Deskbot Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Deskbot 005
R Rarity
Deskbot 005
R Rarity
Deskbot 005
EARTH 510
Deskbot 005
  • ATK:

  • 500

  • DEF:

  • 500


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.

N Rarity
Dinomist Ankylos
N Rarity
Dinomist Ankylos
N Rarity
Dinomist Ankylos
WATER 46
Dinomist Ankylos
  • ATK:

  • 1500

  • DEF:

  • 2000


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] Banish any monster destroyed by battle with a "Dinomist" monster you control.

N Rarity
Dinomist Brachion
N Rarity
Dinomist Brachion
N Rarity
Dinomist Brachion
WATER 56
Dinomist Brachion
  • ATK:

  • 2000

  • DEF:

  • 800


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).

N Rarity
Dinomist Ceratops
N Rarity
Dinomist Ceratops
N Rarity
Dinomist Ceratops
WATER 53
Dinomist Ceratops
  • ATK:

  • 2100

  • DEF:

  • 400


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).

N Rarity
Dinomist Plesios
N Rarity
Dinomist Plesios
N Rarity
Dinomist Plesios
WATER 46
Dinomist Plesios
  • ATK:

  • 1700

  • DEF:

  • 1400


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.

N Rarity
Dinomist Pteran
N Rarity
Dinomist Pteran
N Rarity
Dinomist Pteran
WATER 43
Dinomist Pteran
  • ATK:

  • 1800

  • DEF:

  • 1200


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.

R Rarity
Dinomist Spinos
R Rarity
Dinomist Spinos
R Rarity
Dinomist Spinos
WATER 53
Dinomist Spinos
  • ATK:

  • 2500

  • DEF:

  • 1800


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ● This card can attack your opponent directly this turn. ● This card can make a second attack during each Battle Phase this turn.

N Rarity
Dinomist Stegosaur
N Rarity
Dinomist Stegosaur
N Rarity
Dinomist Stegosaur
WATER 43
Dinomist Stegosaur
  • ATK:

  • 1600

  • DEF:

  • 1800


[ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.

R Rarity
Harvest Angel of Doom
R Rarity
Harvest Angel of Doom
R Rarity
Harvest Angel of Doom
DARK 48
Harvest Angel of Doom
  • ATK:

  • 1800

  • DEF:

  • 1000


[ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, add 1 "Black Horn of Heaven" from your Deck to your hand. You can only use this effect of "Harvest Angel of Doom" once per turn. [ Monster Effect ] If this card is Normal or Pendulum Summoned: You can add 1 "Horn of Heaven" from your Deck to your hand. If this card is Tributed: You can place this card in your Pendulum Zone. You can only use each effect of "Harvest Angel of Doom" once per turn.

R Rarity
Clockwork Night
R Rarity
Clockwork Night
R Rarity
Clockwork Night
Spell Continuous
Clockwork Night

    All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.

    R Rarity
    Dinomist Charge
    R Rarity
    Dinomist Charge
    R Rarity
    Dinomist Charge
    Spell Continuous
    Dinomist Charge

      When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.

      N Rarity
      Umiiruka
      N Rarity
      Umiiruka
      N Rarity
      Umiiruka
      Spell Field
      Umiiruka

        Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points.

        R Rarity
        Black Horn of Heaven
        R Rarity
        Black Horn of Heaven
        R Rarity
        Black Horn of Heaven
        Trap Counter
        Black Horn of Heaven

          When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.

          R Rarity
          Horn of Heaven
          R Rarity
          Horn of Heaven
          R Rarity
          Horn of Heaven
          Trap Counter
          Horn of Heaven

            When a monster(s) would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster(s).

            Extra Deck

            R Rarity
            Cross-Sheep
            R Rarity
            Cross-Sheep
            R Rarity
            Cross-Sheep
            EARTH
            Cross-Sheep
            • ATK:

            • 700

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.

            N Rarity
            Geonator Transverser
            N Rarity
            Geonator Transverser
            N Rarity
            Geonator Transverser
            EARTH
            Geonator Transverser
            • ATK:

            • 1200

            • LINK-2

            Link Arrow:

            Top-Right

            Bottom-Left


            2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.

