Odd-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Cosmo Queen the Queen of Prayers
 Rarity
Cosmo Queen the Queen of Prayers
 Rarity
Cosmo Queen the Queen of Prayers
DARK 8
Cosmo Queen the Queen of Prayers
  • ATK:

  • 2900

  • DEF:

  • 2450


If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

N Rarity
Royal Magical Library
N Rarity
Royal Magical Library
N Rarity
Royal Magical Library
LIGHT 4
Royal Magical Library
  • ATK:

  • 0

  • DEF:

  • 2000


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.

SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

N Rarity
Performapal Lizardraw
N Rarity
Performapal Lizardraw
N Rarity
Performapal Lizardraw
EARTH 36
Performapal Lizardraw
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.

UR Rarity
Performapal Monkeyboard
UR Rarity
Performapal Monkeyboard
UR Rarity
Performapal Monkeyboard
EARTH 61
Performapal Monkeyboard
  • ATK:

  • 1000

  • DEF:

  • 2400


[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).

N Rarity
Performapal Odd-Eyes Dissolver
N Rarity
Performapal Odd-Eyes Dissolver
N Rarity
Performapal Odd-Eyes Dissolver
DARK 84
Performapal Odd-Eyes Dissolver
  • ATK:

  • 2000

  • DEF:

  • 2600


[ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.

SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    R Rarity
    Cattle Call
    R Rarity
    Cattle Call
    R Rarity
    Cattle Call
    Spell Quick
    Cattle Call

      Send 1 face-up monster you control to the Graveyard, whose original Type is Beast, Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Cattle Call" per turn.

      UR Rarity
      Chicken Game
      UR Rarity
      Chicken Game
      UR Rarity
      Chicken Game
      Spell Field
      Chicken Game

        The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

        N Rarity
        Double Summon
        N Rarity
        Double Summon
        N Rarity
        Double Summon
        Spell Normal
        Double Summon

          You can conduct 2 Normal Summons/Sets this turn, not just 1.

          SR Rarity
          Fusion Gate
          SR Rarity
          Fusion Gate
          SR Rarity
          Fusion Gate
          Spell Field
          Fusion Gate

            While this card is on the field: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials listed on it from their hand or field.

            R Rarity
            Fusion Tag
            R Rarity
            Fusion Tag
            R Rarity
            Fusion Tag
            Spell Normal
            Fusion Tag

              Target 1 monster you control; reveal 1 Fusion Monster in your Extra Deck, and if you do, the targeted monster's name can be treated as the revealed Fusion Monster's, if used for a Fusion Summon this turn.

              SR Rarity
              Into the Void
              SR Rarity
              Into the Void
              SR Rarity
              Into the Void
              Spell Normal
              Into the Void

                If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

                SR Rarity
                Pot of Acquisitiveness
                SR Rarity
                Pot of Acquisitiveness
                SR Rarity
                Pot of Acquisitiveness
                Spell Quick
                Pot of Acquisitiveness

                  Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.



                  Tag(s):

                  N Rarity
                  Pot of Benevolence
                  N Rarity
                  Pot of Benevolence
                  N Rarity
                  Pot of Benevolence
                  Spell Normal
                  Pot of Benevolence

                    Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn.

                    N Rarity
                    Shien's Spy
                    N Rarity
                    Shien's Spy
                    N Rarity
                    Shien's Spy
                    Spell Normal
                    Shien's Spy

                      Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.

                      UR Rarity
                      Trade-In
                      UR Rarity
                      Trade-In
                      UR Rarity
                      Trade-In
                      Spell Normal
                      Trade-In

                        Discard 1 Level 8 monster; draw 2 cards.

                        N Rarity
                        Trismagistus
                        N Rarity
                        Trismagistus
                        N Rarity
                        Trismagistus
                        Spell Continuous
                        Trismagistus

                          The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.

