Created by: YGO Mod (20517634)

Created On: 12/18/2025

Need 32 UR

UR Rarity
Bystial Magnamhut1 card
UR Rarity
Maxx "C"2 card
UR Rarity
Mulcharmy Fuwalos3 card
UR Rarity
Mulcharmy Meowls3 card
UR Rarity
Mulcharmy Purulia3 card
UR Rarity
Regenesis Archfiend3 card
UR Rarity
Regenesis Lord1 card
UR Rarity
Garura, Wings of Resonant Life1 card
UR Rarity
Secreterion Dragon1 card
UR Rarity
PSY-Framelord Omega1 card
UR Rarity
Forbidden Droplet2 card
UR Rarity
Gordian Slicer2 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Raigeki1 card
UR Rarity
Regenesis3 card
UR Rarity
Super Polymerization2 card
UR Rarity
Ultimate Slayer1 card

Main: 45 Extra: 11

SR Rarity
1 cardBystial Druiswurm
SR Rarity
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


UR Rarity
1 cardBystial Magnamhut
UR Rarity
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


SR Rarity
1 cardChaos Hunter
SR Rarity
1 cardChaos Hunter
Chaos Hunter
DARK 7
Chaos Hunter
  • ATK:

  • 2500

  • DEF:

  • 1600


When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.


SR Rarity
1 cardKumongous, the Sticky String Kaiju
SR Rarity
1 cardKumongous, the Sticky String Kaiju
Kumongous, the Sticky String Kaiju
EARTH 7
Kumongous, the Sticky String Kaiju
  • ATK:

  • 2400

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


SR Rarity
2 cardLava Golem
SR Rarity
2 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
3 cardMulcharmy Fuwalos
UR Rarity
3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
3 cardMulcharmy Meowls
UR Rarity
3 cardMulcharmy Meowls
Mulcharmy Meowls
EARTH 4
Mulcharmy Meowls
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


UR Rarity
3 cardMulcharmy Purulia
UR Rarity
3 cardMulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


R Rarity
1 cardRadian, the Multidimensional Kaiju
R Rarity
1 cardRadian, the Multidimensional Kaiju
Radian, the Multidimensional Kaiju
DARK 7
Radian, the Multidimensional Kaiju
  • ATK:

  • 2800

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


UR Rarity
3 cardRegenesis Archfiend
UR Rarity
3 cardRegenesis Archfiend
Regenesis Archfiend
EARTH 8
Regenesis Archfiend
  • ATK:

  • 2500

  • DEF:

  • 2500


You can Special Summon this card (from your hand) by revealing another monster with 2500 ATK or DEF in your hand. You can only Special Summon "Regenesis Archfiend" once per turn this way. You can only use each of the following effects of "Regenesis Archfiend" once per turn. If this card is Normal or Special Summoned: You can add 1 "Regenesis" card from your Deck or banishment to your hand, except "Regenesis Archfiend". During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


R Rarity
1 cardRegenesis Dragon
R Rarity
1 cardRegenesis Dragon
Regenesis Dragon
WIND 8
Regenesis Dragon
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Dragon" once per turn this way. You can only use each of the following effects of "Regenesis Dragon" once per turn. (Quick Effect): You can Tribute this card, then target 1 Spell/Trap your opponent controls; banish it. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


UR Rarity
1 cardRegenesis Lord
UR Rarity
1 cardRegenesis Lord
Regenesis Lord
LIGHT 10
Regenesis Lord
  • ATK:

  • 2500

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up monster you control with 2500 original ATK and DEF. You can only Special Summon "Regenesis Lord" once per turn this way. If this card is Special Summoned: You can Set 1 "Regenesis" Spell/Trap from your Deck. Gains 2500 ATK during the Battle Phase only. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


SR Rarity
1 cardRegenesis Sage
SR Rarity
1 cardRegenesis Sage
Regenesis Sage
WATER 7
Regenesis Sage
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Sage" once per turn this way. You can only use each of the following effects of "Regenesis Sage" once per turn. When your opponent activates a card or effect (Quick Effect): You can send 1 other "Regenesis" card from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


R Rarity
1 cardRegenesis Warrior
R Rarity
1 cardRegenesis Warrior
Regenesis Warrior
FIRE 7
Regenesis Warrior
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster with 2500 original ATK or DEF is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Regenesis Warrior" once per turn this way. You can only use each of the following effects of "Regenesis Warrior" once per turn. (Quick Effect): You can Tribute this card, then target 1 monster your opponent controls; return it to the hand. During your opponent's End Phase, if this card is in the GY because it was sent there this turn: You can add this card to your hand.


