Created by: YGO Mod (20517634)

Created On: 10/24/2025

Need 35 UR

UR Rarity
Blaster, Dragon Ruler of Infernos2 card
 Rarity
Nebulus, Dragon Ruler of Mishaps1 card
 Rarity
Red-Eyes Black Fullmetal Dragon1 card
UR Rarity
Red-Eyes Darkness Metal Dragon1 card
UR Rarity
Redox, Dragon Ruler of Boulders2 card
 Rarity
Spectral, Dragon Ruler of Flickers3 card
UR Rarity
Tempest, Dragon Ruler of Storms2 card
UR Rarity
Tidal, Dragon Ruler of Waterfalls2 card
UR Rarity
Hieratic Seal of the Heavenly Spheres1 card
UR Rarity
Arms of Genex Return Zero1 card
UR Rarity
Bystial Dis Pater1 card
UR Rarity
Chaos Angel1 card
UR Rarity
Swordsoul Supreme Sovereign - Chengying1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Effect Veiler1 card
 Rarity
Chasma, Dragon Ruler of Auroras2 card
 Rarity
Disaster, Dragon Ruler of All Apocalypses1 card
 Rarity
Eclipse, Dragon Ruler of Catastrophes2 card
UR Rarity
Kashtira Arise-Heart1 card
UR Rarity
Dragon Ravine1 card
UR Rarity
One for One1 card
UR Rarity
Infinite Impermanence3 card
 Rarity
Max Metalmorph1 card

Main: 41 Extra: 15

R Rarity
3 cardBlack Metal Dragon
R Rarity
3 cardBlack Metal Dragon
Black Metal Dragon
DARK 1
Black Metal Dragon
  • ATK:

  • 600

  • DEF:

  • 600


You can target 1 "Red-Eyes" monster you control; equip this monster from your hand or field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 "Red-Eyes" card from your Deck to your hand.


UR Rarity
2 cardBlaster, Dragon Ruler of Infernos
UR Rarity
2 cardBlaster, Dragon Ruler of Infernos
Blaster, Dragon Ruler of Infernos
FIRE 7
Blaster, Dragon Ruler of Infernos
  • ATK:

  • 2800

  • DEF:

  • 1800


If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.


SR Rarity
1 cardBurner, Dragon Ruler of Sparks
SR Rarity
1 cardBurner, Dragon Ruler of Sparks
Burner, Dragon Ruler of Sparks
FIRE 3
Burner, Dragon Ruler of Sparks
  • ATK:

  • 1000

  • DEF:

  • 200


You can discard this card AND 1 Dragon-Type or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck. It cannot attack this turn. You can only use the effect of "Burner, Dragon Ruler of Sparks" once per turn.


SR Rarity
1 cardKoa'ki Meiru Drago
SR Rarity
1 cardKoa'ki Meiru Drago
Koa'ki Meiru Drago
WIND 4
Koa'ki Meiru Drago
  • ATK:

  • 1900

  • DEF:

  • 1600


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. Neither player can Special Summon LIGHT or DARK monsters.


SR Rarity
1 cardLightning, Dragon Ruler of Drafts
SR Rarity
1 cardLightning, Dragon Ruler of Drafts
Lightning, Dragon Ruler of Drafts
WIND 3
Lightning, Dragon Ruler of Drafts
  • ATK:

  • 500

  • DEF:

  • 1800


You can discard this card and 1 Dragon or WIND monster; Special Summon 1 "Tempest, Dragon Ruler of Storms" from your Deck, but it cannot attack this turn. You can only use this effect of "Lightning, Dragon Ruler of Drafts" once per turn.


 Rarity
1 cardNebulus, Dragon Ruler of Mishaps
 Rarity
1 cardNebulus, Dragon Ruler of Mishaps
Nebulus, Dragon Ruler of Mishaps
DARK 2
Nebulus, Dragon Ruler of Mishaps
  • ATK:

  • 1000

  • DEF:

  • 600


You can discard this card and 1 Dragon or DARK monster, then target 2 of your banished "Dragon Ruler" monsters with different Attributes, except "Nebulus, Dragon Ruler of Mishaps"; Special Summon them, but they cannot attack this turn. You can banish from your GY, this card and 1 Dragon or DARK monster, then target 1 "Eclipse, Dragon Ruler of Catastrophes" in your GY; Special Summon it. You can only use 1 "Nebulus, Dragon Ruler of Mishaps" effect per turn, and only once that turn.


