          King's Sarcophagus
          UR Rarity
          King's Sarcophagus
          UR Rarity
          King's Sarcophagus
          Spell Continuous
          King's Sarcophagus

            "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.

            SR Rarity
            Magicalized Fusion
            SR Rarity
            Magicalized Fusion
            SR Rarity
            Magicalized Fusion
            Spell Normal
            Magicalized Fusion

              Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.

              N Rarity
              Mausoleum of White
              N Rarity
              Mausoleum of White
              N Rarity
              Mausoleum of White
              Spell Field
              Mausoleum of White

                During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.

                UR Rarity
                Monster Reborn
                UR Rarity
                Monster Reborn
                UR Rarity
                Monster Reborn
                Spell Normal
                Monster Reborn

                  Target 1 monster in either GY; Special Summon it.



                  Tag(s):

                  SR Rarity
                  Preparation of Rites
                  SR Rarity
                  Preparation of Rites
                  SR Rarity
                  Preparation of Rites
                  Spell Normal
                  Preparation of Rites

                    Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.

                    SR Rarity
                    Primite Fusion
                    SR Rarity
                    Primite Fusion
                    SR Rarity
                    Primite Fusion
                    Spell Normal
                    Primite Fusion

                      Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck, including a Normal Monster. You can banish this card from your GY; add 1 Level 5 or higher "Primite" monster from your Deck or GY to your hand. You can only use each effect of "Primite Fusion" once per turn.

                      UR Rarity
                      Primite Lordly Lode
                      UR Rarity
                      Primite Lordly Lode
                      UR Rarity
                      Primite Lordly Lode
                      Spell Continuous
                      Primite Lordly Lode

                        When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.

                        SR Rarity
                        Primite Roar
                        SR Rarity
                        Primite Roar
                        SR Rarity
                        Primite Roar
                        Spell Quick
                        Primite Roar

                          Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.

                          SR Rarity
                          Red-Eyes Fusion
                          SR Rarity
                          Red-Eyes Fusion
                          SR Rarity
                          Red-Eyes Fusion
                          Spell Normal
                          Red-Eyes Fusion

                            Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.

                            UR Rarity
                            Shining Sarcophagus
                            UR Rarity
                            Shining Sarcophagus
                            UR Rarity
                            Shining Sarcophagus
                            Spell Continuous
                            Shining Sarcophagus

                              Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.

                              UR Rarity
                              Soul Servant
                              UR Rarity
                              Soul Servant
                              UR Rarity
                              Soul Servant
                              Spell Quick
                              Soul Servant

                                Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.

                                R Rarity
                                Strength in Unity
                                R Rarity
                                Strength in Unity
                                R Rarity
                                Strength in Unity
                                Spell Continuous
                                Strength in Unity

                                  If you Ritual or Fusion Summon using "Blue-Eyes White Dragon" or "Dark Magician": You can target 1 card your opponent controls or in their GY; banish it. You can send this face-up card from the field to the GY, then target 1 Level 7 or higher Normal Monster in your GY; add it to your hand or shuffle it into the Deck. You can only use each effect of "Strength in Unity" once per turn.

                                   Rarity
                                  The Gaze of Timaeus
                                   Rarity
                                  The Gaze of Timaeus
                                   Rarity
                                  The Gaze of Timaeus
                                  Spell Quick
                                  The Gaze of Timaeus

                                    Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.

                                    UR Rarity
                                    Toy Box
                                    UR Rarity
                                    Toy Box
                                    UR Rarity
                                    Toy Box
                                    Spell Continuous
                                    Toy Box

                                      Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.

                                      UR Rarity
                                      Triple Tactics Talent
                                      UR Rarity
                                      Triple Tactics Talent
                                      UR Rarity
                                      Triple Tactics Talent
                                      Spell Normal
                                      Triple Tactics Talent

                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                                        Tag(s):

                                        SR Rarity
                                        Walls of the Imperial Tomb
                                        SR Rarity
                                        Walls of the Imperial Tomb
                                        SR Rarity
                                        Walls of the Imperial Tomb
                                        Spell Field
                                        Walls of the Imperial Tomb

                                          This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.

                                          UR Rarity
                                          Wishes for Eyes of Blue
                                          UR Rarity
                                          Wishes for Eyes of Blue
                                          UR Rarity
                                          Wishes for Eyes of Blue
                                          Spell Normal
                                          Wishes for Eyes of Blue

                                            Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.

                                            SR Rarity
                                            Destined Rivals
                                            SR Rarity
                                            Destined Rivals
                                            SR Rarity
                                            Destined Rivals
                                            Trap Normal
                                            Destined Rivals

                                              If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.

                                              SR Rarity
                                              Evenly Matched
                                              SR Rarity
                                              Evenly Matched
                                              SR Rarity
                                              Evenly Matched
                                              Trap Normal
                                              Evenly Matched

                                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                                                R Rarity
                                                Tachyon Transmigration
                                                R Rarity
                                                Tachyon Transmigration
                                                R Rarity
                                                Tachyon Transmigration
                                                Trap Counter
                                                Tachyon Transmigration

                                                  If you control a "Galaxy-Eyes" monster: Negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand.

