Jurrac Deck Breakdown

Cards Usage Statistic

Main Deck

SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR rarity
Jurrac Stego
SR rarity
Jurrac Stego
SR rarity
Jurrac Stego
FIRE 4
Jurrac Stego
  • ATK:

  • 1700

  • DEF:

  • 900


During your Main Phase: You can destroy 1 card you control, and if you do, send 1 Dinosaur monster from your Deck to the GY, then you can Special Summon "Jurrac" monster(s) from your hand and/or Deck, except "Jurrac Stego", whose total Levels equal the sent monster's Level, ignoring their Summoning conditions, also for the rest of this turn, you cannot Special Summon, except Dinosaur monsters. You can only use this effect of "Jurrac Stego" once per turn. When this card is destroyed by battle: You can return 1 face-up card on the field to the hand.

SR rarity
Miscellaneousaurus
SR rarity
Miscellaneousaurus
SR rarity
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.

UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR rarity
Souleating Oviraptor
UR rarity
Souleating Oviraptor
UR rarity
Souleating Oviraptor
DARK 4
Souleating Oviraptor
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.

R rarity
Tyranno Infinity
R rarity
Tyranno Infinity
R rarity
Tyranno Infinity
EARTH 4
Tyranno Infinity
  • ATK:

  • -1

  • DEF:

  • 0


The original ATK of this card is the number of your banished Dinosaur-Type monsters x 1000.

UR rarity
Ultimate Conductor Tyranno
UR rarity
Ultimate Conductor Tyranno
UR rarity
Ultimate Conductor Tyranno
LIGHT 10
Ultimate Conductor Tyranno
  • ATK:

  • 3500

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.

UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR rarity
Jurrac Aeolo
SR rarity
Jurrac Aeolo
SR rarity
Jurrac Aeolo
FIRE 1
Jurrac Aeolo
  • ATK:

  • 200

  • DEF:

  • 200


You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.

SR rarity
Jurrac Megalo
SR rarity
Jurrac Megalo
SR rarity
Jurrac Megalo
FIRE 1
Jurrac Megalo
  • ATK:

  • 500

  • DEF:

  • 1300


If you control a Dinosaur monster: You can Special Summon this card from your hand. During your Main Phase: You can discard 2 cards, including a "Jurrac" card, then draw 2 cards. If this card is destroyed by battle or card effect: You can send 1 "Jurrac" monster from your Deck/Extra Deck to the GY, except "Jurrac Megalo". You can only use each effect of "Jurrac Megalo" once per turn.

UR rarity
Fossil Dig
UR rarity
Fossil Dig
UR rarity
Fossil Dig
Spell Normal
Fossil Dig

    Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.

    SR rarity
    Jurrac Volcano
    SR rarity
    Jurrac Volcano
    SR rarity
    Jurrac Volcano
    Spell Field
    Jurrac Volcano

      During your Main Phase: You can destroy 1 Dinosaur monster you control, and if you do, Special Summon 1 "Jurrac" monster from your Deck. If your opponent Special Summons a monster(s) and they have activated 4 or more monster effects this turn (except during the Damage Step): You can Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon). If a "Jurrac" monster(s) you control would be destroyed by card effect, you can banish 1 Dinosaur monster from your GY instead. You can only use each effect of "Jurrac Volcano" once per turn.

      UR rarity
      Dominus Impulse
      UR rarity
      Dominus Impulse
      UR rarity
      Dominus Impulse
      Trap Normal
      Dominus Impulse

        If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

        N rarity
        Jurrac Impact
        N rarity
        Jurrac Impact
        N rarity
        Jurrac Impact
        Trap Normal
        Jurrac Impact

          If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field.

          Extra Deck

          UR rarity
          Gorgon of Zilofthonia
          UR rarity
          Gorgon of Zilofthonia
          UR rarity
          Gorgon of Zilofthonia
          DARK
          Gorgon of Zilofthonia
          • ATK:

          • 100

          • LINK-3

          Link Arrow:

          Top-Left

          Top

          Top-Right


          2+ Effect Monsters You cannot Summon/Set monsters to a zone(s) this card points to. Monsters this card points to cannot attack, also their activated effects are negated. Gains ATK equal to the total original ATK of monsters this card points to. Cannot be destroyed by battle or monster effects, while this card points to no monsters.

