Paleozoic Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Absolute King Back Jack
SR Rarity
Absolute King Back Jack
SR Rarity
Absolute King Back Jack
DARK 1
Absolute King Back Jack
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.

 Rarity
Cooky☆Yummy
 Rarity
Cooky☆Yummy
 Rarity
Cooky☆Yummy
LIGHT 1
Cooky☆Yummy
  • ATK:

  • 1000

  • DEF:

  • 0


If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cooky☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK, or, if this card was Special Summoned by the effect of a Synchro Monster, you can destroy that monster instead. You can only use this effect of "Cooky☆Yummy" once per turn.

 Rarity
Cupsy☆Yummy
 Rarity
Cupsy☆Yummy
 Rarity
Cupsy☆Yummy
LIGHT 1
Cupsy☆Yummy
  • ATK:

  • 0

  • DEF:

  • 1600


If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cupsy☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Yummy" card from your Deck to your hand, except "Cupsy☆Yummy", or, if this card was Special Summoned by the effect of a Synchro Monster, you can draw 1 card instead. You can only use this effect of "Cupsy☆Yummy" once per turn.

 Rarity
Lollipo☆Yummy
 Rarity
Lollipo☆Yummy
 Rarity
Lollipo☆Yummy
LIGHT 1
Lollipo☆Yummy
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Lollipo☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 card in your opponent's GY; shuffle it into the Deck, or, if this card was Special Summoned by the effect of a Synchro Monster, you can banish that card instead. You can only use this effect of "Lollipo☆Yummy" once per turn.

 Rarity
Marshmao☆Yummy
 Rarity
Marshmao☆Yummy
 Rarity
Marshmao☆Yummy
LIGHT 1
Marshmao☆Yummy
  • ATK:

  • 800

  • DEF:

  • 600


If you control no monsters, or all monsters you control are LIGHT Beast monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Yummy" Spell/Trap from your GY to your hand, or, if this card was Special Summoned by the effect of a Synchro Monster, you can place 1 "Yummy" Field Spell or 1 "Yummy" Continuous Spell/Trap from your Deck or banishment, face-up on your field instead. You can only use each effect of "Marshmao☆Yummy" once per turn.

UR Rarity
That Grass Looks Greener
UR Rarity
That Grass Looks Greener
UR Rarity
That Grass Looks Greener
Spell Normal
That Grass Looks Greener

    If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

     Rarity
    Yummy☆Surprise
     Rarity
    Yummy☆Surprise
     Rarity
    Yummy☆Surprise
    Spell Quick
    Yummy☆Surprise

      Activate 1 of these effects (but you can only use each effect of "Yummy☆Surprise" once per turn); ● Target 2 LIGHT Beast monsters you control and 2 cards your opponent controls; return them to the hand. ● Special Summon 1 "Yummy" monster from your hand or GY, but it cannot attack directly this turn. ● Return 1 Field Spell from your face-up field or GY to the hand, then you can place 1 "Yummy" Field Spell from your hand, face-up on your field.

       Rarity
      Yummyusment☆Mignon
       Rarity
      Yummyusment☆Mignon
       Rarity
      Yummyusment☆Mignon
      Spell Field
      Yummyusment☆Mignon

        "Yummy" monsters you control gain 500 ATK for each LIGHT Beast monster on the field. You can only use each of the following effects of "Yummyusment☆Mignon" once per turn. If you control a Link-1 monster: You can target 1 Level 1 "Yummy" monster in your GY; Special Summon it. If this card is in your GY: You can target 2 "Yummy" monsters in your GY and/or banishment; place this card, and them, on the bottom of the Deck in any order.

        SR Rarity
        Back to the Front
        SR Rarity
        Back to the Front
        SR Rarity
        Back to the Front
        Trap Normal
        Back to the Front

          Target 1 monster in your GY; Special Summon it in Defense Position.

          N Rarity
          Balance of Judgment
          N Rarity
          Balance of Judgment
          N Rarity
          Balance of Judgment
          Trap Normal
          Balance of Judgment

            If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 "Balance of Judgment" per turn.

