Blue-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
UR Rarity
Blue-Eyes Alternative White Dragon
LIGHT 8
Blue-Eyes Alternative White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.

SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.

SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

UR Rarity
Black Luster Soldier
UR Rarity
Black Luster Soldier
UR Rarity
Black Luster Soldier
EARTH 8
Black Luster Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Black Luster Ritual".

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

R Rarity
Bingo Machine, Go!!!
R Rarity
Bingo Machine, Go!!!
R Rarity
Bingo Machine, Go!!!
Spell Normal
Bingo Machine, Go!!!

    Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"

    SR Rarity
    Forbidden Chalice
    SR Rarity
    Forbidden Chalice
    SR Rarity
    Forbidden Chalice
    Spell Quick
    Forbidden Chalice

      Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

      SR Rarity
      Soul Release
      SR Rarity
      Soul Release
      SR Rarity
      Soul Release
      Spell Normal
      Soul Release

        Target up to 5 cards in any GY(s); banish them.

        UR Rarity
        Successor Soul
        UR Rarity
        Successor Soul
        UR Rarity
        Successor Soul
        Spell Quick
        Successor Soul

          Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card.

          SR Rarity
          The Melody of Awakening Dragon
          SR Rarity
          The Melody of Awakening Dragon
          SR Rarity
          The Melody of Awakening Dragon
          Spell Normal
          The Melody of Awakening Dragon

            Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.

            SR Rarity
            Ultimate Fusion
            SR Rarity
            Ultimate Fusion
            SR Rarity
            Ultimate Fusion
            Spell Quick
            Ultimate Fusion

              During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.

              UR Rarity
              Crackdown
              UR Rarity
              Crackdown
              UR Rarity
              Crackdown
              Trap Continuous
              Crackdown

                Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.



                Tag(s):

                Extra Deck

                UR Rarity
                Blue-Eyes Twin Burst Dragon
                UR Rarity
                Blue-Eyes Twin Burst Dragon
                UR Rarity
                Blue-Eyes Twin Burst Dragon
                LIGHT 10
                Blue-Eyes Twin Burst Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.

                UR Rarity
                Blue-Eyes Ultimate Dragon
                UR Rarity
                Blue-Eyes Ultimate Dragon
                UR Rarity
                Blue-Eyes Ultimate Dragon
                LIGHT 12
                Blue-Eyes Ultimate Dragon
                • ATK:

                • 4500

                • DEF:

                • 3800


                "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

                UR Rarity
                Dragon Master Knight
                UR Rarity
                Dragon Master Knight
                UR Rarity
                Dragon Master Knight
                LIGHT 12
                Dragon Master Knight
                • ATK:

                • 5000

                • DEF:

                • 5000


                "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.

                UR Rarity
                Neo Blue-Eyes Ultimate Dragon
                UR Rarity
                Neo Blue-Eyes Ultimate Dragon
                UR Rarity
                Neo Blue-Eyes Ultimate Dragon
                LIGHT 12
                Neo Blue-Eyes Ultimate Dragon
                • ATK:

                • 4500

                • DEF:

                • 3800


                "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.

                R Rarity
                Imduk the World Chalice Dragon
                R Rarity
                Imduk the World Chalice Dragon
                R Rarity
                Imduk the World Chalice Dragon
                WIND
                Imduk the World Chalice Dragon
                • ATK:

                • 800

                • LINK-1

                Link Arrow:

                Top


                1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.

                UR Rarity
                Dingirsu, the Orcust of the Evening Star
                UR Rarity
                Dingirsu, the Orcust of the Evening Star
                UR Rarity
                Dingirsu, the Orcust of the Evening Star
                DARK
                Dingirsu, the Orcust of the Evening Star
                • ATK:

                • 2600

                • DEF:

                • 2100


                2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

                UR Rarity
                Number 107: Galaxy-Eyes Tachyon Dragon
                UR Rarity
                Number 107: Galaxy-Eyes Tachyon Dragon
                UR Rarity
                Number 107: Galaxy-Eyes Tachyon Dragon
                LIGHT
                Number 107: Galaxy-Eyes Tachyon Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK/DEF become their original ATK/DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.

