Toon Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Couple of Aces
N Rarity
Couple of Aces
N Rarity
Couple of Aces
EARTH 2
Couple of Aces
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of "Couple of Aces" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.

N Rarity
Royal Magical Library
N Rarity
Royal Magical Library
N Rarity
Royal Magical Library
LIGHT 4
Royal Magical Library
  • ATK:

  • 0

  • DEF:

  • 2000


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.

UR Rarity
Card Destruction
UR Rarity
Card Destruction
UR Rarity
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

    UR Rarity
    Card of Fate
    UR Rarity
    Card of Fate
    UR Rarity
    Card of Fate
    Spell Normal
    Card of Fate

      Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.

      SR Rarity
      Card Scanner
      SR Rarity
      Card Scanner
      SR Rarity
      Card Scanner
      Spell Continuous
      Card Scanner

        Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck.

        UR Rarity
        Chicken Game
        UR Rarity
        Chicken Game
        UR Rarity
        Chicken Game
        Spell Field
        Chicken Game

          The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

          SR Rarity
          Contract with Don Thousand
          SR Rarity
          Contract with Don Thousand
          SR Rarity
          Contract with Don Thousand
          Spell Continuous
          Contract with Don Thousand

            When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.

            SR Rarity
            Extra-Foolish Burial
            SR Rarity
            Extra-Foolish Burial
            SR Rarity
            Extra-Foolish Burial
            Spell Normal
            Extra-Foolish Burial

              Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.

              SR Rarity
              Foolish Burial Goods
              SR Rarity
              Foolish Burial Goods
              SR Rarity
              Foolish Burial Goods
              Spell Normal
              Foolish Burial Goods

                Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

                SR Rarity
                Into the Void
                SR Rarity
                Into the Void
                SR Rarity
                Into the Void
                Spell Normal
                Into the Void

                  If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

                  SR Rarity
                  Pseudo Space
                  SR Rarity
                  Pseudo Space
                  SR Rarity
                  Pseudo Space
                  Spell Field
                  Pseudo Space

                    Once per turn: You can banish 1 Field Spell Card from your Graveyard; until the End Phase, this card's name becomes that card's original name, and replace this effect with that card's original effects.

                    SR Rarity
                    Rank-Up-Magic Zexal Force
                    SR Rarity
                    Rank-Up-Magic Zexal Force
                    SR Rarity
                    Rank-Up-Magic Zexal Force
                    Spell Normal
                    Rank-Up-Magic Zexal Force

                      Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Utopia" or "ZW -" monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, take 1 "ZW -" or "ZS -" monster from your Deck and place it on top of your Deck. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; draw 1 card. You can only use this effect of "Rank-Up-Magic Zexal Force" once per turn.

                      SR Rarity
                      Sky Striker Mecha - Hornet Drones
                      SR Rarity
                      Sky Striker Mecha - Hornet Drones
                      SR Rarity
                      Sky Striker Mecha - Hornet Drones
                      Spell Quick
                      Sky Striker Mecha - Hornet Drones

                        If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        Spell Normal
                        Sky Striker Mobilize - Engage!

                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                          SR Rarity
                          Toon Bookmark
                          SR Rarity
                          Toon Bookmark
                          SR Rarity
                          Toon Bookmark
                          Spell Normal
                          Toon Bookmark

                            Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.

                            SR Rarity
                            Toon Table of Contents
                            SR Rarity
                            Toon Table of Contents
                            SR Rarity
                            Toon Table of Contents
                            Spell Normal
                            Toon Table of Contents

                              Add 1 "Toon" card from your Deck to your hand.

                              N Rarity
                              Toon World
                              N Rarity
                              Toon World
                              N Rarity
                              Toon World
                              Spell Continuous
                              Toon World

                                Activate this card by paying 1000 LP.

                                R Rarity
                                Top Share
                                R Rarity
                                Top Share
                                R Rarity
                                Top Share
                                Spell Normal
                                Top Share

                                  Reveal 1 card from your Deck and place it on top of your Deck, then your opponent reveals 1 card from their Deck and places it on top of their Deck. You can only activate 1 "Top Share" per turn.

                                  UR Rarity
                                  Upstart Goblin
                                  UR Rarity
                                  Upstart Goblin
                                  UR Rarity
                                  Upstart Goblin
                                  Spell Normal
                                  Upstart Goblin

                                    Draw 1 card, then your opponent gains 1000 LP.