            UR Rarity
            Destructive Daruma Karma Cannon
            UR Rarity
            Destructive Daruma Karma Cannon
            UR Rarity
            Destructive Daruma Karma Cannon
            Trap Normal
            Destructive Daruma Karma Cannon

              Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.

              N Rarity
              Dracotail Flame
              N Rarity
              Dracotail Flame
              N Rarity
              Dracotail Flame
              Trap Normal
              Dracotail Flame

                Target 1 face-up Spell on the field; negate its effects (until the end of this turn), then you can place 1 "Dracotail" card from your GY or banishment on the bottom of the Deck, except "Dracotail Flame", then draw 1 card. You can only activate 1 "Dracotail Flame" per turn.

                R Rarity
                Dracotail Horn
                R Rarity
                Dracotail Horn
                R Rarity
                Dracotail Horn
                Trap Normal
                Dracotail Horn

                  Target 1 Attack Position monster on the field; return it to the hand/Extra Deck, then you can place 1 "Dracotail" card from your GY or banishment on the bottom of the Deck, except "Dracotail Horn", then draw 1 card. You can only activate 1 "Dracotail Horn" per turn.

                  N Rarity
                  Dracotail Sting
                  N Rarity
                  Dracotail Sting
                  N Rarity
                  Dracotail Sting
                  Trap Normal
                  Dracotail Sting

                    Target 1 monster and/or 1 Spell/Trap in your opponent's GY; banish them, then you can place 1 "Dracotail" card from your GY or banishment on the bottom of your Deck, except "Dracotail Sting", then draw 1 card. You can only activate 1 "Dracotail Sting" per turn.

                    N Rarity
                    Elemental Burst
                    N Rarity
                    Elemental Burst
                    N Rarity
                    Elemental Burst
                    Trap Normal
                    Elemental Burst

                      Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters to activate this card. Destroy all cards on your opponent's side of the field.

                      SR Rarity
                      Evenly Matched
                      SR Rarity
                      Evenly Matched
                      SR Rarity
                      Evenly Matched
                      Trap Normal
                      Evenly Matched

                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                        N Rarity
                        Fiend Griefing
                        N Rarity
                        Fiend Griefing
                        N Rarity
                        Fiend Griefing
                        Trap Normal
                        Fiend Griefing

                          Target 1 monster in your opponent's Graveyard; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the Graveyard.

                          SR Rarity
                          Ice Dragon's Prison
                          SR Rarity
                          Ice Dragon's Prison
                          SR Rarity
                          Ice Dragon's Prison
                          Trap Normal
                          Ice Dragon's Prison

                            Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.

                            SR Rarity
                            Needlebug Nest
                            SR Rarity
                            Needlebug Nest
                            SR Rarity
                            Needlebug Nest
                            Trap Normal
                            Needlebug Nest

                              Send the top 5 cards of your Deck to the GY.

                              N Rarity
                              Paleozoic Canadia
                              N Rarity
                              Paleozoic Canadia
                              N Rarity
                              Paleozoic Canadia
                              Trap Normal
                              Paleozoic Canadia

                                Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                                R Rarity
                                Paleozoic Dinomischus
                                R Rarity
                                Paleozoic Dinomischus
                                R Rarity
                                Paleozoic Dinomischus
                                Trap Normal
                                Paleozoic Dinomischus

                                  Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                                  N Rarity
                                  Paleozoic Leanchoilia
                                  N Rarity
                                  Paleozoic Leanchoilia
                                  N Rarity
                                  Paleozoic Leanchoilia
                                  Trap Normal
                                  Paleozoic Leanchoilia

                                    Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                                    N Rarity
                                    Paleozoic Marrella
                                    N Rarity
                                    Paleozoic Marrella
                                    N Rarity
                                    Paleozoic Marrella
                                    Trap Normal
                                    Paleozoic Marrella

                                      Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                                      N Rarity
                                      Paleozoic Olenoides
                                      N Rarity
                                      Paleozoic Olenoides
                                      N Rarity
                                      Paleozoic Olenoides
                                      Trap Normal
                                      Paleozoic Olenoides

                                        Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                                        R Rarity
                                        Rise to Full Height
                                        R Rarity
                                        Rise to Full Height
                                        R Rarity
                                        Rise to Full Height
                                        Trap Normal
                                        Rise to Full Height

                                          Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.

