Diabellstar Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

 Rarity
Diabellstar Vengeance
 Rarity
Diabellstar Vengeance
 Rarity
Diabellstar Vengeance
DARK 8
Diabellstar Vengeance
  • ATK:

  • 2500

  • DEF:

  • 2100


(This card is always treated as a "Sinful Spoils" card.) You can banish 1 Spell and 1 Trap from your hand and/or GY; Special Summon this card from your hand or GY. (Quick Effect): You can pay half your LP, then target 1 card your opponent controls; destroy it, then if another "Diabell" Monster Card is on the field, you can Special Summon 1 Tuner Synchro Monster (Illusion or Spellcaster) from your Extra Deck. You can only use each effect of "Diabellstar Vengeance" once per turn.

 Rarity
Diabellze the White Witch
 Rarity
Diabellze the White Witch
 Rarity
Diabellze the White Witch
LIGHT 8
Diabellze the White Witch
  • ATK:

  • 2500

  • DEF:

  • 2100


(This card is always treated as a "White Forest" card.) Monsters you control cannot be destroyed by your opponent's card effects, while you control 2 or more "Diabell" monsters. You can only use each of the following effects of "Diabellze the White Witch" once per turn. You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Sinful Spoils" or "Diabell" card from your Deck to the GY.

SR Rarity
Elzette of the White Forest
SR Rarity
Elzette of the White Forest
SR Rarity
Elzette of the White Forest
LIGHT 2
Elzette of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.

 Rarity
Elzette, Azamina of the White Forest
 Rarity
Elzette, Azamina of the White Forest
 Rarity
Elzette, Azamina of the White Forest
LIGHT 2
Elzette, Azamina of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Rucia of the White Forest
SR Rarity
Rucia of the White Forest
SR Rarity
Rucia of the White Forest
LIGHT 4
Rucia of the White Forest
  • ATK:

  • 800

  • DEF:

  • 1500


If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.

UR Rarity
Silvy of the White Forest
UR Rarity
Silvy of the White Forest
UR Rarity
Silvy of the White Forest
LIGHT 4
Silvy of the White Forest
  • ATK:

  • 1500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

       Rarity
      Deception of the Sinful Spoils
       Rarity
      Deception of the Sinful Spoils
       Rarity
      Deception of the Sinful Spoils
      Spell Continuous
      Deception of the Sinful Spoils

        You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.

         Rarity
        Filia Diabell
         Rarity
        Filia Diabell
         Rarity
        Filia Diabell
        Spell Normal
        Filia Diabell

          Add 1 Level 8 or higher "Diabell" monster from your Deck to your hand, or if only your opponent controls a monster, you can Special Summon it instead. If this card is banished: You can make all "Diabell" monsters you currently control gain 500 ATK. You can only use each effect of "Filia Diabell" once per turn.

          UR Rarity
          Tales of the White Forest
          UR Rarity
          Tales of the White Forest
          UR Rarity
          Tales of the White Forest
          Spell Normal
          Tales of the White Forest

            If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.

             Rarity
            The Hallowed Azamina
             Rarity
            The Hallowed Azamina
             Rarity
            The Hallowed Azamina
            Spell Normal
            The Hallowed Azamina

              Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.

              UR Rarity
              WANTED: Seeker of Sinful Spoils
              UR Rarity
              WANTED: Seeker of Sinful Spoils
              UR Rarity
              WANTED: Seeker of Sinful Spoils
              Spell Quick
              WANTED: Seeker of Sinful Spoils

                Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                 Rarity
                Witch of the White Forest
                 Rarity
                Witch of the White Forest
                 Rarity
                Witch of the White Forest
                Spell Field
                Witch of the White Forest

                  When this card is activated: You can add 1 "White Forest" monster from your Deck to your hand, but you cannot Special Summon DARK monsters from the Extra Deck for the rest of this turn. The first time each "White Forest" monster you control would be destroyed by battle each turn, it is not destroyed. You can target 1 "White Forest" monster you control; it is treated as a Tuner this turn. You can only use this effect of "Witch of the White Forest" once per turn. You can only activate 1 "Witch of the White Forest" per turn.