                          UR Rarity
                          Upstart Goblin
                          UR Rarity
                          Upstart Goblin
                          UR Rarity
                          Upstart Goblin
                          Spell Normal
                          Upstart Goblin

                            Draw 1 card, then your opponent gains 1000 LP.

                            SR Rarity
                            Wonder Wand
                            SR Rarity
                            Wonder Wand
                            SR Rarity
                            Wonder Wand
                            Spell Equip
                            Wonder Wand

                              Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                              Extra Deck

                              SR Rarity
                              Lyrilusc - Independent Nightingale
                              SR Rarity
                              Lyrilusc - Independent Nightingale
                              SR Rarity
                              Lyrilusc - Independent Nightingale
                              WIND 1
                              Lyrilusc - Independent Nightingale
                              • ATK:

                              • 1000

                              • DEF:

                              • 0


                              "Lyrilusc - Assembled Nightingale" + 1 "Lyrilusc" monster If this card is Fusion Summoned using an Xyz Monster on the field as Fusion Material whose original name includes "Lyrilusc": You can increase this card's Level by the number of Xyz Materials that monster(s) had. This card gains ATK equal to its Level x 500. Unaffected by other cards' effects. Once per turn: You can inflict damage to your opponent equal to this card's Level x 500.

                              SR Rarity
                              Supreme King Dragon Starving Venom
                              SR Rarity
                              Supreme King Dragon Starving Venom
                              SR Rarity
                              Supreme King Dragon Starving Venom
                              DARK 8
                              Supreme King Dragon Starving Venom
                              • ATK:

                              • 2800

                              • DEF:

                              • 2000


                              2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                              SR Rarity
                              Odd-Eyes Venom Dragon
                              SR Rarity
                              Odd-Eyes Venom Dragon
                              SR Rarity
                              Odd-Eyes Venom Dragon
                              DARK 101
                              Odd-Eyes Venom Dragon
                              • ATK:

                              • 3300

                              • DEF:

                              • 2500


                              [ Pendulum Effect ] Once per turn: You can target 1 Fusion Monster you control; it gains 1000 ATK for each monster your opponent controls, until the end of this turn. [ Monster Effect ] 1 "Starving Venom" monster + 1 "Odd-Eyes" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone.

                              UR Rarity
                              Starving Venemy Dragon
                              UR Rarity
                              Starving Venemy Dragon
                              UR Rarity
                              Starving Venemy Dragon
                              DARK 71
                              Starving Venemy Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              [ Pendulum Effect ] Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0. [ Monster Effect ] 1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.

                              SR Rarity
                              Raidraptor - Force Strix
                              SR Rarity
                              Raidraptor - Force Strix
                              SR Rarity
                              Raidraptor - Force Strix
                              DARK
                              Raidraptor - Force Strix
                              • ATK:

                              • 100

                              • DEF:

                              • 2000


                              2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast monster you control (other than this card). Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand.

                              Need 15 UR

                               Rarity
                              Cosmo Queen the Queen of Prayers3 card
                              UR Rarity
                              Magicians' Souls1 card
                              UR Rarity
                              Starving Venemy Dragon1 card
                              UR Rarity
                              Performapal Monkeyboard1 card
                              UR Rarity
                              Chicken Game3 card
                              UR Rarity
                              Trade-In3 card
                              UR Rarity
                              Upstart Goblin3 card

                              Main: 40 Extra: 5

                               Rarity
                              3 cardCosmo Queen the Queen of Prayers
                               Rarity
                              3 cardCosmo Queen the Queen of Prayers
                              Cosmo Queen the Queen of Prayers
                              DARK 8
                              Cosmo Queen the Queen of Prayers
                              • ATK:

                              • 2900

                              • DEF:

                              • 2450


                              If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.


                              UR Rarity
                              1 cardMagicians' Souls
                              UR Rarity
                              1 cardMagicians' Souls
                              Magicians' Souls
                              DARK 1
                              Magicians' Souls
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                              N Rarity
                              3 cardRoyal Magical Library
                              N Rarity
                              3 cardRoyal Magical Library
                              Royal Magical Library
                              LIGHT 4
                              Royal Magical Library
                              • ATK:

                              • 0

                              • DEF:

                              • 2000


                              Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.


