Kairyu-Shin Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Citadel Whale
SR Rarity
Citadel Whale
SR Rarity
Citadel Whale
WATER 7
Citadel Whale
  • ATK:

  • 2350

  • DEF:

  • 2150


If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card.

SR Rarity
Doom Kraken
SR Rarity
Doom Kraken
SR Rarity
Doom Kraken
WATER 4
Doom Kraken
  • ATK:

  • 1400

  • DEF:

  • 1600


If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn.

N Rarity
Electric Jellyfish
N Rarity
Electric Jellyfish
N Rarity
Electric Jellyfish
WATER 4
Electric Jellyfish
  • ATK:

  • 1400

  • DEF:

  • 1700


You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.

N Rarity
Infernalqueen Salmon
N Rarity
Infernalqueen Salmon
N Rarity
Infernalqueen Salmon
WATER 5
Infernalqueen Salmon
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can Special Summon 1 Fish Normal Monster from your hand, Deck, or GY. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon any number of "Vilepawn Salmon Tokens" (Fish/WATER/Level 1/ATK 0/DEF 0). You can only use each effect of "Infernalqueen Salmon" once per turn.

UR Rarity
Mega Fortress Whale
UR Rarity
Mega Fortress Whale
UR Rarity
Mega Fortress Whale
WATER 7
Mega Fortress Whale
  • ATK:

  • 2550

  • DEF:

  • 2350


If "Umi" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it. If this card on the field is destroyed by battle or card effect: You can either add to your hand or Special Summon 1 WATER Warrior monster from your Deck or GY. You can only use each effect of "Mega Fortress Whale" once per turn.

UR Rarity
Ocean Dragon Lord - Kairyu-Shin
UR Rarity
Ocean Dragon Lord - Kairyu-Shin
UR Rarity
Ocean Dragon Lord - Kairyu-Shin
WATER 5
Ocean Dragon Lord - Kairyu-Shin
  • ATK:

  • 2000

  • DEF:

  • 1700


While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn.

R Rarity
The Legendary Fisherman
R Rarity
The Legendary Fisherman
R Rarity
The Legendary Fisherman
WATER 5
The Legendary Fisherman
  • ATK:

  • 1850

  • DEF:

  • 1600


While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.

R Rarity
The Legendary Fisherman II
R Rarity
The Legendary Fisherman II
R Rarity
The Legendary Fisherman II
WATER 5
The Legendary Fisherman II
  • ATK:

  • 2200

  • DEF:

  • 1800


This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.

UR Rarity
The Legendary Fisherman III
UR Rarity
The Legendary Fisherman III
UR Rarity
The Legendary Fisherman III
WATER 7
The Legendary Fisherman III
  • ATK:

  • 2500

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "The Legendary Fisherman". When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to their GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled.

N Rarity
Warrior of Atlantis
N Rarity
Warrior of Atlantis
N Rarity
Warrior of Atlantis
WATER 4
Warrior of Atlantis
  • ATK:

  • 1900

  • DEF:

  • 1200


You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.

SR Rarity
Yorishiro of the Aqua
SR Rarity
Yorishiro of the Aqua
SR Rarity
Yorishiro of the Aqua
WATER 4
Yorishiro of the Aqua
  • ATK:

  • 700

  • DEF:

  • 2000


You can target 1 WATER monster in your GY; apply 1 of these effects, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. ● (Only if the target has a Level) until the End Phase, this card's Level, also its name, become the same as that monster's. ● (Only if "Umi" is on the field), Special Summon that monster in Defense Position. You can banish this card from your GY, then target 1 "Umi" in your GY; add it to your hand. You can only use each effect of "Yorishiro of the Aqua" once per turn.

N Rarity
Terrorking Salmon
N Rarity
Terrorking Salmon
N Rarity
Terrorking Salmon
WATER 5
Terrorking Salmon
  • ATK:

  • 2400

  • DEF:

  • 1000


A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.