                   Rarity
                  Curse of Diabell
                   Rarity
                  Curse of Diabell
                   Rarity
                  Curse of Diabell
                  Trap Normal
                  Curse of Diabell

                    If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.

                    UR Rarity
                    Infinite Impermanence
                    UR Rarity
                    Infinite Impermanence
                    UR Rarity
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                      Extra Deck

                       Rarity
                      Azamina Ilia Silvia
                       Rarity
                      Azamina Ilia Silvia
                       Rarity
                      Azamina Ilia Silvia
                      DARK 6
                      Azamina Ilia Silvia
                      • ATK:

                      • 1900

                      • DEF:

                      • 1500


                      1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.

                       Rarity
                      Azamina Moa Regina
                       Rarity
                      Azamina Moa Regina
                       Rarity
                      Azamina Moa Regina
                      DARK 8
                      Azamina Moa Regina
                      • ATK:

                      • 3000

                      • DEF:

                      • 2000


                      1 Illusion monster + 1 Level 6 or higher Fiend monster You can target 1 Illusion monster in your GY, except "Azamina Moa Regina"; Special Summon it. When an "Azamina" or "Sinful Spoils" card or effect is activated, except "Azamina Moa Regina" (Quick Effect): You can target up to 2 cards on the field; destroy them. You can only use each effect of "Azamina Moa Regina" once per turn.

                       Rarity
                      Azamina Mu Rcielago
                       Rarity
                      Azamina Mu Rcielago
                       Rarity
                      Azamina Mu Rcielago
                      DARK 6
                      Azamina Mu Rcielago
                      • ATK:

                      • 2000

                      • DEF:

                      • 2400


                      1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.

                       Rarity
                      Saint Azamina
                       Rarity
                      Saint Azamina
                       Rarity
                      Saint Azamina
                      DARK 10
                      Saint Azamina
                      • ATK:

                      • 0

                      • DEF:

                      • 4000


                      2 Level 6 or higher monsters (1 Fusion + 1 Synchro) Your opponent cannot target cards in their field, GY, or banishment, or this card on the field, with card effects. Your opponent takes any battle damage you would have taken. If this card was Fusion Summoned this turn (Quick Effect): You can Special Summon 1 Level 9 or lower "Azamina" monster from your Deck or Extra Deck. You can only use this effect of "Saint Azamina" once per turn.

                      UR Rarity
                      S:P Little Knight
                      UR Rarity
                      S:P Little Knight
                      UR Rarity
                      S:P Little Knight
                      DARK
                      S:P Little Knight
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                      UR Rarity
                      Baronne de Fleur
                      UR Rarity
                      Baronne de Fleur
                      UR Rarity
                      Baronne de Fleur
                      WIND 10
                      Baronne de Fleur
                      • ATK:

                      • 3000

                      • DEF:

                      • 2400


                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                      UR Rarity
                      Diabell, Queen of the White Forest
                      UR Rarity
                      Diabell, Queen of the White Forest
                      UR Rarity
                      Diabell, Queen of the White Forest
                      LIGHT 8
                      Diabell, Queen of the White Forest
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.

                       Rarity
                      Snake-Eyes Vengeance Dragon
                       Rarity
                      Snake-Eyes Vengeance Dragon
                       Rarity
                      Snake-Eyes Vengeance Dragon
                      FIRE 12
                      Snake-Eyes Vengeance Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, also this card cannot use this effect next turn. During the Battle Phase (Quick Effect): You can target 1 monster and 1 Continuous Spell on the field; destroy them. You can only use each effect of "Snake-Eyes Vengeance Dragon" once per turn.

