Fleur Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Dogmatika Ecclesia, the Virtuous
UR Rarity
Dogmatika Ecclesia, the Virtuous
UR Rarity
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.

SR Rarity
Dogmatika Fleurdelis, the Knighted
SR Rarity
Dogmatika Fleurdelis, the Knighted
SR Rarity
Dogmatika Fleurdelis, the Knighted
LIGHT 8
Dogmatika Fleurdelis, the Knighted
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.

UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

SR Rarity
Retaliating "C"
SR Rarity
Retaliating "C"
SR Rarity
Retaliating "C"
EARTH 4
Retaliating "C"
  • ATK:

  • 1400

  • DEF:

  • 1400


During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".

UR Rarity
Sauge de Fleur
UR Rarity
Sauge de Fleur
UR Rarity
Sauge de Fleur
DARK 8
Sauge de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.

R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
DARK 8
Sorciere de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.

R Rarity
Sunseed Twin
R Rarity
Sunseed Twin
R Rarity
Sunseed Twin
EARTH 2
Sunseed Twin
  • ATK:

  • 0

  • DEF:

  • 800


If this card is Normal or Special Summoned while you control a "Sunavalon" Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it. You can banish this card in your GY and 1 Link Monster you control; if you have 2 or more Plant Link Monsters with the same name as each other in your GY, Special Summon 1 of them. You can only use each effect of "Sunseed Twin" once per turn.

N Rarity
Votis
N Rarity
Votis
N Rarity
Votis
DARK 4
Votis
  • ATK:

  • 1700

  • DEF:

  • 1900


When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.

UR Rarity
Sunseed Genius Loci
UR Rarity
Sunseed Genius Loci
UR Rarity
Sunseed Genius Loci
EARTH 1
Sunseed Genius Loci
  • ATK:

  • 0

  • DEF:

  • 600


''This seed can only be harvested from the sacred tree once every thousand years, and will become the guardian spirit of its land after a thousand more.''

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Ghost Mourner & Moonlit Chill
UR Rarity
Ghost Mourner & Moonlit Chill
WIND 3
Ghost Mourner & Moonlit Chill
  • ATK:

  • 0

  • DEF:

  • 1800


If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.

SR Rarity
Necro Synchron
SR Rarity
Necro Synchron
SR Rarity
Necro Synchron
DARK 2
Necro Synchron
  • ATK:

  • 200

  • DEF:

  • 400


This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.

SR Rarity
Sunvine Sowing
SR Rarity
Sunvine Sowing
SR Rarity
Sunvine Sowing
Spell Normal
Sunvine Sowing

    Special Summon 1 "Sunseed" monster from your Deck, and if you do, take 1000 damage. If you control no "Sunavalon" Link Monsters, you can only Special Summon "Sunseed Genius Loci" with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Plant monsters. If a Plant Link Monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only activate 1 "Sunvine Sowing" per turn.

    UR Rarity
    Dogmatika Punishment
    UR Rarity
    Dogmatika Punishment
    UR Rarity
    Dogmatika Punishment
    Trap Normal
    Dogmatika Punishment

      Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.

      Extra Deck

      UR Rarity
      Titaniklad the Ash Dragon
      UR Rarity
      Titaniklad the Ash Dragon
      UR Rarity
      Titaniklad the Ash Dragon
      DARK 8
      Titaniklad the Ash Dragon
      • ATK:

      • 2500

      • DEF:

      • 2500


      "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.

      SR Rarity
      Benghalancer the Resurgent
      SR Rarity
      Benghalancer the Resurgent
      SR Rarity
      Benghalancer the Resurgent
      LIGHT
      Benghalancer the Resurgent
      • ATK:

      • 2500

      • LINK-4

      Link Arrow:

      Top

      Left

      Right

      Bottom


      2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.

      SR Rarity
      Knightmare Phoenix
      SR Rarity
      Knightmare Phoenix
      SR Rarity
      Knightmare Phoenix
      FIRE
      Knightmare Phoenix
      • ATK:

      • 1900

      • LINK-2

      Link Arrow:

      Top

      Right


      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

      UR Rarity
      Sunavalon Dryas
      UR Rarity
      Sunavalon Dryas
      UR Rarity
      Sunavalon Dryas
      EARTH
      Sunavalon Dryas
      • ATK:

      • 0

      • LINK-1

      Link Arrow:

      Bottom


      1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.

      SR Rarity
      Sunavalon Melias
      SR Rarity
      Sunavalon Melias
      SR Rarity
      Sunavalon Melias
      EARTH
      Sunavalon Melias
      • ATK:

      • 0

      • LINK-3

      Link Arrow:

      Top

      Left

      Right


      2+ Plant monsters, including a Link Monster If this card is Link Summoned: You can Special Summon 1 "Sunseed Genius Loci" from your GY. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 "Sunvine" Link Monster you control that this card points to; this turn, it can attack a number of times each Battle Phase, up to the number of "Sunavalon" Link Monsters you currently control.

