Eldlich Deck Breakdown

Cards Usage Statistic

Main Deck

UR rarity
Eldlich the Golden Lord
UR rarity
Eldlich the Golden Lord
UR rarity
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.

SR rarity
Wandering Titan of Tartarus
SR rarity
Wandering Titan of Tartarus
SR rarity
Wandering Titan of Tartarus
EARTH 9
Wandering Titan of Tartarus
  • ATK:

  • 2600

  • DEF:

  • 0


If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activation. If this card is sent to the GY, except from the Deck: You can send 1 card from your hand to the GY; send 1 card on the field to the GY. You can only use 1 "Wandering Titan of Tartarus" effect per turn, and only once that turn.

SR rarity
Cursed Eldland
SR rarity
Cursed Eldland
SR rarity
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.

    UR rarity
    Delta of Invitation
    UR rarity
    Delta of Invitation
    UR rarity
    Delta of Invitation
    Spell Field
    Delta of Invitation

      When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is added from the GY to the hand, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only activate 1 "Delta of Invitation" per turn.

      UR rarity
      Triple Tactics Thrust
      UR rarity
      Triple Tactics Thrust
      UR rarity
      Triple Tactics Thrust
      Spell Normal
      Triple Tactics Thrust

        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

        R rarity
        Conquistador of the Golden Land
        R rarity
        Conquistador of the Golden Land
        R rarity
        Conquistador of the Golden Land
        Trap Continuous
        Conquistador of the Golden Land

          Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.

          SR rarity
          Eldlixir of Scarlet Sanguine
          SR rarity
          Eldlixir of Scarlet Sanguine
          SR rarity
          Eldlixir of Scarlet Sanguine
          Trap Normal
          Eldlixir of Scarlet Sanguine

            Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.

            UR rarity
            Eldlixir of the Glorious Golden Land
            UR rarity
            Eldlixir of the Glorious Golden Land
            UR rarity
            Eldlixir of the Glorious Golden Land
            Trap Continuous
            Eldlixir of the Glorious Golden Land

              You can pay 800 LP, then activate 1 of these effects; ● Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 10/ATK 1500/DEF 2800) (this card is also still a Trap), then if you control "Eldlich the Golden Lord", you can return 1 monster from the field to the hand. ● Set 1 of your banished "Golden Land" or "Eldlixir" Spells/Traps. You can only use this effect of "Eldlixir of the Glorious Golden Land" once per turn.

              SR rarity
              Golden Land Forever!
              SR rarity
              Golden Land Forever!
              SR rarity
              Golden Land Forever!
              Trap Counter
              Golden Land Forever!

                When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.

                R rarity
                Huaquero of the Golden Land
                R rarity
                Huaquero of the Golden Land
                R rarity
                Huaquero of the Golden Land
                Trap Continuous
                Huaquero of the Golden Land

                  Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.

                  Extra Deck

                  UR rarity
                  Eldlich the Mad Golden Lord
                  UR rarity
                  Eldlich the Mad Golden Lord
                  UR rarity
                  Eldlich the Mad Golden Lord
                  LIGHT 10
                  Eldlich the Mad Golden Lord
                  • ATK:

                  • 3800

                  • DEF:

                  • 3500


                  1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.

                  UR rarity
                  Fallen Angel of the Golden Land
                  UR rarity
                  Fallen Angel of the Golden Land
                  UR rarity
                  Fallen Angel of the Golden Land
                  DARK 10
                  Fallen Angel of the Golden Land
                  • ATK:

                  • 1800

                  • DEF:

                  • 2500


                  "Eldlich the Golden Lord" + 1 Zombie monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which method you use. If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck, or GY. You can only use this effect of "Fallen Angel of the Golden Land" once per turn.

                  SR rarity
                  Flying Mary, the Wandering Ghost Ship
                  SR rarity
                  Flying Mary, the Wandering Ghost Ship
                  SR rarity
                  Flying Mary, the Wandering Ghost Ship
                  WATER
                  Flying Mary, the Wandering Ghost Ship
                  • ATK:

                  • 0

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.