                       Rarity
                      Poplar of the White Forest
                       Rarity
                      Poplar of the White Forest
                       Rarity
                      Poplar of the White Forest
                      LIGHT 4
                      Poplar of the White Forest
                      • ATK:

                      • 700

                      • DEF:

                      • 2000


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 2 "White Forest" monsters in your GY; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each effect of "Poplar of the White Forest" once per turn.

                      SR Rarity
                      Rciela, Sinister Soul of the White Forest
                      SR Rarity
                      Rciela, Sinister Soul of the White Forest
                      SR Rarity
                      Rciela, Sinister Soul of the White Forest
                      LIGHT 6
                      Rciela, Sinister Soul of the White Forest
                      • ATK:

                      • 2000

                      • DEF:

                      • 1600


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.

                      SR Rarity
                      Silvera, Wolf Tamer of the White Forest
                      SR Rarity
                      Silvera, Wolf Tamer of the White Forest
                      SR Rarity
                      Silvera, Wolf Tamer of the White Forest
                      LIGHT 6
                      Silvera, Wolf Tamer of the White Forest
                      • ATK:

                      • 1900

                      • DEF:

                      • 2400


                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.

                      Need 37 UR

                      UR Rarity
                      Diabellstar the Black Witch2 card
                       Rarity
                      Diabellstar Vengeance1 card
                       Rarity
                      Diabellze the White Witch1 card
                       Rarity
                      Azamina1 card
                       Rarity
                      Azamina Ilia Silvia2 card
                       Rarity
                      Azamina Moa Regina1 card
                       Rarity
                      Azamina Mu Rcielago1 card
                       Rarity
                      Azamina Sol Erysichthon1 card
                      UR Rarity
                      Garura, Wings of Resonant Life1 card
                      UR Rarity
                      Gilti-Gearfried the Magical Steel Knight1 card
                       Rarity
                      Saint Azamina2 card
                      UR Rarity
                      S:P Little Knight1 card
                       Rarity
                      Azamina Debtors2 card
                       Rarity
                      Deception of the Sinful Spoils3 card
                       Rarity
                      Filia Diabell1 card
                      UR Rarity
                      Super Polymerization3 card
                       Rarity
                      The Hallowed Azamina2 card
                      UR Rarity
                      Traptantalizing Tune1 card
                      UR Rarity
                      Triple Tactics Thrust1 card
                      UR Rarity
                      WANTED: Seeker of Sinful Spoils1 card
                       Rarity
                      Azamina Determination2 card
                       Rarity
                      Curse of Diabell1 card
                       Rarity
                      Dominus Impulse3 card
                      UR Rarity
                      Transaction Rollback2 card

                      Main: 40 Extra: 15

                      UR Rarity
                      2 cardDiabellstar the Black Witch
                      UR Rarity
                      2 cardDiabellstar the Black Witch
                      Diabellstar the Black Witch
                      DARK 7
                      Diabellstar the Black Witch
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                       Rarity
                      1 cardDiabellstar Vengeance
                       Rarity
                      1 cardDiabellstar Vengeance
                      Diabellstar Vengeance
                      DARK 8
                      Diabellstar Vengeance
                      • ATK:

                      • 2500

                      • DEF:

                      • 2100


                      (This card is always treated as a "Sinful Spoils" card.) You can banish 1 Spell and 1 Trap from your hand and/or GY; Special Summon this card from your hand or GY. (Quick Effect): You can pay half your LP, then target 1 card your opponent controls; destroy it, then if another "Diabell" Monster Card is on the field, you can Special Summon 1 Tuner Synchro Monster (Illusion or Spellcaster) from your Extra Deck. You can only use each effect of "Diabellstar Vengeance" once per turn.


                       Rarity
                      1 cardDiabellze the White Witch
                       Rarity
                      1 cardDiabellze the White Witch
                      Diabellze the White Witch
                      LIGHT 8
                      Diabellze the White Witch
                      • ATK:

                      • 2500

                      • DEF:

                      • 2100


                      (This card is always treated as a "White Forest" card.) Monsters you control cannot be destroyed by your opponent's card effects, while you control 2 or more "Diabell" monsters. You can only use each of the following effects of "Diabellze the White Witch" once per turn. You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Sinful Spoils" or "Diabell" card from your Deck to the GY.