                              SR Rarity
                              3 cardSummoner Monk
                              SR Rarity
                              3 cardSummoner Monk
                              Summoner Monk
                              DARK 4
                              Summoner Monk
                              • ATK:

                              • 800

                              • DEF:

                              • 1600


                              While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                              N Rarity
                              1 cardPerformapal Lizardraw
                              N Rarity
                              1 cardPerformapal Lizardraw
                              Performapal Lizardraw
                              EARTH 36
                              Performapal Lizardraw
                              • ATK:

                              • 1200

                              • DEF:

                              • 600


                              [ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.


                              UR Rarity
                              1 cardPerformapal Monkeyboard
                              UR Rarity
                              1 cardPerformapal Monkeyboard
                              Performapal Monkeyboard
                              EARTH 61
                              Performapal Monkeyboard
                              • ATK:

                              • 1000

                              • DEF:

                              • 2400


                              [ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).


                              N Rarity
                              2 cardPerformapal Odd-Eyes Dissolver
                              N Rarity
                              2 cardPerformapal Odd-Eyes Dissolver
                              Performapal Odd-Eyes Dissolver
                              DARK 84
                              Performapal Odd-Eyes Dissolver
                              • ATK:

                              • 2000

                              • DEF:

                              • 2600


                              [ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


                              SR Rarity
                              3 cardAllure of Darkness
                              SR Rarity
                              3 cardAllure of Darkness
                              Allure of Darkness
                              Spell Normal
                              Allure of Darkness

                                Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                                R Rarity
                                1 cardCattle Call
                                R Rarity
                                1 cardCattle Call
                                Cattle Call
                                Spell Quick
                                Cattle Call

                                  Send 1 face-up monster you control to the Graveyard, whose original Type is Beast, Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Cattle Call" per turn.


                                  UR Rarity
                                  3 cardChicken Game
                                  UR Rarity
                                  3 cardChicken Game
                                  Chicken Game
                                  Spell Field
                                  Chicken Game

                                    The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                                    N Rarity
                                    1 cardDouble Summon
                                    N Rarity
                                    1 cardDouble Summon
                                    Double Summon
                                    Spell Normal
                                    Double Summon

                                      You can conduct 2 Normal Summons/Sets this turn, not just 1.


                                      SR Rarity
                                      1 cardFusion Gate
                                      SR Rarity
                                      1 cardFusion Gate
                                      Fusion Gate
                                      Spell Field
                                      Fusion Gate

                                        While this card is on the field: The turn player can Fusion Summon 1 Fusion Monster from their Extra Deck, by banishing Fusion Materials listed on it from their hand or field.


                                        R Rarity
                                        1 cardFusion Tag
                                        R Rarity
                                        1 cardFusion Tag
                                        Fusion Tag
                                        Spell Normal
                                        Fusion Tag

                                          Target 1 monster you control; reveal 1 Fusion Monster in your Extra Deck, and if you do, the targeted monster's name can be treated as the revealed Fusion Monster's, if used for a Fusion Summon this turn.


                                          SR Rarity
                                          3 cardInto the Void
                                          SR Rarity
                                          3 cardInto the Void
                                          Into the Void
                                          Spell Normal
                                          Into the Void

                                            If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                            SR Rarity
                                            1 cardPot of Acquisitiveness
                                            SR Rarity
                                            1 cardPot of Acquisitiveness
                                            Pot of Acquisitiveness
                                            Spell Quick
                                            Pot of Acquisitiveness

                                              Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                                              Tag(s):

                                              N Rarity
                                              1 cardPot of Benevolence
                                              N Rarity
                                              1 cardPot of Benevolence
                                              Pot of Benevolence
                                              Spell Normal
                                              Pot of Benevolence

                                                Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn.