      SR Rarity
      Mist Wurm
      SR Rarity
      Mist Wurm
      SR Rarity
      Mist Wurm
      WIND 9
      Mist Wurm
      • ATK:

      • 2500

      • DEF:

      • 1500


      1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.

      UR Rarity
      Stellar Wind Wolfrayet
      UR Rarity
      Stellar Wind Wolfrayet
      UR Rarity
      Stellar Wind Wolfrayet
      WIND 9
      Stellar Wind Wolfrayet
      • ATK:

      • 2500

      • DEF:

      • 0


      1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.

      UR Rarity
      Trishula, Zero Dragon of the Ice Barrier
      UR Rarity
      Trishula, Zero Dragon of the Ice Barrier
      UR Rarity
      Trishula, Zero Dragon of the Ice Barrier
      WATER 11
      Trishula, Zero Dragon of the Ice Barrier
      • ATK:

      • 2700

      • DEF:

      • 2000


      1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.

      UR Rarity
      Dingirsu, the Orcust of the Evening Star
      UR Rarity
      Dingirsu, the Orcust of the Evening Star
      UR Rarity
      Dingirsu, the Orcust of the Evening Star
      DARK
      Dingirsu, the Orcust of the Evening Star
      • ATK:

      • 2600

      • DEF:

      • 2100


      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

      Popular Skills

      Revolution des Fleurs: 100%
      Revolution des Fleurs

      Need 21 UR

      UR Rarity
      Dogmatika Ecclesia, the Virtuous3 card
      UR Rarity
      Droll & Lock Bird2 card
      UR Rarity
      Nibiru, the Primal Being2 card
      UR Rarity
      Sauge de Fleur3 card
      UR Rarity
      Titaniklad the Ash Dragon1 card
      UR Rarity
      Sunavalon Dryas1 card
      UR Rarity
      Sunseed Genius Loci1 card
      UR Rarity
      Stellar Wind Wolfrayet1 card
      UR Rarity
      Trishula, Zero Dragon of the Ice Barrier1 card
      UR Rarity
      Effect Veiler2 card
      UR Rarity
      Ghost Mourner & Moonlit Chill2 card
      UR Rarity
      Dingirsu, the Orcust of the Evening Star1 card
      UR Rarity
      Dogmatika Punishment1 card

      Main: 30 Extra: 9

      UR Rarity
      Dogmatika Ecclesia, the Virtuous
      UR Rarity
      Dogmatika Ecclesia, the Virtuous
      Dogmatika Ecclesia, the Virtuous
      LIGHT 4
      Dogmatika Ecclesia, the Virtuous
      • ATK:

      • 1500

      • DEF:

      • 1500


      Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


      UR Rarity
      Dogmatika Ecclesia, the Virtuous
      UR Rarity
      Dogmatika Ecclesia, the Virtuous
      Dogmatika Ecclesia, the Virtuous
      LIGHT 4
      Dogmatika Ecclesia, the Virtuous
      • ATK:

      • 1500

      • DEF:

      • 1500


      Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


      UR Rarity
      Dogmatika Ecclesia, the Virtuous
      UR Rarity
      Dogmatika Ecclesia, the Virtuous
      Dogmatika Ecclesia, the Virtuous
      LIGHT 4
      Dogmatika Ecclesia, the Virtuous
      • ATK:

      • 1500

      • DEF:

      • 1500


      Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


      SR Rarity
      Dogmatika Fleurdelis, the Knighted
      SR Rarity
      Dogmatika Fleurdelis, the Knighted
      Dogmatika Fleurdelis, the Knighted
      LIGHT 8
      Dogmatika Fleurdelis, the Knighted
      • ATK:

      • 2500

      • DEF:

      • 2500


      During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


      SR Rarity
      Dogmatika Fleurdelis, the Knighted
      SR Rarity
      Dogmatika Fleurdelis, the Knighted
      Dogmatika Fleurdelis, the Knighted
      LIGHT 8
      Dogmatika Fleurdelis, the Knighted
      • ATK:

      • 2500

      • DEF:

      • 2500


      During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


      UR Rarity
      Droll & Lock Bird
      UR Rarity
      Droll & Lock Bird
      Droll & Lock Bird
      WIND 1
      Droll & Lock Bird
      • ATK:

      • 0

      • DEF:

      • 0


      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


      UR Rarity
      Droll & Lock Bird
      UR Rarity
      Droll & Lock Bird
      Droll & Lock Bird
      WIND 1
      Droll & Lock Bird
      • ATK:

      • 0

      • DEF:

      • 0


      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


      UR Rarity
      Nibiru, the Primal Being
      UR Rarity
      Nibiru, the Primal Being
      Nibiru, the Primal Being
      LIGHT 11
      Nibiru, the Primal Being
      • ATK:

      • 3000

      • DEF:

      • 600


      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


      UR Rarity
      Nibiru, the Primal Being
      UR Rarity
      Nibiru, the Primal Being
      Nibiru, the Primal Being
      LIGHT 11
      Nibiru, the Primal Being
      • ATK:

      • 3000

      • DEF:

      • 600


      During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


      SR Rarity
      Retaliating "C"
      SR Rarity
      Retaliating "C"
      Retaliating "C"
      EARTH 4
      Retaliating "C"
      • ATK:

      • 1400

      • DEF:

      • 1400


      During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".


      SR Rarity
      Retaliating "C"
      SR Rarity
      Retaliating "C"
      Retaliating "C"
      EARTH 4
      Retaliating "C"
      • ATK:

      • 1400

      • DEF:

      • 1400


      During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".


      UR Rarity
      Sauge de Fleur
      UR Rarity
      Sauge de Fleur
      Sauge de Fleur
      DARK 8
      Sauge de Fleur
      • ATK:

      • 2900

      • DEF:

      • 0


      You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


      UR Rarity
      Sauge de Fleur
      UR Rarity
      Sauge de Fleur
      Sauge de Fleur
      DARK 8
      Sauge de Fleur
      • ATK:

      • 2900

      • DEF:

      • 0


      You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


      UR Rarity
      Sauge de Fleur
      UR Rarity
      Sauge de Fleur
      Sauge de Fleur
      DARK 8
      Sauge de Fleur
      • ATK:

      • 2900

      • DEF:

      • 0


      You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


      R Rarity
      Sorciere de Fleur
      R Rarity
      Sorciere de Fleur
      Sorciere de Fleur
      DARK 8
      Sorciere de Fleur
      • ATK:

      • 2900

      • DEF:

      • 0


      When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


      R Rarity
      Sorciere de Fleur
      R Rarity
      Sorciere de Fleur
      Sorciere de Fleur
      DARK 8
      Sorciere de Fleur
      • ATK:

      • 2900

      • DEF:

      • 0


      When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


      R Rarity
      Sorciere de Fleur
      R Rarity
      Sorciere de Fleur
      Sorciere de Fleur
      DARK 8
      Sorciere de Fleur
      • ATK:

      • 2900

      • DEF:

      • 0


      When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


      R Rarity
      Sunseed Twin
      R Rarity
      Sunseed Twin
      Sunseed Twin
      EARTH 2
      Sunseed Twin
      • ATK:

      • 0

      • DEF:

      • 800


      If this card is Normal or Special Summoned while you control a "Sunavalon" Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it. You can banish this card in your GY and 1 Link Monster you control; if you have 2 or more Plant Link Monsters with the same name as each other in your GY, Special Summon 1 of them. You can only use each effect of "Sunseed Twin" once per turn.


      N Rarity
      Votis
      N Rarity
      Votis
      Votis
      DARK 4
      Votis
      • ATK:

      • 1700

      • DEF:

      • 1900


      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.


      N Rarity
      Votis
      N Rarity
      Votis
      Votis
      DARK 4
      Votis
      • ATK:

      • 1700

      • DEF:

      • 1900


      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.


      N Rarity
      Votis
      N Rarity
      Votis
      Votis
      DARK 4
      Votis
      • ATK:

      • 1700

      • DEF:

      • 1900


      When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster to add 1 monster with its same name to your hand, from either your Deck or the other excavated cards, also shuffle the rest into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on top of the Deck in any order.


      UR Rarity
      Sunseed Genius Loci
      UR Rarity
      Sunseed Genius Loci
      Sunseed Genius Loci
      EARTH 1
      Sunseed Genius Loci
      • ATK:

      • 0

      • DEF:

      • 600


      ''This seed can only be harvested from the sacred tree once every thousand years, and will become the guardian spirit of its land after a thousand more.''