                                                  Extra Deck

                                                  SR Rarity
                                                  Blue-Eyes Tyrant Dragon
                                                  SR Rarity
                                                  Blue-Eyes Tyrant Dragon
                                                  SR Rarity
                                                  Blue-Eyes Tyrant Dragon
                                                  LIGHT 8
                                                  Blue-Eyes Tyrant Dragon
                                                  • ATK:

                                                  • 3400

                                                  • DEF:

                                                  • 2900


                                                  "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.

                                                   Rarity
                                                  Dark Magician of Destruction
                                                   Rarity
                                                  Dark Magician of Destruction
                                                   Rarity
                                                  Dark Magician of Destruction
                                                  DARK 8
                                                  Dark Magician of Destruction
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2600


                                                  "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.

                                                  UR Rarity
                                                  Master of Chaos
                                                  UR Rarity
                                                  Master of Chaos
                                                  UR Rarity
                                                  Master of Chaos
                                                  DARK 8
                                                  Master of Chaos
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.

                                                  SR Rarity
                                                  Neo Blue-Eyes Ultimate Dragon
                                                  SR Rarity
                                                  Neo Blue-Eyes Ultimate Dragon
                                                  SR Rarity
                                                  Neo Blue-Eyes Ultimate Dragon
                                                  LIGHT 12
                                                  Neo Blue-Eyes Ultimate Dragon
                                                  • ATK:

                                                  • 4500

                                                  • DEF:

                                                  • 3800


                                                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.

                                                  UR Rarity
                                                  Red-Eyes Dark Dragoon
                                                  UR Rarity
                                                  Red-Eyes Dark Dragoon
                                                  UR Rarity
                                                  Red-Eyes Dark Dragoon
                                                  DARK 8
                                                  Red-Eyes Dark Dragoon
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                                                   Rarity
                                                  Timaeus the United Magical Dragon
                                                   Rarity
                                                  Timaeus the United Magical Dragon
                                                   Rarity
                                                  Timaeus the United Magical Dragon
                                                  LIGHT 10
                                                  Timaeus the United Magical Dragon
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 1800


                                                  "Dark Magician" or "Dark Magician Girl" + 1 Dragon or Spellcaster monster After this card is Special Summoned, it is unaffected by other cards' effects until the end of your next turn. You can only use each of the following effects of "Timaeus the United Magical Dragon" once per turn. If this card battles, during damage calculation: You can make this card gain 100 ATK for each Spell in the GYs and banishment. During your opponent's turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.

                                                  SR Rarity
                                                  Galaxy Satellite Dragon
                                                  SR Rarity
                                                  Galaxy Satellite Dragon
                                                  SR Rarity
                                                  Galaxy Satellite Dragon
                                                  DARK
                                                  Galaxy Satellite Dragon
                                                  • ATK:

                                                  • 2000

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 Dragon monsters During the Battle Phase (Quick Effect): You can banish this card from your field or GY, then target 1 "Number" Xyz Monster you control whose original Attribute/Type are LIGHT/Dragon; until the end of the Battle Phase, its ATK becomes equal to the value of the "Number" in its name x 100, also any battle damage your opponent takes is halved. During your opponent's End Phase: You can choose 1 card from your Deck and place it on top of your Deck. You can only use each effect of "Galaxy Satellite Dragon" once per turn.

                                                   Rarity
                                                  Miasma Necromancer
                                                   Rarity
                                                  Miasma Necromancer
                                                   Rarity
                                                  Miasma Necromancer
                                                  DARK
                                                  Miasma Necromancer
                                                  • ATK:

                                                  • 1800

                                                  • LINK-2

                                                  Link Arrow:

                                                  Left

                                                  Right


                                                  2 monsters, including a DARK Spellcaster monster If this card is Link Summoned: You can add 1 Level 5 or higher DARK Spellcaster monster from your GY to your hand, but you cannot activate cards, or the effects of cards, with its name for the rest of this turn. You can send 1 Spell/Trap from your hand or field to the GY; immediately after this effect resolves, Normal Summon 1 Spellcaster monster. You can only use each effect of "Miasma Necromancer" once per turn.

                                                  UR Rarity
                                                  Predaplant Verte Anaconda
                                                  UR Rarity
                                                  Predaplant Verte Anaconda
                                                  UR Rarity
                                                  Predaplant Verte Anaconda
                                                  DARK
                                                  Predaplant Verte Anaconda
                                                  • ATK:

                                                  • 500

                                                  • LINK-2

                                                  Link Arrow:

                                                  Bottom-Left

                                                  Bottom-Right


                                                  2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.

