Instructions for Playing Galaxy Photon

Instructions for Playing Galaxy Photon

If the Photon Deck follows the gameplay of doing everything to create Galaxy-Eyes Photon Dragon ( GE ) and sets all Photon Stream Of Destruction ( PSoD ), then our Galaxy Photon deck only uses GE as an intermediary to attack boss monsters. and enemy OTK.


Galaxy Photon is currently (June 10, 2022) currently tier 3

Sections covered in this guide:




Skill

Galaxy Photon's current strategy is extremely dependent on skill

Xyz Galaxy (Skill Card) (Xyz Galaxy (Usage Rate: 100%))

UR Rarity
Xyz Galaxy (Skill Card)
UR Rarity
Xyz Galaxy (Skill Card)
Xyz Galaxy (Skill Card)
Xyz Galaxy (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


Either of the following effects can be used once per turn by sending 1 "Galaxy" monster from your hand or Deck to the Graveyard. Each effect can only be used once per Duel, and only if you begin the Duel with a Deck (excluding Extra Deck) that contans at least 10 "Galaxy" or "Photon" cards and no monsters except for "Galaxy" or "Photon" monsters. ● Add 1 "Number 90: Galaxy-Eyes Photon Lord" from outside of your Deck to your Extra Deck. ● Send 1 "Galaxy" card in your hand to the Graveyard. If you Xyz Summon a "Galaxy-Eyes" Xyz Monster with 4000 or more ATK this turn, you can also Xyz Summon it by using "Galaxy-Eyes Photon Dragon" you control as the material one time only.


Both of the following effects can be used once per turn by sending 1 "Galaxy" monster from your hand or Deck to the Graveyard. Each effect can only be used once per Duel, and only if you use a Deck (excluding Extra Decks) that must contain at least 10 "Galaxy" or "Photon" cards and no other monsters except "Galaxy" or "Photon" monsters. ● Add 1 "Number 90: Galaxy-Eyes Photon Lord" from outside the Deck to the Extra Deck. ● Send 1 "Galaxy" card from your hand to the Graveyard. If you Xyz Summon the Xyz monster "Galaxy-Eyes" with 4000 ATK or more this turn, you can Xyz Summon it using "Galaxy-Eyes Photon Dragon" as material once only.
UR Rarity
60c2b3aba0e24f2d54a52ee1



Core

Must-have cards for the deck to play as smoothly as possible.

Galaxy-Eyes Photon Dragon (x1-2)

UR Rarity
Galaxy-Eyes Photon Dragon
UR Rarity
Galaxy-Eyes Photon Dragon
Galaxy-Eyes Photon Dragon
LIGHT 8
Galaxy-Eyes Photon Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.


Deck's Soul. With a body of 3000 and 8 Stars, this card can be traded with enemy monsters by punching or Xyz summoning Rank 8 monsters.

In addition, this card has the ability to banish it and the card it attacks and gain ATK after returning to the field, however due to special summoning by sacrificing 2 monsters with ATK 2000 or higher and this deck does not have Starliege Lord Galaxion makes summoning very difficult

Just like playing Galaxy Photon, you don't want to peel this card into your hand, so it's safest to bring x1. If you want to be safe, you can bring x2. Anyway, the skill still helps you send this card straight to the Graveyard so you can drag it onto the field.

Galaxy Wizard (x3 )

SR Rarity
Galaxy Wizard
SR Rarity
Galaxy Wizard
Galaxy Wizard
LIGHT 4
Galaxy Wizard
  • ATK:

  • 0

  • DEF:

  • 1800


Once per turn: You can increase this card's Level by 4 until the end of this turn. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard".


Is Deck's searcher
is a card with a waste body from ATK 0, however with Level 4 and the ability to increase 4 Levels to Level 8, Galaxy Wizard can play both Rank 4 and 8 gameplay, in addition, you can also sacrifice this card. search 1 Galaxy card from the deck into your hand, except yourself.

Galaxy Knight (x1-2)

R Rarity
Galaxy Knight
R Rarity
Galaxy Knight
Galaxy Knight
LIGHT 8
Galaxy Knight
  • ATK:

  • 2800

  • DEF:

  • 2600


If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. If Summoned this way: Target 1 "Galaxy-Eyes Photon Dragon" in your GY (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in Defense Position. This ATK decrease lasts until the end of this turn.


is a card with the ability to normally summon yourself without sacrificing and Level 8, but only happens when you control a Photon or Galaxy monster, so if that doesn't happen, Galaxy Knight is exactly a brick in your hand. However, Galaxy Knight can spend 1000 of his ATK to pull GE from the Graveyard onto the field to create 2 Level 8 monsters to summon Xyz.