                                          UR Rarity
                                          Transaction Rollback
                                          UR Rarity
                                          Transaction Rollback
                                          UR Rarity
                                          Transaction Rollback
                                          Trap Normal
                                          Transaction Rollback

                                            Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.

                                            UR Rarity
                                            Trap Holic
                                            UR Rarity
                                            Trap Holic
                                            UR Rarity
                                            Trap Holic
                                            Trap Normal
                                            Trap Holic

                                              Target 1 Spell/Trap you control; destroy it, and if you do, Set 1 Normal Trap from your Deck, except "Trap Holic". It can be activated this turn, while you have 3 or more Traps in your GY. You can only activate 1 "Trap Holic" per turn.

                                              SR Rarity
                                              Trap Trick
                                              SR Rarity
                                              Trap Trick
                                              SR Rarity
                                              Trap Trick
                                              Trap Normal
                                              Trap Trick

                                                Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.

                                                Extra Deck

                                                R Rarity
                                                Imduk the World Chalice Dragon
                                                R Rarity
                                                Imduk the World Chalice Dragon
                                                R Rarity
                                                Imduk the World Chalice Dragon
                                                WIND
                                                Imduk the World Chalice Dragon
                                                • ATK:

                                                • 800

                                                • LINK-1

                                                Link Arrow:

                                                Top


                                                1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.

                                                UR Rarity
                                                Linkuriboh
                                                UR Rarity
                                                Linkuriboh
                                                UR Rarity
                                                Linkuriboh
                                                DARK
                                                Linkuriboh
                                                • ATK:

                                                • 300

                                                • LINK-1

                                                Link Arrow:

                                                Bottom


                                                1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

                                                UR Rarity
                                                Paleozoic Cambroraster
                                                UR Rarity
                                                Paleozoic Cambroraster
                                                UR Rarity
                                                Paleozoic Cambroraster
                                                WATER
                                                Paleozoic Cambroraster
                                                • ATK:

                                                • 1200

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Bottom


                                                2 "Paleozoic" monsters Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.

                                                UR Rarity
                                                S:P Little Knight
                                                UR Rarity
                                                S:P Little Knight
                                                UR Rarity
                                                S:P Little Knight
                                                DARK
                                                S:P Little Knight
                                                • ATK:

                                                • 1600

                                                • LINK-2

                                                Link Arrow:

                                                Left

                                                Right


                                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                                UR Rarity
                                                Spright Elf
                                                UR Rarity
                                                Spright Elf
                                                UR Rarity
                                                Spright Elf
                                                FIRE
                                                Spright Elf
                                                • ATK:

                                                • 1400

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.

                                                 Rarity
                                                Yummy★Snatchy
                                                 Rarity
                                                Yummy★Snatchy
                                                 Rarity
                                                Yummy★Snatchy
                                                LIGHT
                                                Yummy★Snatchy
                                                • ATK:

                                                • 600

                                                • LINK-1

                                                Link Arrow:

                                                Bottom


                                                1 Level 4 or lower LIGHT Beast monster If this card is Special Summoned: You can place 1 "Yummy" Field Spell from your hand or Deck, face-up on your field, also you cannot Link Summon Link-3 or higher Link Monsters for the rest of this turn. You can only use this effect of "Yummy★Snatchy" once per turn. Once per Chain, during the Main Phase or your opponent's Battle Phase (Quick Effect): You can pay 100 LP; immediately after this effect resolves, Synchro Summon using monsters you control as material, including a "Yummy" monster.

                                                SR Rarity
                                                Herald of the Arc Light
                                                SR Rarity
                                                Herald of the Arc Light
                                                SR Rarity
                                                Herald of the Arc Light
                                                LIGHT 4
                                                Herald of the Arc Light
                                                • ATK:

                                                • 600

                                                • DEF:

                                                • 1000


                                                1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

                                                 Rarity
                                                Cooky★Yummy Way
                                                 Rarity
                                                Cooky★Yummy Way
                                                 Rarity
                                                Cooky★Yummy Way
                                                LIGHT 2
                                                Cooky★Yummy Way
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 0


                                                1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cooky★Yummy Way" once per turn. If this card is Synchro Summoned: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.