                                                  SR Rarity
                                                  Spirit with Eyes of Blue
                                                  SR Rarity
                                                  Spirit with Eyes of Blue
                                                  SR Rarity
                                                  Spirit with Eyes of Blue
                                                  LIGHT
                                                  Spirit with Eyes of Blue
                                                  • ATK:

                                                  • 300

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Left


                                                  1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summoned an Effect Monster from your GY by this effect, it cannot attack and its effects are negated.

                                                  UR Rarity
                                                  Divine Golden Shadow Dragon Dragluxion
                                                  UR Rarity
                                                  Divine Golden Shadow Dragon Dragluxion
                                                  UR Rarity
                                                  Divine Golden Shadow Dragon Dragluxion
                                                  LIGHT
                                                  Divine Golden Shadow Dragon Dragluxion
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 3000


                                                  2 Level 8 monsters If this card is Special Summoned from the Extra Deck: You can add 1 "Galaxy" or "Tachyon" card from your Deck to your hand. You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 Rank 8 Dragon Xyz Monster with 3000 ATK, using this card you control as material (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can attach 1 "Galaxy" monster from your Extra Deck to it. You can only use each effect of "Divine Golden Shadow Dragon Dragluxion" once per turn.

                                                  UR Rarity
                                                  Number 107: Galaxy-Eyes Tachyon Dragon
                                                  UR Rarity
                                                  Number 107: Galaxy-Eyes Tachyon Dragon
                                                  UR Rarity
                                                  Number 107: Galaxy-Eyes Tachyon Dragon
                                                  LIGHT
                                                  Number 107: Galaxy-Eyes Tachyon Dragon
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK/DEF become their original ATK/DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.

                                                  UR Rarity
                                                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                  UR Rarity
                                                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                  UR Rarity
                                                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                  LIGHT
                                                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.

                                                  R Rarity
                                                  Thelematech Clatis
                                                  R Rarity
                                                  Thelematech Clatis
                                                  R Rarity
                                                  Thelematech Clatis
                                                  DARK
                                                  Thelematech Clatis
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 900


                                                  2 Level 8 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of "Thelematech Clatis" once per turn. ● Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand. ● Special Summon 1 Spellcaster monster from your hand or Deck.

                                                  Need 45 UR

                                                  UR Rarity
                                                  Dark Magician Girl the Magician's Apprentice2 card
                                                  UR Rarity
                                                  Gandora-G the Dragon of Destruction1 card
                                                  UR Rarity
                                                  Hapi, Guidance of Horus1 card
                                                  UR Rarity
                                                  Imsety, Glory of Horus2 card
                                                  UR Rarity
                                                  Magicians' Souls2 card
                                                  UR Rarity
                                                  Mulcharmy Purulia1 card
                                                  UR Rarity
                                                  Nibiru, the Primal Being1 card
                                                  UR Rarity
                                                  Primite Dragon Ether Beryl1 card
                                                   Rarity
                                                  Dark Magician of Destruction1 card
                                                  UR Rarity
                                                  Master of Chaos1 card
                                                  UR Rarity
                                                  Red-Eyes Dark Dragoon2 card
                                                   Rarity
                                                  Timaeus the United Magical Dragon1 card
                                                   Rarity
                                                  Miasma Necromancer1 card
                                                  UR Rarity
                                                  Predaplant Verte Anaconda1 card
                                                  UR Rarity
                                                  Blue-Eyes White Dragon1 card
                                                  UR Rarity
                                                  Dark Magician1 card
                                                  UR Rarity
                                                  Red-Eyes Black Dragon1 card
                                                  UR Rarity
                                                  Illusion of Chaos1 card
                                                  UR Rarity
                                                  Ash Blossom & Joyous Spring2 card
                                                  UR Rarity
                                                  Effect Veiler2 card
                                                  UR Rarity
                                                  Ghost Belle & Haunted Mansion1 card
                                                  UR Rarity
                                                  Divine Golden Shadow Dragon Dragluxion1 card
                                                  UR Rarity
                                                  Number 107: Galaxy-Eyes Tachyon Dragon1 card
                                                  UR Rarity
                                                  Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                                                  UR Rarity
                                                  Forbidden Droplet1 card
                                                  UR Rarity
                                                  King's Sarcophagus2 card
                                                  UR Rarity
                                                  Monster Reborn1 card
                                                  UR Rarity
                                                  Primite Lordly Lode1 card
                                                  UR Rarity
                                                  Shining Sarcophagus2 card
                                                  UR Rarity
                                                  Soul Servant1 card
                                                   Rarity
                                                  The Gaze of Timaeus3 card
                                                  UR Rarity
                                                  Toy Box2 card
                                                  UR Rarity
                                                  Triple Tactics Talent1 card
                                                  UR Rarity
                                                  Wishes for Eyes of Blue1 card

                                                  Main: 60 Extra: 15

                                                  UR Rarity
                                                  2 cardDark Magician Girl the Magician's Apprentice
                                                  UR Rarity
                                                  2 cardDark Magician Girl the Magician's Apprentice
                                                  Dark Magician Girl the Magician's Apprentice
                                                  DARK 6
                                                  Dark Magician Girl the Magician's Apprentice
                                                  • ATK:

                                                  • 2000

                                                  • DEF:

                                                  • 1700


                                                  You can Special Summon this card (from your hand) by discarding 1 card, and if you do, this card's name becomes "Dark Magician Girl". You can only Special Summon "Dark Magician Girl the Magician's Apprentice" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Shining Sarcophagus" from your Deck to your hand. You can only use this effect of "Dark Magician Girl the Magician's Apprentice" once per turn. Gains 300 ATK for each monster that mentions "Shining Sarcophagus" in the GYs.