Galaxy Expedition (x2-3)

SR Rarity
Galaxy Expedition
SR Rarity
Galaxy Expedition
Galaxy Expedition
Spell Normal
Galaxy Expedition

    If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in Defense Position. You can only activate 1 "Galaxy Expedition" per turn.


    is a card that can jump 1 Photon or Galaxy monster from the deck to the field, but only if you control a Photon or Galaxy monster that is Level 5 or higher, so like Galaxy Knight , if played it is very strong, otherwise it is brick.

    Galaxy Zero (x3)

    R Rarity
    Galaxy Zero
    R Rarity
    Galaxy Zero
    Galaxy Zero
    Spell Equip
    Galaxy Zero

      Target 1 "Photon" or "Galaxy" monster in your Graveyard; Special Summon it in face-up Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn.


      is a card that moves GE from a cheap brick to a cheap punching bag when this card jumps GE from the Graveyard to the field. Regardless of whether this card makes GE, you cannot punch or eff, you jump GE a Level 5 higher monster to Click on a few other cards, a Level 8 card to Xyz.

      Accellight (x1-2)

      R Rarity
      Accellight
      R Rarity
      Accellight
      Accellight
      Spell Normal
      Accellight

        If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.


        allows you to jump 1 Level 4 or lower Photon or Galaxy monster from your deck to the field. The most important card in the Deck, Galaxy Wizard can be searched by this card!. However, you cannot Normal Summon or Set if you use this card, so Galaxy Knight will become useless when using this card. But Galaxy Zero will help you overcome that weakness

        Photon Stream of Destruction (x0-1)

        UR Rarity
        Photon Stream of Destruction
        UR Rarity
        Photon Stream of Destruction
        Photon Stream of Destruction
        Spell Quick
        Photon Stream of Destruction

          If you control a "Galaxy-Eyes" monster: Target 1 card on the field; banish that target. You can only activate this card during your turn, unless you control "Galaxy-Eyes Photon Dragon".


          is used to get through walls without being destroyed, and that's right my friend, if you peel this card at the wrong time it will be a brick so be careful when playing this card.

          Galaxy-Eyes Cloudragon (x0-1)

          R Rarity
          Galaxy-Eyes Cloudragon
          R Rarity
          Galaxy-Eyes Cloudragon
          Galaxy-Eyes Cloudragon
          LIGHT 1
          Galaxy-Eyes Cloudragon
          • ATK:

          • 300

          • DEF:

          • 250


          You can Tribute this card; Special Summon 1 "Galaxy-Eyes" monster from your hand or Graveyard, except "Galaxy-Eyes Cloudragon". You can only use this effect of "Galaxy-Eyes Cloudragon" once per turn. If this card is in the Graveyard: You can target 1 "Galaxy-Eyes" Xyz Monster you control; attach this card to it as an Xyz Material. You can only use this effect of "Galaxy-Eyes Cloudragon" once per Duel.


          This is a card that proves you are a F2P player if you bring 2 or more :). Cloudragon allows you to donate it to cosplay Galaxy Zero but the shopee version due to the loss of Normal Summon, its most powerful effect is that it can become a material for the Xyz monster Galaxy-Eyes from the grave, but because it is a once per duel effect, At most, you can only bring x1. If you bring x2 or more, you will only get the revival effect or GE jump from your hand.

          Galaxy-Eyes Cipher Dragon (x1)

          UR Rarity
          Galaxy-Eyes Cipher Dragon
          UR Rarity
          Galaxy-Eyes Cipher Dragon
          Galaxy-Eyes Cipher Dragon
          LIGHT
          Galaxy-Eyes Cipher Dragon
          • ATK:

          • 3000

          • DEF:

          • 2500


          2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


          A very easy card with only 1 Level 8 monster, this card has the ability to kidnap enemy monsters to do debauchery, although your monsters cannot directly punch the opponent, except for this card but other monsters You can still punch each other with enemy monsters. The good thing about this abduction effect is that the enemy monster's ATK will become 3000 and its name will be Galaxy-Eyes Cipher Dragon . Even though that card's effect will be blocked, just named Galaxy-Eyes will have something to do :)


          And because it is the only one that can directly attack the enemy with ATK 3000 - which is not enough to OTK in some cases, I recommend only playing x1.