                  Need 43 UR

                  UR rarity
                  Astellar of the White Forest1 copy
                  UR rarity
                  Diabellstar the Black Witch3 copies
                  UR rarity
                  Eldlich the Golden Lord2 copies
                  UR rarity
                  Elzette, Azamina of the White Forest1 copy
                  UR rarity
                  Magicians' Souls1 copy
                  UR rarity
                  Azamina Ilia Silvia1 copy
                  UR rarity
                  Dark Magician of Destruction1 copy
                  UR rarity
                  Eldlich the Mad Golden Lord1 copy
                  UR rarity
                  Fallen Angel of the Golden Land1 copy
                  UR rarity
                  S:P Little Knight1 copy
                  UR rarity
                  Silhouhatte Rabbit1 copy
                  UR rarity
                  Despian Luluwalilith1 copy
                  UR rarity
                  Diabell, Queen of the White Forest1 copy
                  Card rarity
                  Fydraulis Harmonia3 copies
                  UR rarity
                  Silvy of the White Forest2 copies
                  UR rarity
                  Varudras, the Final Bringer of the End Times1 copy
                  UR rarity
                  Deception of the Sinful Spoils1 copy
                  UR rarity
                  Delta of Invitation3 copies
                  UR rarity
                  Forbidden Droplet2 copies
                  Card rarity
                  Illusion Gate1 copy
                  UR rarity
                  Lightning Storm1 copy
                  UR rarity
                  Tales of the White Forest1 copy
                  UR rarity
                  The Hallowed Azamina1 copy
                  UR rarity
                  Toy Box3 copies
                  UR rarity
                  Triple Tactics Talent1 copy
                  UR rarity
                  Triple Tactics Thrust3 copies
                  UR rarity
                  Limited to 1 copy
                  WANTED: Seeker of Sinful Spoils1 copy
                  UR rarity
                  Witch of the White Forest1 copy
                  UR rarity
                  Eldlixir of the Glorious Golden Land1 copy
                  UR rarity
                  The Black Goat Laughs1 copy

                  Main: 60 Extra: 15

                  UR rarity
                  1 copyAstellar of the White Forest
                  UR rarity
                  1 copyAstellar of the White Forest
                  UR rarity
                  Astellar of the White Forest
                  LIGHT 2
                  Astellar of the White Forest
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.


                  UR rarity
                  3 copiesDiabellstar the Black Witch
                  UR rarity
                  3 copiesDiabellstar the Black Witch
                  UR rarity
                  Diabellstar the Black Witch
                  DARK 7
                  Diabellstar the Black Witch
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                  UR rarity
                  2 copiesEldlich the Golden Lord
                  UR rarity
                  2 copiesEldlich the Golden Lord
                  UR rarity
                  Eldlich the Golden Lord
                  LIGHT 10
                  Eldlich the Golden Lord
                  • ATK:

                  • 2500

                  • DEF:

                  • 2800


                  You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


                  SR rarity
                  3 copiesElzette of the White Forest
                  SR rarity
                  3 copiesElzette of the White Forest
                  SR rarity
                  Elzette of the White Forest
                  LIGHT 2
                  Elzette of the White Forest
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.


                  UR rarity
                  1 copyElzette, Azamina of the White Forest
                  UR rarity
                  1 copyElzette, Azamina of the White Forest
                  UR rarity
                  Elzette, Azamina of the White Forest
                  LIGHT 2
                  Elzette, Azamina of the White Forest
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.


                  UR rarity
                  1 copyMagicians' Souls
                  UR rarity
                  1 copyMagicians' Souls
                  UR rarity
                  Magicians' Souls
                  DARK 1
                  Magicians' Souls
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                  SR rarity
                  1 copyToy Soldier
                  SR rarity
                  1 copyToy Soldier
                  SR rarity
                  Toy Soldier
                  LIGHT 4
                  Toy Soldier
                  • ATK:

                  • 1500

                  • DEF:

                  • 1000


                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.


                  SR rarity
                  1 copyToy Tank
                  SR rarity
                  1 copyToy Tank
                  SR rarity
                  Toy Tank
                  LIGHT 4
                  Toy Tank
                  • ATK:

                  • 1000

                  • DEF:

                  • 2100


                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".


                  SR rarity
                  1 copyWandering Titan of Tartarus
                  SR rarity
                  1 copyWandering Titan of Tartarus
                  SR rarity
                  Wandering Titan of Tartarus
                  EARTH 9
                  Wandering Titan of Tartarus
                  • ATK:

                  • 2600

                  • DEF:

                  • 0


                  If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activation. If this card is sent to the GY, except from the Deck: You can send 1 card from your hand to the GY; send 1 card on the field to the GY. You can only use 1 "Wandering Titan of Tartarus" effect per turn, and only once that turn.