                                                  SR Rarity
                                                  1 cardDuamutef, Blessing of Horus
                                                  SR Rarity
                                                  1 cardDuamutef, Blessing of Horus
                                                  Duamutef, Blessing of Horus
                                                  WATER 8
                                                  Duamutef, Blessing of Horus
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.


                                                  SR Rarity
                                                  1 cardGalaxy-Eyes Tachyon Primal
                                                  SR Rarity
                                                  1 cardGalaxy-Eyes Tachyon Primal
                                                  Galaxy-Eyes Tachyon Primal
                                                  LIGHT 8
                                                  Galaxy-Eyes Tachyon Primal
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  If a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card is Normal or Special Summoned: The owner of this card adds 1 "Tachyon" Spell/Trap from their Deck to their hand.


                                                  UR Rarity
                                                  1 cardGandora-G the Dragon of Destruction
                                                  UR Rarity
                                                  1 cardGandora-G the Dragon of Destruction
                                                  Gandora-G the Dragon of Destruction
                                                  DARK 8
                                                  Gandora-G the Dragon of Destruction
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  Gains 300 ATK for each banished card. You can only use each of the following effects of "Gandora-G the Dragon of Destruction" once per turn. If you control "Shining Sarcophagus": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions "Shining Sarcophagus" from your Deck, and increase its Level by the number of cards destroyed by this effect.


                                                  UR Rarity
                                                  1 cardHapi, Guidance of Horus
                                                  UR Rarity
                                                  1 cardHapi, Guidance of Horus
                                                  Hapi, Guidance of Horus
                                                  WIND 8
                                                  Hapi, Guidance of Horus
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 1600


                                                  If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                                                  UR Rarity
                                                  2 cardImsety, Glory of Horus
                                                  UR Rarity
                                                  2 cardImsety, Glory of Horus
                                                  Imsety, Glory of Horus
                                                  DARK 8
                                                  Imsety, Glory of Horus
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 1800


                                                  If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                                                  R Rarity
                                                  1 cardMagician's Rod
                                                  R Rarity
                                                  1 cardMagician's Rod
                                                  Magician's Rod
                                                  DARK 3
                                                  Magician's Rod
                                                  • ATK:

                                                  • 1600

                                                  • DEF:

                                                  • 100


                                                  When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.


                                                  UR Rarity
                                                  2 cardMagicians' Souls
                                                  UR Rarity
                                                  2 cardMagicians' Souls
                                                  Magicians' Souls
                                                  DARK 1
                                                  Magicians' Souls
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                                                  UR Rarity
                                                  1 cardMulcharmy Purulia
                                                  UR Rarity
                                                  1 cardMulcharmy Purulia
                                                  Mulcharmy Purulia
                                                  WATER 4
                                                  Mulcharmy Purulia
                                                  • ATK:

                                                  • 100

                                                  • DEF:

                                                  • 600


                                                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                                  UR Rarity
                                                  1 cardNibiru, the Primal Being
                                                  UR Rarity
                                                  1 cardNibiru, the Primal Being
                                                  Nibiru, the Primal Being
                                                  LIGHT 11
                                                  Nibiru, the Primal Being
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 600


                                                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                                  UR Rarity
                                                  1 cardPrimite Dragon Ether Beryl
                                                  UR Rarity
                                                  1 cardPrimite Dragon Ether Beryl
                                                  Primite Dragon Ether Beryl
                                                  EARTH 4
                                                  Primite Dragon Ether Beryl
                                                  • ATK:

                                                  • 1600

                                                  • DEF:

                                                  • 0


                                                  If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.


                                                  SR Rarity
                                                  1 cardSilent Magician Zero
                                                  SR Rarity
                                                  1 cardSilent Magician Zero
                                                  Silent Magician Zero
                                                  LIGHT 4
                                                  Silent Magician Zero
                                                  • ATK:

                                                  • 1000

                                                  • DEF:

                                                  • 1000


                                                  If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control "Shining Sarcophagus" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of "Silent Magician Zero" once per turn.


                                                  SR Rarity
                                                  1 cardTimaeus the United Dragon
                                                  SR Rarity
                                                  1 cardTimaeus the United Dragon
                                                  Timaeus the United Dragon
                                                  LIGHT 8
                                                  Timaeus the United Dragon
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 1800


                                                  You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions "Dark Magician", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of "Timaeus the United Dragon" once per turn.