            SR Rarity
            Mistar Boy
            SR Rarity
            Mistar Boy
            SR Rarity
            Mistar Boy
            WATER
            Mistar Boy
            • ATK:

            • 1400

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.

            N Rarity
            Pitknight Earlie
            N Rarity
            Pitknight Earlie
            N Rarity
            Pitknight Earlie
            FIRE
            Pitknight Earlie
            • ATK:

            • 1500

            • LINK-2

            Link Arrow:

            Top-Right

            Right


            2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.

            N Rarity
            Pitknight Filly
            N Rarity
            Pitknight Filly
            N Rarity
            Pitknight Filly
            FIRE
            Pitknight Filly
            • ATK:

            • 1500

            • LINK-2

            Link Arrow:

            Left

            Right


            2 Effect Monsters If this card is Special Summoned to a zone a Link Monster points to: You can target 1 monster you control with 1500 or less ATK; this turn, it can make a second attack during each Battle Phase, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Standby Phase of the next turn after this card was destroyed by battle or card effect and sent to the GY: You can Special Summon this card. You can only use each effect of "Pitknight Filly" once per turn.

            SR Rarity
            Qliphort Genius
            SR Rarity
            Qliphort Genius
            SR Rarity
            Qliphort Genius
            EARTH
            Qliphort Genius
            • ATK:

            • 1800

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.

            R Rarity
            Heavy Armored Train Ironwolf
            R Rarity
            Heavy Armored Train Ironwolf
            R Rarity
            Heavy Armored Train Ironwolf
            EARTH
            Heavy Armored Train Ironwolf
            • ATK:

            • 2200

            • DEF:

            • 2200


            2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.

            R Rarity
            Number 5: Doom Chimera Dragon
            R Rarity
            Number 5: Doom Chimera Dragon
            R Rarity
            Number 5: Doom Chimera Dragon
            DARK
            Number 5: Doom Chimera Dragon
            • ATK:

            • 0

            • DEF:

            • 0


            2+ Level 5 monsters Gains 1000 ATK for each material attached to it. This card with material can attack all monsters your opponent controls once each. At the end of the Battle Phase, if this card battled: You can activate one of the following effects. ● Target 1 monster in your GY; attach it to this card as material. ● Target 1 card in your opponent's GY; place it on top of their Deck.

            R Rarity
            Number 50: Blackship of Corn
            R Rarity
            Number 50: Blackship of Corn
            R Rarity
            Number 50: Blackship of Corn
            DARK
            Number 50: Blackship of Corn
            • ATK:

            • 2100

            • DEF:

            • 1500


            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.

            N Rarity
            Number 61: Volcasaurus
            N Rarity
            Number 61: Volcasaurus
            N Rarity
            Number 61: Volcasaurus
            FIRE
            Number 61: Volcasaurus
            • ATK:

            • 2500

            • DEF:

            • 1000


            2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.

            N Rarity
            Number 70: Malevolent Sin
            N Rarity
            Number 70: Malevolent Sin
            N Rarity
            Number 70: Malevolent Sin
            DARK
            Number 70: Malevolent Sin
            • ATK:

            • 2400

            • DEF:

            • 1200


            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

            R Rarity
            Shark Fortress
            R Rarity
            Shark Fortress
            R Rarity
            Shark Fortress
            DARK
            Shark Fortress
            • ATK:

            • 2400

            • DEF:

            • 1800


            2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.

            R Rarity
            Daidaratant the Ooze Giant
            R Rarity
            Daidaratant the Ooze Giant
            R Rarity
            Daidaratant the Ooze Giant
            WATER3
            Daidaratant the Ooze Giant
            • ATK:

            • 2400

            • DEF:

            • 400


            [ Pendulum Effect ] You can target 1 Xyz Monster you control; attach this card to it as material. You can only use this effect of "Daidaratant the Ooze Giant" once per turn. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to the Extra Deck face-up. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of "Daidaratant the Ooze Giant" once per turn.

            Main: 40 Extra: 13

            R Rarity
            2 cardDeskbot 005
            R Rarity
            2 cardDeskbot 005
            Deskbot 005
            EARTH 510
            Deskbot 005
            • ATK:

            • 500

            • DEF:

            • 500


            [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.


