Igknight Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Amazoness War Chief
SR Rarity
Amazoness War Chief
SR Rarity
Amazoness War Chief
EARTH 5
Amazoness War Chief
  • ATK:

  • 1900

  • DEF:

  • 0


If you control no monsters, or only "Amazoness" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 "Amazoness" Spell/Trap or 1 "Polymerization" directly from your Deck, also you can only attack with "Amazoness" monsters for the rest of this turn. You can only use each effect of "Amazoness War Chief" once per turn.

N Rarity
Battleguard Cadet
N Rarity
Battleguard Cadet
N Rarity
Battleguard Cadet
EARTH 1
Battleguard Cadet
  • ATK:

  • 50

  • DEF:

  • 100


All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.

N Rarity
Hayate the Earth Star
N Rarity
Hayate the Earth Star
N Rarity
Hayate the Earth Star
EARTH 5
Hayate the Earth Star
  • ATK:

  • 2100

  • DEF:

  • 0


If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.

R Rarity
Joker's Knight
R Rarity
Joker's Knight
R Rarity
Joker's Knight
LIGHT 5
Joker's Knight
  • ATK:

  • 2000

  • DEF:

  • 1400


You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.

N Rarity
Kaiki the Unity Star
N Rarity
Kaiki the Unity Star
N Rarity
Kaiki the Unity Star
LIGHT 5
Kaiki the Unity Star
  • ATK:

  • 1000

  • DEF:

  • 2100


If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.

R Rarity
Kaiza the Hidden Star
R Rarity
Kaiza the Hidden Star
R Rarity
Kaiza the Hidden Star
EARTH 5
Kaiza the Hidden Star
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.

N Rarity
Tenma the Sky Star
N Rarity
Tenma the Sky Star
N Rarity
Tenma the Sky Star
LIGHT 5
Tenma the Sky Star
  • ATK:

  • 2100

  • DEF:

  • 1000


If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.

N Rarity
Todoroki the Earthbolt Star
N Rarity
Todoroki the Earthbolt Star
N Rarity
Todoroki the Earthbolt Star
EARTH 6
Todoroki the Earthbolt Star
  • ATK:

  • 2100

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.

N Rarity
Jack's Knight
N Rarity
Jack's Knight
N Rarity
Jack's Knight
LIGHT 5
Jack's Knight
  • ATK:

  • 1900

  • DEF:

  • 1000


A strong master swordsman. His loyalty is to justice, his duty to protect the weak.

N Rarity
Feast of the Wild LV5
N Rarity
Feast of the Wild LV5
N Rarity
Feast of the Wild LV5
Spell Normal
Feast of the Wild LV5

    Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.

    UR Rarity
    Harpie's Feather Duster
    UR Rarity
    Harpie's Feather Duster
    UR Rarity
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      N Rarity
      Polymerization
      N Rarity
      Polymerization
      N Rarity
      Polymerization
      Spell Normal
      Polymerization

        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

        UR Rarity
        Triple Tactics Talent
        UR Rarity
        Triple Tactics Talent
        UR Rarity
        Triple Tactics Talent
        Spell Normal
        Triple Tactics Talent

          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



          Tag(s):

          Extra Deck

          UR Rarity
          Gilti-Gearfried the Magical Steel Knight
          UR Rarity
          Gilti-Gearfried the Magical Steel Knight
          UR Rarity
          Gilti-Gearfried the Magical Steel Knight
          LIGHT 8
          Gilti-Gearfried the Magical Steel Knight
          • ATK:

          • 2700

          • DEF:

          • 1600


          2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.

          R Rarity
          Idaten the Conqueror Star
          R Rarity
          Idaten the Conqueror Star
          R Rarity
          Idaten the Conqueror Star
          LIGHT 10
          Idaten the Conqueror Star
          • ATK:

          • 3000

          • DEF:

          • 2200


          2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.

