Shiranui Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

R Rarity
Shiranui Samurai
R Rarity
Shiranui Samurai
R Rarity
Shiranui Samurai
FIRE 4
Shiranui Samurai
  • ATK:

  • 1800

  • DEF:

  • 0


(Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your GY, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.

N Rarity
Shiranui Smith
N Rarity
Shiranui Smith
N Rarity
Shiranui Smith
FIRE 4
Shiranui Smith
  • ATK:

  • 1000

  • DEF:

  • 0


If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.

SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
SR Rarity
Shiranui Solitaire
FIRE 4
Shiranui Solitaire
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.

R Rarity
Shiranui Spiritmaster
R Rarity
Shiranui Spiritmaster
R Rarity
Shiranui Spiritmaster
FIRE 4
Shiranui Spiritmaster
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.

UR Rarity
Shiranui Squire
UR Rarity
Shiranui Squire
UR Rarity
Shiranui Squire
FIRE 4
Shiranui Squire
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.

SR Rarity
Raiden, Hand of the Lightsworn
SR Rarity
Raiden, Hand of the Lightsworn
SR Rarity
Raiden, Hand of the Lightsworn
LIGHT 4
Raiden, Hand of the Lightsworn
  • ATK:

  • 1700

  • DEF:

  • 1000


During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.

R Rarity
Shiranui Spectralsword Shade
R Rarity
Shiranui Spectralsword Shade
R Rarity
Shiranui Spectralsword Shade
FIRE 3
Shiranui Spectralsword Shade
  • ATK:

  • 800

  • DEF:

  • 0


You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.

UR Rarity
Book of Moon
UR Rarity
Book of Moon
UR Rarity
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    SR Rarity
    Charge of the Light Brigade
    SR Rarity
    Charge of the Light Brigade
    SR Rarity
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

      UR Rarity
      Double or Nothing!
      UR Rarity
      Double or Nothing!
      UR Rarity
      Double or Nothing!
      Spell Quick
      Double or Nothing!

        When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.

        UR Rarity
        Gold Sarcophagus
        UR Rarity
        Gold Sarcophagus
        UR Rarity
        Gold Sarcophagus
        Spell Normal
        Gold Sarcophagus

          Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.

          R Rarity
          Sky Striker Maneuver - Afterburners!
          R Rarity
          Sky Striker Maneuver - Afterburners!
          R Rarity
          Sky Striker Maneuver - Afterburners!
          Spell Normal
          Sky Striker Maneuver - Afterburners!

            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            Spell Normal
            Sky Striker Maneuver - Jamming Waves!

              If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              Spell Quick
              Sky Striker Mecha - Eagle Booster

                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                Spell Quick
                Sky Striker Mecha - Widow Anchor

                  If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  Spell Normal
                  Sky Striker Mobilize - Engage!

                    If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                    N Rarity
                    Shiranui Style Samsara
                    N Rarity
                    Shiranui Style Samsara
                    N Rarity
                    Shiranui Style Samsara
                    Trap Continuous
                    Shiranui Style Samsara

                      This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. ● Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). ● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.

                      Extra Deck

                      SR Rarity
                      Shiranui Skillsaga Supremacy
                      SR Rarity
                      Shiranui Skillsaga Supremacy
                      SR Rarity
                      Shiranui Skillsaga Supremacy
                      FIRE
                      Shiranui Skillsaga Supremacy
                      • ATK:

                      • 2300

                      • LINK-3

                      Link Arrow:

                      Top

                      Left

                      Bottom


                      2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.

                      SR Rarity
                      Unchained Abomination
                      SR Rarity
                      Unchained Abomination
                      SR Rarity
                      Unchained Abomination
                      DARK
                      Unchained Abomination
                      • ATK:

                      • 3000

                      • LINK-4

                      Link Arrow:

                      Top

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.

                      SR Rarity
                      Vampire Sucker
                      SR Rarity
                      Vampire Sucker
                      SR Rarity
                      Vampire Sucker
                      DARK
                      Vampire Sucker
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

                      SR Rarity
                      Yuki-Onna, the Icicle Mayakashi
                      SR Rarity
                      Yuki-Onna, the Icicle Mayakashi
                      SR Rarity
                      Yuki-Onna, the Icicle Mayakashi
                      WATER
                      Yuki-Onna, the Icicle Mayakashi
                      • ATK:

                      • 2400

                      • LINK-3

                      Link Arrow:

                      Bottom-Left

                      Bottom

                      Bottom-Right


                      2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.