                                    Extra Deck

                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    UR Rarity
                                    Garura, Wings of Resonant Life
                                    DARK 6
                                    Garura, Wings of Resonant Life
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 2400


                                    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                    UR Rarity
                                    Accesscode Talker
                                    UR Rarity
                                    Accesscode Talker
                                    UR Rarity
                                    Accesscode Talker
                                    DARK
                                    Accesscode Talker
                                    • ATK:

                                    • 2300

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                                    Tag(s):

                                    UR Rarity
                                    Knightmare Unicorn
                                    UR Rarity
                                    Knightmare Unicorn
                                    UR Rarity
                                    Knightmare Unicorn
                                    DARK
                                    Knightmare Unicorn
                                    • ATK:

                                    • 2200

                                    • LINK-3

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom


                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                                    UR Rarity
                                    Salamangreat Almiraj
                                    UR Rarity
                                    Salamangreat Almiraj
                                    UR Rarity
                                    Salamangreat Almiraj
                                    FIRE
                                    Salamangreat Almiraj
                                    • ATK:

                                    • 0

                                    • LINK-1

                                    Link Arrow:

                                    Bottom-Right


                                    1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                                    UR Rarity
                                    Saryuja Skull Dread
                                    UR Rarity
                                    Saryuja Skull Dread
                                    UR Rarity
                                    Saryuja Skull Dread
                                    EARTH
                                    Saryuja Skull Dread
                                    • ATK:

                                    • 2800

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.

                                    UR Rarity
                                    Sky Striker Ace - Azalea
                                    UR Rarity
                                    Sky Striker Ace - Azalea
                                    UR Rarity
                                    Sky Striker Ace - Azalea
                                    DARK
                                    Sky Striker Ace - Azalea
                                    • ATK:

                                    • 1500

                                    • LINK-2

                                    Link Arrow:

                                    Top-Left

                                    Bottom-Right


                                    2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.

                                    R Rarity
                                    Sky Striker Ace - Hayate
                                    R Rarity
                                    Sky Striker Ace - Hayate
                                    R Rarity
                                    Sky Striker Ace - Hayate
                                    WIND
                                    Sky Striker Ace - Hayate
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Bottom-Left


                                    1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    UR Rarity
                                    Sky Striker Ace - Kagari
                                    FIRE
                                    Sky Striker Ace - Kagari
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Top-Left


                                    1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                                    R Rarity
                                    Sky Striker Ace - Kaina
                                    R Rarity
                                    Sky Striker Ace - Kaina
                                    R Rarity
                                    Sky Striker Ace - Kaina
                                    EARTH
                                    Sky Striker Ace - Kaina
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Bottom-Right


                                    1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.

                                    SR Rarity
                                    Sky Striker Ace - Shizuku
                                    SR Rarity
                                    Sky Striker Ace - Shizuku
                                    SR Rarity
                                    Sky Striker Ace - Shizuku
                                    WATER
                                    Sky Striker Ace - Shizuku
                                    • ATK:

                                    • 1500

                                    • LINK-1

                                    Link Arrow:

                                    Top-Right


                                    1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                                    Need 14 UR

                                    UR Rarity
                                    Abyss Dweller1 card
                                    UR Rarity
                                    Number 39: Utopia1 card
                                    UR Rarity
                                    Time Thief Redoer1 card
                                    UR Rarity
                                    Time-Tearing Morganite2 card
                                    UR Rarity
                                    Toon Kingdom3 card
                                    UR Rarity
                                    Upstart Goblin1 card
                                    UR Rarity
                                    Draco-Utopian Aura2 card
                                    UR Rarity
                                    Iron Thunder3 card

                                    Main: 40 Extra: 15

                                    N Rarity
                                    3 cardToon Gemini Elf
                                    N Rarity
                                    3 cardToon Gemini Elf
                                    Toon Gemini Elf
                                    EARTH 4
                                    Toon Gemini Elf
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 900


                                    Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.


                                    N Rarity
                                    3 cardToon Masked Sorcerer
                                    N Rarity
                                    3 cardToon Masked Sorcerer
                                    Toon Masked Sorcerer
                                    DARK 4
                                    Toon Masked Sorcerer
                                    • ATK:

                                    • 900

                                    • DEF:

                                    • 1400


                                    Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Draw 1 card.


                                    R Rarity
                                    1 cardComic Hand
                                    R Rarity
                                    1 cardComic Hand
                                    Comic Hand
                                    Spell Equip
                                    Comic Hand

                                      If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.


