Seventh Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Battlin' Boxer Chief Second
N Rarity
Battlin' Boxer Chief Second
N Rarity
Battlin' Boxer Chief Second
FIRE 4
Battlin' Boxer Chief Second
  • ATK:

  • 500

  • DEF:

  • 2000


During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn.

 Rarity
Battlin' Boxer Promoter
 Rarity
Battlin' Boxer Promoter
 Rarity
Battlin' Boxer Promoter
FIRE 4
Battlin' Boxer Promoter
  • ATK:

  • 1700

  • DEF:

  • 800


If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.

N Rarity
Battlin' Boxer Shadow
N Rarity
Battlin' Boxer Shadow
N Rarity
Battlin' Boxer Shadow
FIRE 4
Battlin' Boxer Shadow
  • ATK:

  • 1800

  • DEF:

  • 1400


During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.

N Rarity
Battlin' Boxer Sparrer
N Rarity
Battlin' Boxer Sparrer
N Rarity
Battlin' Boxer Sparrer
FIRE 4
Battlin' Boxer Sparrer
  • ATK:

  • 1200

  • DEF:

  • 1400


If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.

R Rarity
Battlin' Boxer Switchitter
R Rarity
Battlin' Boxer Switchitter
R Rarity
Battlin' Boxer Switchitter
FIRE 4
Battlin' Boxer Switchitter
  • ATK:

  • 1500

  • DEF:

  • 1400


When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.

R Rarity
Battlin' Boxer Uppercutter
R Rarity
Battlin' Boxer Uppercutter
R Rarity
Battlin' Boxer Uppercutter
FIRE 4
Battlin' Boxer Uppercutter
  • ATK:

  • 1600

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter". ● Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      UR Rarity
      Rank-Up-Magic - The Seventh One
      UR Rarity
      Rank-Up-Magic - The Seventh One
      UR Rarity
      Rank-Up-Magic - The Seventh One
      Spell Normal
      Rank-Up-Magic - The Seventh One

        To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The Seventh One" once per Duel.

        UR Rarity
        Reinforcement of the Army
        UR Rarity
        Reinforcement of the Army
        UR Rarity
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

          SR Rarity
          Ring Announcer
          SR Rarity
          Ring Announcer
          SR Rarity
          Ring Announcer
          Spell Normal
          Ring Announcer

            (This card is always treated as a "Battlin' Boxing" card.) Special Summon 1 "Battlin' Boxer" monster from your hand, then you can destroy Spells/Traps on the field, up to the number of Xyz Monsters you control. You can only activate 1 "Ring Announcer" per turn.

            UR Rarity
            Seventh Ascension
            UR Rarity
            Seventh Ascension
            UR Rarity
            Seventh Ascension
            Spell Normal
            Seventh Ascension

              Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.

               Rarity
              Seventh Tachyon
               Rarity
              Seventh Tachyon
               Rarity
              Seventh Tachyon
              Spell Normal
              Seventh Tachyon

                Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.

                 Rarity
                Battlin' Boxing Cross Counter
                 Rarity
                Battlin' Boxing Cross Counter
                 Rarity
                Battlin' Boxing Cross Counter
                Trap Counter
                Battlin' Boxing Cross Counter

                  When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ● Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn.

                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                    SR Rarity
                    Macro Cosmos
                    SR Rarity
                    Macro Cosmos
                    SR Rarity
                    Macro Cosmos
                    Trap Continuous
                    Macro Cosmos

                      When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.

                      Extra Deck

                      UR Rarity
                      Battlin' Boxer King Dempsey
                      UR Rarity
                      Battlin' Boxer King Dempsey
                      UR Rarity
                      Battlin' Boxer King Dempsey
                      FIRE
                      Battlin' Boxer King Dempsey
                      • ATK:

                      • 2300

                      • DEF:

                      • 1800


                      2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ● Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.

                      SR Rarity
                      Battlin' Boxer Lead Yoke
                      SR Rarity
                      Battlin' Boxer Lead Yoke
                      SR Rarity
                      Battlin' Boxer Lead Yoke
                      FIRE
                      Battlin' Boxer Lead Yoke
                      • ATK:

                      • 2200

                      • DEF:

                      • 2000


                      2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.

                      UR Rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      UR Rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      UR Rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      LIGHT
                      Divine Arsenal AA-ZEUS - Sky Thunder
                      • ATK:

                      • 3000

                      • DEF:

                      • 3000


                      2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                      Tag(s):

                      SR Rarity
                      Number 105: Battlin' Boxer Star Cestus
                      SR Rarity
                      Number 105: Battlin' Boxer Star Cestus
                      SR Rarity
                      Number 105: Battlin' Boxer Star Cestus
                      FIRE
                      Number 105: Battlin' Boxer Star Cestus
                      • ATK:

                      • 2500

                      • DEF:

                      • 1600


                      3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.