                      SR Rarity
                      3 cardLava Golem
                      SR Rarity
                      3 cardLava Golem
                      Lava Golem
                      FIRE 8
                      Lava Golem
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                      R Rarity
                      1 cardBorreload Riot Dragon
                      R Rarity
                      1 cardBorreload Riot Dragon
                      Borreload Riot Dragon
                      DARK 8
                      Borreload Riot Dragon
                      • ATK:

                      • 3000

                      • DEF:

                      • 2500


                      You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.


                       Rarity
                      2 cardAzamina Debtors
                       Rarity
                      2 cardAzamina Debtors
                      Azamina Debtors
                      Spell Quick
                      Azamina Debtors

                        During the Main Phase: Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) During your Main Phase: You can banish this card from your GY, then target 1 "Azamina" monster in your GY; Special Summon it. You can only use 1 "Azamina Debtors" effect per turn, and only once that turn.


                         Rarity
                        3 cardDeception of the Sinful Spoils
                         Rarity
                        3 cardDeception of the Sinful Spoils
                        Deception of the Sinful Spoils
                        Spell Continuous
                        Deception of the Sinful Spoils

                          You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


                           Rarity
                          1 cardFilia Diabell
                           Rarity
                          1 cardFilia Diabell
                          Filia Diabell
                          Spell Normal
                          Filia Diabell

                            Add 1 Level 8 or higher "Diabell" monster from your Deck to your hand, or if only your opponent controls a monster, you can Special Summon it instead. If this card is banished: You can make all "Diabell" monsters you currently control gain 500 ATK. You can only use each effect of "Filia Diabell" once per turn.


                            SR Rarity
                            1 cardFoolish Burial Goods
                            SR Rarity
                            1 cardFoolish Burial Goods
                            Foolish Burial Goods
                            Spell Normal
                            Foolish Burial Goods

                              Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                              SR Rarity
                              3 cardReasoning
                              SR Rarity
                              3 cardReasoning
                              Reasoning
                              Spell Normal
                              Reasoning

                                Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                                R Rarity
                                1 cardSinful Spoils of Subversion - Snake-Eye
                                R Rarity
                                1 cardSinful Spoils of Subversion - Snake-Eye
                                Sinful Spoils of Subversion - Snake-Eye
                                Spell Normal
                                Sinful Spoils of Subversion - Snake-Eye

                                  Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.


                                  UR Rarity
                                  3 cardSuper Polymerization
                                  UR Rarity
                                  3 cardSuper Polymerization
                                  Super Polymerization
                                  Spell Quick
                                  Super Polymerization

                                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                    Tag(s):

                                     Rarity
                                    2 cardThe Hallowed Azamina
                                     Rarity
                                    2 cardThe Hallowed Azamina
                                    The Hallowed Azamina
                                    Spell Normal
                                    The Hallowed Azamina

                                      Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                                      UR Rarity
                                      1 cardTraptantalizing Tune
                                      UR Rarity
                                      1 cardTraptantalizing Tune
                                      Traptantalizing Tune
                                      Spell Normal
                                      Traptantalizing Tune

                                        Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of "Traptantalizing Tune" once per turn.


                                        UR Rarity
                                        1 cardTriple Tactics Thrust
                                        UR Rarity
                                        1 cardTriple Tactics Thrust
                                        Triple Tactics Thrust
                                        Spell Normal
                                        Triple Tactics Thrust

                                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                          UR Rarity
                                          1 cardWANTED: Seeker of Sinful Spoils
                                          UR Rarity
                                          1 cardWANTED: Seeker of Sinful Spoils
                                          WANTED: Seeker of Sinful Spoils
                                          Spell Quick
                                          WANTED: Seeker of Sinful Spoils

                                            Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                             Rarity
                                            2 cardAzamina Determination
                                             Rarity
                                            2 cardAzamina Determination
                                            Azamina Determination
                                            Trap Normal
                                            Azamina Determination

                                              Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), shuffle 1 "Sinful Spoils" card from your GY and/or banishment into the Deck, then Special Summon the revealed monster. (This is treated as a Fusion Summon.) You can banish this card from your GY, then target 1 "Sinful Spoils" Spell/Trap in your GY; Set it, but it cannot be activated this turn. You can only use 1 "Azamina Determination" effect per turn, and only once that turn.


