Darklord Deck #741285 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 08/14/2026

Need 33 UR

Card rarity
Darklord Djehuty3 copies
Card rarity
Darklord Gulgolet2 copies
UR rarity
Gem-Knight Nepyrim1 copy
UR rarity
Limited to 1 copy
Maxx "C"1 copy
UR rarity
Mulcharmy Fuwalos3 copies
UR rarity
Mulcharmy Purulia1 copy
UR rarity
Albion the Branded Dragon1 copy
Card rarity
Darklord Eveningstar2 copies
UR rarity
Garura, Wings of Resonant Life1 copy
UR rarity
Gem-Knight Lady Rose Diamond1 copy
UR rarity
The First Darklord1 copy
UR rarity
Ash Blossom & Joyous Spring3 copies
UR rarity
Brilliant Fusion1 copy
UR rarity
Limited to 1 copy
Called by the Grave1 copy
UR rarity
Limited to 1 copy
Crossout Designator1 copy
Card rarity
Darklord Dance1 copy
Card rarity
Forbidden Crown1 copy
UR rarity
Forbidden Droplet2 copies
UR rarity
Gem-Knight Dispersion1 copy
UR rarity
Limited to 2 copies
Super Polymerization1 copy
Card rarity
The Fallen & The Virtuous2 copies
UR rarity
Dominus Impulse1 copy
UR rarity
Infinite Impermanence1 copy

Main: 40 Extra: 15

Card rarity
3 copiesDarklord Djehuty
Card rarity
3 copiesDarklord Djehuty
Card rarity
Darklord Djehuty
DARK 4
Darklord Djehuty
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can Special Summon 1 "Darklord" monster from your Deck in Defense Position, except "Darklord Djehuty", also you cannot Special Summon for the rest of this turn, except Fairy monsters. If you control a DARK Fairy Fusion Monster: You can banish this card from your GY, then target 1 "Darklord" card or "Forbidden" Quick-Play Spell in your GY; add it to your hand. You can only use each effect of "Darklord Djehuty" once per turn.


Card rarity
2 copiesDarklord Gulgolet
Card rarity
2 copiesDarklord Gulgolet
Card rarity
Darklord Gulgolet
DARK 6
Darklord Gulgolet
  • ATK:

  • 2400

  • DEF:

  • 800


You can only Special Summon "Darklord Gulgolet(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card, except "Darklord Gulgolet", or 1 "Forbidden" Quick-Play Spell, from your Deck to your hand. You can only use this effect of "Darklord Gulgolet" once per turn.


SR rarity
1 copyDarklord Ixchel
SR rarity
1 copyDarklord Ixchel
SR rarity
Darklord Ixchel
DARK 10
Darklord Ixchel
  • ATK:

  • 2500

  • DEF:

  • 2900


You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.


SR rarity
1 copyDarklord Morningstar
SR rarity
1 copyDarklord Morningstar
SR rarity
Darklord Morningstar
DARK 11
Darklord Morningstar
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.


SR rarity
1 copyGem-Knight Hollowcore
SR rarity
1 copyGem-Knight Hollowcore
SR rarity
Gem-Knight Hollowcore
DARK 7
Gem-Knight Hollowcore
  • ATK:

  • 1950

  • DEF:

  • 2450


You can send 1 "Gem-Knight" Normal Monster or 1 "Gem-Knight Fusion" from your Deck to the GY; Special Summon this card from your hand in Defense Position. When your opponent activates a card or effect, while you control a "Gem-Knight" Fusion Monster (Quick Effect): You can banish 3 "Gem-Knight" cards from your GY, including this card; negate that effect, then all "Gem-Knight" monsters you currently control gain 1000 ATK. You can only use each effect of "Gem-Knight Hollowcore" once per turn.