N Rarity
A Legendary Ocean
N Rarity
A Legendary Ocean
N Rarity
A Legendary Ocean
Spell Field
A Legendary Ocean

    (This card's name is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.

    SR Rarity
    Fish Sonar
    SR Rarity
    Fish Sonar
    SR Rarity
    Fish Sonar
    Spell Normal
    Fish Sonar

      Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn.

      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      UR Rarity
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        UR Rarity
        Monster Reborn
        UR Rarity
        Monster Reborn
        UR Rarity
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.



          Tag(s):

          R Rarity
          Mystical Space Typhoon
          R Rarity
          Mystical Space Typhoon
          R Rarity
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.

            R Rarity
            Rage of Kairyu-Shin
            R Rarity
            Rage of Kairyu-Shin
            R Rarity
            Rage of Kairyu-Shin
            Spell Quick
            Rage of Kairyu-Shin

              If "Umi" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 "Rage of Kairyu-Shin" per turn.

              R Rarity
              Sea Stealth II
              R Rarity
              Sea Stealth II
              R Rarity
              Sea Stealth II
              Spell Continuous
              Sea Stealth II

                This card's name becomes "Umi" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monster effects. At the start of the Battle Phase: You can Special Summon from your hand or GY, 1 monster that mentions "Umi", or 1 WATER Normal Monster, in Defense Position, but destroy it at the end of the Battle Phase. You can only use this effect of "Sea Stealth II" once per turn.

                R Rarity
                Kairyu-Shin's Dark Reef
                R Rarity
                Kairyu-Shin's Dark Reef
                R Rarity
                Kairyu-Shin's Dark Reef
                Trap Normal
                Kairyu-Shin's Dark Reef

                  Send 1 face-up "Umi" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, that mention "Umi" or are WATER Normal Monsters, in Defense Position, then if your opponent controls a monster, you can Special Summon any number of Level 6 or lower WATER Normal Monsters from your hand and/or Deck. Until the end of your next turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. You can only activate 1 "Kairyu-Shin's Dark Reef" per turn.

                  SR Rarity
                  Mirror Force
                  SR Rarity
                  Mirror Force
                  SR Rarity
                  Mirror Force
                  Trap Normal
                  Mirror Force

                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                    N Rarity
                    Sea Stealth Attack
                    N Rarity
                    Sea Stealth Attack
                    N Rarity
                    Sea Stealth Attack
                    Trap Continuous
                    Sea Stealth Attack

                      When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.

                      R Rarity
                      Tornado Wall
                      R Rarity
                      Tornado Wall
                      R Rarity
                      Tornado Wall
                      Trap Continuous
                      Tornado Wall

                        Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field.

                        Extra Deck

                        R Rarity
                        Abyss Keeper
                        R Rarity
                        Abyss Keeper
                        R Rarity
                        Abyss Keeper
                        WATER
                        Abyss Keeper
                        • ATK:

                        • 1500

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.

                        SR Rarity
                        Mistar Boy
                        SR Rarity
                        Mistar Boy
                        SR Rarity
                        Mistar Boy
                        WATER
                        Mistar Boy
                        • ATK:

                        • 1400

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.

                        UR Rarity
                        Worldsea Dragon Zealantis
                        UR Rarity
                        Worldsea Dragon Zealantis
                        UR Rarity
                        Worldsea Dragon Zealantis
                        WATER
                        Worldsea Dragon Zealantis
                        • ATK:

                        • 2500

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.

                        UR Rarity
                        Bahamut Shark
                        UR Rarity
                        Bahamut Shark
                        UR Rarity
                        Bahamut Shark
                        WATER
                        Bahamut Shark
                        • ATK:

                        • 2600

                        • DEF:

                        • 2100


                        2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

                        SR Rarity
                        Number 103: Ragnazero
                        SR Rarity
                        Number 103: Ragnazero
                        SR Rarity
                        Number 103: Ragnazero
                        WATER
                        Number 103: Ragnazero
                        • ATK:

                        • 2400

                        • DEF:

                        • 1200


                        2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.