                  Card rarity
                  3 copiesFydraulis Harmonia
                  Card rarity
                  3 copiesFydraulis Harmonia
                  Card rarity
                  Fydraulis Harmonia
                  DARK 7
                  Fydraulis Harmonia
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  When a monster your opponent controls activates its effect (Quick Effect): You can reveal this card in your hand and up to 5 Synchro Monsters in your Extra Deck; apply all of these effects in sequence, based on the number revealed, also you cannot activate the effects of monsters Special Summoned from the Extra Deck until the end of your next turn after this effect resolves, except Synchro Monsters. ● 2+: Special Summon this card. ● 4+: Send 1 revealed Synchro Monster to the GY. ● 6: Destroy 1 monster your opponent controls. You can only use this effect of "Fydraulis Harmonia" once per turn.


                  SR rarity
                  1 copyRucia of the White Forest
                  SR rarity
                  1 copyRucia of the White Forest
                  SR rarity
                  Rucia of the White Forest
                  LIGHT 4
                  Rucia of the White Forest
                  • ATK:

                  • 800

                  • DEF:

                  • 1500


                  If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.


                  UR rarity
                  2 copiesSilvy of the White Forest
                  UR rarity
                  2 copiesSilvy of the White Forest
                  UR rarity
                  Silvy of the White Forest
                  LIGHT 4
                  Silvy of the White Forest
                  • ATK:

                  • 1500

                  • DEF:

                  • 200


                  If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.


                  SR rarity
                  2 copiesCursed Eldland
                  SR rarity
                  2 copiesCursed Eldland
                  SR rarity
                  Cursed Eldland
                  Spell Continuous
                  Cursed Eldland

                    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


                    UR rarity
                    1 copyDeception of the Sinful Spoils
                    UR rarity
                    1 copyDeception of the Sinful Spoils
                    UR rarity
                    Deception of the Sinful Spoils
                    Spell Continuous
                    Deception of the Sinful Spoils

                      You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


                      UR rarity
                      3 copiesDelta of Invitation
                      UR rarity
                      3 copiesDelta of Invitation
                      UR rarity
                      Delta of Invitation
                      Spell Field
                      Delta of Invitation

                        When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is added from the GY to the hand, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only activate 1 "Delta of Invitation" per turn.


                        SR rarity
                        Limited to 1 copy
                        1 copyFoolish Burial Goods
                        SR rarity
                        Limited to 1 copy
                        1 copyFoolish Burial Goods
                        SR rarity
                        Limited to 1 copy
                        Foolish Burial Goods
                        Spell Normal
                        Foolish Burial Goods

                          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                          UR rarity
                          2 copiesForbidden Droplet
                          UR rarity
                          2 copiesForbidden Droplet
                          UR rarity
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                            Card rarity
                            1 copyIllusion Gate
                            Card rarity
                            1 copyIllusion Gate
                            Card rarity
                            Illusion Gate
                            Spell Normal
                            Illusion Gate

                              Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from your opponent's GY to your field, ignoring its Summoning conditions. You can only apply this effect of "Illusion Gate" once per Duel.


                              UR rarity
                              1 copyLightning Storm
                              UR rarity
                              1 copyLightning Storm
                              UR rarity
                              Lightning Storm
                              Spell Normal
                              Lightning Storm

                                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                Tag(s):

                                UR rarity
                                1 copyTales of the White Forest
                                UR rarity
                                1 copyTales of the White Forest
                                UR rarity
                                Tales of the White Forest
                                Spell Normal
                                Tales of the White Forest

                                  If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.


                                  UR rarity
                                  1 copyThe Hallowed Azamina
                                  UR rarity
                                  1 copyThe Hallowed Azamina
                                  UR rarity
                                  The Hallowed Azamina
                                  Spell Normal
                                  The Hallowed Azamina

                                    Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                                    UR rarity
                                    3 copiesToy Box
                                    UR rarity
                                    3 copiesToy Box
                                    UR rarity
                                    Toy Box
                                    Spell Continuous
                                    Toy Box

                                      Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.