                      R Rarity
                      Doomkaiser Dragon
                      R Rarity
                      Doomkaiser Dragon
                      R Rarity
                      Doomkaiser Dragon
                      FIRE 6
                      Doomkaiser Dragon
                      • ATK:

                      • 2400

                      • DEF:

                      • 1500


                      "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.

                      UR Rarity
                      Shiranui Squiresaga
                      UR Rarity
                      Shiranui Squiresaga
                      UR Rarity
                      Shiranui Squiresaga
                      FIRE 7
                      Shiranui Squiresaga
                      • ATK:

                      • 2100

                      • DEF:

                      • 0


                      1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.

                       Rarity
                      Number 39: Utopia Double
                       Rarity
                      Number 39: Utopia Double
                       Rarity
                      Number 39: Utopia Double
                      LIGHT
                      Number 39: Utopia Double
                      • ATK:

                      • 0

                      • DEF:

                      • 2500


                      2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.

                      UR Rarity
                      Ultimate Leo Utopia Ray
                      UR Rarity
                      Ultimate Leo Utopia Ray
                      UR Rarity
                      Ultimate Leo Utopia Ray
                      LIGHT
                      Ultimate Leo Utopia Ray
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

                      UR Rarity
                      ZW - Leo Arms
                      UR Rarity
                      ZW - Leo Arms
                      UR Rarity
                      ZW - Leo Arms
                      LIGHT
                      ZW - Leo Arms
                      • ATK:

                      • 3000

                      • DEF:

                      • 1200


                      2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.

                      Popular Skills

                      Shiranui Style Successor: 100%
                      Shiranui Style Successor

                      Need 14 UR

                      UR Rarity
                      Shiranui Squire1 card
                      UR Rarity
                      Shiranui Squiresaga1 card
                       Rarity
                      Number 39: Utopia Double1 card
                      UR Rarity
                      Ultimate Leo Utopia Ray1 card
                      UR Rarity
                      ZW - Leo Arms1 card
                      UR Rarity
                      Book of Moon1 card
                      UR Rarity
                      Double or Nothing!1 card
                      UR Rarity
                      Gold Sarcophagus2 card
                      UR Rarity
                      Sky Striker Mecha - Widow Anchor2 card
                      UR Rarity
                      Sky Striker Mobilize - Engage!3 card

                      Main: 30 Extra: 9

                      SR Rarity
                      Mezuki
                      SR Rarity
                      Mezuki
                      Mezuki
                      EARTH 4
                      Mezuki
                      • ATK:

                      • 1700

                      • DEF:

                      • 800


                      You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


                      SR Rarity
                      Mezuki
                      SR Rarity
                      Mezuki
                      Mezuki
                      EARTH 4
                      Mezuki
                      • ATK:

                      • 1700

                      • DEF:

                      • 800


                      You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


                      SR Rarity
                      Mezuki
                      SR Rarity
                      Mezuki
                      Mezuki
                      EARTH 4
                      Mezuki
                      • ATK:

                      • 1700

                      • DEF:

                      • 800


                      You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


                      R Rarity
                      Shiranui Samurai
                      R Rarity
                      Shiranui Samurai
                      Shiranui Samurai
                      FIRE 4
                      Shiranui Samurai
                      • ATK:

                      • 1800

                      • DEF:

                      • 0


                      (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 "Shiranui" monster in your GY, except "Shiranui Samurai"; add it to your hand. You can only use each effect of "Shiranui Samurai" once per turn.


                      N Rarity
                      Shiranui Smith
                      N Rarity
                      Shiranui Smith
                      Shiranui Smith
                      FIRE 4
                      Shiranui Smith
                      • ATK:

                      • 1000

                      • DEF:

                      • 0


                      If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.


                      SR Rarity
                      Shiranui Solitaire
                      SR Rarity
                      Shiranui Solitaire
                      Shiranui Solitaire
                      FIRE 4
                      Shiranui Solitaire
                      • ATK:

                      • 500

                      • DEF:

                      • 0


                      You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


                      SR Rarity
                      Shiranui Solitaire
                      SR Rarity
                      Shiranui Solitaire
                      Shiranui Solitaire
                      FIRE 4
                      Shiranui Solitaire
                      • ATK:

                      • 500

                      • DEF:

                      • 0


                      You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn.