                                                  SR Rarity
                                                  1 cardToy Soldier
                                                  SR Rarity
                                                  1 cardToy Soldier
                                                  Toy Soldier
                                                  LIGHT 4
                                                  Toy Soldier
                                                  • ATK:

                                                  • 1500

                                                  • DEF:

                                                  • 1000


                                                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.


                                                  SR Rarity
                                                  1 cardToy Tank
                                                  SR Rarity
                                                  1 cardToy Tank
                                                  Toy Tank
                                                  LIGHT 4
                                                  Toy Tank
                                                  • ATK:

                                                  • 1000

                                                  • DEF:

                                                  • 2100


                                                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".


                                                  UR Rarity
                                                  1 cardBlue-Eyes White Dragon
                                                  UR Rarity
                                                  1 cardBlue-Eyes White Dragon
                                                  Blue-Eyes White Dragon
                                                  LIGHT 8
                                                  Blue-Eyes White Dragon
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2500


                                                  This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                                                  UR Rarity
                                                  1 cardDark Magician
                                                  UR Rarity
                                                  1 cardDark Magician
                                                  Dark Magician
                                                  DARK 7
                                                  Dark Magician
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2100


                                                  ''The ultimate wizard in terms of attack and defense.''


                                                  UR Rarity
                                                  1 cardRed-Eyes Black Dragon
                                                  UR Rarity
                                                  1 cardRed-Eyes Black Dragon
                                                  Red-Eyes Black Dragon
                                                  DARK 7
                                                  Red-Eyes Black Dragon
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 2000


                                                  ''A ferocious dragon with a deadly attack.''


                                                  UR Rarity
                                                  1 cardIllusion of Chaos
                                                  UR Rarity
                                                  1 cardIllusion of Chaos
                                                  Illusion of Chaos
                                                  DARK 7
                                                  Illusion of Chaos
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 2500


                                                  You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                                                  UR Rarity
                                                  2 cardAsh Blossom & Joyous Spring
                                                  UR Rarity
                                                  2 cardAsh Blossom & Joyous Spring
                                                  Ash Blossom & Joyous Spring
                                                  FIRE 3
                                                  Ash Blossom & Joyous Spring
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 1800


                                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                                  UR Rarity
                                                  2 cardEffect Veiler
                                                  UR Rarity
                                                  2 cardEffect Veiler
                                                  Effect Veiler
                                                  LIGHT 1
                                                  Effect Veiler
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                                  UR Rarity
                                                  1 cardGhost Belle & Haunted Mansion
                                                  UR Rarity
                                                  1 cardGhost Belle & Haunted Mansion
                                                  Ghost Belle & Haunted Mansion
                                                  EARTH 3
                                                  Ghost Belle & Haunted Mansion
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 1800


                                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                                                  SR Rarity
                                                  1 cardAllure of Darkness
                                                  SR Rarity
                                                  1 cardAllure of Darkness
                                                  Allure of Darkness
                                                  Spell Normal
                                                  Allure of Darkness

                                                    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                                    UR Rarity
                                                    1 cardForbidden Droplet
                                                    UR Rarity
                                                    1 cardForbidden Droplet
                                                    Forbidden Droplet
                                                    Spell Quick
                                                    Forbidden Droplet

                                                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                      Tag(s):

                                                      N Rarity
                                                      2 cardFuture Silence
                                                      N Rarity
                                                      2 cardFuture Silence
                                                      Future Silence
                                                      Spell Quick
                                                      Future Silence

                                                        Add 1 monster that mentions "Shining Sarcophagus" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled "Shining Sarcophagus" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 "Future Silence" per turn.


                                                        SR Rarity
                                                        1 cardGalaxy Journey
                                                        SR Rarity
                                                        1 cardGalaxy Journey
                                                        Galaxy Journey
                                                        Spell Quick
                                                        Galaxy Journey

                                                          Special Summon 1 of your banished LIGHT or DARK monsters. If a face-up Xyz Monster(s) you control is banished, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 of those monsters; Special Summon it. You can only use each effect of "Galaxy Journey" once per turn.


                                                          UR Rarity
                                                          2 cardKing's Sarcophagus
                                                          UR Rarity
                                                          2 cardKing's Sarcophagus
                                                          King's Sarcophagus
                                                          Spell Continuous
                                                          King's Sarcophagus

                                                            "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                                                            SR Rarity
                                                            1 cardMagicalized Fusion
                                                            SR Rarity
                                                            1 cardMagicalized Fusion
                                                            Magicalized Fusion
                                                            Spell Normal
                                                            Magicalized Fusion

                                                              Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.


                                                              N Rarity
                                                              1 cardMausoleum of White
                                                              N Rarity
                                                              1 cardMausoleum of White
                                                              Mausoleum of White
                                                              Spell Field
                                                              Mausoleum of White

                                                                During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.


                                                                UR Rarity
                                                                1 cardMonster Reborn
                                                                UR Rarity
                                                                1 cardMonster Reborn
                                                                Monster Reborn
                                                                Spell Normal
                                                                Monster Reborn

                                                                  Target 1 monster in either GY; Special Summon it.