                                                 Rarity
                                                Cupsy★Yummy Way
                                                 Rarity
                                                Cupsy★Yummy Way
                                                 Rarity
                                                Cupsy★Yummy Way
                                                LIGHT 2
                                                Cupsy★Yummy Way
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 2200


                                                1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cupsy★Yummy Way" once per turn. If this card is Synchro Summoned: You can add 2 "Yummy" monsters from your Deck to your hand, then discard 1 card. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.

                                                 Rarity
                                                Lollipo★Yummy Way
                                                 Rarity
                                                Lollipo★Yummy Way
                                                 Rarity
                                                Lollipo★Yummy Way
                                                LIGHT 2
                                                Lollipo★Yummy Way
                                                • ATK:

                                                • 1200

                                                • DEF:

                                                • 1200


                                                1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Lollipo★Yummy Way" once per turn. If this card is Synchro Summoned: You can Special Summon 2 "Yummy" monsters from your GY, but negate their effects. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.

                                                R Rarity
                                                Shamisen Samsara Sorrowcat
                                                R Rarity
                                                Shamisen Samsara Sorrowcat
                                                R Rarity
                                                Shamisen Samsara Sorrowcat
                                                DARK 3
                                                Shamisen Samsara Sorrowcat
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 1200


                                                1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.

                                                SR Rarity
                                                Paleozoic Anomalocaris
                                                SR Rarity
                                                Paleozoic Anomalocaris
                                                SR Rarity
                                                Paleozoic Anomalocaris
                                                WATER
                                                Paleozoic Anomalocaris
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 0


                                                3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.

                                                SR Rarity
                                                Paleozoic Opabinia
                                                SR Rarity
                                                Paleozoic Opabinia
                                                SR Rarity
                                                Paleozoic Opabinia
                                                WATER
                                                Paleozoic Opabinia
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 2400


                                                2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.

                                                Need 26 UR

                                                 Rarity
                                                Cooky☆Yummy1 card
                                                 Rarity
                                                Cupsy☆Yummy3 card
                                                 Rarity
                                                Lollipo☆Yummy1 card
                                                 Rarity
                                                Marshmao☆Yummy1 card
                                                UR Rarity
                                                Linkuriboh1 card
                                                UR Rarity
                                                Paleozoic Cambroraster1 card
                                                UR Rarity
                                                S:P Little Knight1 card
                                                UR Rarity
                                                Spright Elf1 card
                                                 Rarity
                                                Yummy★Snatchy2 card
                                                 Rarity
                                                Cooky★Yummy Way1 card
                                                 Rarity
                                                Cupsy★Yummy Way1 card
                                                 Rarity
                                                Lollipo★Yummy Way1 card
                                                UR Rarity
                                                That Grass Looks Greener1 card
                                                 Rarity
                                                Yummy☆Surprise1 card
                                                 Rarity
                                                Yummyusment☆Mignon1 card
                                                UR Rarity
                                                Destructive Daruma Karma Cannon2 card
                                                UR Rarity
                                                Transaction Rollback3 card
                                                UR Rarity
                                                Trap Holic3 card

                                                Main: 60 Extra: 15

                                                SR Rarity
                                                2 cardAbsolute King Back Jack
                                                SR Rarity
                                                2 cardAbsolute King Back Jack
                                                Absolute King Back Jack
                                                DARK 1
                                                Absolute King Back Jack
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 0


                                                During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.


                                                 Rarity
                                                1 cardCooky☆Yummy
                                                 Rarity
                                                1 cardCooky☆Yummy
                                                Cooky☆Yummy
                                                LIGHT 1
                                                Cooky☆Yummy
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 0


                                                If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cooky☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK, or, if this card was Special Summoned by the effect of a Synchro Monster, you can destroy that monster instead. You can only use this effect of "Cooky☆Yummy" once per turn.


                                                 Rarity
                                                3 cardCupsy☆Yummy
                                                 Rarity
                                                3 cardCupsy☆Yummy
                                                Cupsy☆Yummy
                                                LIGHT 1
                                                Cupsy☆Yummy
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 1600


                                                If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Cupsy☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Yummy" card from your Deck to your hand, except "Cupsy☆Yummy", or, if this card was Special Summoned by the effect of a Synchro Monster, you can draw 1 card instead. You can only use this effect of "Cupsy☆Yummy" once per turn.


