Tistina Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Crystal God Tistina
SR Rarity
Crystal God Tistina
SR Rarity
Crystal God Tistina
LIGHT 10
Crystal God Tistina
  • ATK:

  • 2000

  • DEF:

  • 3000


During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Crystal God Tistina" once per turn.

UR Rarity
Demigod of the Tistina
UR Rarity
Demigod of the Tistina
UR Rarity
Demigod of the Tistina
LIGHT 10
Demigod of the Tistina
  • ATK:

  • 2000

  • DEF:

  • 0


If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn.

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.

SR Rarity
Fallen of the Tistina
SR Rarity
Fallen of the Tistina
SR Rarity
Fallen of the Tistina
WATER 1
Fallen of the Tistina
  • ATK:

  • 200

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.

 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
 Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

R Rarity
Goblin Biker Clatter Sploder
R Rarity
Goblin Biker Clatter Sploder
R Rarity
Goblin Biker Clatter Sploder
FIRE 3
Goblin Biker Clatter Sploder
  • ATK:

  • 1500

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can target 1 "Goblin" monster in your GY, except "Goblin Biker Clatter Sploder"; Special Summon it. During your opponent's Main Phase, if this card is in your GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Clatter Sploder" once per turn.

SR Rarity
Goblin Biker Dugg Charger
SR Rarity
Goblin Biker Dugg Charger
SR Rarity
Goblin Biker Dugg Charger
EARTH 3
Goblin Biker Dugg Charger
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Goblin Biker" Spell/Trap from your Deck to your hand. You can only use each effect of "Goblin Biker Dugg Charger" once per turn.

R Rarity
Goblin Biker Mean Merciless
R Rarity
Goblin Biker Mean Merciless
R Rarity
Goblin Biker Mean Merciless
WATER 3
Goblin Biker Mean Merciless
  • ATK:

  • 1300

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can Special Summon 1 "Goblin" monster from your hand, except "Goblin Biker Mean Merciless". During your Main Phase, if this card is in your GY: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Goblin Biker Mean Merciless" once per turn.

UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

R Rarity
Returned of the Tistina
R Rarity
Returned of the Tistina
R Rarity
Returned of the Tistina
FIRE 2
Returned of the Tistina
  • ATK:

  • 500

  • DEF:

  • 500


If this card is in your hand: You can target 1 "Tistina" monster you control, except "Returned of the Tistina"; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of "Returned of the Tistina" once per turn.

R Rarity
Sentinel of the Tistina
R Rarity
Sentinel of the Tistina
R Rarity
Sentinel of the Tistina
WIND 3
Sentinel of the Tistina
  • ATK:

  • 1200

  • DEF:

  • 1400


If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn.

R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.

SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Breath of the Tistina
SR Rarity
Breath of the Tistina
SR Rarity
Breath of the Tistina
Spell Continuous
Breath of the Tistina

    During your Main Phase, you can Normal Summon 1 "Tistina" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT "Tistina" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 "Tistina" card from your Deck to your hand, except "Breath of the Tistina". You can only use this effect of "Breath of the Tistina" once per turn.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR Rarity
      Crossout Designator
      UR Rarity
      Crossout Designator
      UR Rarity
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



        Tag(s):

        UR Rarity
        Divine Domain Baatistina
        UR Rarity
        Divine Domain Baatistina
        UR Rarity
        Divine Domain Baatistina
        Spell Field
        Divine Domain Baatistina

          During your Main Phase: You can send 1 "Tistina" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 "Crystal God Tistina" from your hand or Deck. You can only use this effect of "Divine Domain Baatistina" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 "Tistina" monster from your Deck or GY.

           Rarity
          Fiendsmith's Tract
           Rarity
          Fiendsmith's Tract
           Rarity
          Fiendsmith's Tract
          Spell Normal
          Fiendsmith's Tract

            Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

            UR Rarity
            Goblin Biker Grand Breakout
            UR Rarity
            Goblin Biker Grand Breakout
            UR Rarity
            Goblin Biker Grand Breakout
            Spell Quick
            Goblin Biker Grand Breakout

              Tribute 1 monster; Special Summon 1 "Goblin" monster from your Deck, but it cannot attack this turn. When a monster declares an attack: You can banish this card from your GY and detach any number of materials from "Goblin" Xyz Monsters you control; all monsters your opponent currently controls lose 1000 ATK for each material detached, until the end of this turn. You can only use each effect of "Goblin Biker Grand Breakout" once per turn.