                                      UR rarity
                                      1 copyTriple Tactics Talent
                                      UR rarity
                                      1 copyTriple Tactics Talent
                                      UR rarity
                                      Triple Tactics Talent
                                      Spell Normal
                                      Triple Tactics Talent

                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                        Tag(s):

                                        UR rarity
                                        3 copiesTriple Tactics Thrust
                                        UR rarity
                                        3 copiesTriple Tactics Thrust
                                        UR rarity
                                        Triple Tactics Thrust
                                        Spell Normal
                                        Triple Tactics Thrust

                                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                          UR rarity
                                          Limited to 1 copy
                                          1 copyWANTED: Seeker of Sinful Spoils
                                          UR rarity
                                          Limited to 1 copy
                                          1 copyWANTED: Seeker of Sinful Spoils
                                          UR rarity
                                          Limited to 1 copy
                                          WANTED: Seeker of Sinful Spoils
                                          Spell Quick
                                          WANTED: Seeker of Sinful Spoils

                                            Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                            UR rarity
                                            1 copyWitch of the White Forest
                                            UR rarity
                                            1 copyWitch of the White Forest
                                            UR rarity
                                            Witch of the White Forest
                                            Spell Field
                                            Witch of the White Forest

                                              When this card is activated: You can add 1 "White Forest" monster from your Deck to your hand, but you cannot Special Summon DARK monsters from the Extra Deck for the rest of this turn. The first time each "White Forest" monster you control would be destroyed by battle each turn, it is not destroyed. You can target 1 "White Forest" monster you control; it is treated as a Tuner this turn. You can only use this effect of "Witch of the White Forest" once per turn. You can only activate 1 "Witch of the White Forest" per turn.


                                              R rarity
                                              2 copiesConquistador of the Golden Land
                                              R rarity
                                              2 copiesConquistador of the Golden Land
                                              R rarity
                                              Conquistador of the Golden Land
                                              Trap Continuous
                                              Conquistador of the Golden Land

                                                Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                                                SR rarity
                                                1 copyDimensional Barrier
                                                SR rarity
                                                1 copyDimensional Barrier
                                                SR rarity
                                                Dimensional Barrier
                                                Trap Normal
                                                Dimensional Barrier

                                                  Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                  SR rarity
                                                  3 copiesEldlixir of Scarlet Sanguine
                                                  SR rarity
                                                  3 copiesEldlixir of Scarlet Sanguine
                                                  SR rarity
                                                  Eldlixir of Scarlet Sanguine
                                                  Trap Normal
                                                  Eldlixir of Scarlet Sanguine

                                                    Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                                                    UR rarity
                                                    1 copyEldlixir of the Glorious Golden Land
                                                    UR rarity
                                                    1 copyEldlixir of the Glorious Golden Land
                                                    UR rarity
                                                    Eldlixir of the Glorious Golden Land
                                                    Trap Continuous
                                                    Eldlixir of the Glorious Golden Land

                                                      You can pay 800 LP, then activate 1 of these effects; ● Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 10/ATK 1500/DEF 2800) (this card is also still a Trap), then if you control "Eldlich the Golden Lord", you can return 1 monster from the field to the hand. ● Set 1 of your banished "Golden Land" or "Eldlixir" Spells/Traps. You can only use this effect of "Eldlixir of the Glorious Golden Land" once per turn.


                                                      SR rarity
                                                      3 copiesEvenly Matched
                                                      SR rarity
                                                      3 copiesEvenly Matched
                                                      SR rarity
                                                      Evenly Matched
                                                      Trap Normal
                                                      Evenly Matched

                                                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                        SR rarity
                                                        1 copyGolden Land Forever!
                                                        SR rarity
                                                        1 copyGolden Land Forever!
                                                        SR rarity
                                                        Golden Land Forever!
                                                        Trap Counter
                                                        Golden Land Forever!