                                      SR Rarity
                                      1 cardPot of Extravagance
                                      SR Rarity
                                      1 cardPot of Extravagance
                                      Pot of Extravagance
                                      Spell Normal
                                      Pot of Extravagance

                                        At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                        Tag(s):

                                        SR Rarity
                                        2 cardSwords of Revealing Light
                                        SR Rarity
                                        2 cardSwords of Revealing Light
                                        Swords of Revealing Light
                                        Spell Normal
                                        Swords of Revealing Light

                                          After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                          UR Rarity
                                          2 cardTime-Tearing Morganite
                                          UR Rarity
                                          2 cardTime-Tearing Morganite
                                          Time-Tearing Morganite
                                          Spell Normal
                                          Time-Tearing Morganite

                                            For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                                            SR Rarity
                                            3 cardToon Bookmark
                                            SR Rarity
                                            3 cardToon Bookmark
                                            Toon Bookmark
                                            Spell Normal
                                            Toon Bookmark

                                              Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


                                              UR Rarity
                                              3 cardToon Kingdom
                                              UR Rarity
                                              3 cardToon Kingdom
                                              Toon Kingdom
                                              Spell Field
                                              Toon Kingdom

                                                When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.


                                                SR Rarity
                                                3 cardToon Table of Contents
                                                SR Rarity
                                                3 cardToon Table of Contents
                                                Toon Table of Contents
                                                Spell Normal
                                                Toon Table of Contents

                                                  Add 1 "Toon" card from your Deck to your hand.


                                                  UR Rarity
                                                  1 cardUpstart Goblin
                                                  UR Rarity
                                                  1 cardUpstart Goblin
                                                  Upstart Goblin
                                                  Spell Normal
                                                  Upstart Goblin

                                                    Draw 1 card, then your opponent gains 1000 LP.


                                                    SR Rarity
                                                    2 cardDimensional Barrier
                                                    SR Rarity
                                                    2 cardDimensional Barrier
                                                    Dimensional Barrier
                                                    Trap Normal
                                                    Dimensional Barrier

                                                      Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                      UR Rarity
                                                      2 cardDraco-Utopian Aura
                                                      UR Rarity
                                                      2 cardDraco-Utopian Aura
                                                      Draco-Utopian Aura
                                                      Trap Counter
                                                      Draco-Utopian Aura

                                                        When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 "Draco-Utopian Aura" per turn.


                                                        SR Rarity
                                                        2 cardIce Dragon's Prison
                                                        SR Rarity
                                                        2 cardIce Dragon's Prison
                                                        Ice Dragon's Prison
                                                        Trap Normal
                                                        Ice Dragon's Prison

                                                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                                          UR Rarity
                                                          3 cardIron Thunder
                                                          UR Rarity
                                                          3 cardIron Thunder
                                                          Iron Thunder
                                                          Trap Counter
                                                          Iron Thunder

                                                            When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                                                            R Rarity
                                                            2 cardToon Briefcase
                                                            R Rarity
                                                            2 cardToon Briefcase
                                                            Toon Briefcase
                                                            Trap Normal
                                                            Toon Briefcase

                                                              When your opponent Summons a monster(s) while you control a Toon monster: Shuffle that monster(s) into the Deck.


                                                              SR Rarity
                                                              2 cardToon Terror
                                                              SR Rarity
                                                              2 cardToon Terror
                                                              Toon Terror
                                                              Trap Counter
                                                              Toon Terror

                                                                When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn.


                                                                R Rarity
                                                                3 cardTorrential Tribute
                                                                R Rarity
                                                                3 cardTorrential Tribute
                                                                Torrential Tribute
                                                                Trap Normal
                                                                Torrential Tribute

                                                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                  SR Rarity
                                                                  2 cardTrap Trick
                                                                  SR Rarity
                                                                  2 cardTrap Trick
                                                                  Trap Trick
                                                                  Trap Normal
                                                                  Trap Trick

                                                                    Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                                    UR Rarity
                                                                    1 cardAbyss Dweller
                                                                    UR Rarity
                                                                    1 cardAbyss Dweller
                                                                    Abyss Dweller
                                                                    WATER
                                                                    Abyss Dweller
                                                                    • ATK:

                                                                    • 1700

                                                                    • DEF:

                                                                    • 1400


                                                                    2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                                    SR Rarity
                                                                    1 cardCairngorgon, Antiluminescent Knight
                                                                    SR Rarity
                                                                    1 cardCairngorgon, Antiluminescent Knight
                                                                    Cairngorgon, Antiluminescent Knight
                                                                    DARK
                                                                    Cairngorgon, Antiluminescent Knight
                                                                    • ATK:

                                                                    • 2450

                                                                    • DEF:

                                                                    • 1950


                                                                    2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.