                                                                  Tag(s):

                                                                  SR Rarity
                                                                  2 cardPreparation of Rites
                                                                  SR Rarity
                                                                  2 cardPreparation of Rites
                                                                  Preparation of Rites
                                                                  Spell Normal
                                                                  Preparation of Rites

                                                                    Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                                                    SR Rarity
                                                                    1 cardPrimite Fusion
                                                                    SR Rarity
                                                                    1 cardPrimite Fusion
                                                                    Primite Fusion
                                                                    Spell Normal
                                                                    Primite Fusion

                                                                      Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck, including a Normal Monster. You can banish this card from your GY; add 1 Level 5 or higher "Primite" monster from your Deck or GY to your hand. You can only use each effect of "Primite Fusion" once per turn.


                                                                      UR Rarity
                                                                      1 cardPrimite Lordly Lode
                                                                      UR Rarity
                                                                      1 cardPrimite Lordly Lode
                                                                      Primite Lordly Lode
                                                                      Spell Continuous
                                                                      Primite Lordly Lode

                                                                        When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.


                                                                        SR Rarity
                                                                        1 cardPrimite Roar
                                                                        SR Rarity
                                                                        1 cardPrimite Roar
                                                                        Primite Roar
                                                                        Spell Quick
                                                                        Primite Roar

                                                                          Pay 2000 LP, then declare 1 Normal Monster Card name; the declared Normal Monsters and "Primite" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.


                                                                          SR Rarity
                                                                          1 cardRed-Eyes Fusion
                                                                          SR Rarity
                                                                          1 cardRed-Eyes Fusion
                                                                          Red-Eyes Fusion
                                                                          Spell Normal
                                                                          Red-Eyes Fusion

                                                                            Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                                                                            UR Rarity
                                                                            2 cardShining Sarcophagus
                                                                            UR Rarity
                                                                            2 cardShining Sarcophagus
                                                                            Shining Sarcophagus
                                                                            Spell Continuous
                                                                            Shining Sarcophagus

                                                                              Cannot be destroyed by monster effects. You can only use each of the following effects of "Shining Sarcophagus" once per turn. During your Main Phase: You can add 1 card that mentions "Shining Sarcophagus" from your Deck to your hand, except "Shining Sarcophagus". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.


                                                                              UR Rarity
                                                                              1 cardSoul Servant
                                                                              UR Rarity
                                                                              1 cardSoul Servant
                                                                              Soul Servant
                                                                              Spell Quick
                                                                              Soul Servant

                                                                                Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                                                                                R Rarity
                                                                                1 cardStrength in Unity
                                                                                R Rarity
                                                                                1 cardStrength in Unity
                                                                                Strength in Unity
                                                                                Spell Continuous
                                                                                Strength in Unity

                                                                                  If you Ritual or Fusion Summon using "Blue-Eyes White Dragon" or "Dark Magician": You can target 1 card your opponent controls or in their GY; banish it. You can send this face-up card from the field to the GY, then target 1 Level 7 or higher Normal Monster in your GY; add it to your hand or shuffle it into the Deck. You can only use each effect of "Strength in Unity" once per turn.


                                                                                   Rarity
                                                                                  3 cardThe Gaze of Timaeus
                                                                                   Rarity
                                                                                  3 cardThe Gaze of Timaeus
                                                                                  The Gaze of Timaeus
                                                                                  Spell Quick
                                                                                  The Gaze of Timaeus

                                                                                    Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.


                                                                                    UR Rarity
                                                                                    2 cardToy Box
                                                                                    UR Rarity
                                                                                    2 cardToy Box
                                                                                    Toy Box
                                                                                    Spell Continuous
                                                                                    Toy Box

                                                                                      Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.


                                                                                      UR Rarity
                                                                                      1 cardTriple Tactics Talent
                                                                                      UR Rarity
                                                                                      1 cardTriple Tactics Talent
                                                                                      Triple Tactics Talent
                                                                                      Spell Normal
                                                                                      Triple Tactics Talent

                                                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                                        Tag(s):

                                                                                        SR Rarity
                                                                                        1 cardWalls of the Imperial Tomb
                                                                                        SR Rarity
                                                                                        1 cardWalls of the Imperial Tomb
                                                                                        Walls of the Imperial Tomb
                                                                                        Spell Field
                                                                                        Walls of the Imperial Tomb

                                                                                          This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.


                                                                                          UR Rarity
                                                                                          1 cardWishes for Eyes of Blue
                                                                                          UR Rarity
                                                                                          1 cardWishes for Eyes of Blue
                                                                                          Wishes for Eyes of Blue
                                                                                          Spell Normal
                                                                                          Wishes for Eyes of Blue

                                                                                            Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.