                                                 Rarity
                                                1 cardLollipo☆Yummy
                                                 Rarity
                                                1 cardLollipo☆Yummy
                                                Lollipo☆Yummy
                                                LIGHT 1
                                                Lollipo☆Yummy
                                                • ATK:

                                                • 600

                                                • DEF:

                                                • 1200


                                                If you control a Link-1 monster or a Level 2 Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon "Lollipo☆Yummy" once per turn this way. If this card is Normal or Special Summoned: You can target 1 card in your opponent's GY; shuffle it into the Deck, or, if this card was Special Summoned by the effect of a Synchro Monster, you can banish that card instead. You can only use this effect of "Lollipo☆Yummy" once per turn.


                                                 Rarity
                                                1 cardMarshmao☆Yummy
                                                 Rarity
                                                1 cardMarshmao☆Yummy
                                                Marshmao☆Yummy
                                                LIGHT 1
                                                Marshmao☆Yummy
                                                • ATK:

                                                • 800

                                                • DEF:

                                                • 600


                                                If you control no monsters, or all monsters you control are LIGHT Beast monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Yummy" Spell/Trap from your GY to your hand, or, if this card was Special Summoned by the effect of a Synchro Monster, you can place 1 "Yummy" Field Spell or 1 "Yummy" Continuous Spell/Trap from your Deck or banishment, face-up on your field instead. You can only use each effect of "Marshmao☆Yummy" once per turn.


                                                UR Rarity
                                                1 cardThat Grass Looks Greener
                                                UR Rarity
                                                1 cardThat Grass Looks Greener
                                                That Grass Looks Greener
                                                Spell Normal
                                                That Grass Looks Greener

                                                  If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                   Rarity
                                                  1 cardYummy☆Surprise
                                                   Rarity
                                                  1 cardYummy☆Surprise
                                                  Yummy☆Surprise
                                                  Spell Quick
                                                  Yummy☆Surprise

                                                    Activate 1 of these effects (but you can only use each effect of "Yummy☆Surprise" once per turn); ● Target 2 LIGHT Beast monsters you control and 2 cards your opponent controls; return them to the hand. ● Special Summon 1 "Yummy" monster from your hand or GY, but it cannot attack directly this turn. ● Return 1 Field Spell from your face-up field or GY to the hand, then you can place 1 "Yummy" Field Spell from your hand, face-up on your field.


                                                     Rarity
                                                    1 cardYummyusment☆Mignon
                                                     Rarity
                                                    1 cardYummyusment☆Mignon
                                                    Yummyusment☆Mignon
                                                    Spell Field
                                                    Yummyusment☆Mignon

                                                      "Yummy" monsters you control gain 500 ATK for each LIGHT Beast monster on the field. You can only use each of the following effects of "Yummyusment☆Mignon" once per turn. If you control a Link-1 monster: You can target 1 Level 1 "Yummy" monster in your GY; Special Summon it. If this card is in your GY: You can target 2 "Yummy" monsters in your GY and/or banishment; place this card, and them, on the bottom of the Deck in any order.


                                                      SR Rarity
                                                      1 cardBack to the Front
                                                      SR Rarity
                                                      1 cardBack to the Front
                                                      Back to the Front
                                                      Trap Normal
                                                      Back to the Front

                                                        Target 1 monster in your GY; Special Summon it in Defense Position.


                                                        N Rarity
                                                        1 cardBalance of Judgment
                                                        N Rarity
                                                        1 cardBalance of Judgment
                                                        Balance of Judgment
                                                        Trap Normal
                                                        Balance of Judgment

                                                          If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 "Balance of Judgment" per turn.