                                                                    SR Rarity
                                                                    1 cardDiamond Dire Wolf
                                                                    SR Rarity
                                                                    1 cardDiamond Dire Wolf
                                                                    Diamond Dire Wolf
                                                                    EARTH
                                                                    Diamond Dire Wolf
                                                                    • ATK:

                                                                    • 2000

                                                                    • DEF:

                                                                    • 1200


                                                                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                                                                    SR Rarity
                                                                    1 cardDownerd Magician
                                                                    SR Rarity
                                                                    1 cardDownerd Magician
                                                                    Downerd Magician
                                                                    DARK
                                                                    Downerd Magician
                                                                    • ATK:

                                                                    • 2100

                                                                    • DEF:

                                                                    • 200


                                                                    2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                                                                    SR Rarity
                                                                    1 cardKachi Kochi Dragon
                                                                    SR Rarity
                                                                    1 cardKachi Kochi Dragon
                                                                    Kachi Kochi Dragon
                                                                    EARTH
                                                                    Kachi Kochi Dragon
                                                                    • ATK:

                                                                    • 2100

                                                                    • DEF:

                                                                    • 1300


                                                                    2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.


                                                                    SR Rarity
                                                                    1 cardNumber 106: Giant Hand
                                                                    SR Rarity
                                                                    1 cardNumber 106: Giant Hand
                                                                    Number 106: Giant Hand
                                                                    EARTH
                                                                    Number 106: Giant Hand
                                                                    • ATK:

                                                                    • 2000

                                                                    • DEF:

                                                                    • 2000


                                                                    2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                                                    UR Rarity
                                                                    1 cardNumber 39: Utopia
                                                                    UR Rarity
                                                                    1 cardNumber 39: Utopia
                                                                    Number 39: Utopia
                                                                    LIGHT
                                                                    Number 39: Utopia
                                                                    • ATK:

                                                                    • 2500

                                                                    • DEF:

                                                                    • 2000


                                                                    2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                                                    R Rarity
                                                                    3 cardNumber 50: Blackship of Corn
                                                                    R Rarity
                                                                    3 cardNumber 50: Blackship of Corn
                                                                    Number 50: Blackship of Corn
                                                                    DARK
                                                                    Number 50: Blackship of Corn
                                                                    • ATK:

                                                                    • 2100

                                                                    • DEF:

                                                                    • 1500


                                                                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                                                                    R Rarity
                                                                    1 cardNumber 52: Diamond Crab King
                                                                    R Rarity
                                                                    1 cardNumber 52: Diamond Crab King
                                                                    Number 52: Diamond Crab King
                                                                    EARTH
                                                                    Number 52: Diamond Crab King
                                                                    • ATK:

                                                                    • 0

                                                                    • DEF:

                                                                    • 3000


                                                                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".


                                                                    N Rarity
                                                                    2 cardNumber 82: Heartlandraco
                                                                    N Rarity
                                                                    2 cardNumber 82: Heartlandraco
                                                                    Number 82: Heartlandraco
                                                                    EARTH
                                                                    Number 82: Heartlandraco
                                                                    • ATK:

                                                                    • 2000

                                                                    • DEF:

                                                                    • 1500


                                                                    2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.


                                                                    N Rarity
                                                                    1 cardNumber 85: Crazy Box
                                                                    N Rarity
                                                                    1 cardNumber 85: Crazy Box
                                                                    Number 85: Crazy Box
                                                                    DARK
                                                                    Number 85: Crazy Box
                                                                    • ATK:

                                                                    • 3000

                                                                    • DEF:

                                                                    • 300


                                                                    2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result. 1: Halve your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card.


                                                                    UR Rarity
                                                                    1 cardTime Thief Redoer
                                                                    UR Rarity
                                                                    1 cardTime Thief Redoer
                                                                    Time Thief Redoer
                                                                    DARK
                                                                    Time Thief Redoer
                                                                    • ATK:

                                                                    • 2400

                                                                    • DEF:

                                                                    • 2000


                                                                    2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.



                                                                    TOON Decks in MASTER DUEL








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