          SR rarity
          Hiita the Fire Charmer, Ablaze
          SR rarity
          Hiita the Fire Charmer, Ablaze
          SR rarity
          Hiita the Fire Charmer, Ablaze
          FIRE
          Hiita the Fire Charmer, Ablaze
          • ATK:

          • 1850

          • LINK-2

          Link Arrow:

          Bottom-Left

          Bottom-Right


          2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

          UR rarity
          Relinquished Anima
          UR rarity
          Relinquished Anima
          UR rarity
          Relinquished Anima
          DARK
          Relinquished Anima
          • ATK:

          • 0

          • LINK-1

          Link Arrow:

          Top


          1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

          UR rarity
          S:P Little Knight
          UR rarity
          S:P Little Knight
          UR rarity
          S:P Little Knight
          DARK
          S:P Little Knight
          • ATK:

          • 1600

          • LINK-2

          Link Arrow:

          Left

          Right


          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

          UR rarity
          Jurrac Astero
          UR rarity
          Jurrac Astero
          UR rarity
          Jurrac Astero
          FIRE 10
          Jurrac Astero
          • ATK:

          • 2500

          • DEF:

          • 2300


          1 Tuner + 1+ non-Tuner Dinosaur monsters If this card is Synchro Summoned: You can Set 1 "Jurrac" Spell/Trap from your Deck or GY. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s). During your opponent's turn (Quick Effect): You can banish 2 "Jurrac" monsters from your GY, including this card; Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon).

          UR rarity
          Jurrac Meteor
          UR rarity
          Jurrac Meteor
          UR rarity
          Jurrac Meteor
          FIRE 10
          Jurrac Meteor
          • ATK:

          • 2800

          • DEF:

          • 2000


          1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.

          R rarity
          Jurrac Velphito
          R rarity
          Jurrac Velphito
          R rarity
          Jurrac Velphito
          FIRE 5
          Jurrac Velphito
          • ATK:

          • -1

          • DEF:

          • -1


          1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.

          Card rarity
          Horned Brute Carnovorus
          Card rarity
          Horned Brute Carnovorus
          Card rarity
          Horned Brute Carnovorus
          FIRE 6
          Horned Brute Carnovorus
          • ATK:

          • 2000

          • DEF:

          • 200


          1 Tuner + 1+ non-Tuner monsters During the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Dinosaur monster using this card you control. When a monster declares an attack: You can Special Summon 1 Dinosaur monster from your hand, ignoring its Summoning conditions, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters. You can only use each effect of "Horned Brute Carnovorus" once per turn.

          UR rarity
          Evolzar Dolkka
          UR rarity
          Evolzar Dolkka
          UR rarity
          Evolzar Dolkka
          FIRE
          Evolzar Dolkka
          • ATK:

          • 2300

          • DEF:

          • 1700


          2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.

          SR rarity
          Grenosaurus Giga-Cannon
          SR rarity
          Grenosaurus Giga-Cannon
          SR rarity
          Grenosaurus Giga-Cannon
          FIRE
          Grenosaurus Giga-Cannon
          • ATK:

          • 2200

          • DEF:

          • 2000


          2 Level 4 monsters When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of "Grenosaurus Giga-Cannon" once per turn.

          Need 43 UR

          UR rarity
          Limited to 1 copy
          Maxx "C"1 copy
          UR rarity
          Mulcharmy Fuwalos3 copies
          UR rarity
          Souleating Oviraptor2 copies
          UR rarity
          Ultimate Conductor Tyranno1 copy
          UR rarity
          Albion the Branded Dragon1 copy
          UR rarity
          Sosei Ryu-Ge Mistva3 copies
          UR rarity
          Baronne de Fleur1 copy
          Card rarity
          Ecclesia and the Dark Dragon1 copy
          UR rarity
          Jurrac Astero3 copies
          UR rarity
          Jurrac Meteor3 copies
          Card rarity
          Horned Brute Carnovorus1 copy
          UR rarity
          Ash Blossom & Joyous Spring3 copies
          Card rarity
          Fydraulis Harmonia3 copies
          UR rarity
          Varudras, the Final Bringer of the End Times1 copy
          UR rarity
          Limited to 1 copy
          Called by the Grave1 copy
          UR rarity
          Fossil Dig3 copies
          UR rarity
          Ryu-Ge Rising3 copies
          Card rarity
          The Fallen & The Virtuous3 copies
          UR rarity
          The Melody of Awakening Dragon3 copies
          UR rarity
          Dominus Impulse3 copies