          Galaxy-Eyes Full Armor Photon Dragon (x2-3)

          UR Rarity
          Galaxy-Eyes Full Armor Photon Dragon
          UR Rarity
          Galaxy-Eyes Full Armor Photon Dragon
          Galaxy-Eyes Full Armor Photon Dragon
          LIGHT
          Galaxy-Eyes Full Armor Photon Dragon
          • ATK:

          • 4000

          • DEF:

          • 3500


          3 Level 8 monsters You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.


          This card requires 3 Level 8 monsters to level!!!, but my friend, you can Xyz Summon this card by using the Xyz monster Galaxy-Eyes and all materials of that card will become raw materials. data of this card.


          The most commonly used effect of this card is to spend 1 Xyz material to shoot 1 face-up of the opponent.

          is a card with an ATK of 4000, OTK after clearing the enemy field is easy with this card. This card only needs 1 Xyz material which is more than enough to unleash its full power, and thanks to the skill, you can go straight to this card with a Galaxy-Eyes Photon Dragon monster because it is a monster with 4000 ATK :)

          Neo Galaxy-Eyes Photon Dragon (x1)

          UR Rarity
          Neo Galaxy-Eyes Photon Dragon
          UR Rarity
          Neo Galaxy-Eyes Photon Dragon
          Neo Galaxy-Eyes Photon Dragon
          LIGHT
          Neo Galaxy-Eyes Photon Dragon
          • ATK:

          • 4500

          • DEF:

          • 3000


          3 Level 8 monsters If this card is Xyz Summoned using "Galaxy-Eyes Photon Dragon" as any of its materials: All other face-up cards currently on the field have their effects negated. Once per turn: You can detach 1 material from this card; detach all materials from monsters your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn.


          is a monster with more than 4000 ATK so it can be raised easily with just GE . When this card lands on the field using Galaxy-Eyes Photon Dragon , current monsters on the field except this card will have their effects prevented. However, because the skill can only be used once, you can only use it once depending on the situation.


          The second possibility is for you to read for yourself, believe me you won't use it :)

          Galaxy-Eyes Cipher Blade Dragon (x2-3)

          SR Rarity
          Galaxy-Eyes Cipher Blade Dragon
          SR Rarity
          Galaxy-Eyes Cipher Blade Dragon
          Galaxy-Eyes Cipher Blade Dragon
          LIGHT
          Galaxy-Eyes Cipher Blade Dragon
          • ATK:

          • 3200

          • DEF:

          • 2800


          3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.


          Can be leveled with the Rank 8 Galaxy-Eyes monster and has the ability to shoot a card and a large body. This card not only shoots the opponent's field, but also punches very hard. Not only that, when this card is destroyed by your opponent, you can bring 1 Galaxy-Eyes Cipher Dragon from the Grave onto the field. This is a very powerful card, however its weakness is that it cannot be used as a raw material for summoning. Xyz era. But luckily we don't use this to upgrade to higher levels, so it doesn't affect the current gameplay much :D



          Staple

           

          Monster Reborn (x1)

          UR Rarity
          Monster Reborn
          UR Rarity
          Monster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            revives 1 monster of yours or the opponent, is galaxy zero but has no side effects, in general it is very strong, if not limited to 1 then 100% will be brought x3

            Forbidden Lance (x0-2)

            UR Rarity
            Forbidden Lance
            UR Rarity
            Forbidden Lance
            Forbidden Lance
            Spell Quick
            Forbidden Lance

              Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


              Grants 1 monster on your field immunity to spells/traps, but side effect is 800 ATK reduction. Use depending on the situation.

              Shuffle Reborn (x2-3)

              UR Rarity
              Shuffle Reborn
              UR Rarity
              Shuffle Reborn
              Shuffle Reborn
              Spell Normal
              Shuffle Reborn

                If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.


                The way you play this deck is to avoid Shuffle Reborn 's restrictions the same way your crush avoids you, in general, you pull one from the grave with the effect blocked but at the end of the turn it gets banned, but if it hasn't been banned yet, you use it on the Xyz monster. cmnr. This card helps you draw 1 but at the end of your turn banish 1 card from your hand but before that you win cmnr :)

                Galaxy Cyclone (x0-1)

                UR Rarity
                Galaxy Cyclone
                UR Rarity
                Galaxy Cyclone
                Galaxy Cyclone
                Spell Normal
                Galaxy Cyclone

                  Target 1 Set Spell/Trap on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.


                  It's "Galaxy" but it's a staple. This is an MST that can be fired twice but is not a quick-play spell and is very slow if you shoot continous spells/traps that are facing up or in the field.

                  Mystical Space Typhoon (x3)

                  UR Rarity
                  Mystical Space Typhoon
                  UR Rarity
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    MST is not once per turn, but is also a quick-play spell, so it gives you a very strong OTK ability after clearing the opponent's backrow.