SR Rarity
1 cardReactan, Dragon Ruler of Pebbles
SR Rarity
1 cardReactan, Dragon Ruler of Pebbles
Reactan, Dragon Ruler of Pebbles
EARTH 4
Reactan, Dragon Ruler of Pebbles
  • ATK:

  • 1800

  • DEF:

  • 1200


You can discard this card AND 1 Dragon-Type or EARTH monster; Special Summon 1 "Redox, Dragon Ruler of Boulders" from your Deck. It cannot attack this turn. You can only use the effect of "Reactan, Dragon Ruler of Pebbles" once per turn.


 Rarity
1 cardRed-Eyes Black Fullmetal Dragon
 Rarity
1 cardRed-Eyes Black Fullmetal Dragon
Red-Eyes Black Fullmetal Dragon
DARK 8
Red-Eyes Black Fullmetal Dragon
  • ATK:

  • 3400

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" that was activated by Tributing a Level 5 or higher Dragon monster. You can reveal this card in your hand; Set 1 "Metalmorph" Trap from your Deck, and if you do, shuffle this card into the Deck. When your opponent activates a card or effect (Quick Effect): You can negate the activation, then you can inflict damage to your opponent equal to the original ATK of 1 Attack Position monster your opponent controls. You can only use each effect of "Red-Eyes Black Fullmetal Dragon" once per turn.


SR Rarity
1 cardRed-Eyes Black Meteor Dragon
SR Rarity
1 cardRed-Eyes Black Meteor Dragon
Red-Eyes Black Meteor Dragon
DARK 6
Red-Eyes Black Meteor Dragon
  • ATK:

  • 2000

  • DEF:

  • 2000


You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
UR Rarity
1 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


UR Rarity
2 cardRedox, Dragon Ruler of Boulders
UR Rarity
2 cardRedox, Dragon Ruler of Boulders
Redox, Dragon Ruler of Boulders
EARTH 7
Redox, Dragon Ruler of Boulders
  • ATK:

  • 1600

  • DEF:

  • 3000


If this card is in your hand or Graveyard: You can banish a total of 2 EARTH and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 EARTH monster to the Graveyard, then target 1 monster in your Graveyard; Special Summon that target. If this card is banished: You can add 1 EARTH Dragon-Type monster from your Deck to your hand. You can only use 1 "Redox, Dragon Ruler of Boulders" effect per turn, and only once that turn.


 Rarity
3 cardSpectral, Dragon Ruler of Flickers
 Rarity
3 cardSpectral, Dragon Ruler of Flickers
Spectral, Dragon Ruler of Flickers
LIGHT 2
Spectral, Dragon Ruler of Flickers
  • ATK:

  • 600

  • DEF:

  • 1000


You can discard this card and 1 Dragon or LIGHT monster; add 2 "Dragon Ruler" monsters from your Deck to your hand, except "Spectral, Dragon Ruler of Flickers". You can banish from your GY, this card and 1 Dragon or LIGHT monster, then target 1 "Chasma, Dragon Ruler of Auroras" in your GY; Special Summon it. You can only use 1 "Spectral, Dragon Ruler of Flickers" effect per turn, and only once that turn.


SR Rarity
1 cardStream, Dragon Ruler of Droplets
SR Rarity
1 cardStream, Dragon Ruler of Droplets
Stream, Dragon Ruler of Droplets
WATER 4
Stream, Dragon Ruler of Droplets
  • ATK:

  • 1600

  • DEF:

  • 2000


You can discard this card AND 1 Dragon-Type or WATER monster; Special Summon 1 "Tidal, Dragon Ruler of Waterfalls" from your Deck. It cannot attack this turn. You can only use the effect of "Stream, Dragon Ruler of Droplets" once per turn.


UR Rarity
2 cardTempest, Dragon Ruler of Storms
UR Rarity
2 cardTempest, Dragon Ruler of Storms
Tempest, Dragon Ruler of Storms
WIND 7
Tempest, Dragon Ruler of Storms
  • ATK:

  • 2400

  • DEF:

  • 2200


You can discard this card and 1 WIND monster to the GY; add 1 Dragon monster from your Deck to your hand. You can banish a total of 2 WIND and/or Dragon monsters from your hand and/or GY; Special Summon this card from your hand or GY. During your opponent's End Phase, if you control this Special Summoned card: Return it to the hand. If this card is banished: You can add 1 WIND Dragon monster from your Deck to your hand. You can only use 1 "Tempest, Dragon Ruler of Storms" effect per turn, and only once that turn.