UR rarity
1 copyGem-Knight Nepyrim
UR rarity
1 copyGem-Knight Nepyrim
UR rarity
Gem-Knight Nepyrim
LIGHT 4
Gem-Knight Nepyrim
  • ATK:

  • 1550

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand, except "Gem-Knight Nepyrim", also any effect damage your opponent takes during the Main Phase this turn is halved. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Gem-" monster. If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card. You can only use each effect of "Gem-Knight Nepyrim" once per turn.


UR rarity
Limited to 1 copy
1 copyMaxx "C"
UR rarity
Limited to 1 copy
1 copyMaxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR rarity
3 copiesMulcharmy Fuwalos
UR rarity
3 copiesMulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR rarity
1 copyMulcharmy Purulia
UR rarity
1 copyMulcharmy Purulia
UR rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR rarity
3 copiesAsh Blossom & Joyous Spring
UR rarity
3 copiesAsh Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


R rarity
Limited to 1 copy
1 copyHerald of Orange Light
R rarity
Limited to 1 copy
1 copyHerald of Orange Light
R rarity
Limited to 1 copy
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


SR rarity
3 copiesBanishment of the Darklords
SR rarity
3 copiesBanishment of the Darklords
SR rarity
Banishment of the Darklords
Spell Normal
Banishment of the Darklords

    Add 1 "Darklord" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Banishment of the Darklords" per turn.


    UR rarity
    1 copyBrilliant Fusion
    UR rarity
    1 copyBrilliant Fusion
    UR rarity
    Brilliant Fusion
    Spell Continuous
    Brilliant Fusion

      When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


      UR rarity
      Limited to 1 copy
      1 copyCalled by the Grave
      UR rarity
      Limited to 1 copy
      1 copyCalled by the Grave
      UR rarity
      Limited to 1 copy
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        UR rarity
        Limited to 1 copy
        1 copyCrossout Designator
        UR rarity
        Limited to 1 copy
        1 copyCrossout Designator
        UR rarity
        Limited to 1 copy
        Crossout Designator
        Spell Quick
        Crossout Designator

          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




          Tag(s):

          R rarity
          1 copyDarklord Contact
          R rarity
          1 copyDarklord Contact
          R rarity
          Darklord Contact
          Spell Normal
          Darklord Contact

            Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.


            Card rarity
            1 copyDarklord Dance
            Card rarity
            1 copyDarklord Dance
            Card rarity
            Darklord Dance
            Spell Normal
            Darklord Dance

              Fusion Summon 1 DARK Fairy Fusion Monster from your Extra Deck, by banishing monsters from your hand, field, and/or GY as material. The monster Special Summoned by this effect gains 1000 ATK. If Summoning a "Darklord" Fusion Monster this way, you can also use "Darklord" monsters your opponent controls as material. You can only activate 1 "Darklord Dance" per turn.


              Card rarity
              1 copyForbidden Crown
              Card rarity
              1 copyForbidden Crown
              Card rarity
              Forbidden Crown
              Spell Quick
              Forbidden Crown

                Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Negate its effects. ● Cannot attack. ● Cannot be destroyed by battle or card effects. ● Unaffected by activated card effects, except its own. ● Cannot be Tributed. ● Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.


                UR rarity
                2 copiesForbidden Droplet
                UR rarity
                2 copiesForbidden Droplet
                UR rarity
                Forbidden Droplet
                Spell Quick
                Forbidden Droplet

                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                  Tag(s):

                  UR rarity
                  1 copyGem-Knight Dispersion
                  UR rarity
                  1 copyGem-Knight Dispersion
                  UR rarity
                  Gem-Knight Dispersion
                  Spell Normal
                  Gem-Knight Dispersion

                    Activate 1 of these effects (but you can only use each effect of "Gem-Knight Dispersion" once per turn); ● Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or field. Up to 2 monsters from your Deck/Extra Deck can be used, if they are non-Rock "Gem-Knight" monsters and you have "Gem-Knight Fusion" in your GY. ● Add 1 "Gem-" monster from your Deck or banishment to your hand, also any effect damage your opponent takes during the Main Phase this turn is halved.