              SR Rarity
              Goblin Biker Grand Entrance
              SR Rarity
              Goblin Biker Grand Entrance
              SR Rarity
              Goblin Biker Grand Entrance
              Spell Normal
              Goblin Biker Grand Entrance

                Add 1 "Goblin" monster from your Deck to your hand, then you can apply the following effect. ● Detach 1 Xyz Material from a monster on either field, and if you do, Special Summon 1 Level 4 or lower "Goblin" monster from your hand. You can banish this card from your GY; detach 1 Xyz Material from a monster on either field, then you can add 1 "Goblin" monster from your GY to your hand. You can only use each effect of "Goblin Biker Grand Entrance" once per turn.

                SR Rarity
                Play of the Tistina
                SR Rarity
                Play of the Tistina
                SR Rarity
                Play of the Tistina
                Spell Quick
                Play of the Tistina

                  Special Summon 1 "Tistina" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 "Play of the Tistina" per turn.

                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    N Rarity
                    Full-Armored Xyz
                    N Rarity
                    Full-Armored Xyz
                    N Rarity
                    Full-Armored Xyz
                    Trap Normal
                    Full-Armored Xyz

                      If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

                      UR Rarity
                      Infinite Impermanence
                      UR Rarity
                      Infinite Impermanence
                      UR Rarity
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                        Extra Deck

                         Rarity
                        Fiendsmith's Desirae
                         Rarity
                        Fiendsmith's Desirae
                         Rarity
                        Fiendsmith's Desirae
                        LIGHT 9
                        Fiendsmith's Desirae
                        • ATK:

                        • 2800

                        • DEF:

                        • 2400


                        "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.

                         Rarity
                        Fiendsmith's Lacrima
                         Rarity
                        Fiendsmith's Lacrima
                         Rarity
                        Fiendsmith's Lacrima
                        LIGHT 6
                        Fiendsmith's Lacrima
                        • ATK:

                        • 2400

                        • DEF:

                        • 2400


                        2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

                        UR Rarity
                        Apollousa, Bow of the Goddess
                        UR Rarity
                        Apollousa, Bow of the Goddess
                        UR Rarity
                        Apollousa, Bow of the Goddess
                        WIND
                        Apollousa, Bow of the Goddess
                        • ATK:

                        • -1

                        • LINK-4

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                         Rarity
                        Fiendsmith's Requiem
                         Rarity
                        Fiendsmith's Requiem
                         Rarity
                        Fiendsmith's Requiem
                        LIGHT
                        Fiendsmith's Requiem
                        • ATK:

                        • 600

                        • LINK-1

                        Link Arrow:

                        Bottom


                        1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                         Rarity
                        Fiendsmith's Sequence
                         Rarity
                        Fiendsmith's Sequence
                         Rarity
                        Fiendsmith's Sequence
                        LIGHT
                        Fiendsmith's Sequence
                        • ATK:

                        • 1200

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                        UR Rarity
                        I:P Masquerena
                        UR Rarity
                        I:P Masquerena
                        UR Rarity
                        I:P Masquerena
                        DARK
                        I:P Masquerena
                        • ATK:

                        • 800

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                        UR Rarity
                        Moon of the Closed Heaven
                        UR Rarity
                        Moon of the Closed Heaven
                        UR Rarity
                        Moon of the Closed Heaven
                        LIGHT
                        Moon of the Closed Heaven
                        • ATK:

                        • 1200

                        • LINK-2

                        Link Arrow:

                        Top

                        Top-Right


                        2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                        R Rarity
                        D/D/D Wave High King Caesar
                        R Rarity
                        D/D/D Wave High King Caesar
                        R Rarity
                        D/D/D Wave High King Caesar
                        WATER
                        D/D/D Wave High King Caesar
                        • ATK:

                        • 2800

                        • DEF:

                        • 1800


                        2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

                        UR Rarity
                        Full Armored Dark Knight Lancer
                        UR Rarity
                        Full Armored Dark Knight Lancer
                        UR Rarity
                        Full Armored Dark Knight Lancer
                        WATER
                        Full Armored Dark Knight Lancer
                        • ATK:

                        • 2800

                        • DEF:

                        • 1500


                        3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.