UR Rarity
2 cardTidal, Dragon Ruler of Waterfalls
UR Rarity
2 cardTidal, Dragon Ruler of Waterfalls
Tidal, Dragon Ruler of Waterfalls
WATER 7
Tidal, Dragon Ruler of Waterfalls
  • ATK:

  • 2600

  • DEF:

  • 2000


If this card is in your hand or Graveyard: You can banish a total of 2 WATER and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the Graveyard; send 1 monster from your Deck to the Graveyard. If this card is banished: You can add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 "Tidal, Dragon Ruler of Waterfalls" effect per turn, and only once that turn.


SR Rarity
1 cardSeiyaryu
SR Rarity
1 cardSeiyaryu
Seiyaryu
LIGHT 7
Seiyaryu
  • ATK:

  • 2500

  • DEF:

  • 2300


A mystical dragon that burns away the unworthy with its mystic flames.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardEffect Veiler
UR Rarity
1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


N Rarity
3 cardRed Rose Dragon
N Rarity
3 cardRed Rose Dragon
Red Rose Dragon
DARK 3
Red Rose Dragon
  • ATK:

  • 1000

  • DEF:

  • 1800


If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Rose Dragon" monster from your hand or Deck, except "Red Rose Dragon", then, if it was sent for the Synchro Summon of "Black Rose Dragon" or a Plant Synchro Monster, you can also add 1 "Frozen Rose" or 1 "Blooming of the Darkest Rose" from your Deck to your hand. You can only use this effect of "Red Rose Dragon" once per turn.


R Rarity
1 cardRoxrose Dragon
R Rarity
1 cardRoxrose Dragon
Roxrose Dragon
DARK 3
Roxrose Dragon
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 card that mentions "Black Rose Dragon" from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.


SR Rarity
1 cardBasal Rose Shoot
SR Rarity
1 cardBasal Rose Shoot
Basal Rose Shoot
Spell Quick
Basal Rose Shoot

    Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Rose Dragon", or 1 monster that mentions it, that is banished or in your GY; Special Summon it. You can only use each effect of "Basal Rose Shoot" once per turn.


    SR Rarity
    1 cardBoot Sector Launch
    SR Rarity
    1 cardBoot Sector Launch
    Boot Sector Launch
    Spell Field
    Boot Sector Launch

      All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn.


      UR Rarity
      1 cardDragon Ravine
      UR Rarity
      1 cardDragon Ravine
      Dragon Ravine
      Spell Field
      Dragon Ravine

        Once per turn: You can discard 1 card, then activate 1 of these effects; ● Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. ● Send 1 Dragon monster from your Deck to the GY.


        UR Rarity
        1 cardOne for One
        UR Rarity
        1 cardOne for One
        One for One
        Spell Normal
        One for One

          Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


          SR Rarity
          1 cardSacred Sword of Seven Stars
          SR Rarity
          1 cardSacred Sword of Seven Stars
          Sacred Sword of Seven Stars
          Spell Normal
          Sacred Sword of Seven Stars

            Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 "Sacred Sword of Seven Stars" per turn.


            UR Rarity
            3 cardInfinite Impermanence
            UR Rarity
            3 cardInfinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


               Rarity
              1 cardMax Metalmorph
               Rarity
              1 cardMax Metalmorph
              Max Metalmorph
              Trap Normal
              Max Metalmorph

                Tribute 1 face-up monster; Special Summon 1 monster that cannot be Normal Summoned/Set and mentions "Max Metalmorph" from your hand, Deck, or GY, then you can equip this card to it with the following effect. ● The equipped monster gains 400 ATK/DEF, it cannot be destroyed by Spell or monster effects, also your opponent cannot target it with monster effects or Spell Cards or effects. You can only activate 1 "Max Metalmorph" per turn.


                R Rarity
                1 cardDragunity Knight - Romulus
                R Rarity
                1 cardDragunity Knight - Romulus
                Dragunity Knight - Romulus
                WIND
                Dragunity Knight - Romulus
                • ATK:

                • 1200

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 "Dragunity" Spell/Trap or 1 "Dragon Ravine" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of "Dragunity Knight - Romulus" once per turn.