          SR Rarity
          Raijin the Breakbolt Star
          SR Rarity
          Raijin the Breakbolt Star
          SR Rarity
          Raijin the Breakbolt Star
          LIGHT 10
          Raijin the Breakbolt Star
          • ATK:

          • 3000

          • DEF:

          • 2200


          1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.

          R Rarity
          Shura the Combat Star
          R Rarity
          Shura the Combat Star
          R Rarity
          Shura the Combat Star
          DARK 12
          Shura the Combat Star
          • ATK:

          • 0

          • DEF:

          • 0


          "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)

          SR Rarity
          Ferocious Flame Swordsman
          SR Rarity
          Ferocious Flame Swordsman
          SR Rarity
          Ferocious Flame Swordsman
          FIRE
          Ferocious Flame Swordsman
          • ATK:

          • 1300

          • LINK-2

          Link Arrow:

          Left

          Bottom-Left


          2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.

          UR Rarity
          Chronomaly Vimana
          UR Rarity
          Chronomaly Vimana
          UR Rarity
          Chronomaly Vimana
          LIGHT
          Chronomaly Vimana
          • ATK:

          • 2300

          • DEF:

          • 2600


          2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field and 1 Xyz Monster or "Chronomaly" monster in your GY; that monster on the field gains half the ATK of that monster in the GY (until the end of this turn), then attach that monster from the GY to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.

          UR Rarity
          Constellar Pleiades
          UR Rarity
          Constellar Pleiades
          UR Rarity
          Constellar Pleiades
          LIGHT
          Constellar Pleiades
          • ATK:

          • 2500

          • DEF:

          • 1500


          2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.

          R Rarity
          Imperial Princess Quinquery
          R Rarity
          Imperial Princess Quinquery
          R Rarity
          Imperial Princess Quinquery
          DARK
          Imperial Princess Quinquery
          • ATK:

          • 1200

          • DEF:

          • 2800


          2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of "Imperial Princess Quinquery" once per turn.

          Need 10 UR

           Rarity
          Denial Deity Dotan1 card
          UR Rarity
          Gilti-Gearfried the Magical Steel Knight1 card
          UR Rarity
          I:P Masquerena1 card
          UR Rarity
          Isolde, Two Tales of the Noble Knights1 card
          UR Rarity
          Knightmare Unicorn1 card
          UR Rarity
          World Gears of Theurlogical Demiurgy1 card
          UR Rarity
          Called by the Grave2 card
          UR Rarity
          Harpie's Feather Duster1 card
          UR Rarity
          Triple Tactics Talent1 card

          Main: 42 Extra: 15

          SR Rarity
          2 cardAmazoness War Chief
          SR Rarity
          2 cardAmazoness War Chief
          Amazoness War Chief
          EARTH 5
          Amazoness War Chief
          • ATK:

          • 1900

          • DEF:

          • 0


          If you control no monsters, or only "Amazoness" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 "Amazoness" Spell/Trap or 1 "Polymerization" directly from your Deck, also you can only attack with "Amazoness" monsters for the rest of this turn. You can only use each effect of "Amazoness War Chief" once per turn.


          N Rarity
          3 cardBattleguard Cadet
          N Rarity
          3 cardBattleguard Cadet
          Battleguard Cadet
          EARTH 1
          Battleguard Cadet
          • ATK:

          • 50

          • DEF:

          • 100


          All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.


          N Rarity
          3 cardHayate the Earth Star
          N Rarity
          3 cardHayate the Earth Star
          Hayate the Earth Star
          EARTH 5
          Hayate the Earth Star
          • ATK:

          • 2100

          • DEF:

          • 0


          If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.


          R Rarity
          3 cardJoker's Knight
          R Rarity
          3 cardJoker's Knight
          Joker's Knight
          LIGHT 5
          Joker's Knight
          • ATK:

          • 2000

          • DEF:

          • 1400


          You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.


          N Rarity
          3 cardKaiki the Unity Star
          N Rarity
          3 cardKaiki the Unity Star
          Kaiki the Unity Star
          LIGHT 5
          Kaiki the Unity Star
          • ATK:

          • 1000

          • DEF:

          • 2100


          If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn.