                        SR Rarity
                        Number 32: Shark Drake
                        SR Rarity
                        Number 32: Shark Drake
                        SR Rarity
                        Number 32: Shark Drake
                        WATER
                        Number 32: Shark Drake
                        • ATK:

                        • 2800

                        • DEF:

                        • 2100


                        3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.

                        SR Rarity
                        Number 47: Nightmare Shark
                        SR Rarity
                        Number 47: Nightmare Shark
                        SR Rarity
                        Number 47: Nightmare Shark
                        WATER
                        Number 47: Nightmare Shark
                        • ATK:

                        • 2000

                        • DEF:

                        • 2000


                        2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.

                        R Rarity
                        Shark Caesar
                        R Rarity
                        Shark Caesar
                        R Rarity
                        Shark Caesar
                        WATER
                        Shark Caesar
                        • ATK:

                        • 1800

                        • DEF:

                        • 2000


                        3 or more (max. 5) Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it, during the Damage Step only.

                        Need 8 UR

                        UR Rarity
                        Mega Fortress Whale1 card
                        UR Rarity
                        Ocean Dragon Lord - Kairyu-Shin2 card
                        UR Rarity
                        The Legendary Fisherman III1 card
                        UR Rarity
                        Worldsea Dragon Zealantis1 card
                        UR Rarity
                        Bahamut Shark1 card
                        UR Rarity
                        Harpie's Feather Duster1 card
                        UR Rarity
                        Monster Reborn1 card

                        Main: 40 Extra: 8

                        SR Rarity
                        1 cardCitadel Whale
                        SR Rarity
                        1 cardCitadel Whale
                        Citadel Whale
                        WATER 7
                        Citadel Whale
                        • ATK:

                        • 2350

                        • DEF:

                        • 2150


                        If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card.


                        SR Rarity
                        3 cardDoom Kraken
                        SR Rarity
                        3 cardDoom Kraken
                        Doom Kraken
                        WATER 4
                        Doom Kraken
                        • ATK:

                        • 1400

                        • DEF:

                        • 1600


                        If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn.


                        N Rarity
                        3 cardElectric Jellyfish
                        N Rarity
                        3 cardElectric Jellyfish
                        Electric Jellyfish
                        WATER 4
                        Electric Jellyfish
                        • ATK:

                        • 1400

                        • DEF:

                        • 1700


                        You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.


                        N Rarity
                        2 cardInfernalqueen Salmon
                        N Rarity
                        2 cardInfernalqueen Salmon
                        Infernalqueen Salmon
                        WATER 5
                        Infernalqueen Salmon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1000


                        If this card is Normal or Special Summoned: You can Special Summon 1 Fish Normal Monster from your hand, Deck, or GY. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon any number of "Vilepawn Salmon Tokens" (Fish/WATER/Level 1/ATK 0/DEF 0). You can only use each effect of "Infernalqueen Salmon" once per turn.


                        UR Rarity
                        1 cardMega Fortress Whale
                        UR Rarity
                        1 cardMega Fortress Whale
                        Mega Fortress Whale
                        WATER 7
                        Mega Fortress Whale
                        • ATK:

                        • 2550

                        • DEF:

                        • 2350


                        If "Umi" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it. If this card on the field is destroyed by battle or card effect: You can either add to your hand or Special Summon 1 WATER Warrior monster from your Deck or GY. You can only use each effect of "Mega Fortress Whale" once per turn.


                        UR Rarity
                        2 cardOcean Dragon Lord - Kairyu-Shin
                        UR Rarity
                        2 cardOcean Dragon Lord - Kairyu-Shin
                        Ocean Dragon Lord - Kairyu-Shin
                        WATER 5
                        Ocean Dragon Lord - Kairyu-Shin
                        • ATK:

                        • 2000

                        • DEF:

                        • 1700


                        While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn.


                        R Rarity
                        1 cardThe Legendary Fisherman
                        R Rarity
                        1 cardThe Legendary Fisherman
                        The Legendary Fisherman
                        WATER 5
                        The Legendary Fisherman
                        • ATK:

                        • 1850

                        • DEF:

                        • 1600


                        While "Umi" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.