                      SR Rarity
                      Number 79: Battlin' Boxer Nova Kaiser
                      SR Rarity
                      Number 79: Battlin' Boxer Nova Kaiser
                      SR Rarity
                      Number 79: Battlin' Boxer Nova Kaiser
                      FIRE
                      Number 79: Battlin' Boxer Nova Kaiser
                      • ATK:

                      • 2300

                      • DEF:

                      • 1600


                      2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.

                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus
                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus
                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus
                      FIRE
                      Number C105: Battlin' Boxer Comet Cestus
                      • ATK:

                      • 2800

                      • DEF:

                      • 2000


                      4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

                      UR Rarity
                      Number C79: Battlin' Boxer General Kaiser
                      UR Rarity
                      Number C79: Battlin' Boxer General Kaiser
                      UR Rarity
                      Number C79: Battlin' Boxer General Kaiser
                      FIRE
                      Number C79: Battlin' Boxer General Kaiser
                      • ATK:

                      • 2600

                      • DEF:

                      • 2000


                      3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ● Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.

                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis
                      DARK
                      Super Starslayer TY-PHON - Sky Crisis
                      • ATK:

                      • 2900

                      • DEF:

                      • 2900


                      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                      Need 35 UR

                       Rarity
                      Battlin' Boxer Promoter3 card
                      UR Rarity
                      Maxx "C"2 card
                      UR Rarity
                      Mulcharmy Fuwalos3 card
                      UR Rarity
                      Ash Blossom & Joyous Spring3 card
                      UR Rarity
                      Battlin' Boxer King Dempsey3 card
                      UR Rarity
                      Divine Arsenal AA-ZEUS - Sky Thunder1 card
                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus1 card
                      UR Rarity
                      Number C79: Battlin' Boxer General Kaiser3 card
                      UR Rarity
                      Super Starslayer TY-PHON - Sky Crisis1 card
                      UR Rarity
                      Called by the Grave2 card
                      UR Rarity
                      Crossout Designator1 card
                      UR Rarity
                      Rank-Up-Magic - The Seventh One1 card
                      UR Rarity
                      Reinforcement of the Army1 card
                      UR Rarity
                      Seventh Ascension3 card
                       Rarity
                      Seventh Tachyon3 card
                       Rarity
                      Battlin' Boxing Cross Counter1 card
                      UR Rarity
                      Infinite Impermanence3 card

                      Main: 40 Extra: 15

                      N Rarity
                      3 cardBattlin' Boxer Chief Second
                      N Rarity
                      3 cardBattlin' Boxer Chief Second
                      Battlin' Boxer Chief Second
                      FIRE 4
                      Battlin' Boxer Chief Second
                      • ATK:

                      • 500

                      • DEF:

                      • 2000


                      During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn.


                       Rarity
                      3 cardBattlin' Boxer Promoter
                       Rarity
                      3 cardBattlin' Boxer Promoter
                      Battlin' Boxer Promoter
                      FIRE 4
                      Battlin' Boxer Promoter
                      • ATK:

                      • 1700

                      • DEF:

                      • 800


                      If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.


                      N Rarity
                      1 cardBattlin' Boxer Shadow
                      N Rarity
                      1 cardBattlin' Boxer Shadow
                      Battlin' Boxer Shadow
                      FIRE 4
                      Battlin' Boxer Shadow
                      • ATK:

                      • 1800

                      • DEF:

                      • 1400


                      During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.


                      N Rarity
                      2 cardBattlin' Boxer Sparrer
                      N Rarity
                      2 cardBattlin' Boxer Sparrer
                      Battlin' Boxer Sparrer
                      FIRE 4
                      Battlin' Boxer Sparrer
                      • ATK:

                      • 1200

                      • DEF:

                      • 1400


                      If you control a "Battlin' Boxer" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.


                      R Rarity
                      1 cardBattlin' Boxer Switchitter
                      R Rarity
                      1 cardBattlin' Boxer Switchitter
                      Battlin' Boxer Switchitter
                      FIRE 4
                      Battlin' Boxer Switchitter
                      • ATK:

                      • 1500

                      • DEF:

                      • 1400


                      When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.


                      R Rarity
                      3 cardBattlin' Boxer Uppercutter
                      R Rarity
                      3 cardBattlin' Boxer Uppercutter
                      Battlin' Boxer Uppercutter
                      FIRE 4
                      Battlin' Boxer Uppercutter
                      • ATK:

                      • 1600

                      • DEF:

                      • 200


                      If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter". ● Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.


                      UR Rarity
                      2 cardMaxx "C"
                      UR Rarity
                      2 cardMaxx "C"
                      Maxx "C"
                      EARTH 2
                      Maxx "C"
                      • ATK:

                      • 500

                      • DEF:

                      • 200


                      During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                      UR Rarity
                      3 cardMulcharmy Fuwalos
                      UR Rarity
                      3 cardMulcharmy Fuwalos
                      Mulcharmy Fuwalos
                      WIND 4
                      Mulcharmy Fuwalos
                      • ATK:

                      • 100

                      • DEF:

                      • 600


                      If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      UR Rarity
                      3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      UR Rarity
                      2 cardCalled by the Grave
                      UR Rarity
                      2 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        UR Rarity
                        1 cardCrossout Designator
                        UR Rarity
                        1 cardCrossout Designator
                        Crossout Designator
                        Spell Quick
                        Crossout Designator

                          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                          Tag(s):

                          UR Rarity
                          1 cardRank-Up-Magic - The Seventh One
                          UR Rarity
                          1 cardRank-Up-Magic - The Seventh One
                          Rank-Up-Magic - The Seventh One
                          Spell Normal
                          Rank-Up-Magic - The Seventh One

                            To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The Seventh One" once per Duel.