            N Rarity
            3 cardDinomist Ankylos
            N Rarity
            3 cardDinomist Ankylos
            Dinomist Ankylos
            WATER 46
            Dinomist Ankylos
            • ATK:

            • 1500

            • DEF:

            • 2000


            [ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] Banish any monster destroyed by battle with a "Dinomist" monster you control.


            N Rarity
            3 cardDinomist Brachion
            N Rarity
            3 cardDinomist Brachion
            Dinomist Brachion
            WATER 56
            Dinomist Brachion
            • ATK:

            • 2000

            • DEF:

            • 800


            [ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).


            N Rarity
            3 cardDinomist Ceratops
            N Rarity
            3 cardDinomist Ceratops
            Dinomist Ceratops
            WATER 53
            Dinomist Ceratops
            • ATK:

            • 2100

            • DEF:

            • 400


            [ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).


            N Rarity
            3 cardDinomist Plesios
            N Rarity
            3 cardDinomist Plesios
            Dinomist Plesios
            WATER 46
            Dinomist Plesios
            • ATK:

            • 1700

            • DEF:

            • 1400


            [ Pendulum Effect ] Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. [ Monster Effect ] All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.


            N Rarity
            3 cardDinomist Pteran
            N Rarity
            3 cardDinomist Pteran
            Dinomist Pteran
            WATER 43
            Dinomist Pteran
            • ATK:

            • 1800

            • DEF:

            • 1200


            [ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.


            R Rarity
            3 cardDinomist Spinos
            R Rarity
            3 cardDinomist Spinos
            Dinomist Spinos
            WATER 53
            Dinomist Spinos
            • ATK:

            • 2500

            • DEF:

            • 1800


            [ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ● This card can attack your opponent directly this turn. ● This card can make a second attack during each Battle Phase this turn.


            N Rarity
            3 cardDinomist Stegosaur
            N Rarity
            3 cardDinomist Stegosaur
            Dinomist Stegosaur
            WATER 43
            Dinomist Stegosaur
            • ATK:

            • 1600

            • DEF:

            • 1800


            [ Pendulum Effect ] If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.


            R Rarity
            3 cardHarvest Angel of Doom
            R Rarity
            3 cardHarvest Angel of Doom
            Harvest Angel of Doom
            DARK 48
            Harvest Angel of Doom
            • ATK:

            • 1800

            • DEF:

            • 1000


            [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, add 1 "Black Horn of Heaven" from your Deck to your hand. You can only use this effect of "Harvest Angel of Doom" once per turn. [ Monster Effect ] If this card is Normal or Pendulum Summoned: You can add 1 "Horn of Heaven" from your Deck to your hand. If this card is Tributed: You can place this card in your Pendulum Zone. You can only use each effect of "Harvest Angel of Doom" once per turn.


            R Rarity
            3 cardClockwork Night
            R Rarity
            3 cardClockwork Night
            Clockwork Night
            Spell Continuous
            Clockwork Night

              All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.


              R Rarity
              3 cardDinomist Charge
              R Rarity
              3 cardDinomist Charge
              Dinomist Charge
              Spell Continuous
              Dinomist Charge

                When this card is activated: Add 1 "Dinomist" monster from your Deck to your hand. Once per turn, if a "Dinomist" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 "Dinomist Charge" per turn.


                N Rarity
                3 cardUmiiruka
                N Rarity
                3 cardUmiiruka
                Umiiruka
                Spell Field
                Umiiruka

                  Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points.


                  R Rarity
                  2 cardBlack Horn of Heaven
                  R Rarity
                  2 cardBlack Horn of Heaven
                  Black Horn of Heaven
                  Trap Counter
                  Black Horn of Heaven

                    When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                    R Rarity
                    3 cardHorn of Heaven
                    R Rarity
                    3 cardHorn of Heaven
                    Horn of Heaven
                    Trap Counter
                    Horn of Heaven

                      When a monster(s) would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster(s).