                R Rarity
                Number 68: Sanaphond the Sky Prison
                R Rarity
                Number 68: Sanaphond the Sky Prison
                R Rarity
                Number 68: Sanaphond the Sky Prison
                DARK
                Number 68: Sanaphond the Sky Prison
                • ATK:

                • 2100

                • DEF:

                • 2700


                2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.

                Popular Skills

                Battle Chronicle: 100%
                Battle Chronicle

                Need 14 UR

                UR Rarity
                Blue-Eyes Alternative White Dragon2 card
                UR Rarity
                Blue-Eyes Twin Burst Dragon1 card
                UR Rarity
                Blue-Eyes Ultimate Dragon1 card
                UR Rarity
                Dragon Master Knight1 card
                UR Rarity
                Neo Blue-Eyes Ultimate Dragon2 card
                UR Rarity
                Black Luster Soldier1 card
                UR Rarity
                Effect Veiler1 card
                UR Rarity
                Dingirsu, the Orcust of the Evening Star1 card
                UR Rarity
                Number 107: Galaxy-Eyes Tachyon Dragon1 card
                UR Rarity
                Successor Soul1 card
                UR Rarity
                Crackdown2 card

                Main: 20 Extra: 9

                UR Rarity
                Blue-Eyes Alternative White Dragon
                UR Rarity
                Blue-Eyes Alternative White Dragon
                Blue-Eyes Alternative White Dragon
                LIGHT 8
                Blue-Eyes Alternative White Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


                UR Rarity
                Blue-Eyes Alternative White Dragon
                UR Rarity
                Blue-Eyes Alternative White Dragon
                Blue-Eyes Alternative White Dragon
                LIGHT 8
                Blue-Eyes Alternative White Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


                SR Rarity
                Dragon Spirit of White
                SR Rarity
                Dragon Spirit of White
                Dragon Spirit of White
                LIGHT 8
                Dragon Spirit of White
                • ATK:

                • 2500

                • DEF:

                • 2000


                (This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


                SR Rarity
                Dragon Spirit of White
                SR Rarity
                Dragon Spirit of White
                Dragon Spirit of White
                LIGHT 8
                Dragon Spirit of White
                • ATK:

                • 2500

                • DEF:

                • 2000


                (This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.


                SR Rarity
                Blue-Eyes White Dragon
                SR Rarity
                Blue-Eyes White Dragon
                Blue-Eyes White Dragon
                LIGHT 8
                Blue-Eyes White Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                SR Rarity
                Blue-Eyes White Dragon
                SR Rarity
                Blue-Eyes White Dragon
                Blue-Eyes White Dragon
                LIGHT 8
                Blue-Eyes White Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                SR Rarity
                Blue-Eyes White Dragon
                SR Rarity
                Blue-Eyes White Dragon
                Blue-Eyes White Dragon
                LIGHT 8
                Blue-Eyes White Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                UR Rarity
                Black Luster Soldier
                UR Rarity
                Black Luster Soldier
                Black Luster Soldier
                EARTH 8
                Black Luster Soldier
                • ATK:

                • 3000

                • DEF:

                • 2500


                You can Ritual Summon this card with "Black Luster Ritual".


                UR Rarity
                Effect Veiler
                UR Rarity
                Effect Veiler
                Effect Veiler
                LIGHT 1
                Effect Veiler
                • ATK:

                • 0

                • DEF:

                • 0


                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                R Rarity
                Bingo Machine, Go!!!
                R Rarity
                Bingo Machine, Go!!!
                Bingo Machine, Go!!!
                Spell Normal
                Bingo Machine, Go!!!

                  Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


                  SR Rarity
                  Forbidden Chalice
                  SR Rarity
                  Forbidden Chalice
                  Forbidden Chalice
                  Spell Quick
                  Forbidden Chalice

                    Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                    SR Rarity
                    Soul Release
                    SR Rarity
                    Soul Release
                    Soul Release
                    Spell Normal
                    Soul Release

                      Target up to 5 cards in any GY(s); banish them.


                      UR Rarity
                      Successor Soul
                      UR Rarity
                      Successor Soul
                      Successor Soul
                      Spell Quick
                      Successor Soul

                        Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card.