          Main: 53 Extra: 16

          SR rarity
          Limited to 2 copies
          2 copiesDroll & Lock Bird
          SR rarity
          Limited to 2 copies
          2 copiesDroll & Lock Bird
          SR rarity
          Limited to 2 copies
          Droll & Lock Bird
          WIND 1
          Droll & Lock Bird
          • ATK:

          • 0

          • DEF:

          • 0


          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


          SR rarity
          2 copiesGenro Ryu-Ge Hakva
          SR rarity
          2 copiesGenro Ryu-Ge Hakva
          SR rarity
          Genro Ryu-Ge Hakva
          WIND 10
          Genro Ryu-Ge Hakva
          • ATK:

          • 3000

          • DEF:

          • 1500


          You can banish this card from your hand; add 1 "Ryu-Ge Realm - Wyrm Winds" from your Deck to your hand. If a monster is banished face-up, this card is already banished, and there are now at least 2 other banished monsters that are not "Genro Ryu-Ge Hakva" (except during the Damage Step): You can Special Summon this banished card. You can place 1 "Ryu-Ge Realm - Wyrm Winds" you control on the bottom of the Deck; add 1 "Ryu-Ge" card from your Deck, GY, or banishment to your hand, except "Genro Ryu-Ge Hakva". You can only use each effect of "Genro Ryu-Ge Hakva" once per turn.


          SR rarity
          3 copiesJurrac Stego
          SR rarity
          3 copiesJurrac Stego
          SR rarity
          Jurrac Stego
          FIRE 4
          Jurrac Stego
          • ATK:

          • 1700

          • DEF:

          • 900


          During your Main Phase: You can destroy 1 card you control, and if you do, send 1 Dinosaur monster from your Deck to the GY, then you can Special Summon "Jurrac" monster(s) from your hand and/or Deck, except "Jurrac Stego", whose total Levels equal the sent monster's Level, ignoring their Summoning conditions, also for the rest of this turn, you cannot Special Summon, except Dinosaur monsters. You can only use this effect of "Jurrac Stego" once per turn. When this card is destroyed by battle: You can return 1 face-up card on the field to the hand.


          SR rarity
          2 copiesKairo Ryu-Ge Emva
          SR rarity
          2 copiesKairo Ryu-Ge Emva
          SR rarity
          Kairo Ryu-Ge Emva
          WATER 10
          Kairo Ryu-Ge Emva
          • ATK:

          • 3000

          • DEF:

          • 2000


          You can discard this card; add 1 "Ryu-Ge Realm - Sea Spires" from your Deck to your hand. During your Main Phase, if 2 or more monsters were sent from the hand and/or Deck to the GY this turn, except "Kairo Ryu-Ge Emva": You can Special Summon this card from your GY. You can place 1 "Ryu-Ge Realm - Sea Spires" you control on the bottom of the Deck; banish your opponent's entire hand, and if you do, they draw the same number of cards. You can only use each effect of "Kairo Ryu-Ge Emva" once per turn.


          UR rarity
          Limited to 1 copy
          1 copyMaxx "C"
          UR rarity
          Limited to 1 copy
          1 copyMaxx "C"
          UR rarity
          Limited to 1 copy
          Maxx "C"
          EARTH 2
          Maxx "C"
          • ATK:

          • 500

          • DEF:

          • 200


          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


          SR rarity
          3 copiesMiscellaneousaurus
          SR rarity
          3 copiesMiscellaneousaurus
          SR rarity
          Miscellaneousaurus
          FIRE 4
          Miscellaneousaurus
          • ATK:

          • 1800

          • DEF:

          • 1000


          During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


          UR rarity
          3 copiesMulcharmy Fuwalos
          UR rarity
          3 copiesMulcharmy Fuwalos
          UR rarity
          Mulcharmy Fuwalos
          WIND 4
          Mulcharmy Fuwalos
          • ATK:

          • 100

          • DEF:

          • 600


          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


          UR rarity
          2 copiesSouleating Oviraptor
          UR rarity
          2 copiesSouleating Oviraptor
          UR rarity
          Souleating Oviraptor
          DARK 4
          Souleating Oviraptor
          • ATK:

          • 1800

          • DEF:

          • 500


          If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


          UR rarity
          1 copyUltimate Conductor Tyranno
          UR rarity
          1 copyUltimate Conductor Tyranno
          UR rarity
          Ultimate Conductor Tyranno
          LIGHT 10
          Ultimate Conductor Tyranno
          • ATK:

          • 3500

          • DEF:

          • 3200


          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


          SR rarity
          2 copiesTensei Ryu-Ge Anva
          SR rarity
          2 copiesTensei Ryu-Ge Anva
          SR rarity
          Tensei Ryu-Ge Anva
          DARK 1011
          Tensei Ryu-Ge Anva
          • ATK:

          • 3000

          • DEF:

          • 2100


          [ Pendulum Effect ] You cannot Pendulum Summon, except "Ryu-Ge" monsters (this effect cannot be negated). You can negate your opponent's card or effect activated in response to the activation of your "Ryu-Ge" Spell Card or effect, then destroy this card. You can only use this effect of "Tensei Ryu-Ge Anva" once per turn. [ Monster Effect ] You can Tribute 1 "Ryu-Ge" monster from your hand or field, except "Tensei Ryu-Ge Anva"; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 card on the field; destroy it. If this card is destroyed: You can place 1 "Ryu-Ge" Continuous Spell/Trap from your Deck, GY, or banishment, face-up on your field. You can only use each effect of "Tensei Ryu-Ge Anva" once per turn.


          UR rarity
          3 copiesSosei Ryu-Ge Mistva
          UR rarity
          3 copiesSosei Ryu-Ge Mistva
          UR rarity
          Sosei Ryu-Ge Mistva
          LIGHT 10
          Sosei Ryu-Ge Mistva
          • ATK:

          • 3500

          • DEF:

          • 2500


          [ Pendulum Effect ] During your Main Phase: You can add 1 non-Pendulum "Ryu-Ge" card from your Deck to your hand, then destroy this card. You can only use this effect of "Sosei Ryu-Ge Mistva" once per turn. [ Monster Effect ] Must be Special Summoned by its own effect. You can only Special Summon "Sosei Ryu-Ge Mistva(s)" once per turn. If a monster(s) on the field is destroyed by battle or card effect, while this card is in your Extra Deck: You can Tribute 1 Level 10 "Ryu-Ge" monster, and if you do, Special Summon this card (this is treated as a Ritual Summon), then you can apply this effect. ● Destroy up to 2 cards you control, and if you do, place up to that many "Ryu-Ge" Continuous Spells from your Deck face-up on your field.


          UR rarity
          3 copiesAsh Blossom & Joyous Spring
          UR rarity
          3 copiesAsh Blossom & Joyous Spring
          UR rarity
          Ash Blossom & Joyous Spring
          FIRE 3
          Ash Blossom & Joyous Spring
          • ATK:

          • 0

          • DEF:

          • 1800


          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


          Card rarity
          3 copiesFydraulis Harmonia
          Card rarity
          3 copiesFydraulis Harmonia
          Card rarity
          Fydraulis Harmonia
          DARK 7
          Fydraulis Harmonia
          • ATK:

          • 2500

          • DEF:

          • 2000


          When a monster your opponent controls activates its effect (Quick Effect): You can reveal this card in your hand and up to 5 Synchro Monsters in your Extra Deck; apply all of these effects in sequence, based on the number revealed, also you cannot activate the effects of monsters Special Summoned from the Extra Deck until the end of your next turn after this effect resolves, except Synchro Monsters. ● 2+: Special Summon this card. ● 4+: Send 1 revealed Synchro Monster to the GY. ● 6: Destroy 1 monster your opponent controls. You can only use this effect of "Fydraulis Harmonia" once per turn.


          SR rarity
          2 copiesJurrac Aeolo
          SR rarity
          2 copiesJurrac Aeolo
          SR rarity
          Jurrac Aeolo
          FIRE 1
          Jurrac Aeolo
          • ATK:

          • 200

          • DEF:

          • 200


          You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.


          SR rarity
          3 copiesJurrac Megalo
          SR rarity
          3 copiesJurrac Megalo
          SR rarity
          Jurrac Megalo
          FIRE 1
          Jurrac Megalo
          • ATK:

          • 500

          • DEF:

          • 1300


          If you control a Dinosaur monster: You can Special Summon this card from your hand. During your Main Phase: You can discard 2 cards, including a "Jurrac" card, then draw 2 cards. If this card is destroyed by battle or card effect: You can send 1 "Jurrac" monster from your Deck/Extra Deck to the GY, except "Jurrac Megalo". You can only use each effect of "Jurrac Megalo" once per turn.