                            UR Rarity
                            1 cardReinforcement of the Army
                            UR Rarity
                            1 cardReinforcement of the Army
                            Reinforcement of the Army
                            Spell Normal
                            Reinforcement of the Army

                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                              SR Rarity
                              1 cardRing Announcer
                              SR Rarity
                              1 cardRing Announcer
                              Ring Announcer
                              Spell Normal
                              Ring Announcer

                                (This card is always treated as a "Battlin' Boxing" card.) Special Summon 1 "Battlin' Boxer" monster from your hand, then you can destroy Spells/Traps on the field, up to the number of Xyz Monsters you control. You can only activate 1 "Ring Announcer" per turn.


                                UR Rarity
                                3 cardSeventh Ascension
                                UR Rarity
                                3 cardSeventh Ascension
                                Seventh Ascension
                                Spell Normal
                                Seventh Ascension

                                  Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.


                                   Rarity
                                  3 cardSeventh Tachyon
                                   Rarity
                                  3 cardSeventh Tachyon
                                  Seventh Tachyon
                                  Spell Normal
                                  Seventh Tachyon

                                    Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                     Rarity
                                    1 cardBattlin' Boxing Cross Counter
                                     Rarity
                                    1 cardBattlin' Boxing Cross Counter
                                    Battlin' Boxing Cross Counter
                                    Trap Counter
                                    Battlin' Boxing Cross Counter

                                      When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ● Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn.


                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      UR Rarity
                                      3 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        SR Rarity
                                        3 cardMacro Cosmos
                                        SR Rarity
                                        3 cardMacro Cosmos
                                        Macro Cosmos
                                        Trap Continuous
                                        Macro Cosmos

                                          When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                          UR Rarity
                                          3 cardBattlin' Boxer King Dempsey
                                          UR Rarity
                                          3 cardBattlin' Boxer King Dempsey
                                          Battlin' Boxer King Dempsey
                                          FIRE
                                          Battlin' Boxer King Dempsey
                                          • ATK:

                                          • 2300

                                          • DEF:

                                          • 1800


                                          2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ● Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.


                                          SR Rarity
                                          2 cardBattlin' Boxer Lead Yoke
                                          SR Rarity
                                          2 cardBattlin' Boxer Lead Yoke
                                          Battlin' Boxer Lead Yoke
                                          FIRE
                                          Battlin' Boxer Lead Yoke
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 2000


                                          2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.


                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          UR Rarity
                                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          LIGHT
                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                          Tag(s):

                                          SR Rarity
                                          2 cardNumber 105: Battlin' Boxer Star Cestus
                                          SR Rarity
                                          2 cardNumber 105: Battlin' Boxer Star Cestus
                                          Number 105: Battlin' Boxer Star Cestus
                                          FIRE
                                          Number 105: Battlin' Boxer Star Cestus
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 1600


                                          3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.


                                          SR Rarity
                                          2 cardNumber 79: Battlin' Boxer Nova Kaiser
                                          SR Rarity
                                          2 cardNumber 79: Battlin' Boxer Nova Kaiser
                                          Number 79: Battlin' Boxer Nova Kaiser
                                          FIRE
                                          Number 79: Battlin' Boxer Nova Kaiser
                                          • ATK:

                                          • 2300

                                          • DEF:

                                          • 1600


                                          2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.


                                          UR Rarity
                                          1 cardNumber C105: Battlin' Boxer Comet Cestus
                                          UR Rarity
                                          1 cardNumber C105: Battlin' Boxer Comet Cestus
                                          Number C105: Battlin' Boxer Comet Cestus
                                          FIRE
                                          Number C105: Battlin' Boxer Comet Cestus
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2000


                                          4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                          UR Rarity
                                          3 cardNumber C79: Battlin' Boxer General Kaiser
                                          UR Rarity
                                          3 cardNumber C79: Battlin' Boxer General Kaiser
                                          Number C79: Battlin' Boxer General Kaiser
                                          FIRE
                                          Number C79: Battlin' Boxer General Kaiser
                                          • ATK:

                                          • 2600

                                          • DEF:

                                          • 2000


                                          3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ● Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.


                                          UR Rarity
                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                          UR Rarity
                                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                                          Super Starslayer TY-PHON - Sky Crisis
                                          DARK
                                          Super Starslayer TY-PHON - Sky Crisis
                                          • ATK:

                                          • 2900

                                          • DEF:

                                          • 2900


                                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                          SEVENTH Decks in MASTER DUEL








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