Created by: YGO Mod (20517634)

Created On: 05/02/2026

Main: 47 Extra: 15

1 cardBreaker the Magical Warrior
1 cardBreaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


1 cardD.D. Warrior Lady
1 cardD.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


2 cardGravekeeper's Assailant 2 cardGravekeeper's Assailant
Gravekeeper's Assailant
DARK 4
Gravekeeper's Assailant
  • ATK:

  • 1500

  • DEF:

  • 1500


When this card declares an attack while "Necrovalley" is on the field: You can target 1 face-up monster your opponent controls; change that target's battle position.


2 cardGravekeeper's Chief 2 cardGravekeeper's Chief
Gravekeeper's Chief
DARK 5
Gravekeeper's Chief
  • ATK:

  • 1900

  • DEF:

  • 1200


You can only control 1 face-up "Gravekeeper's Chief". Your GY is unaffected by "Necrovalley". When this card is Tribute Summoned: You can target 1 "Gravekeeper's" monster in your GY; Special Summon that target.


2 cardGravekeeper's Spear Soldier 2 cardGravekeeper's Spear Soldier
Gravekeeper's Spear Soldier
DARK 4
Gravekeeper's Spear Soldier
  • ATK:

  • 1500

  • DEF:

  • 1000


If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


1 cardJinzo
1 cardJinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


2 cardMobius the Frost Monarch 2 cardMobius the Frost Monarch
Mobius the Frost Monarch
WATER 6
Mobius the Frost Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


1 cardTribe-Infecting Virus
1 cardTribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


2 cardGravekeeper's Guard 2 cardGravekeeper's Guard
Gravekeeper's Guard
DARK 4
Gravekeeper's Guard
  • ATK:

  • 1000

  • DEF:

  • 1900


FLIP: Target 1 monster your opponent controls; return that target to the hand.


3 cardGravekeeper's Spy 3 cardGravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


2 cardNight Assailant
2 cardNight Assailant
Night Assailant
DARK 3
Night Assailant
  • ATK:

  • 200

  • DEF:

  • 500


FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.


2 cardTsukuyomi 2 cardTsukuyomi
Tsukuyomi
DARK 4
Tsukuyomi
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


1 cardDelinquent Duo
1 cardDelinquent Duo
Delinquent Duo
Spell Normal
Delinquent Duo

    Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


    1 cardGraceful Charity
    1 cardGraceful Charity
    Graceful Charity
    Spell Normal
    Graceful Charity

      Draw 3 cards, then discard 2 cards.


      1 cardHeavy Storm
      1 cardHeavy Storm
      Heavy Storm
      Spell Normal
      Heavy Storm

        Destroy all Spell and Trap Cards on the field.


        2 cardMy Body as a Shield 2 cardMy Body as a Shield
        My Body as a Shield
        Spell Quick
        My Body as a Shield

          When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.


          1 cardMystical Space Typhoon
          1 cardMystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            3 cardNecrovalley 3 cardNecrovalley
            Necrovalley
            Spell Field
            Necrovalley

              All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


              1 cardPot of Greed
              1 cardPot of Greed
              Pot of Greed
              Spell Normal
              Pot of Greed

                Draw 2 cards.




                Tag(s):

                3 cardRoyal Tribute 3 cardRoyal Tribute
                Royal Tribute
                Spell Normal
                Royal Tribute

                  If you control "Necrovalley": Both players discard any monsters in their hands.


                  1 cardSnatch Steal
                  1 cardSnatch Steal
                  Snatch Steal
                  Spell Equip
                  Snatch Steal

                    Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                    2 cardTerraforming
                    2 cardTerraforming
                    Terraforming
                    Spell Normal
                    Terraforming

                      Add 1 Field Spell from your Deck to your hand.




                      Tag(s):

                      1 cardCall of the Haunted
                      1 cardCall of the Haunted
                      Call of the Haunted
                      Trap Continuous
                      Call of the Haunted

                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                        2 cardJar of Greed 2 cardJar of Greed
                        Jar of Greed
                        Trap Normal
                        Jar of Greed

                          Draw 1 card.


                          1 cardMirror Force
                          1 cardMirror Force
                          Mirror Force
                          Trap Normal
                          Mirror Force

                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                            1 cardRing of Destruction
                            1 cardRing of Destruction
                            Ring of Destruction
                            Trap Normal
                            Ring of Destruction

                              During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                              2 cardRite of Spirit 2 cardRite of Spirit
                              Rite of Spirit
                              Trap Normal
                              Rite of Spirit

                                Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".


                                2 cardSpell Shield Type-8 2 cardSpell Shield Type-8
                                Spell Shield Type-8
                                Trap Counter
                                Spell Shield Type-8

                                  Activate 1 of these effects. ● When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it. ● When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it.


                                  1 cardTorrential Tribute
                                  1 cardTorrential Tribute
                                  Torrential Tribute
                                  Trap Normal
                                  Torrential Tribute

                                    When a monster(s) is Summoned: Destroy all monsters on the field.


                                    1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                    Dark Balter the Terrible
                                    DARK 5
                                    Dark Balter the Terrible
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1200


                                    "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                    1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                    Dark Blade the Dragon Knight
                                    DARK 6
                                    Dark Blade the Dragon Knight
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1500


                                    "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                    1 cardDark Flare Knight 1 cardDark Flare Knight
                                    Dark Flare Knight
                                    DARK 6
                                    Dark Flare Knight
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 800


                                    "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                    1 cardDark Paladin 1 cardDark Paladin
                                    Dark Paladin
                                    DARK 8
                                    Dark Paladin
                                    • ATK:

                                    • 2900

                                    • DEF:

                                    • 2400


                                    "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                    1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                    Darkfire Dragon
                                    DARK 4
                                    Darkfire Dragon
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 1250


                                    "Firegrass" + "Petit Dragon"


                                    1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                    Fiend Skull Dragon
                                    WIND 5
                                    Fiend Skull Dragon
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1200


                                    "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                    1 cardGaia the Dragon Champion 1 cardGaia the Dragon Champion
                                    Gaia the Dragon Champion
                                    WIND 7
                                    Gaia the Dragon Champion
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 2100


                                    "Gaia The Fierce Knight" + "Curse of Dragon"


                                    1 cardKing Dragun 1 cardKing Dragun
                                    King Dragun
                                    DARK 7
                                    King Dragun
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1100


                                    "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                    1 cardMaster of Oz 1 cardMaster of Oz
                                    Master of Oz
                                    EARTH 9
                                    Master of Oz
                                    • ATK:

                                    • 4200

                                    • DEF:

                                    • 3700


                                    "Big Koala" + "Des Kangaroo"


                                    1 cardOjama King 1 cardOjama King
                                    Ojama King
                                    LIGHT 6
                                    Ojama King
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 3000


                                    "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                    1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                    Reaper on the Nightmare
                                    DARK 5
                                    Reaper on the Nightmare
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 600


                                    "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                    1 cardRyu Senshi 1 cardRyu Senshi
                                    Ryu Senshi
                                    EARTH 6
                                    Ryu Senshi
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1200


                                    "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                    1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                    The Last Warrior from Another Planet
                                    EARTH 7
                                    The Last Warrior from Another Planet
                                    • ATK:

                                    • 2350

                                    • DEF:

                                    • 2300


                                    "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                    1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                    Thousand-Eyes Restrict
                                    DARK 1
                                    Thousand-Eyes Restrict
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                    1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                    Twin-Headed Thunder Dragon
                                    LIGHT 7
                                    Twin-Headed Thunder Dragon
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2100


                                    "Thunder Dragon" + "Thunder Dragon"




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