          R Rarity
          2 cardKaiza the Hidden Star
          R Rarity
          2 cardKaiza the Hidden Star
          Kaiza the Hidden Star
          EARTH 5
          Kaiza the Hidden Star
          • ATK:

          • 1000

          • DEF:

          • 2100


          You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon "Kaiza the Hidden Star" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of "Kaiza the Hidden Star" once per turn.


          N Rarity
          3 cardTenma the Sky Star
          N Rarity
          3 cardTenma the Sky Star
          Tenma the Sky Star
          LIGHT 5
          Tenma the Sky Star
          • ATK:

          • 2100

          • DEF:

          • 1000


          If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.


          N Rarity
          3 cardTodoroki the Earthbolt Star
          N Rarity
          3 cardTodoroki the Earthbolt Star
          Todoroki the Earthbolt Star
          EARTH 6
          Todoroki the Earthbolt Star
          • ATK:

          • 2100

          • DEF:

          • 0


          You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but this card loses 500 ATK. You can only Special Summon "Todoroki the Earthbolt Star" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Todoroki the Earthbolt Star" once per turn.


          N Rarity
          1 cardJack's Knight
          N Rarity
          1 cardJack's Knight
          Jack's Knight
          LIGHT 5
          Jack's Knight
          • ATK:

          • 1900

          • DEF:

          • 1000


          A strong master swordsman. His loyalty is to justice, his duty to protect the weak.


          N Rarity
          3 cardBattleguard Echoes
          N Rarity
          3 cardBattleguard Echoes
          Battleguard Echoes
          Spell Continuous
          Battleguard Echoes

            When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 "Battleguard Rage" or "Battleguard Howling" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 "Battleguard Echoes" per turn.


            UR Rarity
            2 cardCalled by the Grave
            UR Rarity
            2 cardCalled by the Grave
            Called by the Grave
            Spell Quick
            Called by the Grave

              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




              Tag(s):

              N Rarity
              3 cardFeast of the Wild LV5
              N Rarity
              3 cardFeast of the Wild LV5
              Feast of the Wild LV5
              Spell Normal
              Feast of the Wild LV5

                Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also, for the rest of this turn, they cannot attack.


                UR Rarity
                1 cardHarpie's Feather Duster
                UR Rarity
                1 cardHarpie's Feather Duster
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.




                  Tag(s):

                  N Rarity
                  2 cardPhoenix Gearblade
                  N Rarity
                  2 cardPhoenix Gearblade
                  Phoenix Gearblade
                  Spell Equip
                  Phoenix Gearblade

                    Equip only to a Warrior or FIRE monster. It gains 300 ATK. At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; during this Battle Phase, each of your Warrior monsters and FIRE monsters can make a second attack. If this card is sent to the GY, or banished, to activate a monster effect: You can add this card to your hand. You can only use this effect of "Phoenix Gearblade" once per turn.


                    N Rarity
                    2 cardPolymerization
                    N Rarity
                    2 cardPolymerization
                    Polymerization
                    Spell Normal
                    Polymerization

                      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                      UR Rarity
                      1 cardTriple Tactics Talent
                      UR Rarity
                      1 cardTriple Tactics Talent
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                        Tag(s):

                        N Rarity
                        2 cardBattleguard Howling
                        N Rarity
                        2 cardBattleguard Howling
                        Battleguard Howling
                        Trap Normal
                        Battleguard Howling

                          When a Warrior monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand.


                          SR Rarity
                          3 cardDouble Dai
                          SR Rarity
                          3 cardDouble Dai
                          Double Dai
                          Trap Normal
                          Double Dai

                            Activate 1 of these effects; ● If you control no monsters: Special Summon 1 Level 4 Warrior monster from your Deck. ● Target 1 Warrior monster you control; Special Summon 1 EARTH Warrior monster with an equal or lower Level from your Deck or GY. You can only activate 1 "Double Dai" per turn.