                        SR Rarity
                        The Melody of Awakening Dragon
                        SR Rarity
                        The Melody of Awakening Dragon
                        The Melody of Awakening Dragon
                        Spell Normal
                        The Melody of Awakening Dragon

                          Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                          SR Rarity
                          The Melody of Awakening Dragon
                          SR Rarity
                          The Melody of Awakening Dragon
                          The Melody of Awakening Dragon
                          Spell Normal
                          The Melody of Awakening Dragon

                            Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                            SR Rarity
                            The Melody of Awakening Dragon
                            SR Rarity
                            The Melody of Awakening Dragon
                            The Melody of Awakening Dragon
                            Spell Normal
                            The Melody of Awakening Dragon

                              Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                              SR Rarity
                              Ultimate Fusion
                              SR Rarity
                              Ultimate Fusion
                              Ultimate Fusion
                              Spell Quick
                              Ultimate Fusion

                                During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                                SR Rarity
                                Ultimate Fusion
                                SR Rarity
                                Ultimate Fusion
                                Ultimate Fusion
                                Spell Quick
                                Ultimate Fusion

                                  During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                                  UR Rarity
                                  Crackdown
                                  UR Rarity
                                  Crackdown
                                  Crackdown
                                  Trap Continuous
                                  Crackdown

                                    Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                                    Tag(s):

                                    UR Rarity
                                    Crackdown
                                    UR Rarity
                                    Crackdown
                                    Crackdown
                                    Trap Continuous
                                    Crackdown

                                      Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                                      Tag(s):

                                      UR Rarity
                                      Blue-Eyes Twin Burst Dragon
                                      UR Rarity
                                      Blue-Eyes Twin Burst Dragon
                                      Blue-Eyes Twin Burst Dragon
                                      LIGHT 10
                                      Blue-Eyes Twin Burst Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                      UR Rarity
                                      Blue-Eyes Ultimate Dragon
                                      UR Rarity
                                      Blue-Eyes Ultimate Dragon
                                      Blue-Eyes Ultimate Dragon
                                      LIGHT 12
                                      Blue-Eyes Ultimate Dragon
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 3800


                                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                      UR Rarity
                                      Dragon Master Knight
                                      UR Rarity
                                      Dragon Master Knight
                                      Dragon Master Knight
                                      LIGHT 12
                                      Dragon Master Knight
                                      • ATK:

                                      • 5000

                                      • DEF:

                                      • 5000


                                      "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                                      UR Rarity
                                      Neo Blue-Eyes Ultimate Dragon
                                      UR Rarity
                                      Neo Blue-Eyes Ultimate Dragon
                                      Neo Blue-Eyes Ultimate Dragon
                                      LIGHT 12
                                      Neo Blue-Eyes Ultimate Dragon
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 3800


                                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                      UR Rarity
                                      Neo Blue-Eyes Ultimate Dragon
                                      UR Rarity
                                      Neo Blue-Eyes Ultimate Dragon
                                      Neo Blue-Eyes Ultimate Dragon
                                      LIGHT 12
                                      Neo Blue-Eyes Ultimate Dragon
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 3800


                                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                      R Rarity
                                      Imduk the World Chalice Dragon
                                      R Rarity
                                      Imduk the World Chalice Dragon
                                      Imduk the World Chalice Dragon
                                      WIND
                                      Imduk the World Chalice Dragon
                                      • ATK:

                                      • 800

                                      • LINK-1

                                      Link Arrow:

                                      Top


                                      1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                      UR Rarity
                                      Dingirsu, the Orcust of the Evening Star
                                      UR Rarity
                                      Dingirsu, the Orcust of the Evening Star
                                      Dingirsu, the Orcust of the Evening Star
                                      DARK
                                      Dingirsu, the Orcust of the Evening Star
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2100


                                      2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                      UR Rarity
                                      Number 107: Galaxy-Eyes Tachyon Dragon
                                      UR Rarity
                                      Number 107: Galaxy-Eyes Tachyon Dragon
                                      Number 107: Galaxy-Eyes Tachyon Dragon
                                      LIGHT
                                      Number 107: Galaxy-Eyes Tachyon Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK/DEF become their original ATK/DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.


                                      R Rarity
                                      Number 68: Sanaphond the Sky Prison
                                      R Rarity
                                      Number 68: Sanaphond the Sky Prison
                                      Number 68: Sanaphond the Sky Prison
                                      DARK
                                      Number 68: Sanaphond the Sky Prison
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 2700


                                      2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.



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