                                               Rarity
                                              1 cardCurse of Diabell
                                               Rarity
                                              1 cardCurse of Diabell
                                              Curse of Diabell
                                              Trap Normal
                                              Curse of Diabell

                                                If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.


                                                 Rarity
                                                3 cardDominus Impulse
                                                 Rarity
                                                3 cardDominus Impulse
                                                Dominus Impulse
                                                Trap Normal
                                                Dominus Impulse

                                                  If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                  SR Rarity
                                                  1 cardEvenly Matched
                                                  SR Rarity
                                                  1 cardEvenly Matched
                                                  Evenly Matched
                                                  Trap Normal
                                                  Evenly Matched

                                                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                    SR Rarity
                                                    2 cardSinful Spoils of Betrayal - Silvera
                                                    SR Rarity
                                                    2 cardSinful Spoils of Betrayal - Silvera
                                                    Sinful Spoils of Betrayal - Silvera
                                                    Trap Normal
                                                    Sinful Spoils of Betrayal - Silvera

                                                      Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.


                                                      N Rarity
                                                      2 cardSinful Spoils of Slumber - Morrian
                                                      N Rarity
                                                      2 cardSinful Spoils of Slumber - Morrian
                                                      Sinful Spoils of Slumber - Morrian
                                                      Trap Normal
                                                      Sinful Spoils of Slumber - Morrian

                                                        Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.


                                                        UR Rarity
                                                        2 cardTransaction Rollback
                                                        UR Rarity
                                                        2 cardTransaction Rollback
                                                        Transaction Rollback
                                                        Trap Normal
                                                        Transaction Rollback

                                                          Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.


                                                           Rarity
                                                          1 cardAzamina
                                                           Rarity
                                                          1 cardAzamina
                                                          Azamina
                                                          LIGHT 12
                                                          Azamina
                                                          • ATK:

                                                          • 4000

                                                          • DEF:

                                                          • 4000


                                                          "Queen Azamina" + 1 Fusion or Synchro Monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 "Saint Azamina" you control and 1 face-up monster your opponent controls. Cannot be destroyed by card effects. Each time your opponent activates a card or effect, all monsters they control lose 500 ATK when it resolves. Your opponent cannot activate the effects of monsters with 0 ATK.


                                                           Rarity
                                                          2 cardAzamina Ilia Silvia
                                                           Rarity
                                                          2 cardAzamina Ilia Silvia
                                                          Azamina Ilia Silvia
                                                          DARK 6
                                                          Azamina Ilia Silvia
                                                          • ATK:

                                                          • 1900

                                                          • DEF:

                                                          • 1500


                                                          1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                                           Rarity
                                                          1 cardAzamina Moa Regina
                                                           Rarity
                                                          1 cardAzamina Moa Regina
                                                          Azamina Moa Regina
                                                          DARK 8
                                                          Azamina Moa Regina
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2000


                                                          1 Illusion monster + 1 Level 6 or higher Fiend monster You can target 1 Illusion monster in your GY, except "Azamina Moa Regina"; Special Summon it. When an "Azamina" or "Sinful Spoils" card or effect is activated, except "Azamina Moa Regina" (Quick Effect): You can target up to 2 cards on the field; destroy them. You can only use each effect of "Azamina Moa Regina" once per turn.