                        R Rarity
                        2 cardThe Legendary Fisherman II
                        R Rarity
                        2 cardThe Legendary Fisherman II
                        The Legendary Fisherman II
                        WATER 5
                        The Legendary Fisherman II
                        • ATK:

                        • 2200

                        • DEF:

                        • 1800


                        This card's name becomes "The Legendary Fisherman" while on the field or in the GY. While "Umi" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.


                        UR Rarity
                        1 cardThe Legendary Fisherman III
                        UR Rarity
                        1 cardThe Legendary Fisherman III
                        The Legendary Fisherman III
                        WATER 7
                        The Legendary Fisherman III
                        • ATK:

                        • 2500

                        • DEF:

                        • 2000


                        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "The Legendary Fisherman". When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to their GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled.


                        N Rarity
                        3 cardWarrior of Atlantis
                        N Rarity
                        3 cardWarrior of Atlantis
                        Warrior of Atlantis
                        WATER 4
                        Warrior of Atlantis
                        • ATK:

                        • 1900

                        • DEF:

                        • 1200


                        You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.


                        SR Rarity
                        1 cardYorishiro of the Aqua
                        SR Rarity
                        1 cardYorishiro of the Aqua
                        Yorishiro of the Aqua
                        WATER 4
                        Yorishiro of the Aqua
                        • ATK:

                        • 700

                        • DEF:

                        • 2000


                        You can target 1 WATER monster in your GY; apply 1 of these effects, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. ● (Only if the target has a Level) until the End Phase, this card's Level, also its name, become the same as that monster's. ● (Only if "Umi" is on the field), Special Summon that monster in Defense Position. You can banish this card from your GY, then target 1 "Umi" in your GY; add it to your hand. You can only use each effect of "Yorishiro of the Aqua" once per turn.


                        N Rarity
                        2 cardTerrorking Salmon
                        N Rarity
                        2 cardTerrorking Salmon
                        Terrorking Salmon
                        WATER 5
                        Terrorking Salmon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1000


                        A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.


                        N Rarity
                        3 cardA Legendary Ocean
                        N Rarity
                        3 cardA Legendary Ocean
                        A Legendary Ocean
                        Spell Field
                        A Legendary Ocean

                          (This card's name is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.


                          SR Rarity
                          3 cardFish Sonar
                          SR Rarity
                          3 cardFish Sonar
                          Fish Sonar
                          Spell Normal
                          Fish Sonar

                            Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn.


                            UR Rarity
                            1 cardHarpie's Feather Duster
                            UR Rarity
                            1 cardHarpie's Feather Duster
                            Harpie's Feather Duster
                            Spell Normal
                            Harpie's Feather Duster

                              Destroy all Spell and Trap Cards your opponent controls.




                              Tag(s):

                              UR Rarity
                              1 cardMonster Reborn
                              UR Rarity
                              1 cardMonster Reborn
                              Monster Reborn
                              Spell Normal
                              Monster Reborn

                                Target 1 monster in either GY; Special Summon it.




                                Tag(s):

                                R Rarity
                                1 cardMystical Space Typhoon
                                R Rarity
                                1 cardMystical Space Typhoon
                                Mystical Space Typhoon
                                Spell Quick
                                Mystical Space Typhoon

                                  Target 1 Spell/Trap on the field; destroy that target.


                                  R Rarity
                                  2 cardRage of Kairyu-Shin
                                  R Rarity
                                  2 cardRage of Kairyu-Shin
                                  Rage of Kairyu-Shin
                                  Spell Quick
                                  Rage of Kairyu-Shin

                                    If "Umi" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 "Rage of Kairyu-Shin" per turn.