          UR rarity
          Limited to 1 copy
          1 copyCalled by the Grave
          UR rarity
          Limited to 1 copy
          1 copyCalled by the Grave
          UR rarity
          Limited to 1 copy
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




            Tag(s):

            UR rarity
            3 copiesFossil Dig
            UR rarity
            3 copiesFossil Dig
            UR rarity
            Fossil Dig
            Spell Normal
            Fossil Dig

              Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


              SR rarity
              1 copyJurrac Volcano
              SR rarity
              1 copyJurrac Volcano
              SR rarity
              Jurrac Volcano
              Spell Field
              Jurrac Volcano

                During your Main Phase: You can destroy 1 Dinosaur monster you control, and if you do, Special Summon 1 "Jurrac" monster from your Deck. If your opponent Special Summons a monster(s) and they have activated 4 or more monster effects this turn (except during the Damage Step): You can Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon). If a "Jurrac" monster(s) you control would be destroyed by card effect, you can banish 1 Dinosaur monster from your GY instead. You can only use each effect of "Jurrac Volcano" once per turn.


                UR rarity
                3 copiesRyu-Ge Rising
                UR rarity
                3 copiesRyu-Ge Rising
                UR rarity
                Ryu-Ge Rising
                Spell Quick
                Ryu-Ge Rising

                  Add 1 "Ryu-Ge" monster from your Deck to your hand, then you can add 1 "Ryu-Ge" Pendulum Monster from your hand to your face-up Extra Deck. During your Main Phase, if you control a "Ryu-Ge" Pendulum Monster Card: You can banish this card and 1 "Ryu-Ge" monster from your GY; Special Summon 1 "Ryu-Ge" monster with the same original Type as that banished monster from your Deck. You can only use 1 "Ryu-Ge Rising" effect per turn, and only once that turn.


                  SR rarity
                  1 copyRyu-Ge War Zone
                  SR rarity
                  1 copyRyu-Ge War Zone
                  SR rarity
                  Ryu-Ge War Zone
                  Spell Field
                  Ryu-Ge War Zone

                    When this card is activated: Take 1 Dinosaur, 1 Sea Serpent, and 1 Wyrm monster from your Deck, add 1 to your hand, banish 1, and send 1 to the GY, also you cannot Special Summon for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. If you have "Sosei Ryu-Ge Mistva" in your Extra Deck face-up: You can Special Summon 3 "Ryu-Ge" monsters with different Types, 1 each from your Deck, GY, and banishment. You can only use each effect of "Ryu-Ge War Zone" once per turn.


                    Card rarity
                    3 copiesThe Fallen & The Virtuous
                    Card rarity
                    3 copiesThe Fallen & The Virtuous
                    Card rarity
                    The Fallen & The Virtuous
                    Spell Quick
                    The Fallen & The Virtuous

                      (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


                      UR rarity
                      3 copiesThe Melody of Awakening Dragon
                      UR rarity
                      3 copiesThe Melody of Awakening Dragon
                      UR rarity
                      The Melody of Awakening Dragon
                      Spell Normal
                      The Melody of Awakening Dragon

                        Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                        UR rarity
                        3 copiesDominus Impulse
                        UR rarity
                        3 copiesDominus Impulse
                        UR rarity
                        Dominus Impulse
                        Trap Normal
                        Dominus Impulse

                          If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                          UR rarity
                          1 copyAlbion the Branded Dragon
                          UR rarity
                          1 copyAlbion the Branded Dragon
                          UR rarity
                          Albion the Branded Dragon
                          DARK 8
                          Albion the Branded Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                          SR rarity
                          1 copyThe Dragon that Devours the Dogma
                          SR rarity
                          1 copyThe Dragon that Devours the Dogma
                          SR rarity
                          The Dragon that Devours the Dogma
                          DARK 8
                          The Dragon that Devours the Dogma
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          "Fallen of Albaz" + 1 LIGHT or DARK monster + 1 Effect Monster While an "Ecclesia" monster is on the field or in either GY, this card gains 500 ATK, also it is unaffected by other cards' effects. You can only use each of the following effects of "The Dragon that Devours the Dogma" once per turn. If this card is Special Summoned: You can shuffle up to 2 cards from any GY(s) and/or banishment into the Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Dogmatika" or "Tri-Brigade" card from your Deck to your hand.