                                                           Rarity
                                                          1 cardAzamina Mu Rcielago
                                                           Rarity
                                                          1 cardAzamina Mu Rcielago
                                                          Azamina Mu Rcielago
                                                          DARK 6
                                                          Azamina Mu Rcielago
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 2400


                                                          1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                                           Rarity
                                                          1 cardAzamina Sol Erysichthon
                                                           Rarity
                                                          1 cardAzamina Sol Erysichthon
                                                          Azamina Sol Erysichthon
                                                          DARK 6
                                                          Azamina Sol Erysichthon
                                                          • ATK:

                                                          • 2700

                                                          • DEF:

                                                          • 0


                                                          1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.


                                                          UR Rarity
                                                          1 cardGarura, Wings of Resonant Life
                                                          UR Rarity
                                                          1 cardGarura, Wings of Resonant Life
                                                          Garura, Wings of Resonant Life
                                                          DARK 6
                                                          Garura, Wings of Resonant Life
                                                          • ATK:

                                                          • 1500

                                                          • DEF:

                                                          • 2400


                                                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                          UR Rarity
                                                          1 cardGilti-Gearfried the Magical Steel Knight
                                                          UR Rarity
                                                          1 cardGilti-Gearfried the Magical Steel Knight
                                                          Gilti-Gearfried the Magical Steel Knight
                                                          LIGHT 8
                                                          Gilti-Gearfried the Magical Steel Knight
                                                          • ATK:

                                                          • 2700

                                                          • DEF:

                                                          • 1600


                                                          2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.


                                                          SR Rarity
                                                          1 cardMudragon of the Swamp
                                                          SR Rarity
                                                          1 cardMudragon of the Swamp
                                                          Mudragon of the Swamp
                                                          WATER 4
                                                          Mudragon of the Swamp
                                                          • ATK:

                                                          • 1900

                                                          • DEF:

                                                          • 1600


                                                          2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                          SR Rarity
                                                          1 cardPredaplant Dragostapelia
                                                          SR Rarity
                                                          1 cardPredaplant Dragostapelia
                                                          Predaplant Dragostapelia
                                                          DARK 8
                                                          Predaplant Dragostapelia
                                                          • ATK:

                                                          • 2700

                                                          • DEF:

                                                          • 1900


                                                          1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                           Rarity
                                                          2 cardSaint Azamina
                                                           Rarity
                                                          2 cardSaint Azamina
                                                          Saint Azamina
                                                          DARK 10
                                                          Saint Azamina
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 4000


                                                          2 Level 6 or higher monsters (1 Fusion + 1 Synchro) Your opponent cannot target cards in their field, GY, or banishment, or this card on the field, with card effects. Your opponent takes any battle damage you would have taken. If this card was Fusion Summoned this turn (Quick Effect): You can Special Summon 1 Level 9 or lower "Azamina" monster from your Deck or Extra Deck. You can only use this effect of "Saint Azamina" once per turn.


                                                          SR Rarity
                                                          1 cardStarving Venom Fusion Dragon
                                                          SR Rarity
                                                          1 cardStarving Venom Fusion Dragon
                                                          Starving Venom Fusion Dragon
                                                          DARK 8
                                                          Starving Venom Fusion Dragon
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2000


                                                          2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                          UR Rarity
                                                          1 cardS:P Little Knight
                                                          UR Rarity
                                                          1 cardS:P Little Knight
                                                          S:P Little Knight
                                                          DARK
                                                          S:P Little Knight
                                                          • ATK:

                                                          • 1600

                                                          • LINK-2

                                                          Link Arrow:

                                                          Left

                                                          Right


                                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                          SR Rarity
                                                          1 cardSilvera, Wolf Tamer of the White Forest
                                                          SR Rarity
                                                          1 cardSilvera, Wolf Tamer of the White Forest
                                                          Silvera, Wolf Tamer of the White Forest
                                                          LIGHT 6
                                                          Silvera, Wolf Tamer of the White Forest
                                                          • ATK:

                                                          • 1900

                                                          • DEF:

                                                          • 2400


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                          master-duel
                                                          Diabellstar
                                                          5







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