                      R Rarity
                      Shiranui Spiritmaster
                      R Rarity
                      Shiranui Spiritmaster
                      Shiranui Spiritmaster
                      FIRE 4
                      Shiranui Spiritmaster
                      • ATK:

                      • 1500

                      • DEF:

                      • 0


                      When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


                      R Rarity
                      Shiranui Spiritmaster
                      R Rarity
                      Shiranui Spiritmaster
                      Shiranui Spiritmaster
                      FIRE 4
                      Shiranui Spiritmaster
                      • ATK:

                      • 1500

                      • DEF:

                      • 0


                      When this card is Normal Summoned: You can Special Summon 1 "Shiranui" monster from your hand or GY, except "Shiranui Spiritmaster", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Shiranui Spiritmaster" once per turn.


                      UR Rarity
                      Shiranui Squire
                      UR Rarity
                      Shiranui Squire
                      Shiranui Squire
                      FIRE 4
                      Shiranui Squire
                      • ATK:

                      • 1500

                      • DEF:

                      • 0


                      When this card is Normal Summoned, you can: Special Summon 1 "Shiranui Spectralsword" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of "Shiranui Squire" once per turn.


                      SR Rarity
                      Raiden, Hand of the Lightsworn
                      SR Rarity
                      Raiden, Hand of the Lightsworn
                      Raiden, Hand of the Lightsworn
                      LIGHT 4
                      Raiden, Hand of the Lightsworn
                      • ATK:

                      • 1700

                      • DEF:

                      • 1000


                      During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


                      SR Rarity
                      Raiden, Hand of the Lightsworn
                      SR Rarity
                      Raiden, Hand of the Lightsworn
                      Raiden, Hand of the Lightsworn
                      LIGHT 4
                      Raiden, Hand of the Lightsworn
                      • ATK:

                      • 1700

                      • DEF:

                      • 1000


                      During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY.


                      R Rarity
                      Shiranui Spectralsword Shade
                      R Rarity
                      Shiranui Spectralsword Shade
                      Shiranui Spectralsword Shade
                      FIRE 3
                      Shiranui Spectralsword Shade
                      • ATK:

                      • 800

                      • DEF:

                      • 0


                      You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


                      R Rarity
                      Shiranui Spectralsword Shade
                      R Rarity
                      Shiranui Spectralsword Shade
                      Shiranui Spectralsword Shade
                      FIRE 3
                      Shiranui Spectralsword Shade
                      • ATK:

                      • 800

                      • DEF:

                      • 0


                      You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade", including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn.


                      UR Rarity
                      Book of Moon
                      UR Rarity
                      Book of Moon
                      Book of Moon
                      Spell Quick
                      Book of Moon

                        Target 1 face-up monster on the field; change that target to face-down Defense Position.


                        SR Rarity
                        Charge of the Light Brigade
                        SR Rarity
                        Charge of the Light Brigade
                        Charge of the Light Brigade
                        Spell Normal
                        Charge of the Light Brigade

                          Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


                          SR Rarity
                          Charge of the Light Brigade
                          SR Rarity
                          Charge of the Light Brigade
                          Charge of the Light Brigade
                          Spell Normal
                          Charge of the Light Brigade

                            Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


                            SR Rarity
                            Charge of the Light Brigade
                            SR Rarity
                            Charge of the Light Brigade
                            Charge of the Light Brigade
                            Spell Normal
                            Charge of the Light Brigade

                              Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


                              UR Rarity
                              Double or Nothing!
                              UR Rarity
                              Double or Nothing!
                              Double or Nothing!
                              Spell Quick
                              Double or Nothing!

                                When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


                                UR Rarity
                                Gold Sarcophagus
                                UR Rarity
                                Gold Sarcophagus
                                Gold Sarcophagus
                                Spell Normal
                                Gold Sarcophagus

                                  Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                  UR Rarity
                                  Gold Sarcophagus
                                  UR Rarity
                                  Gold Sarcophagus
                                  Gold Sarcophagus
                                  Spell Normal
                                  Gold Sarcophagus

                                    Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    Sky Striker Maneuver - Afterburners!
                                    Spell Normal
                                    Sky Striker Maneuver - Afterburners!

                                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                      SR Rarity
                                      Sky Striker Maneuver - Jamming Waves!
                                      SR Rarity
                                      Sky Striker Maneuver - Jamming Waves!
                                      Sky Striker Maneuver - Jamming Waves!
                                      Spell Normal
                                      Sky Striker Maneuver - Jamming Waves!