                                                          UR Rarity
                                                          2 cardDestructive Daruma Karma Cannon
                                                          UR Rarity
                                                          2 cardDestructive Daruma Karma Cannon
                                                          Destructive Daruma Karma Cannon
                                                          Trap Normal
                                                          Destructive Daruma Karma Cannon

                                                            Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                                                            N Rarity
                                                            2 cardDracotail Flame
                                                            N Rarity
                                                            2 cardDracotail Flame
                                                            Dracotail Flame
                                                            Trap Normal
                                                            Dracotail Flame

                                                              Target 1 face-up Spell on the field; negate its effects (until the end of this turn), then you can place 1 "Dracotail" card from your GY or banishment on the bottom of the Deck, except "Dracotail Flame", then draw 1 card. You can only activate 1 "Dracotail Flame" per turn.


                                                              R Rarity
                                                              2 cardDracotail Horn
                                                              R Rarity
                                                              2 cardDracotail Horn
                                                              Dracotail Horn
                                                              Trap Normal
                                                              Dracotail Horn

                                                                Target 1 Attack Position monster on the field; return it to the hand/Extra Deck, then you can place 1 "Dracotail" card from your GY or banishment on the bottom of the Deck, except "Dracotail Horn", then draw 1 card. You can only activate 1 "Dracotail Horn" per turn.


                                                                N Rarity
                                                                2 cardDracotail Sting
                                                                N Rarity
                                                                2 cardDracotail Sting
                                                                Dracotail Sting
                                                                Trap Normal
                                                                Dracotail Sting

                                                                  Target 1 monster and/or 1 Spell/Trap in your opponent's GY; banish them, then you can place 1 "Dracotail" card from your GY or banishment on the bottom of your Deck, except "Dracotail Sting", then draw 1 card. You can only activate 1 "Dracotail Sting" per turn.


                                                                  N Rarity
                                                                  1 cardElemental Burst
                                                                  N Rarity
                                                                  1 cardElemental Burst
                                                                  Elemental Burst
                                                                  Trap Normal
                                                                  Elemental Burst

                                                                    Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters to activate this card. Destroy all cards on your opponent's side of the field.


                                                                    SR Rarity
                                                                    3 cardEvenly Matched
                                                                    SR Rarity
                                                                    3 cardEvenly Matched
                                                                    Evenly Matched
                                                                    Trap Normal
                                                                    Evenly Matched

                                                                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                      N Rarity
                                                                      3 cardFiend Griefing
                                                                      N Rarity
                                                                      3 cardFiend Griefing
                                                                      Fiend Griefing
                                                                      Trap Normal
                                                                      Fiend Griefing

                                                                        Target 1 monster in your opponent's Graveyard; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the Graveyard.


                                                                        SR Rarity
                                                                        3 cardIce Dragon's Prison
                                                                        SR Rarity
                                                                        3 cardIce Dragon's Prison
                                                                        Ice Dragon's Prison
                                                                        Trap Normal
                                                                        Ice Dragon's Prison

                                                                          Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                                                          SR Rarity
                                                                          3 cardNeedlebug Nest
                                                                          SR Rarity
                                                                          3 cardNeedlebug Nest
                                                                          Needlebug Nest
                                                                          Trap Normal
                                                                          Needlebug Nest

                                                                            Send the top 5 cards of your Deck to the GY.


                                                                            N Rarity
                                                                            3 cardPaleozoic Canadia
                                                                            N Rarity
                                                                            3 cardPaleozoic Canadia
                                                                            Paleozoic Canadia
                                                                            Trap Normal
                                                                            Paleozoic Canadia

                                                                              Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                              R Rarity
                                                                              2 cardPaleozoic Dinomischus
                                                                              R Rarity
                                                                              2 cardPaleozoic Dinomischus
                                                                              Paleozoic Dinomischus
                                                                              Trap Normal
                                                                              Paleozoic Dinomischus

                                                                                Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                                N Rarity
                                                                                3 cardPaleozoic Leanchoilia
                                                                                N Rarity
                                                                                3 cardPaleozoic Leanchoilia
                                                                                Paleozoic Leanchoilia
                                                                                Trap Normal
                                                                                Paleozoic Leanchoilia

                                                                                  Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                                  N Rarity
                                                                                  3 cardPaleozoic Marrella
                                                                                  N Rarity
                                                                                  3 cardPaleozoic Marrella
                                                                                  Paleozoic Marrella
                                                                                  Trap Normal
                                                                                  Paleozoic Marrella

                                                                                    Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                                    N Rarity
                                                                                    3 cardPaleozoic Olenoides
                                                                                    N Rarity
                                                                                    3 cardPaleozoic Olenoides
                                                                                    Paleozoic Olenoides
                                                                                    Trap Normal
                                                                                    Paleozoic Olenoides

                                                                                      Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                                                      R Rarity
                                                                                      3 cardRise to Full Height
                                                                                      R Rarity
                                                                                      3 cardRise to Full Height
                                                                                      Rise to Full Height
                                                                                      Trap Normal
                                                                                      Rise to Full Height

                                                                                        Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.