SR Rarity
1 cardSanta Claws
SR Rarity
1 cardSanta Claws
Santa Claws
LIGHT 6
Santa Claws
  • ATK:

  • 1200

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.


UR Rarity
2 cardForbidden Droplet
UR Rarity
2 cardForbidden Droplet
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




    Tag(s):

    UR Rarity
    2 cardGordian Slicer
    UR Rarity
    2 cardGordian Slicer
    Gordian Slicer
    Spell Normal
    Gordian Slicer

      This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        UR Rarity
        1 cardLightning Storm
        UR Rarity
        1 cardLightning Storm
        Lightning Storm
        Spell Normal
        Lightning Storm

          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




          Tag(s):

          UR Rarity
          1 cardRaigeki
          UR Rarity
          1 cardRaigeki
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.




            Tag(s):

            UR Rarity
            3 cardRegenesis
            UR Rarity
            3 cardRegenesis
            Regenesis
            Spell Normal
            Regenesis

              Take 1 "Regenesis" monster from your Deck, and either add it to your hand or send it to the GY, or, if you control a "Regenesis" monster, you can add 1 monster with 2500 ATK and DEF from your Deck to your hand instead. If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 "Regenesis" monster in your GY; Special Summon it. You can only use each effect of "Regenesis" once per turn.


              SR Rarity
              3 cardRegenesis Code
              SR Rarity
              3 cardRegenesis Code
              Regenesis Code
              Spell Quick
              Regenesis Code

                Special Summon 1 "Regenesis" monster from your Deck (but send it to the GY during your opponent's End Phase), also until the end of the next turn after this card resolves, you cannot Special Summon from the Extra Deck. During your Main Phase, if this card is in your GY, except the turn it was sent there: You can banish it, then target 1 of your banished "Regenesis" monsters; Special Summon it. You can only use each effect of "Regenesis Code" once per turn.


                N Rarity
                1 cardRegenesis Cycle
                N Rarity
                1 cardRegenesis Cycle
                Regenesis Cycle
                Spell Normal
                Regenesis Cycle

                  If you control a monster with 2500 original ATK or DEF: Target 1 card your opponent controls, or you can target 2 if you control "Regenesis Lord"; banish that card(s). If this card is in your GY, except the turn it was sent there: You can banish it; Special Summon 1 monster with 2500 ATK or DEF from your hand. You can only use each effect of "Regenesis Cycle" once per turn.


                  UR Rarity
                  2 cardSuper Polymerization
                  UR Rarity
                  2 cardSuper Polymerization
                  Super Polymerization
                  Spell Quick
                  Super Polymerization

                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                    Tag(s):

                    UR Rarity
                    1 cardUltimate Slayer
                    UR Rarity
                    1 cardUltimate Slayer
                    Ultimate Slayer
                    Spell Normal
                    Ultimate Slayer

                      Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                      R Rarity
                      1 cardDragon's Mind
                      R Rarity
                      1 cardDragon's Mind
                      Dragon's Mind
                      Trap Counter
                      Dragon's Mind

                        When a Spell/Trap Card, or monster effect, is activated while you control a monster with 2500 original ATK or DEF: Negate the activation, and if you do, destroy that card. If this card is in your GY: You can pay 2500 LP; Set this card, but banish it when it leaves the field. You can only use each effect of "Dragon's Mind" once per turn.


                        SR Rarity
                        1 cardRegenesis Birth
                        SR Rarity
                        1 cardRegenesis Birth
                        Regenesis Birth
                        Trap Continuous
                        Regenesis Birth

                          You can send 1 "Regenesis" monster from your Deck to the GY, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. During your opponent's turn: You can send this card to the GY; Special Summon as many "Regenesis" monsters as possible with different names from your hand, GY, and/or banishment, but send them to the GY during the End Phase. You can only use 1 "Regenesis Birth" effect per turn, and only once that turn.