                    Book of Moon (x2-3)

                    UR Rarity
                    Book of Moon
                    UR Rarity
                    Book of Moon
                    Book of Moon
                    Spell Quick
                    Book of Moon

                      Target 1 face-up monster on the field; change that target to face-down Defense Position.


                      BoM can both help you attack and defend


                      Attack: Set monsters that won't be destroyed or big ATK monsters so you can easily bypass that monster and attack the opponent.

                      Defensive: Sets the opponent's monster so that the opponent cannot Synchro or Xyz, prevents the opponent's combo, prevents the opponent from attacking.

                      Dimensional Fissure (x0-3)

                      UR Rarity
                      Dimensional Fissure
                      UR Rarity
                      Dimensional Fissure
                      Dimensional Fissure
                      Spell Continuous
                      Dimensional Fissure

                        Any monster sent to the Graveyard is banished instead.


                        Because xyz detact GE monsters are not counted as sent to the grave, this card does not affect you when using Xyz detact GE monsters as materials, and skills are also not affected by this card. In addition, it can also counter DD Crow - something that the GE brothers are obsessed with and what Gandora enjoyer brings.



                        Combo

                         OTK Go Brrrrr

                        bắn all card go brrrrr

                        UR Rarity
                        Galaxy-Eyes Full Armor Photon Dragon
                        UR Rarity
                        Galaxy-Eyes Full Armor Photon Dragon
                        Galaxy-Eyes Full Armor Photon Dragon
                        LIGHT
                        Galaxy-Eyes Full Armor Photon Dragon
                        • ATK:

                        • 4000

                        • DEF:

                        • 3500


                        3 Level 8 monsters You can also Xyz Summon this card by using a "Galaxy-Eyes" Xyz Monster you control as material, except "Galaxy-Eyes Full Armor Photon Dragon". (Transfer its materials to this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as material. Once per turn: You can detach 1 material from this card, then target 1 face-up card your opponent controls; destroy it.


                        UR Rarity
                        Shuffle Reborn
                        UR Rarity
                        Shuffle Reborn
                        Shuffle Reborn
                        Spell Normal
                        Shuffle Reborn

                          If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.


                          SR Rarity
                          Galaxy Wizard
                          SR Rarity
                          Galaxy Wizard
                          Galaxy Wizard
                          LIGHT 4
                          Galaxy Wizard
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          Once per turn: You can increase this card's Level by 4 until the end of this turn. You can Tribute this card; add 1 "Galaxy" card from your Deck to your hand, except "Galaxy Wizard".


                          UR Rarity
                          Galaxy-Eyes Photon Dragon
                          UR Rarity
                          Galaxy-Eyes Photon Dragon
                          Galaxy-Eyes Photon Dragon
                          LIGHT 8
                          Galaxy-Eyes Photon Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase, and if you banished an Xyz Monster, this card gains 500 ATK for each material it had when it was banished.


                          R Rarity
                          Galaxy Zero
                          R Rarity
                          Galaxy Zero
                          Galaxy Zero
                          Spell Equip
                          Galaxy Zero

                            Target 1 "Photon" or "Galaxy" monster in your Graveyard; Special Summon it in face-up Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn.


                            SR Rarity
                            Galaxy-Eyes Cipher Blade Dragon
                            SR Rarity
                            Galaxy-Eyes Cipher Blade Dragon
                            Galaxy-Eyes Cipher Blade Dragon
                            LIGHT
                            Galaxy-Eyes Cipher Blade Dragon
                            • ATK:

                            • 3200

                            • DEF:

                            • 2800


                            3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it.


                            UR Rarity
                            Galaxy-Eyes Cipher Dragon
                            UR Rarity
                            Galaxy-Eyes Cipher Dragon
                            Galaxy-Eyes Cipher Dragon
                            LIGHT
                            Galaxy-Eyes Cipher Dragon
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon".


                            1> Use skill to throw GE into the grave, then use shuffle reborn to pull GE back up

                            2> normal Aleiste r Galaxy Wizard and change level to 8
                            3> Xyz to get Galaxy-Eyes Cipher Dragon , Rank-Up to Full Armor
                            4 > Full Armor shoots 1 by discarding the material Galaxy-Eyes Cipher Dragon , Rank-Up to Galaxy-Eyes Cipher Blade Dragon , shoots 1.
                            5> Use Galaxy Zero to revive Galaxy-Eyes Cipher Dragon , Rank-Up to Full Armor and repeat like before then punch the opponent to death.




                            Companion unit:

                            - Yu-Gi-Oh! Guidance Vietnam





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