                    SR rarity
                    1 copyGem-Knight Fusion
                    SR rarity
                    1 copyGem-Knight Fusion
                    SR rarity
                    Gem-Knight Fusion
                    Spell Normal
                    Gem-Knight Fusion

                      Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.


                      SR rarity
                      1 copyPiri Reis Map
                      SR rarity
                      1 copyPiri Reis Map
                      SR rarity
                      Piri Reis Map
                      Spell Normal
                      Piri Reis Map

                        At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                        UR rarity
                        Limited to 2 copies
                        1 copySuper Polymerization
                        UR rarity
                        Limited to 2 copies
                        1 copySuper Polymerization
                        UR rarity
                        Limited to 2 copies
                        Super Polymerization
                        Spell Quick
                        Super Polymerization

                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                          Tag(s):

                          Card rarity
                          2 copiesThe Fallen & The Virtuous
                          Card rarity
                          2 copiesThe Fallen & The Virtuous
                          Card rarity
                          The Fallen & The Virtuous
                          Spell Quick
                          The Fallen & The Virtuous

                            (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


                            SR rarity
                            1 copyVingolf's Blessing
                            SR rarity
                            1 copyVingolf's Blessing
                            SR rarity
                            Vingolf's Blessing
                            Spell Continuous
                            Vingolf's Blessing

                              When this card is activated: You can send 1 LIGHT Fairy monster from your Deck to the GY. Fairy monsters you control gain 100 ATK for each Fairy monster in your field and GY. If this card is sent to the GY: You can target 1 Level 4 or lower Fairy monster in your GY; Special Summon it. You can only use this effect of "Vingolf's Blessing" once per turn. You can only activate 1 "Vingolf's Blessing" per turn.


                              SR rarity
                              1 copyDarklord Rebellion
                              SR rarity
                              1 copyDarklord Rebellion
                              SR rarity
                              Darklord Rebellion
                              Trap Normal
                              Darklord Rebellion

                                Send 1 "Darklord" monster from your hand or face-up field to the GY; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn.


                                UR rarity
                                1 copyDominus Impulse
                                UR rarity
                                1 copyDominus Impulse
                                UR rarity
                                Dominus Impulse
                                Trap Normal
                                Dominus Impulse

                                  If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                  UR rarity
                                  1 copyInfinite Impermanence
                                  UR rarity
                                  1 copyInfinite Impermanence
                                  UR rarity
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    R rarity
                                    1 copyThe Sanctified Darklord
                                    R rarity
                                    1 copyThe Sanctified Darklord
                                    R rarity
                                    The Sanctified Darklord
                                    Trap Normal
                                    The Sanctified Darklord

                                      Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of this turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.


                                      UR rarity
                                      1 copyAlbion the Branded Dragon
                                      UR rarity
                                      1 copyAlbion the Branded Dragon
                                      UR rarity
                                      Albion the Branded Dragon
                                      DARK 8
                                      Albion the Branded Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                      Card rarity
                                      2 copiesDarklord Eveningstar
                                      Card rarity
                                      2 copiesDarklord Eveningstar
                                      Card rarity
                                      Darklord Eveningstar
                                      DARK 12
                                      Darklord Eveningstar
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      2 Level 6 or higher DARK Fairy monsters Your opponent cannot target this card with card effects. You can only use each of the following effects of "Darklord Eveningstar" once per turn. If this card is Fusion Summoned: You can Set 1 "Darklord" Spell and 1 "Darklord" Trap from your Deck. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that card's activation effect, then shuffle it into the Deck.