                                        If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                        R Rarity
                                        Sky Striker Mecha - Eagle Booster
                                        R Rarity
                                        Sky Striker Mecha - Eagle Booster
                                        Sky Striker Mecha - Eagle Booster
                                        Spell Quick
                                        Sky Striker Mecha - Eagle Booster

                                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                          UR Rarity
                                          Sky Striker Mecha - Widow Anchor
                                          UR Rarity
                                          Sky Striker Mecha - Widow Anchor
                                          Sky Striker Mecha - Widow Anchor
                                          Spell Quick
                                          Sky Striker Mecha - Widow Anchor

                                            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                            UR Rarity
                                            Sky Striker Mecha - Widow Anchor
                                            UR Rarity
                                            Sky Striker Mecha - Widow Anchor
                                            Sky Striker Mecha - Widow Anchor
                                            Spell Quick
                                            Sky Striker Mecha - Widow Anchor

                                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                              UR Rarity
                                              Sky Striker Mobilize - Engage!
                                              UR Rarity
                                              Sky Striker Mobilize - Engage!
                                              Sky Striker Mobilize - Engage!
                                              Spell Normal
                                              Sky Striker Mobilize - Engage!

                                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                UR Rarity
                                                Sky Striker Mobilize - Engage!
                                                UR Rarity
                                                Sky Striker Mobilize - Engage!
                                                Sky Striker Mobilize - Engage!
                                                Spell Normal
                                                Sky Striker Mobilize - Engage!

                                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                  UR Rarity
                                                  Sky Striker Mobilize - Engage!
                                                  UR Rarity
                                                  Sky Striker Mobilize - Engage!
                                                  Sky Striker Mobilize - Engage!
                                                  Spell Normal
                                                  Sky Striker Mobilize - Engage!

                                                    If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                    N Rarity
                                                    Shiranui Style Samsara
                                                    N Rarity
                                                    Shiranui Style Samsara
                                                    Shiranui Style Samsara
                                                    Trap Continuous
                                                    Shiranui Style Samsara

                                                      This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. ● Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). ● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.


                                                      SR Rarity
                                                      Shiranui Skillsaga Supremacy
                                                      SR Rarity
                                                      Shiranui Skillsaga Supremacy
                                                      Shiranui Skillsaga Supremacy
                                                      FIRE
                                                      Shiranui Skillsaga Supremacy
                                                      • ATK:

                                                      • 2300

                                                      • LINK-3

                                                      Link Arrow:

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                                                      2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of "Shiranui Skillsaga Supremacy" once per turn.


                                                      SR Rarity
                                                      Unchained Abomination
                                                      SR Rarity
                                                      Unchained Abomination
                                                      Unchained Abomination
                                                      DARK
                                                      Unchained Abomination
                                                      • ATK:

                                                      • 3000

                                                      • LINK-4

                                                      Link Arrow:

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                                                      2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                                      SR Rarity
                                                      Vampire Sucker
                                                      SR Rarity
                                                      Vampire Sucker
                                                      Vampire Sucker
                                                      DARK
                                                      Vampire Sucker
                                                      • ATK:

                                                      • 1600

                                                      • LINK-2

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                                                      2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                                      SR Rarity
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      SR Rarity
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      WATER
                                                      Yuki-Onna, the Icicle Mayakashi
                                                      • ATK:

                                                      • 2400

                                                      • LINK-3

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                                                      Bottom

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                                                      2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                                                      R Rarity
                                                      Doomkaiser Dragon
                                                      R Rarity
                                                      Doomkaiser Dragon
                                                      Doomkaiser Dragon
                                                      FIRE 6
                                                      Doomkaiser Dragon
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 1500


                                                      "Plaguespreader Zombie" + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's Graveyard; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.


                                                      UR Rarity
                                                      Shiranui Squiresaga
                                                      UR Rarity
                                                      Shiranui Squiresaga
                                                      Shiranui Squiresaga
                                                      FIRE 7
                                                      Shiranui Squiresaga
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 0


                                                      1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


                                                       Rarity
                                                      Number 39: Utopia Double
                                                       Rarity
                                                      Number 39: Utopia Double
                                                      Number 39: Utopia Double
                                                      LIGHT
                                                      Number 39: Utopia Double
                                                      • ATK:

                                                      • 0

                                                      • DEF:

                                                      • 2500


                                                      2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


                                                      UR Rarity
                                                      Ultimate Leo Utopia Ray
                                                      UR Rarity
                                                      Ultimate Leo Utopia Ray
                                                      Ultimate Leo Utopia Ray
                                                      LIGHT
                                                      Ultimate Leo Utopia Ray
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2000


                                                      3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                                      UR Rarity
                                                      ZW - Leo Arms
                                                      UR Rarity
                                                      ZW - Leo Arms
                                                      ZW - Leo Arms
                                                      LIGHT
                                                      ZW - Leo Arms
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 1200


                                                      2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.



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