                                                                                        UR Rarity
                                                                                        3 cardTransaction Rollback
                                                                                        UR Rarity
                                                                                        3 cardTransaction Rollback
                                                                                        Transaction Rollback
                                                                                        Trap Normal
                                                                                        Transaction Rollback

                                                                                          Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.


                                                                                          UR Rarity
                                                                                          3 cardTrap Holic
                                                                                          UR Rarity
                                                                                          3 cardTrap Holic
                                                                                          Trap Holic
                                                                                          Trap Normal
                                                                                          Trap Holic

                                                                                            Target 1 Spell/Trap you control; destroy it, and if you do, Set 1 Normal Trap from your Deck, except "Trap Holic". It can be activated this turn, while you have 3 or more Traps in your GY. You can only activate 1 "Trap Holic" per turn.


                                                                                            SR Rarity
                                                                                            3 cardTrap Trick
                                                                                            SR Rarity
                                                                                            3 cardTrap Trick
                                                                                            Trap Trick
                                                                                            Trap Normal
                                                                                            Trap Trick

                                                                                              Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                                                              R Rarity
                                                                                              1 cardImduk the World Chalice Dragon
                                                                                              R Rarity
                                                                                              1 cardImduk the World Chalice Dragon
                                                                                              Imduk the World Chalice Dragon
                                                                                              WIND
                                                                                              Imduk the World Chalice Dragon
                                                                                              • ATK:

                                                                                              • 800

                                                                                              • LINK-1

                                                                                              Link Arrow:

                                                                                              Top


                                                                                              1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                                              UR Rarity
                                                                                              1 cardLinkuriboh
                                                                                              UR Rarity
                                                                                              1 cardLinkuriboh
                                                                                              Linkuriboh
                                                                                              DARK
                                                                                              Linkuriboh
                                                                                              • ATK:

                                                                                              • 300

                                                                                              • LINK-1

                                                                                              Link Arrow:

                                                                                              Bottom


                                                                                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                                                              UR Rarity
                                                                                              1 cardPaleozoic Cambroraster
                                                                                              UR Rarity
                                                                                              1 cardPaleozoic Cambroraster
                                                                                              Paleozoic Cambroraster
                                                                                              WATER
                                                                                              Paleozoic Cambroraster
                                                                                              • ATK:

                                                                                              • 1200

                                                                                              • LINK-2

                                                                                              Link Arrow:

                                                                                              Top

                                                                                              Bottom


                                                                                              2 "Paleozoic" monsters Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.


                                                                                              UR Rarity
                                                                                              1 cardS:P Little Knight
                                                                                              UR Rarity
                                                                                              1 cardS:P Little Knight
                                                                                              S:P Little Knight
                                                                                              DARK
                                                                                              S:P Little Knight
                                                                                              • ATK:

                                                                                              • 1600

                                                                                              • LINK-2

                                                                                              Link Arrow:

                                                                                              Left

                                                                                              Right


                                                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                              UR Rarity
                                                                                              1 cardSpright Elf
                                                                                              UR Rarity
                                                                                              1 cardSpright Elf
                                                                                              Spright Elf
                                                                                              FIRE
                                                                                              Spright Elf
                                                                                              • ATK:

                                                                                              • 1400

                                                                                              • LINK-2

                                                                                              Link Arrow:

                                                                                              Bottom-Left

                                                                                              Bottom-Right


                                                                                              2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                                                               Rarity
                                                                                              2 cardYummy★Snatchy
                                                                                               Rarity
                                                                                              2 cardYummy★Snatchy
                                                                                              Yummy★Snatchy
                                                                                              LIGHT
                                                                                              Yummy★Snatchy
                                                                                              • ATK:

                                                                                              • 600

                                                                                              • LINK-1

                                                                                              Link Arrow:

                                                                                              Bottom


                                                                                              1 Level 4 or lower LIGHT Beast monster If this card is Special Summoned: You can place 1 "Yummy" Field Spell from your hand or Deck, face-up on your field, also you cannot Link Summon Link-3 or higher Link Monsters for the rest of this turn. You can only use this effect of "Yummy★Snatchy" once per turn. Once per Chain, during the Main Phase or your opponent's Battle Phase (Quick Effect): You can pay 100 LP; immediately after this effect resolves, Synchro Summon using monsters you control as material, including a "Yummy" monster.


                                                                                              SR Rarity
                                                                                              1 cardHerald of the Arc Light
                                                                                              SR Rarity
                                                                                              1 cardHerald of the Arc Light
                                                                                              Herald of the Arc Light
                                                                                              LIGHT 4
                                                                                              Herald of the Arc Light
                                                                                              • ATK:

                                                                                              • 600

                                                                                              • DEF:

                                                                                              • 1000


                                                                                              1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                                                                               Rarity
                                                                                              1 cardCooky★Yummy Way
                                                                                               Rarity
                                                                                              1 cardCooky★Yummy Way
                                                                                              Cooky★Yummy Way
                                                                                              LIGHT 2
                                                                                              Cooky★Yummy Way
                                                                                              • ATK:

                                                                                              • 1600

                                                                                              • DEF:

                                                                                              • 0


                                                                                              1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cooky★Yummy Way" once per turn. If this card is Synchro Summoned: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                                                                                               Rarity
                                                                                              1 cardCupsy★Yummy Way
                                                                                               Rarity
                                                                                              1 cardCupsy★Yummy Way
                                                                                              Cupsy★Yummy Way
                                                                                              LIGHT 2
                                                                                              Cupsy★Yummy Way
                                                                                              • ATK:

                                                                                              • 0

                                                                                              • DEF:

                                                                                              • 2200


                                                                                              1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cupsy★Yummy Way" once per turn. If this card is Synchro Summoned: You can add 2 "Yummy" monsters from your Deck to your hand, then discard 1 card. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                                                                                               Rarity
                                                                                              1 cardLollipo★Yummy Way
                                                                                               Rarity
                                                                                              1 cardLollipo★Yummy Way
                                                                                              Lollipo★Yummy Way
                                                                                              LIGHT 2
                                                                                              Lollipo★Yummy Way
                                                                                              • ATK:

                                                                                              • 1200

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              1 Tuner + 1 non-Tuner monster For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Lollipo★Yummy Way" once per turn. If this card is Synchro Summoned: You can Special Summon 2 "Yummy" monsters from your GY, but negate their effects. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.


                                                                                              R Rarity
                                                                                              1 cardShamisen Samsara Sorrowcat
                                                                                              R Rarity
                                                                                              1 cardShamisen Samsara Sorrowcat
                                                                                              Shamisen Samsara Sorrowcat
                                                                                              DARK 3
                                                                                              Shamisen Samsara Sorrowcat
                                                                                              • ATK:

                                                                                              • 1600

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn.


                                                                                              SR Rarity
                                                                                              1 cardPaleozoic Anomalocaris
                                                                                              SR Rarity
                                                                                              1 cardPaleozoic Anomalocaris
                                                                                              Paleozoic Anomalocaris
                                                                                              WATER
                                                                                              Paleozoic Anomalocaris
                                                                                              • ATK:

                                                                                              • 2400

                                                                                              • DEF:

                                                                                              • 0


                                                                                              3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.


                                                                                              SR Rarity
                                                                                              2 cardPaleozoic Opabinia
                                                                                              SR Rarity
                                                                                              2 cardPaleozoic Opabinia
                                                                                              Paleozoic Opabinia
                                                                                              WATER
                                                                                              Paleozoic Opabinia
                                                                                              • ATK:

                                                                                              • 0

                                                                                              • DEF:

                                                                                              • 2400


                                                                                              2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.


                                                                                              master-duel
                                                                                              Paleozoic
                                                                                              5







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