Created by: YGO Mod (20517634)

Created On: 10/26/2025

Music Princess's Breath

Need 38 UR

 Rarity
Trombow the Music Princess of Melodic Crown2 card
 Rarity
Boton the Music Princess3 card
 Rarity
Digisoon the Music Fiend3 card
 Rarity
Divinebreath the Orchestral Music Fiend1 card
 Rarity
Elemental HERO Avian3 card
 Rarity
Elemental HERO Flame Wingman3 card
 Rarity
Ensembullfighter the Music Fiend3 card
 Rarity
Full Orchestra the Music Fiend3 card
 Rarity
Horn Knives the Music Princess3 card
 Rarity
Vietor the Prevailing Wind1 card
 Rarity
Elemental Circulation2 card
 Rarity
Music Princess's Battle Ballet3 card
 Rarity
Pot of Greed1 card
 Rarity
Straight Pierce1 card
 Rarity
Excutie Riding!2 card
 Rarity
Executie Riding!2 card
 Rarity
Shiny Shady1 card
 Rarity
Trap Hole1 card

Main: 39

 Rarity
 Rarity
2 cardTrombow the Music Princess of Melodic Crown
 Rarity
 Rarity
2 cardTrombow the Music Princess of Melodic Crown
Trombow the Music Princess of Melodic Crown
WIND 3
Trombow the Music Princess of Melodic Crown
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] Send the top 2 cards of your Deck to the Graveyard, and send 1 WIND Attribute Warrior Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if you have a Normal Monster in your Graveyard, you can change the battle position of 1 monster on the field.


 Rarity
 Rarity
3 cardBoton the Music Princess
 Rarity
 Rarity
3 cardBoton the Music Princess
Boton the Music Princess
WIND 1
Boton the Music Princess
  • ATK:

  • 0

  • DEF:

  • 500


The linchpin of the band. She commands her characterful comrades with deft motions of her rod. Say anything about her glasses and she'll stir up a storm.


 Rarity
 Rarity
3 cardDigisoon the Music Fiend
 Rarity
 Rarity
3 cardDigisoon the Music Fiend
Digisoon the Music Fiend
WIND 8
Digisoon the Music Fiend
  • ATK:

  • 2400

  • DEF:

  • 2000


[REQUIREMENT] If your opponent has a Defense Position monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of Defense Position monsters on the opponent's field] x 800 until the end of this turn.


 Rarity
 Rarity
1 cardDivinebreath the Orchestral Music Fiend
 Rarity
 Rarity
1 cardDivinebreath the Orchestral Music Fiend
Divinebreath the Orchestral Music Fiend
WIND 9
Divinebreath the Orchestral Music Fiend
  • ATK:

  • 3000

  • DEF:

  • 3000


"Digisoon the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send up to 3 cards from your hand to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by your opponent's Trap Card effects, and it inflicts piercing battle damage. If you activated this effect during your Main Phase that you Special Summoned this card, it also gains ATK equal to [the number of monsters sent to the Graveyard to meet the requirement] x 1000 until the end of this turn.


 Rarity
 Rarity
3 cardElemental HERO Avian
 Rarity
 Rarity
3 cardElemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


 Rarity
 Rarity
3 cardElemental HERO Flame Wingman
 Rarity
 Rarity
3 cardElemental HERO Flame Wingman
Elemental HERO Flame Wingman
WIND 6
Elemental HERO Flame Wingman
  • ATK:

  • 2100

  • DEF:

  • 1200


"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].


 Rarity
 Rarity
3 cardEnsembullfighter the Music Fiend
 Rarity
 Rarity
3 cardEnsembullfighter the Music Fiend
Ensembullfighter the Music Fiend
WIND 7
Ensembullfighter the Music Fiend
  • ATK:

  • 2200

  • DEF:

  • 2200


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] This turn, while this card is face-up, your opponent cannot activate Trap Cards when your WIND Attribute Warrior Type monsters declare attacks.


 Rarity
 Rarity
3 cardFull Orchestra the Music Fiend
 Rarity
 Rarity
3 cardFull Orchestra the Music Fiend
Full Orchestra the Music Fiend
WIND 9
Full Orchestra the Music Fiend
  • ATK:

  • 2900

  • DEF:

  • 2900


"Ensembullfighter the Music Fiend" + "Boton the Music Princess" [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy all face-down cards in your opponent's Spell & Trap Zone. Then, this card gains ATK equal to [the number of cards destroyed by this effect] x 600 until the end of this turn.


 Rarity
 Rarity
3 cardHorn Knives the Music Princess
 Rarity
 Rarity
3 cardHorn Knives the Music Princess
Horn Knives the Music Princess
WIND 2
Horn Knives the Music Princess
  • ATK:

  • 500

  • DEF:

  • 500


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Warrior Type monster to the Graveyard by this effect, you can add 1 Warrior Type Normal Monster from your Graveyard to your hand.


 Rarity
 Rarity
1 cardVietor the Prevailing Wind
 Rarity
 Rarity
1 cardVietor the Prevailing Wind
Vietor the Prevailing Wind
WIND 6
Vietor the Prevailing Wind
  • ATK:

  • 1700

  • DEF:

  • 0


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Choose 1 face-up WIND Attribute monster on your field. This turn, if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


 Rarity
 Rarity
2 cardElemental Circulation
 Rarity
 Rarity
2 cardElemental Circulation
Elemental Circulation
Spell Normal
Elemental Circulation

    [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.


     Rarity
    R Rarity
    1 cardFusion
     Rarity
    R Rarity
    1 cardFusion
    Fusion
    Spell Normal
    Fusion

      [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


       Rarity
       Rarity
      3 cardMusic Princess's Battle Ballet
       Rarity
       Rarity
      3 cardMusic Princess's Battle Ballet
      Music Princess's Battle Ballet
      Spell Normal
      Music Princess's Battle Ballet

        [REQUIREMENT] You have 5 or more WIND Attribute Warrior Type monsters in your Graveyard. [EFFECT] Fusion Summon a WIND Attribute Warrior Type monster by shuffling monsters from your hand and/or Graveyard into the Deck as material.


         Rarity
         Rarity
        1 cardPot of Greed
         Rarity
         Rarity
        1 cardPot of Greed
        Pot of Greed
        Spell Normal
        Pot of Greed

          [REQUIREMENT] None [EFFECT] Draw 2 cards.


           Rarity
           Rarity
          1 cardStraight Pierce
           Rarity
           Rarity
          1 cardStraight Pierce
          Straight Pierce
          Spell Normal
          Straight Pierce

            [REQUIREMENT] Shuffle 5 WIND Attribute Warrior Type monsters from your Graveyard into the Deck. [EFFECT] This turn, 1 face-up Level 7 or 8 monster on your field gains 2000 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


             Rarity
             Rarity
            2 cardExcutie Riding!
             Rarity
             Rarity
            2 cardExcutie Riding!
            Excutie Riding!
            Trap Normal
            Excutie Riding!

              [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.


               Rarity
               Rarity
              2 cardExecutie Riding!
               Rarity
               Rarity
              2 cardExecutie Riding!
              Executie Riding!
              Trap Normal
              Executie Riding!

                [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.


                 Rarity
                 Rarity
                1 cardShiny Shady
                 Rarity
                 Rarity
                1 cardShiny Shady
                Shiny Shady
                Trap Normal
                Shiny Shady

                  [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.


                   Rarity
                   Rarity
                  1 cardTrap Hole
                   Rarity
                   Rarity
                  1 cardTrap Hole
                  Trap Hole
                  Trap Normal
                  Trap Hole

                    [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.




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