                                                                                            SR Rarity
                                                                                            1 cardDestined Rivals
                                                                                            SR Rarity
                                                                                            1 cardDestined Rivals
                                                                                            Destined Rivals
                                                                                            Trap Normal
                                                                                            Destined Rivals

                                                                                              If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.


                                                                                              SR Rarity
                                                                                              2 cardEvenly Matched
                                                                                              SR Rarity
                                                                                              2 cardEvenly Matched
                                                                                              Evenly Matched
                                                                                              Trap Normal
                                                                                              Evenly Matched

                                                                                                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                                                R Rarity
                                                                                                2 cardTachyon Transmigration
                                                                                                R Rarity
                                                                                                2 cardTachyon Transmigration
                                                                                                Tachyon Transmigration
                                                                                                Trap Counter
                                                                                                Tachyon Transmigration

                                                                                                  If you control a "Galaxy-Eyes" monster: Negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a "Galaxy-Eyes Tachyon Dragon" monster, you can activate this card from your hand.


                                                                                                  SR Rarity
                                                                                                  1 cardBlue-Eyes Tyrant Dragon
                                                                                                  SR Rarity
                                                                                                  1 cardBlue-Eyes Tyrant Dragon
                                                                                                  Blue-Eyes Tyrant Dragon
                                                                                                  LIGHT 8
                                                                                                  Blue-Eyes Tyrant Dragon
                                                                                                  • ATK:

                                                                                                  • 3400

                                                                                                  • DEF:

                                                                                                  • 2900


                                                                                                  "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                                                                                                   Rarity
                                                                                                  1 cardDark Magician of Destruction
                                                                                                   Rarity
                                                                                                  1 cardDark Magician of Destruction
                                                                                                  Dark Magician of Destruction
                                                                                                  DARK 8
                                                                                                  Dark Magician of Destruction
                                                                                                  • ATK:

                                                                                                  • 2800

                                                                                                  • DEF:

                                                                                                  • 2600


                                                                                                  "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                                                                                  UR Rarity
                                                                                                  1 cardMaster of Chaos
                                                                                                  UR Rarity
                                                                                                  1 cardMaster of Chaos
                                                                                                  Master of Chaos
                                                                                                  DARK 8
                                                                                                  Master of Chaos
                                                                                                  • ATK:

                                                                                                  • 3000

                                                                                                  • DEF:

                                                                                                  • 2500


                                                                                                  "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                                                                                  SR Rarity
                                                                                                  1 cardNeo Blue-Eyes Ultimate Dragon
                                                                                                  SR Rarity
                                                                                                  1 cardNeo Blue-Eyes Ultimate Dragon
                                                                                                  Neo Blue-Eyes Ultimate Dragon
                                                                                                  LIGHT 12
                                                                                                  Neo Blue-Eyes Ultimate Dragon
                                                                                                  • ATK:

                                                                                                  • 4500

                                                                                                  • DEF:

                                                                                                  • 3800


                                                                                                  "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                                                                                  UR Rarity
                                                                                                  2 cardRed-Eyes Dark Dragoon
                                                                                                  UR Rarity
                                                                                                  2 cardRed-Eyes Dark Dragoon
                                                                                                  Red-Eyes Dark Dragoon
                                                                                                  DARK 8
                                                                                                  Red-Eyes Dark Dragoon
                                                                                                  • ATK:

                                                                                                  • 3000

                                                                                                  • DEF:

                                                                                                  • 2500


                                                                                                  "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                                                                   Rarity
                                                                                                  1 cardTimaeus the United Magical Dragon
                                                                                                   Rarity
                                                                                                  1 cardTimaeus the United Magical Dragon
                                                                                                  Timaeus the United Magical Dragon
                                                                                                  LIGHT 10
                                                                                                  Timaeus the United Magical Dragon
                                                                                                  • ATK:

                                                                                                  • 2800

                                                                                                  • DEF:

                                                                                                  • 1800


                                                                                                  "Dark Magician" or "Dark Magician Girl" + 1 Dragon or Spellcaster monster After this card is Special Summoned, it is unaffected by other cards' effects until the end of your next turn. You can only use each of the following effects of "Timaeus the United Magical Dragon" once per turn. If this card battles, during damage calculation: You can make this card gain 100 ATK for each Spell in the GYs and banishment. During your opponent's turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it.


                                                                                                  SR Rarity
                                                                                                  1 cardGalaxy Satellite Dragon
                                                                                                  SR Rarity
                                                                                                  1 cardGalaxy Satellite Dragon
                                                                                                  Galaxy Satellite Dragon
                                                                                                  DARK
                                                                                                  Galaxy Satellite Dragon
                                                                                                  • ATK:

                                                                                                  • 2000

                                                                                                  • LINK-2

                                                                                                  Link Arrow:

                                                                                                  Bottom-Left

                                                                                                  Bottom-Right


                                                                                                  2 Dragon monsters During the Battle Phase (Quick Effect): You can banish this card from your field or GY, then target 1 "Number" Xyz Monster you control whose original Attribute/Type are LIGHT/Dragon; until the end of the Battle Phase, its ATK becomes equal to the value of the "Number" in its name x 100, also any battle damage your opponent takes is halved. During your opponent's End Phase: You can choose 1 card from your Deck and place it on top of your Deck. You can only use each effect of "Galaxy Satellite Dragon" once per turn.