                        UR Rarity
                        Goblin Biker Big Gabonga
                        UR Rarity
                        Goblin Biker Big Gabonga
                        UR Rarity
                        Goblin Biker Big Gabonga
                        LIGHT
                        Goblin Biker Big Gabonga
                        • ATK:

                        • 2100

                        • DEF:

                        • 0


                        2 Level 3 monsters If this card is Xyz Summoned: You can add 1 "Goblin" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 "Goblin" monster from your Deck to this card as material. You can only use each effect of "Goblin Biker Big Gabonga" once per turn.

                        UR Rarity
                        LeVirtue Dragon
                        UR Rarity
                        LeVirtue Dragon
                        UR Rarity
                        LeVirtue Dragon
                        WATER
                        LeVirtue Dragon
                        • ATK:

                        • 2000

                        • DEF:

                        • 0


                        2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.

                        UR Rarity
                        Number 3: Cicada King
                        UR Rarity
                        Number 3: Cicada King
                        UR Rarity
                        Number 3: Cicada King
                        WIND
                        Number 3: Cicada King
                        • ATK:

                        • 1200

                        • DEF:

                        • 2500


                        2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.

                        UR Rarity
                        Varudras, the Final Bringer of the End Times
                        UR Rarity
                        Varudras, the Final Bringer of the End Times
                        UR Rarity
                        Varudras, the Final Bringer of the End Times
                        DARK
                        Varudras, the Final Bringer of the End Times
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

                        SR Rarity
                        Xyz Armor Fortress
                        SR Rarity
                        Xyz Armor Fortress
                        SR Rarity
                        Xyz Armor Fortress
                        WATER
                        Xyz Armor Fortress
                        • ATK:

                        • 2500

                        • DEF:

                        • 1800


                        2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

                        Need 39 UR

                        UR Rarity
                        Demigod of the Tistina2 card
                        UR Rarity
                        Maxx "C"2 card
                         Rarity
                        Miasma Dragon Tistina3 card
                        UR Rarity
                        Mulcharmy Fuwalos3 card
                        UR Rarity
                        Sengenjin Wakes from a Millennium3 card
                         Rarity
                        Snake-Eyes Doomed Dragon1 card
                        UR Rarity
                        I:P Masquerena1 card
                        UR Rarity
                        S:P Little Knight1 card
                        UR Rarity
                        Underworld Goddess of the Closed World1 card
                        UR Rarity
                        Ash Blossom & Joyous Spring3 card
                        UR Rarity
                        Divine Arsenal AA-ZEUS - Sky Thunder1 card
                        UR Rarity
                        Number 3: Cicada King1 card
                        UR Rarity
                        Number 81: Superdreadnought Rail Cannon Super Dora1 card
                        UR Rarity
                        Number 90: Galaxy-Eyes Photon Lord1 card
                        UR Rarity
                        Super Starslayer TY-PHON - Sky Crisis1 card
                        UR Rarity
                        Superdreadnought Rail Cannon Gustav Max1 card
                        UR Rarity
                        Superdreadnought Rail Cannon Juggernaut Liebe1 card
                        UR Rarity
                        The Zombie Vampire1 card
                        UR Rarity
                        Tistina, the Divinity that Defies Darkness1 card
                        UR Rarity
                        Varudras, the Final Bringer of the End Times1 card
                        UR Rarity
                        Called by the Grave1 card
                        UR Rarity
                        Crossout Designator1 card
                        UR Rarity
                        Divine Domain Baatistina3 card
                        UR Rarity
                        Tokusano Shinkyojin2 card
                        UR Rarity
                        Triple Tactics Talent2 card

                        Main: 40 Extra: 15

                        SR Rarity
                        1 cardCrystal God Tistina
                        SR Rarity
                        1 cardCrystal God Tistina
                        Crystal God Tistina
                        LIGHT 10
                        Crystal God Tistina
                        • ATK:

                        • 2000

                        • DEF:

                        • 3000


                        During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Crystal God Tistina" once per turn.