                          UR rarity
                          1 copyBaronne de Fleur
                          UR rarity
                          1 copyBaronne de Fleur
                          UR rarity
                          Baronne de Fleur
                          WIND 10
                          Baronne de Fleur
                          • ATK:

                          • 3000

                          • DEF:

                          • 2400


                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                          Card rarity
                          1 copyEcclesia and the Dark Dragon
                          Card rarity
                          1 copyEcclesia and the Dark Dragon
                          Card rarity
                          Ecclesia and the Dark Dragon
                          LIGHT 8
                          Ecclesia and the Dark Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2500


                          1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.


                          SR rarity
                          Limited to 1 copy
                          1 copyHerald of the Arc Light
                          SR rarity
                          Limited to 1 copy
                          1 copyHerald of the Arc Light
                          SR rarity
                          Limited to 1 copy
                          Herald of the Arc Light
                          LIGHT 4
                          Herald of the Arc Light
                          • ATK:

                          • 600

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                          UR rarity
                          3 copiesJurrac Astero
                          UR rarity
                          3 copiesJurrac Astero
                          UR rarity
                          Jurrac Astero
                          FIRE 10
                          Jurrac Astero
                          • ATK:

                          • 2500

                          • DEF:

                          • 2300


                          1 Tuner + 1+ non-Tuner Dinosaur monsters If this card is Synchro Summoned: You can Set 1 "Jurrac" Spell/Trap from your Deck or GY. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s). During your opponent's turn (Quick Effect): You can banish 2 "Jurrac" monsters from your GY, including this card; Special Summon 1 "Jurrac Meteor" from your Extra Deck (this is treated as a Synchro Summon).


                          UR rarity
                          3 copiesJurrac Meteor
                          UR rarity
                          3 copiesJurrac Meteor
                          UR rarity
                          Jurrac Meteor
                          FIRE 10
                          Jurrac Meteor
                          • ATK:

                          • 2800

                          • DEF:

                          • 2000


                          1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.


                          R rarity
                          1 copyJurrac Velphito
                          R rarity
                          1 copyJurrac Velphito
                          R rarity
                          Jurrac Velphito
                          FIRE 5
                          Jurrac Velphito
                          • ATK:

                          • -1

                          • DEF:

                          • -1


                          1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.


                          SR rarity
                          1 copyGolden Cloud Beast - Malong
                          SR rarity
                          1 copyGolden Cloud Beast - Malong
                          SR rarity
                          Golden Cloud Beast - Malong
                          LIGHT 6
                          Golden Cloud Beast - Malong
                          • ATK:

                          • 2200

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                          Card rarity
                          1 copyHorned Brute Carnovorus
                          Card rarity
                          1 copyHorned Brute Carnovorus
                          Card rarity
                          Horned Brute Carnovorus
                          FIRE 6
                          Horned Brute Carnovorus
                          • ATK:

                          • 2000

                          • DEF:

                          • 200


                          1 Tuner + 1+ non-Tuner monsters During the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Dinosaur monster using this card you control. When a monster declares an attack: You can Special Summon 1 Dinosaur monster from your hand, ignoring its Summoning conditions, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters. You can only use each effect of "Horned Brute Carnovorus" once per turn.


                          SR rarity
                          1 copyHorned Brute Carnovorus
                          SR rarity
                          1 copyHorned Brute Carnovorus
                          SR rarity
                          Horned Brute Carnovorus
                          FIRE 6
                          Horned Brute Carnovorus
                          • ATK:

                          • 2000

                          • DEF:

                          • 200


                          1 Tuner + 1+ non-Tuner monsters During the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Dinosaur monster using this card you control. When a monster declares an attack: You can Special Summon 1 Dinosaur monster from your hand, ignoring its Summoning conditions, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters. You can only use each effect of "Horned Brute Carnovorus" once per turn.


                          UR rarity
                          1 copyVarudras, the Final Bringer of the End Times
                          UR rarity
                          1 copyVarudras, the Final Bringer of the End Times
                          UR rarity
                          Varudras, the Final Bringer of the End Times
                          DARK
                          Varudras, the Final Bringer of the End Times
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.


                          master-duel
                          Jurrac
                          5







                          https://ygovietnam.com/
                          Toparrow_upward