                                                          When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


                                                          SR rarity
                                                          Limited to 1 copy
                                                          1 copyGozen Match
                                                          SR rarity
                                                          Limited to 1 copy
                                                          1 copyGozen Match
                                                          SR rarity
                                                          Limited to 1 copy
                                                          Gozen Match
                                                          Trap Continuous
                                                          Gozen Match

                                                            Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                            R rarity
                                                            1 copyHuaquero of the Golden Land
                                                            R rarity
                                                            1 copyHuaquero of the Golden Land
                                                            R rarity
                                                            Huaquero of the Golden Land
                                                            Trap Continuous
                                                            Huaquero of the Golden Land

                                                              Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                                              SR rarity
                                                              Limited to 1 copy
                                                              1 copyRivalry of Warlords
                                                              SR rarity
                                                              Limited to 1 copy
                                                              1 copyRivalry of Warlords
                                                              SR rarity
                                                              Limited to 1 copy
                                                              Rivalry of Warlords
                                                              Trap Continuous
                                                              Rivalry of Warlords

                                                                Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                                SR rarity
                                                                1 copySinful Spoils of Betrayal - Silvera
                                                                SR rarity
                                                                1 copySinful Spoils of Betrayal - Silvera
                                                                SR rarity
                                                                Sinful Spoils of Betrayal - Silvera
                                                                Trap Normal
                                                                Sinful Spoils of Betrayal - Silvera

                                                                  Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.


                                                                  SR rarity
                                                                  Limited to 1 copy
                                                                  1 copySkill Drain
                                                                  SR rarity
                                                                  Limited to 1 copy
                                                                  1 copySkill Drain
                                                                  SR rarity
                                                                  Limited to 1 copy
                                                                  Skill Drain
                                                                  Trap Continuous
                                                                  Skill Drain

                                                                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                    UR rarity
                                                                    1 copyThe Black Goat Laughs
                                                                    UR rarity
                                                                    1 copyThe Black Goat Laughs
                                                                    UR rarity
                                                                    The Black Goat Laughs
                                                                    Trap Normal
                                                                    The Black Goat Laughs

                                                                      Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                                                      SR rarity
                                                                      1 copyWoes of the White Forest
                                                                      SR rarity
                                                                      1 copyWoes of the White Forest
                                                                      SR rarity
                                                                      Woes of the White Forest
                                                                      Trap Normal
                                                                      Woes of the White Forest

                                                                        Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.


                                                                        UR rarity
                                                                        1 copyAzamina Ilia Silvia
                                                                        UR rarity
                                                                        1 copyAzamina Ilia Silvia
                                                                        UR rarity
                                                                        Azamina Ilia Silvia
                                                                        DARK 6
                                                                        Azamina Ilia Silvia
                                                                        • ATK:

                                                                        • 1900

                                                                        • DEF:

                                                                        • 1500


                                                                        1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                                                        SR rarity
                                                                        1 copyAzamina Mu Rcielago
                                                                        SR rarity
                                                                        1 copyAzamina Mu Rcielago
                                                                        SR rarity
                                                                        Azamina Mu Rcielago
                                                                        DARK 6
                                                                        Azamina Mu Rcielago
                                                                        • ATK:

                                                                        • 2000

                                                                        • DEF:

                                                                        • 2400


                                                                        1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                                                        UR rarity
                                                                        1 copyDark Magician of Destruction
                                                                        UR rarity
                                                                        1 copyDark Magician of Destruction
                                                                        UR rarity
                                                                        Dark Magician of Destruction
                                                                        DARK 8
                                                                        Dark Magician of Destruction
                                                                        • ATK:

                                                                        • 2800

                                                                        • DEF:

                                                                        • 2600


                                                                        "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                                                        UR rarity
                                                                        1 copyEldlich the Mad Golden Lord
                                                                        UR rarity
                                                                        1 copyEldlich the Mad Golden Lord
                                                                        UR rarity
                                                                        Eldlich the Mad Golden Lord
                                                                        LIGHT 10
                                                                        Eldlich the Mad Golden Lord
                                                                        • ATK:

                                                                        • 3800

                                                                        • DEF:

                                                                        • 3500


                                                                        1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.


                                                                        UR rarity
                                                                        1 copyFallen Angel of the Golden Land
                                                                        UR rarity
                                                                        1 copyFallen Angel of the Golden Land
                                                                        UR rarity
                                                                        Fallen Angel of the Golden Land
                                                                        DARK 10
                                                                        Fallen Angel of the Golden Land
                                                                        • ATK:

                                                                        • 1800

                                                                        • DEF:

                                                                        • 2500


                                                                        "Eldlich the Golden Lord" + 1 Zombie monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which method you use. If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck, or GY. You can only use this effect of "Fallen Angel of the Golden Land" once per turn.