                        UR Rarity
                        2 cardDemigod of the Tistina
                        UR Rarity
                        2 cardDemigod of the Tistina
                        Demigod of the Tistina
                        LIGHT 10
                        Demigod of the Tistina
                        • ATK:

                        • 2000

                        • DEF:

                        • 0


                        If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn.


                        SR Rarity
                        2 cardDroll & Lock Bird
                        SR Rarity
                        2 cardDroll & Lock Bird
                        Droll & Lock Bird
                        WIND 1
                        Droll & Lock Bird
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                        SR Rarity
                        3 cardFallen of the Tistina
                        SR Rarity
                        3 cardFallen of the Tistina
                        Fallen of the Tistina
                        WATER 1
                        Fallen of the Tistina
                        • ATK:

                        • 200

                        • DEF:

                        • 0


                        You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.


                        SR Rarity
                        1 cardGolem that Guards the Millennium Treasures
                        SR Rarity
                        1 cardGolem that Guards the Millennium Treasures
                        Golem that Guards the Millennium Treasures
                        EARTH 6
                        Golem that Guards the Millennium Treasures
                        • ATK:

                        • 2000

                        • DEF:

                        • 2200


                        The activation of your "Millennium Ankh" cannot be negated. You can only use each of the following effects of "Golem that Guards the Millennium Treasures" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Wedju Temple" from your Deck to your hand.


                        UR Rarity
                        2 cardMaxx "C"
                        UR Rarity
                        2 cardMaxx "C"
                        Maxx "C"
                        EARTH 2
                        Maxx "C"
                        • ATK:

                        • 500

                        • DEF:

                        • 200


                        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                         Rarity
                        3 cardMiasma Dragon Tistina
                         Rarity
                        3 cardMiasma Dragon Tistina
                        Miasma Dragon Tistina
                        DARK 10
                        Miasma Dragon Tistina
                        • ATK:

                        • 2000

                        • DEF:

                        • 0


                        If this card is Normal or Special Summoned: You can add 1 "Tistina" monster from your Deck to your hand, except "Miasma Dragon Tistina", also for the rest of this turn, LIGHT "Tistina" monsters you control gain 1000 ATK. If this card is sent to the GY, and a card is in the Field Zone: You can Special Summon this card, also you cannot Special Summon from the hand or GY for the rest of this turn, except "Tistina" monsters. You can only use each effect of "Miasma Dragon Tistina" once per turn.


                        UR Rarity
                        3 cardMulcharmy Fuwalos
                        UR Rarity
                        3 cardMulcharmy Fuwalos
                        Mulcharmy Fuwalos
                        WIND 4
                        Mulcharmy Fuwalos
                        • ATK:

                        • 100

                        • DEF:

                        • 600


                        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                        R Rarity
                        1 cardReturned of the Tistina
                        R Rarity
                        1 cardReturned of the Tistina
                        Returned of the Tistina
                        FIRE 2
                        Returned of the Tistina
                        • ATK:

                        • 500

                        • DEF:

                        • 500


                        If this card is in your hand: You can target 1 "Tistina" monster you control, except "Returned of the Tistina"; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of "Returned of the Tistina" once per turn.


                        UR Rarity
                        3 cardSengenjin Wakes from a Millennium
                        UR Rarity
                        3 cardSengenjin Wakes from a Millennium
                        Sengenjin Wakes from a Millennium
                        EARTH 8
                        Sengenjin Wakes from a Millennium
                        • ATK:

                        • 2750

                        • DEF:

                        • 2500


                        Cannot be destroyed by monster effects. You can only use each of the following effects of "Sengenjin Wakes from a Millennium" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 "Millennium Ankh" in your hand; Special Summon this card, then you can add 1 "Millennium" monster from your Deck to your hand.