                      R Rarity
                      1 cardCross-Sheep
                      R Rarity
                      1 cardCross-Sheep
                      Cross-Sheep
                      EARTH
                      Cross-Sheep
                      • ATK:

                      • 700

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                      N Rarity
                      1 cardGeonator Transverser
                      N Rarity
                      1 cardGeonator Transverser
                      Geonator Transverser
                      EARTH
                      Geonator Transverser
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Top-Right

                      Bottom-Left


                      2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                      SR Rarity
                      1 cardMistar Boy
                      SR Rarity
                      1 cardMistar Boy
                      Mistar Boy
                      WATER
                      Mistar Boy
                      • ATK:

                      • 1400

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                      N Rarity
                      1 cardPitknight Earlie
                      N Rarity
                      1 cardPitknight Earlie
                      Pitknight Earlie
                      FIRE
                      Pitknight Earlie
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Top-Right

                      Right


                      2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


                      N Rarity
                      1 cardPitknight Filly
                      N Rarity
                      1 cardPitknight Filly
                      Pitknight Filly
                      FIRE
                      Pitknight Filly
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Special Summoned to a zone a Link Monster points to: You can target 1 monster you control with 1500 or less ATK; this turn, it can make a second attack during each Battle Phase, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Standby Phase of the next turn after this card was destroyed by battle or card effect and sent to the GY: You can Special Summon this card. You can only use each effect of "Pitknight Filly" once per turn.


                      SR Rarity
                      1 cardQliphort Genius
                      SR Rarity
                      1 cardQliphort Genius
                      Qliphort Genius
                      EARTH
                      Qliphort Genius
                      • ATK:

                      • 1800

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                      R Rarity
                      1 cardHeavy Armored Train Ironwolf
                      R Rarity
                      1 cardHeavy Armored Train Ironwolf
                      Heavy Armored Train Ironwolf
                      EARTH
                      Heavy Armored Train Ironwolf
                      • ATK:

                      • 2200

                      • DEF:

                      • 2200


                      2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.


                      R Rarity
                      1 cardNumber 5: Doom Chimera Dragon
                      R Rarity
                      1 cardNumber 5: Doom Chimera Dragon
                      Number 5: Doom Chimera Dragon
                      DARK
                      Number 5: Doom Chimera Dragon
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      2+ Level 5 monsters Gains 1000 ATK for each material attached to it. This card with material can attack all monsters your opponent controls once each. At the end of the Battle Phase, if this card battled: You can activate one of the following effects. ● Target 1 monster in your GY; attach it to this card as material. ● Target 1 card in your opponent's GY; place it on top of their Deck.


                      R Rarity
                      1 cardNumber 50: Blackship of Corn
                      R Rarity
                      1 cardNumber 50: Blackship of Corn
                      Number 50: Blackship of Corn
                      DARK
                      Number 50: Blackship of Corn
                      • ATK:

                      • 2100

                      • DEF:

                      • 1500


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                      N Rarity
                      1 cardNumber 61: Volcasaurus
                      N Rarity
                      1 cardNumber 61: Volcasaurus
                      Number 61: Volcasaurus
                      FIRE
                      Number 61: Volcasaurus
                      • ATK:

                      • 2500

                      • DEF:

                      • 1000


                      2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.


                      N Rarity
                      1 cardNumber 70: Malevolent Sin
                      N Rarity
                      1 cardNumber 70: Malevolent Sin
                      Number 70: Malevolent Sin
                      DARK
                      Number 70: Malevolent Sin
                      • ATK:

                      • 2400

                      • DEF:

                      • 1200


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                      R Rarity
                      1 cardShark Fortress
                      R Rarity
                      1 cardShark Fortress
                      Shark Fortress
                      DARK
                      Shark Fortress
                      • ATK:

                      • 2400

                      • DEF:

                      • 1800


                      2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.


                      R Rarity
                      1 cardDaidaratant the Ooze Giant
                      R Rarity
                      1 cardDaidaratant the Ooze Giant
                      Daidaratant the Ooze Giant
                      WATER3
                      Daidaratant the Ooze Giant
                      • ATK:

                      • 2400

                      • DEF:

                      • 400


                      [ Pendulum Effect ] You can target 1 Xyz Monster you control; attach this card to it as material. You can only use this effect of "Daidaratant the Ooze Giant" once per turn. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to the Extra Deck face-up. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of "Daidaratant the Ooze Giant" once per turn.


                      master-duel
                      Deskbot
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