                                                                                                   Rarity
                                                                                                  1 cardMiasma Necromancer
                                                                                                   Rarity
                                                                                                  1 cardMiasma Necromancer
                                                                                                  Miasma Necromancer
                                                                                                  DARK
                                                                                                  Miasma Necromancer
                                                                                                  • ATK:

                                                                                                  • 1800

                                                                                                  • LINK-2

                                                                                                  Link Arrow:

                                                                                                  Left

                                                                                                  Right


                                                                                                  2 monsters, including a DARK Spellcaster monster If this card is Link Summoned: You can add 1 Level 5 or higher DARK Spellcaster monster from your GY to your hand, but you cannot activate cards, or the effects of cards, with its name for the rest of this turn. You can send 1 Spell/Trap from your hand or field to the GY; immediately after this effect resolves, Normal Summon 1 Spellcaster monster. You can only use each effect of "Miasma Necromancer" once per turn.


                                                                                                  UR Rarity
                                                                                                  1 cardPredaplant Verte Anaconda
                                                                                                  UR Rarity
                                                                                                  1 cardPredaplant Verte Anaconda
                                                                                                  Predaplant Verte Anaconda
                                                                                                  DARK
                                                                                                  Predaplant Verte Anaconda
                                                                                                  • ATK:

                                                                                                  • 500

                                                                                                  • LINK-2

                                                                                                  Link Arrow:

                                                                                                  Bottom-Left

                                                                                                  Bottom-Right


                                                                                                  2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                                                                  SR Rarity
                                                                                                  1 cardSpirit with Eyes of Blue
                                                                                                  SR Rarity
                                                                                                  1 cardSpirit with Eyes of Blue
                                                                                                  Spirit with Eyes of Blue
                                                                                                  LIGHT
                                                                                                  Spirit with Eyes of Blue
                                                                                                  • ATK:

                                                                                                  • 300

                                                                                                  • LINK-1

                                                                                                  Link Arrow:

                                                                                                  Bottom-Left


                                                                                                  1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summoned an Effect Monster from your GY by this effect, it cannot attack and its effects are negated.


                                                                                                  UR Rarity
                                                                                                  1 cardDivine Golden Shadow Dragon Dragluxion
                                                                                                  UR Rarity
                                                                                                  1 cardDivine Golden Shadow Dragon Dragluxion
                                                                                                  Divine Golden Shadow Dragon Dragluxion
                                                                                                  LIGHT
                                                                                                  Divine Golden Shadow Dragon Dragluxion
                                                                                                  • ATK:

                                                                                                  • 2500

                                                                                                  • DEF:

                                                                                                  • 3000


                                                                                                  2 Level 8 monsters If this card is Special Summoned from the Extra Deck: You can add 1 "Galaxy" or "Tachyon" card from your Deck to your hand. You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 Rank 8 Dragon Xyz Monster with 3000 ATK, using this card you control as material (this is treated as an Xyz Summon, transfer its materials to the Summoned monster), then you can attach 1 "Galaxy" monster from your Extra Deck to it. You can only use each effect of "Divine Golden Shadow Dragon Dragluxion" once per turn.


                                                                                                  UR Rarity
                                                                                                  1 cardNumber 107: Galaxy-Eyes Tachyon Dragon
                                                                                                  UR Rarity
                                                                                                  1 cardNumber 107: Galaxy-Eyes Tachyon Dragon
                                                                                                  Number 107: Galaxy-Eyes Tachyon Dragon
                                                                                                  LIGHT
                                                                                                  Number 107: Galaxy-Eyes Tachyon Dragon
                                                                                                  • ATK:

                                                                                                  • 3000

                                                                                                  • DEF:

                                                                                                  • 2500


                                                                                                  2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK/DEF become their original ATK/DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.


                                                                                                  UR Rarity
                                                                                                  1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                                  UR Rarity
                                                                                                  1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                                  LIGHT
                                                                                                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                                                                                                  • ATK:

                                                                                                  • 3000

                                                                                                  • DEF:

                                                                                                  • 2500


                                                                                                  2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                                                                                  R Rarity
                                                                                                  1 cardThelematech Clatis
                                                                                                  R Rarity
                                                                                                  1 cardThelematech Clatis
                                                                                                  Thelematech Clatis
                                                                                                  DARK
                                                                                                  Thelematech Clatis
                                                                                                  • ATK:

                                                                                                  • 3000

                                                                                                  • DEF:

                                                                                                  • 900


                                                                                                  2 Level 8 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of "Thelematech Clatis" once per turn. ● Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand. ● Special Summon 1 Spellcaster monster from your hand or Deck.


                                                                                                  master-duel
                                                                                                  Toy
                                                                                                  5

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