                        R Rarity
                        3 cardSentinel of the Tistina
                        R Rarity
                        3 cardSentinel of the Tistina
                        Sentinel of the Tistina
                        WIND 3
                        Sentinel of the Tistina
                        • ATK:

                        • 1200

                        • DEF:

                        • 1400


                        If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn.


                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        UR Rarity
                        3 cardAsh Blossom & Joyous Spring
                        Ash Blossom & Joyous Spring
                        FIRE 3
                        Ash Blossom & Joyous Spring
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                        SR Rarity
                        1 cardBreath of the Tistina
                        SR Rarity
                        1 cardBreath of the Tistina
                        Breath of the Tistina
                        Spell Continuous
                        Breath of the Tistina

                          During your Main Phase, you can Normal Summon 1 "Tistina" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT "Tistina" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 "Tistina" card from your Deck to your hand, except "Breath of the Tistina". You can only use this effect of "Breath of the Tistina" once per turn.


                          UR Rarity
                          1 cardCalled by the Grave
                          UR Rarity
                          1 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                            UR Rarity
                            1 cardCrossout Designator
                            UR Rarity
                            1 cardCrossout Designator
                            Crossout Designator
                            Spell Quick
                            Crossout Designator

                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                              Tag(s):

                              UR Rarity
                              3 cardDivine Domain Baatistina
                              UR Rarity
                              3 cardDivine Domain Baatistina
                              Divine Domain Baatistina
                              Spell Field
                              Divine Domain Baatistina

                                During your Main Phase: You can send 1 "Tistina" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 "Crystal God Tistina" from your hand or Deck. You can only use this effect of "Divine Domain Baatistina" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 "Tistina" monster from your Deck or GY.


                                SR Rarity
                                2 cardPlay of the Tistina
                                SR Rarity
                                2 cardPlay of the Tistina
                                Play of the Tistina
                                Spell Quick
                                Play of the Tistina

                                  Special Summon 1 "Tistina" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 "Play of the Tistina" per turn.


                                  UR Rarity
                                  2 cardTokusano Shinkyojin
                                  UR Rarity
                                  2 cardTokusano Shinkyojin
                                  Tokusano Shinkyojin
                                  Spell Normal
                                  Tokusano Shinkyojin

                                    Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.


                                    UR Rarity
                                    2 cardTriple Tactics Talent
                                    UR Rarity
                                    2 cardTriple Tactics Talent
                                    Triple Tactics Talent
                                    Spell Normal
                                    Triple Tactics Talent

                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                      Tag(s):

                                      SR Rarity
                                      1 cardWedju Temple
                                      SR Rarity
                                      1 cardWedju Temple
                                      Wedju Temple
                                      Spell Field
                                      Wedju Temple

                                        During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 "Millennium" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of "Wedju Temple" once per turn. If a face-up "Millennium" monster(s) you control is destroyed by battle or card effect, you can place it in your Spell & Trap Zone as a face-up Continuous Spell, instead of sending it to the GY.


                                         Rarity
                                        1 cardSnake-Eyes Doomed Dragon
                                         Rarity
                                        1 cardSnake-Eyes Doomed Dragon
                                        Snake-Eyes Doomed Dragon
                                        FIRE 8
                                        Snake-Eyes Doomed Dragon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        1 "Snake-Eye" monster + 1 Illusion monster Must be either Fusion Summoned, or Special Summoned by sending 2 face-up Monster Cards from your Spell & Trap Zone to the GY. If this card is Special Summoned: You can target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Snake-Eyes Doomed Dragon" once per turn.


                                        UR Rarity
                                        1 cardI:P Masquerena
                                        UR Rarity
                                        1 cardI:P Masquerena
                                        I:P Masquerena
                                        DARK
                                        I:P Masquerena
                                        • ATK:

                                        • 800

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                        UR Rarity
                                        1 cardS:P Little Knight
                                        UR Rarity
                                        1 cardS:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                        UR Rarity
                                        1 cardUnderworld Goddess of the Closed World
                                        UR Rarity
                                        1 cardUnderworld Goddess of the Closed World
                                        Underworld Goddess of the Closed World
                                        LIGHT
                                        Underworld Goddess of the Closed World
                                        • ATK:

                                        • 3000

                                        • LINK-5

                                        Link Arrow:

                                        Top

                                        Top-Right

                                        Right

                                        Bottom

                                        Bottom-Right


                                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                        UR Rarity
                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                        UR Rarity
                                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        LIGHT
                                        Divine Arsenal AA-ZEUS - Sky Thunder
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                        Tag(s):

                                        UR Rarity
                                        1 cardNumber 3: Cicada King
                                        UR Rarity
                                        1 cardNumber 3: Cicada King
                                        Number 3: Cicada King
                                        WIND
                                        Number 3: Cicada King
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 2500


                                        2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.