                                                N Rarity
                                                1 cardShien's Spy
                                                N Rarity
                                                1 cardShien's Spy
                                                Shien's Spy
                                                Spell Normal
                                                Shien's Spy

                                                  Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


                                                  UR Rarity
                                                  3 cardTrade-In
                                                  UR Rarity
                                                  3 cardTrade-In
                                                  Trade-In
                                                  Spell Normal
                                                  Trade-In

                                                    Discard 1 Level 8 monster; draw 2 cards.


                                                    N Rarity
                                                    1 cardTrismagistus
                                                    N Rarity
                                                    1 cardTrismagistus
                                                    Trismagistus
                                                    Spell Continuous
                                                    Trismagistus

                                                      The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.


                                                      UR Rarity
                                                      3 cardUpstart Goblin
                                                      UR Rarity
                                                      3 cardUpstart Goblin
                                                      Upstart Goblin
                                                      Spell Normal
                                                      Upstart Goblin

                                                        Draw 1 card, then your opponent gains 1000 LP.


                                                        SR Rarity
                                                        3 cardWonder Wand
                                                        SR Rarity
                                                        3 cardWonder Wand
                                                        Wonder Wand
                                                        Spell Equip
                                                        Wonder Wand

                                                          Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                          SR Rarity
                                                          1 cardLyrilusc - Independent Nightingale
                                                          SR Rarity
                                                          1 cardLyrilusc - Independent Nightingale
                                                          Lyrilusc - Independent Nightingale
                                                          WIND 1
                                                          Lyrilusc - Independent Nightingale
                                                          • ATK:

                                                          • 1000

                                                          • DEF:

                                                          • 0


                                                          "Lyrilusc - Assembled Nightingale" + 1 "Lyrilusc" monster If this card is Fusion Summoned using an Xyz Monster on the field as Fusion Material whose original name includes "Lyrilusc": You can increase this card's Level by the number of Xyz Materials that monster(s) had. This card gains ATK equal to its Level x 500. Unaffected by other cards' effects. Once per turn: You can inflict damage to your opponent equal to this card's Level x 500.


                                                          SR Rarity
                                                          1 cardSupreme King Dragon Starving Venom
                                                          SR Rarity
                                                          1 cardSupreme King Dragon Starving Venom
                                                          Supreme King Dragon Starving Venom
                                                          DARK 8
                                                          Supreme King Dragon Starving Venom
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2000


                                                          2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                          SR Rarity
                                                          1 cardOdd-Eyes Venom Dragon
                                                          SR Rarity
                                                          1 cardOdd-Eyes Venom Dragon
                                                          Odd-Eyes Venom Dragon
                                                          DARK 101
                                                          Odd-Eyes Venom Dragon
                                                          • ATK:

                                                          • 3300

                                                          • DEF:

                                                          • 2500


                                                          [ Pendulum Effect ] Once per turn: You can target 1 Fusion Monster you control; it gains 1000 ATK for each monster your opponent controls, until the end of this turn. [ Monster Effect ] 1 "Starving Venom" monster + 1 "Odd-Eyes" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone.


                                                          UR Rarity
                                                          1 cardStarving Venemy Dragon
                                                          UR Rarity
                                                          1 cardStarving Venemy Dragon
                                                          Starving Venemy Dragon
                                                          DARK 71
                                                          Starving Venemy Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          [ Pendulum Effect ] Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0. [ Monster Effect ] 1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                                                          SR Rarity
                                                          1 cardRaidraptor - Force Strix
                                                          SR Rarity
                                                          1 cardRaidraptor - Force Strix
                                                          Raidraptor - Force Strix
                                                          DARK
                                                          Raidraptor - Force Strix
                                                          • ATK:

                                                          • 100

                                                          • DEF:

                                                          • 2000


                                                          2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast monster you control (other than this card). Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand.



                                                          ODD-EYES Decks in MASTER DUEL








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