                             Rarity
                            1 cardDenial Deity Dotan
                             Rarity
                            1 cardDenial Deity Dotan
                            Denial Deity Dotan
                            LIGHT 10
                            Denial Deity Dotan
                            • ATK:

                            • 3000

                            • DEF:

                            • 2800


                            1 LIGHT monster + 2 monsters, except on the field or in the GY This Fusion Summoned card cannot be destroyed by battle. As long as no monsters on your field or GY share an original name with any monster on your opponent's field or GY, monsters you control cannot be destroyed by card effects. You can send from your hand, Deck, or Extra Deck to the GY, 1 monster with the same original name as a monster on your opponent's field or GY, then target 1 monster on their field or GY; banish it.


                            UR Rarity
                            1 cardGilti-Gearfried the Magical Steel Knight
                            UR Rarity
                            1 cardGilti-Gearfried the Magical Steel Knight
                            Gilti-Gearfried the Magical Steel Knight
                            LIGHT 8
                            Gilti-Gearfried the Magical Steel Knight
                            • ATK:

                            • 2700

                            • DEF:

                            • 1600


                            2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.


                            R Rarity
                            3 cardIdaten the Conqueror Star
                            R Rarity
                            3 cardIdaten the Conqueror Star
                            Idaten the Conqueror Star
                            LIGHT 10
                            Idaten the Conqueror Star
                            • ATK:

                            • 3000

                            • DEF:

                            • 2200


                            2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                            SR Rarity
                            2 cardRaijin the Breakbolt Star
                            SR Rarity
                            2 cardRaijin the Breakbolt Star
                            Raijin the Breakbolt Star
                            LIGHT 10
                            Raijin the Breakbolt Star
                            • ATK:

                            • 3000

                            • DEF:

                            • 2200


                            1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn.


                            R Rarity
                            2 cardShura the Combat Star
                            R Rarity
                            2 cardShura the Combat Star
                            Shura the Combat Star
                            DARK 12
                            Shura the Combat Star
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            "Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.)


                            SR Rarity
                            1 cardFerocious Flame Swordsman
                            SR Rarity
                            1 cardFerocious Flame Swordsman
                            Ferocious Flame Swordsman
                            FIRE
                            Ferocious Flame Swordsman
                            • ATK:

                            • 1300

                            • LINK-2

                            Link Arrow:

                            Left

                            Bottom-Left


                            2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


                            UR Rarity
                            1 cardI:P Masquerena
                            UR Rarity
                            1 cardI:P Masquerena
                            I:P Masquerena
                            DARK
                            I:P Masquerena
                            • ATK:

                            • 800

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                            UR Rarity
                            1 cardIsolde, Two Tales of the Noble Knights
                            UR Rarity
                            1 cardIsolde, Two Tales of the Noble Knights
                            Isolde, Two Tales of the Noble Knights
                            LIGHT
                            Isolde, Two Tales of the Noble Knights
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

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                            2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                            SR Rarity
                            1 cardKnightmare Phoenix
                            SR Rarity
                            1 cardKnightmare Phoenix
                            Knightmare Phoenix
                            FIRE
                            Knightmare Phoenix
                            • ATK:

                            • 1900

                            • LINK-2

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                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                            UR Rarity
                            1 cardKnightmare Unicorn
                            UR Rarity
                            1 cardKnightmare Unicorn
                            Knightmare Unicorn
                            DARK
                            Knightmare Unicorn
                            • ATK:

                            • 2200

                            • LINK-3

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                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                            UR Rarity
                            1 cardWorld Gears of Theurlogical Demiurgy
                            UR Rarity
                            1 cardWorld Gears of Theurlogical Demiurgy
                            World Gears of Theurlogical Demiurgy
                            DARK
                            World Gears of Theurlogical Demiurgy
                            • ATK:

                            • 3500

                            • LINK-3

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                            3 Level 5 or higher monsters Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn. ● During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field. ● If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.



                            IGKNIGHT Decks in MASTER DUEL








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