                                        R Rarity
                                        1 cardNumber 49: Fortune Tune
                                        R Rarity
                                        1 cardNumber 49: Fortune Tune
                                        Number 49: Fortune Tune
                                        LIGHT
                                        Number 49: Fortune Tune
                                        • ATK:

                                        • 400

                                        • DEF:

                                        • 900


                                        2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                        UR Rarity
                                        1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                        UR Rarity
                                        1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                        Number 81: Superdreadnought Rail Cannon Super Dora
                                        EARTH
                                        Number 81: Superdreadnought Rail Cannon Super Dora
                                        • ATK:

                                        • 3200

                                        • DEF:

                                        • 4000


                                        2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                                        UR Rarity
                                        1 cardNumber 90: Galaxy-Eyes Photon Lord
                                        UR Rarity
                                        1 cardNumber 90: Galaxy-Eyes Photon Lord
                                        Number 90: Galaxy-Eyes Photon Lord
                                        LIGHT
                                        Number 90: Galaxy-Eyes Photon Lord
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 3000


                                        2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                                        UR Rarity
                                        1 cardSuper Starslayer TY-PHON - Sky Crisis
                                        UR Rarity
                                        1 cardSuper Starslayer TY-PHON - Sky Crisis
                                        Super Starslayer TY-PHON - Sky Crisis
                                        DARK
                                        Super Starslayer TY-PHON - Sky Crisis
                                        • ATK:

                                        • 2900

                                        • DEF:

                                        • 2900


                                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                        UR Rarity
                                        1 cardSuperdreadnought Rail Cannon Gustav Max
                                        UR Rarity
                                        1 cardSuperdreadnought Rail Cannon Gustav Max
                                        Superdreadnought Rail Cannon Gustav Max
                                        EARTH
                                        Superdreadnought Rail Cannon Gustav Max
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                        UR Rarity
                                        1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                        UR Rarity
                                        1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                        Superdreadnought Rail Cannon Juggernaut Liebe
                                        EARTH
                                        Superdreadnought Rail Cannon Juggernaut Liebe
                                        • ATK:

                                        • 4000

                                        • DEF:

                                        • 4000


                                        3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


                                        UR Rarity
                                        1 cardThe Zombie Vampire
                                        UR Rarity
                                        1 cardThe Zombie Vampire
                                        The Zombie Vampire
                                        DARK
                                        The Zombie Vampire
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2800


                                        2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                        UR Rarity
                                        1 cardTistina, the Divinity that Defies Darkness
                                        UR Rarity
                                        1 cardTistina, the Divinity that Defies Darkness
                                        Tistina, the Divinity that Defies Darkness
                                        LIGHT
                                        Tistina, the Divinity that Defies Darkness
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 3000


                                        2 Level 10 monsters If this card is Special Summoned: You can send all face-down cards your opponent controls to the GY. You can only use this effect of "Tistina, the Divinity that Defies Darkness" once per turn. Once per turn, if this card has "Crystal God Tistina" as material: You can detach 1 material from this card; it gains 2000 ATK until the end of your opponent's turn. If this card you control is destroyed by an opponent's card while it has material: You can Special Summon 1 "Tistina" monster from your GY.


                                        UR Rarity
                                        1 cardVarudras, the Final Bringer of the End Times
                                        UR Rarity
                                        1 cardVarudras, the Final Bringer of the End Times
                                        Varudras, the Final Bringer of the End Times
                                        DARK
                                        Varudras, the Final Bringer of the End Times
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.


                                        master-duel
                                        Tistina
                                        5







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