                                                                        SR rarity
                                                                        1 copyFlying Mary, the Wandering Ghost Ship
                                                                        SR rarity
                                                                        1 copyFlying Mary, the Wandering Ghost Ship
                                                                        SR rarity
                                                                        Flying Mary, the Wandering Ghost Ship
                                                                        WATER
                                                                        Flying Mary, the Wandering Ghost Ship
                                                                        • ATK:

                                                                        • 0

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Left

                                                                        Right


                                                                        2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.


                                                                        UR rarity
                                                                        1 copyS:P Little Knight
                                                                        UR rarity
                                                                        1 copyS:P Little Knight
                                                                        UR rarity
                                                                        S:P Little Knight
                                                                        DARK
                                                                        S:P Little Knight
                                                                        • ATK:

                                                                        • 1600

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Left

                                                                        Right


                                                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                        UR rarity
                                                                        1 copySilhouhatte Rabbit
                                                                        UR rarity
                                                                        1 copySilhouhatte Rabbit
                                                                        UR rarity
                                                                        Silhouhatte Rabbit
                                                                        LIGHT
                                                                        Silhouhatte Rabbit
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Bottom-Left

                                                                        Bottom-Right


                                                                        2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                                                        UR rarity
                                                                        1 copyDespian Luluwalilith
                                                                        UR rarity
                                                                        1 copyDespian Luluwalilith
                                                                        UR rarity
                                                                        Despian Luluwalilith
                                                                        LIGHT 12
                                                                        Despian Luluwalilith
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2500


                                                                        1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.


                                                                        UR rarity
                                                                        1 copyDiabell, Queen of the White Forest
                                                                        UR rarity
                                                                        1 copyDiabell, Queen of the White Forest
                                                                        UR rarity
                                                                        Diabell, Queen of the White Forest
                                                                        LIGHT 8
                                                                        Diabell, Queen of the White Forest
                                                                        • ATK:

                                                                        • 2500

                                                                        • DEF:

                                                                        • 2000


                                                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.


                                                                        SR rarity
                                                                        1 copyGolden Cloud Beast - Malong
                                                                        SR rarity
                                                                        1 copyGolden Cloud Beast - Malong
                                                                        SR rarity
                                                                        Golden Cloud Beast - Malong
                                                                        LIGHT 6
                                                                        Golden Cloud Beast - Malong
                                                                        • ATK:

                                                                        • 2200

                                                                        • DEF:

                                                                        • 1000


                                                                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                                        SR rarity
                                                                        1 copyImmortal Dragon
                                                                        SR rarity
                                                                        1 copyImmortal Dragon
                                                                        SR rarity
                                                                        Immortal Dragon
                                                                        DARK 6
                                                                        Immortal Dragon
                                                                        • ATK:

                                                                        • 500

                                                                        • DEF:

                                                                        • 2400


                                                                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.


                                                                        SR rarity
                                                                        1 copyRciela, Sinister Soul of the White Forest
                                                                        SR rarity
                                                                        1 copyRciela, Sinister Soul of the White Forest
                                                                        SR rarity
                                                                        Rciela, Sinister Soul of the White Forest
                                                                        LIGHT 6
                                                                        Rciela, Sinister Soul of the White Forest
                                                                        • ATK:

                                                                        • 2000

                                                                        • DEF:

                                                                        • 1600


                                                                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                                                                        SR rarity
                                                                        1 copySilvera, Wolf Tamer of the White Forest
                                                                        SR rarity
                                                                        1 copySilvera, Wolf Tamer of the White Forest
                                                                        SR rarity
                                                                        Silvera, Wolf Tamer of the White Forest
                                                                        LIGHT 6
                                                                        Silvera, Wolf Tamer of the White Forest
                                                                        • ATK:

                                                                        • 1900

                                                                        • DEF:

                                                                        • 2400


                                                                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                                        UR rarity
                                                                        1 copyVarudras, the Final Bringer of the End Times
                                                                        UR rarity
                                                                        1 copyVarudras, the Final Bringer of the End Times
                                                                        UR rarity
                                                                        Varudras, the Final Bringer of the End Times
                                                                        DARK
                                                                        Varudras, the Final Bringer of the End Times
                                                                        • ATK:

                                                                        • 3000

                                                                        • DEF:

                                                                        • 3000


                                                                        2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.


                                                                        master-duel
                                                                        Eldlich
                                                                        5







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