                                      UR rarity
                                      1 copyGarura, Wings of Resonant Life
                                      UR rarity
                                      1 copyGarura, Wings of Resonant Life
                                      UR rarity
                                      Garura, Wings of Resonant Life
                                      DARK 6
                                      Garura, Wings of Resonant Life
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 2400


                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                      UR rarity
                                      1 copyGem-Knight Lady Rose Diamond
                                      UR rarity
                                      1 copyGem-Knight Lady Rose Diamond
                                      UR rarity
                                      Gem-Knight Lady Rose Diamond
                                      EARTH 8
                                      Gem-Knight Lady Rose Diamond
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 2400


                                      1 "Gem-Knight" monster + 1 Fairy monster Once per opponent's turn, the first time a "Gem-Knight" monster(s) you control would be destroyed by card effect, it is not destroyed. During your turn, when your opponent activates a monster effect (Quick Effect): You can banish 1 "Gem-Knight" card from your GY, then target 1 face-up card your opponent controls; destroy it.


                                      SR rarity
                                      1 copyGem-Knight Seraphinite
                                      SR rarity
                                      1 copyGem-Knight Seraphinite
                                      SR rarity
                                      Gem-Knight Seraphinite
                                      EARTH 5
                                      Gem-Knight Seraphinite
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1400


                                      1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                                      SR rarity
                                      1 copyMudragon of the Swamp
                                      SR rarity
                                      1 copyMudragon of the Swamp
                                      SR rarity
                                      Mudragon of the Swamp
                                      WATER 4
                                      Mudragon of the Swamp
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1600


                                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                      SR rarity
                                      1 copyPredaplant Dragostapelia
                                      SR rarity
                                      1 copyPredaplant Dragostapelia
                                      SR rarity
                                      Predaplant Dragostapelia
                                      DARK 8
                                      Predaplant Dragostapelia
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 1900


                                      1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                      SR rarity
                                      1 copyPredaplant Triphyoverutum
                                      SR rarity
                                      1 copyPredaplant Triphyoverutum
                                      SR rarity
                                      Predaplant Triphyoverutum
                                      DARK 9
                                      Predaplant Triphyoverutum
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                      SR rarity
                                      1 copyThe Dragon that Devours the Dogma
                                      SR rarity
                                      1 copyThe Dragon that Devours the Dogma
                                      SR rarity
                                      The Dragon that Devours the Dogma
                                      DARK 8
                                      The Dragon that Devours the Dogma
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      "Fallen of Albaz" + 1 LIGHT or DARK monster + 1 Effect Monster While an "Ecclesia" monster is on the field or in either GY, this card gains 500 ATK, also it is unaffected by other cards' effects. You can only use each of the following effects of "The Dragon that Devours the Dogma" once per turn. If this card is Special Summoned: You can shuffle up to 2 cards from any GY(s) and/or banishment into the Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Dogmatika" or "Tri-Brigade" card from your Deck to your hand.


                                      UR rarity
                                      1 copyThe First Darklord
                                      UR rarity
                                      1 copyThe First Darklord
                                      UR rarity
                                      The First Darklord
                                      DARK 12
                                      The First Darklord
                                      • ATK:

                                      • 4000

                                      • DEF:

                                      • 4000


                                      3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn. If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent controls. During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.


                                      SR rarity
                                      2 copiesCondemned Darklord
                                      SR rarity
                                      2 copiesCondemned Darklord
                                      SR rarity
                                      Condemned Darklord
                                      DARK
                                      Condemned Darklord
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 Fairy monsters You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 "Darklord" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Condemned Darklord" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field.


                                      SR rarity
                                      1 copyGem-Knight Phantom Quartz
                                      SR rarity
                                      1 copyGem-Knight Phantom Quartz
                                      SR rarity
                                      Gem-Knight Phantom Quartz
                                      EARTH
                                      Gem-Knight Phantom Quartz
                                      • ATK:

                                      • 1450

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in the GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.


                                      SR rarity
                                      1 copyProxy F Magician
                                      SR rarity
                                      1 copyProxy F Magician
                                      SR rarity
                                      Proxy F Magician
                                      FIRE
                                      Proxy F Magician
                                      • ATK:

                                      • 1400

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.




                                      More Master Duel Info

                                      Darklord

                                      Darklord Breakdown

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                      https://ygovietnam.com/
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