                          N Rarity
                          1 cardFossil Machine Skull Wagon
                          N Rarity
                          1 cardFossil Machine Skull Wagon
                          Fossil Machine Skull Wagon
                          EARTH 6
                          Fossil Machine Skull Wagon
                          • ATK:

                          • 1700

                          • DEF:

                          • 1500


                          1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Fossil Machine Skull Wagon" once per turn.


                          SR Rarity
                          1 cardFossil Warrior Skull Knight
                          SR Rarity
                          1 cardFossil Warrior Skull Knight
                          Fossil Warrior Skull Knight
                          EARTH 6
                          Fossil Warrior Skull Knight
                          • ATK:

                          • 2400

                          • DEF:

                          • 1100


                          1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with "Fossil Fusion". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of "Fossil Warrior Skull Knight" once per turn.


                          UR Rarity
                          1 cardGarura, Wings of Resonant Life
                          UR Rarity
                          1 cardGarura, Wings of Resonant Life
                          Garura, Wings of Resonant Life
                          DARK 6
                          Garura, Wings of Resonant Life
                          • ATK:

                          • 1500

                          • DEF:

                          • 2400


                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                          SR Rarity
                          1 cardMudragon of the Swamp
                          SR Rarity
                          1 cardMudragon of the Swamp
                          Mudragon of the Swamp
                          WATER 4
                          Mudragon of the Swamp
                          • ATK:

                          • 1900

                          • DEF:

                          • 1600


                          2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                          UR Rarity
                          1 cardSecreterion Dragon
                          UR Rarity
                          1 cardSecreterion Dragon
                          Secreterion Dragon
                          LIGHT 8
                          Secreterion Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 1500


                          1 Dragon monster + 1 Spellcaster monster This card loses 100 ATK for each of your banished cards. While you control this Fusion Summoned card, your opponent cannot activate the effects of Special Summoned Dragon or Spellcaster monsters they control. You can target 1 Dragon and 1 Spellcaster monster in your GY; Special Summon 1, and if you do, place the other on the bottom of the Deck. You can only use this effect of "Secreterion Dragon" once per turn.


                          R Rarity
                          1 cardWorld Chalice Guardragon Almarduke
                          R Rarity
                          1 cardWorld Chalice Guardragon Almarduke
                          World Chalice Guardragon Almarduke
                          WIND 9
                          World Chalice Guardragon Almarduke
                          • ATK:

                          • 3000

                          • DEF:

                          • 2600


                          3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.


                          SR Rarity
                          1 cardTri-Brigade Ferrijit the Barren Blossom
                          SR Rarity
                          1 cardTri-Brigade Ferrijit the Barren Blossom
                          Tri-Brigade Ferrijit the Barren Blossom
                          EARTH
                          Tri-Brigade Ferrijit the Barren Blossom
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Left

                          Bottom-Left


                          2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                          SR Rarity
                          1 cardPatissciel Couverture
                          SR Rarity
                          1 cardPatissciel Couverture
                          Patissciel Couverture
                          DARK 51
                          Patissciel Couverture
                          • ATK:

                          • 1700

                          • DEF:

                          • 700


                          [ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use this effect of "Patissciel Couverture" once per turn. [ Monster Effect ] 2 Pendulum Monsters If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


                          UR Rarity
                          1 cardPSY-Framelord Omega
                          UR Rarity
                          1 cardPSY-Framelord Omega
                          PSY-Framelord Omega
                          LIGHT 8
                          PSY-Framelord Omega
                          • ATK:

                          • 2800

                          • DEF:

                          • 2200


                          1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                          SR Rarity
                          1 cardGolden Cloud Beast - Malong
                          SR Rarity
                          1 cardGolden Cloud Beast - Malong
                          Golden Cloud Beast - Malong
                          LIGHT 6
                          Golden Cloud Beast - Malong
                          • ATK:

                          • 2200

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                          SR Rarity
                          1 cardMereologic Aggregator
                          SR Rarity
                          1 cardMereologic Aggregator
                          Mereologic Aggregator
                          DARK
                          Mereologic Aggregator
                          • ATK:

                          • 2600

                          • DEF:

                          • 3000


                          2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.




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