      UR Rarity
      Effect Veiler
      UR Rarity
      Effect Veiler
      Effect Veiler
      LIGHT 1
      Effect Veiler
      • ATK:

      • 0

      • DEF:

      • 0


      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


      UR Rarity
      Effect Veiler
      UR Rarity
      Effect Veiler
      Effect Veiler
      LIGHT 1
      Effect Veiler
      • ATK:

      • 0

      • DEF:

      • 0


      During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


      UR Rarity
      Ghost Mourner & Moonlit Chill
      UR Rarity
      Ghost Mourner & Moonlit Chill
      Ghost Mourner & Moonlit Chill
      WIND 3
      Ghost Mourner & Moonlit Chill
      • ATK:

      • 0

      • DEF:

      • 1800


      If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


      UR Rarity
      Ghost Mourner & Moonlit Chill
      UR Rarity
      Ghost Mourner & Moonlit Chill
      Ghost Mourner & Moonlit Chill
      WIND 3
      Ghost Mourner & Moonlit Chill
      • ATK:

      • 0

      • DEF:

      • 1800


      If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


      SR Rarity
      Necro Synchron
      SR Rarity
      Necro Synchron
      Necro Synchron
      DARK 2
      Necro Synchron
      • ATK:

      • 200

      • DEF:

      • 400


      This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.


      SR Rarity
      Necro Synchron
      SR Rarity
      Necro Synchron
      Necro Synchron
      DARK 2
      Necro Synchron
      • ATK:

      • 200

      • DEF:

      • 400


      This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.


      SR Rarity
      Sunvine Sowing
      SR Rarity
      Sunvine Sowing
      Sunvine Sowing
      Spell Normal
      Sunvine Sowing

        Special Summon 1 "Sunseed" monster from your Deck, and if you do, take 1000 damage. If you control no "Sunavalon" Link Monsters, you can only Special Summon "Sunseed Genius Loci" with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Plant monsters. If a Plant Link Monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only activate 1 "Sunvine Sowing" per turn.


        UR Rarity
        Dogmatika Punishment
        UR Rarity
        Dogmatika Punishment
        Dogmatika Punishment
        Trap Normal
        Dogmatika Punishment

          Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


          UR Rarity
          Titaniklad the Ash Dragon
          UR Rarity
          Titaniklad the Ash Dragon
          Titaniklad the Ash Dragon
          DARK 8
          Titaniklad the Ash Dragon
          • ATK:

          • 2500

          • DEF:

          • 2500


          "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


          SR Rarity
          Benghalancer the Resurgent
          SR Rarity
          Benghalancer the Resurgent
          Benghalancer the Resurgent
          LIGHT
          Benghalancer the Resurgent
          • ATK:

          • 2500

          • LINK-4

          Link Arrow:

          Top

          Left

          Right

          Bottom


          2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.


          SR Rarity
          Knightmare Phoenix
          SR Rarity
          Knightmare Phoenix
          Knightmare Phoenix
          FIRE
          Knightmare Phoenix
          • ATK:

          • 1900

          • LINK-2

          Link Arrow:

          Top

          Right


          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


          UR Rarity
          Sunavalon Dryas
          UR Rarity
          Sunavalon Dryas
          Sunavalon Dryas
          EARTH
          Sunavalon Dryas
          • ATK:

          • 0

          • LINK-1

          Link Arrow:

          Bottom


          1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.


          SR Rarity
          Sunavalon Melias
          SR Rarity
          Sunavalon Melias
          Sunavalon Melias
          EARTH
          Sunavalon Melias
          • ATK:

          • 0

          • LINK-3

          Link Arrow:

          Top

          Left

          Right


          2+ Plant monsters, including a Link Monster If this card is Link Summoned: You can Special Summon 1 "Sunseed Genius Loci" from your GY. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 "Sunvine" Link Monster you control that this card points to; this turn, it can attack a number of times each Battle Phase, up to the number of "Sunavalon" Link Monsters you currently control.


          SR Rarity
          Mist Wurm
          SR Rarity
          Mist Wurm
          Mist Wurm
          WIND 9
          Mist Wurm
          • ATK:

          • 2500

          • DEF:

          • 1500


          1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


          UR Rarity
          Stellar Wind Wolfrayet
          UR Rarity
          Stellar Wind Wolfrayet
          Stellar Wind Wolfrayet
          WIND 9
          Stellar Wind Wolfrayet
          • ATK:

          • 2500

          • DEF:

          • 0


          1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.


          UR Rarity
          Trishula, Zero Dragon of the Ice Barrier
          UR Rarity
          Trishula, Zero Dragon of the Ice Barrier
          Trishula, Zero Dragon of the Ice Barrier
          WATER 11
          Trishula, Zero Dragon of the Ice Barrier
          • ATK:

          • 2700

          • DEF:

          • 2000


          1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


          UR Rarity
          Dingirsu, the Orcust of the Evening Star
          UR Rarity
          Dingirsu, the Orcust of the Evening Star
          Dingirsu, the Orcust of the Evening Star
          DARK
          Dingirsu, the Orcust of the Evening Star
          • ATK:

          • 2600

          • DEF:

          • 2100


          2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.



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