                                    R Rarity
                                    2 cardSea Stealth II
                                    R Rarity
                                    2 cardSea Stealth II
                                    Sea Stealth II
                                    Spell Continuous
                                    Sea Stealth II

                                      This card's name becomes "Umi" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monster effects. At the start of the Battle Phase: You can Special Summon from your hand or GY, 1 monster that mentions "Umi", or 1 WATER Normal Monster, in Defense Position, but destroy it at the end of the Battle Phase. You can only use this effect of "Sea Stealth II" once per turn.


                                      R Rarity
                                      1 cardKairyu-Shin's Dark Reef
                                      R Rarity
                                      1 cardKairyu-Shin's Dark Reef
                                      Kairyu-Shin's Dark Reef
                                      Trap Normal
                                      Kairyu-Shin's Dark Reef

                                        Send 1 face-up "Umi" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, that mention "Umi" or are WATER Normal Monsters, in Defense Position, then if your opponent controls a monster, you can Special Summon any number of Level 6 or lower WATER Normal Monsters from your hand and/or Deck. Until the end of your next turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. You can only activate 1 "Kairyu-Shin's Dark Reef" per turn.


                                        SR Rarity
                                        1 cardMirror Force
                                        SR Rarity
                                        1 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          N Rarity
                                          2 cardSea Stealth Attack
                                          N Rarity
                                          2 cardSea Stealth Attack
                                          Sea Stealth Attack
                                          Trap Continuous
                                          Sea Stealth Attack

                                            When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                            R Rarity
                                            1 cardTornado Wall
                                            R Rarity
                                            1 cardTornado Wall
                                            Tornado Wall
                                            Trap Continuous
                                            Tornado Wall

                                              Activate only while "Umi" is on the field. While "Umi" is face-up on the field, you take no Battle Damage from attacking monsters. Destroy this card when "Umi" leaves the field.


                                              R Rarity
                                              1 cardAbyss Keeper
                                              R Rarity
                                              1 cardAbyss Keeper
                                              Abyss Keeper
                                              WATER
                                              Abyss Keeper
                                              • ATK:

                                              • 1500

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of "Abyss Keeper" once per turn.


                                              SR Rarity
                                              1 cardMistar Boy
                                              SR Rarity
                                              1 cardMistar Boy
                                              Mistar Boy
                                              WATER
                                              Mistar Boy
                                              • ATK:

                                              • 1400

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                                              UR Rarity
                                              1 cardWorldsea Dragon Zealantis
                                              UR Rarity
                                              1 cardWorldsea Dragon Zealantis
                                              Worldsea Dragon Zealantis
                                              WATER
                                              Worldsea Dragon Zealantis
                                              • ATK:

                                              • 2500

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Left

                                              Right

                                              Bottom


                                              1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                              UR Rarity
                                              1 cardBahamut Shark
                                              UR Rarity
                                              1 cardBahamut Shark
                                              Bahamut Shark
                                              WATER
                                              Bahamut Shark
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 2100


                                              2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                              SR Rarity
                                              1 cardNumber 103: Ragnazero
                                              SR Rarity
                                              1 cardNumber 103: Ragnazero
                                              Number 103: Ragnazero
                                              WATER
                                              Number 103: Ragnazero
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1200


                                              2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                              SR Rarity
                                              1 cardNumber 32: Shark Drake
                                              SR Rarity
                                              1 cardNumber 32: Shark Drake
                                              Number 32: Shark Drake
                                              WATER
                                              Number 32: Shark Drake
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2100


                                              3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also it loses 1000 ATK, and if you do Summon this way, this card can make a second attack during this Battle Phase.


                                              SR Rarity
                                              1 cardNumber 47: Nightmare Shark
                                              SR Rarity
                                              1 cardNumber 47: Nightmare Shark
                                              Number 47: Nightmare Shark
                                              WATER
                                              Number 47: Nightmare Shark
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 2000


                                              2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                                              R Rarity
                                              1 cardShark Caesar
                                              R Rarity
                                              1 cardShark Caesar
                                              Shark Caesar
                                              WATER
                                              Shark Caesar
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 2000


                                              3 or more (max. 5) Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it, during the Damage Step only.


                                              master-duel
                                              Kairyu-Shin
                                              5







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