                UR Rarity
                1 cardHieratic Seal of the Heavenly Spheres
                UR Rarity
                1 cardHieratic Seal of the Heavenly Spheres
                Hieratic Seal of the Heavenly Spheres
                LIGHT
                Hieratic Seal of the Heavenly Spheres
                • ATK:

                • 0

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.


                SR Rarity
                1 cardStriker Dragon
                SR Rarity
                1 cardStriker Dragon
                Striker Dragon
                DARK
                Striker Dragon
                • ATK:

                • 1000

                • LINK-1

                Link Arrow:

                Left


                1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 "Boot Sector Launch" from your Deck to your hand. You can target 1 face-up monster you control and 1 "Rokket" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of "Striker Dragon" once per turn.


                UR Rarity
                1 cardArms of Genex Return Zero
                UR Rarity
                1 cardArms of Genex Return Zero
                Arms of Genex Return Zero
                DARK 10
                Arms of Genex Return Zero
                • ATK:

                • 3100

                • DEF:

                • 2950


                1 DARK Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Attribute; negate the activation, and if you do, destroy that monster. (You can only banish each Attribute once per turn to activate this effect of "Arms of Genex Return Zero".) Once per turn: You can target up to 6 of your "Genex" monsters with different Attributes that are banished and/or in your GY; shuffle them into the Deck, then you can destroy up to that many cards in the Spell & Trap Zones.


                UR Rarity
                1 cardBystial Dis Pater
                UR Rarity
                1 cardBystial Dis Pater
                Bystial Dis Pater
                DARK 10
                Bystial Dis Pater
                • ATK:

                • 3500

                • DEF:

                • 3500


                1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                UR Rarity
                1 cardChaos Angel
                UR Rarity
                1 cardChaos Angel
                Chaos Angel
                DARK 10
                Chaos Angel
                • ATK:

                • 3500

                • DEF:

                • 2800


                1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                UR Rarity
                1 cardSwordsoul Supreme Sovereign - Chengying
                UR Rarity
                1 cardSwordsoul Supreme Sovereign - Chengying
                Swordsoul Supreme Sovereign - Chengying
                WATER 10
                Swordsoul Supreme Sovereign - Chengying
                • ATK:

                • 3000

                • DEF:

                • 3000


                1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                 Rarity
                2 cardChasma, Dragon Ruler of Auroras
                 Rarity
                2 cardChasma, Dragon Ruler of Auroras
                Chasma, Dragon Ruler of Auroras
                LIGHT
                Chasma, Dragon Ruler of Auroras
                • ATK:

                • 3000

                • DEF:

                • 1600


                2 Level 7 Dragon monsters (Quick Effect): You can send 1 Level 7 "Dragon Ruler" monster from your Deck to the GY and detach 1 material from this card; this effect becomes that sent monster's effect that discards itself to activate. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 Level 7 "Dragon Ruler" monster from your GY or banishment. You can only use each effect of "Chasma, Dragon Ruler of Auroras" once per turn.


                 Rarity
                1 cardDisaster, Dragon Ruler of All Apocalypses
                 Rarity
                1 cardDisaster, Dragon Ruler of All Apocalypses
                Disaster, Dragon Ruler of All Apocalypses
                LIGHT
                Disaster, Dragon Ruler of All Apocalypses
                • ATK:

                • 0

                • DEF:

                • 0


                2 Rank 7 monsters If this card is Xyz Summoned: You can target up to 4 Level 7 "Dragon Ruler" monsters in your GY and/or banishment; attach them to this card, then you can banish all monsters from your opponent's field and GY with a same Attribute as this card's materials. You can only use this effect of "Disaster, Dragon Ruler of All Apocalypses" once per turn. While this card has LIGHT, DARK, EARTH, WATER, FIRE, and WIND "Dragon Ruler" monsters as material, it gains 4600 ATK/DEF, also it is unaffected by other cards' effects.


                 Rarity
                2 cardEclipse, Dragon Ruler of Catastrophes
                 Rarity
                2 cardEclipse, Dragon Ruler of Catastrophes
                Eclipse, Dragon Ruler of Catastrophes
                DARK
                Eclipse, Dragon Ruler of Catastrophes
                • ATK:

                • 2700

                • DEF:

                • 1900


                2 Level 7 Dragon monsters If this card is Xyz Summoned: You can target 1 Level 4 or lower "Dragon Ruler" monster in your GY or banishment; Special Summon 1 Level/Rank 7 "Dragon Ruler" monster that is mentioned on that targeted monster from your Deck or banishment, then shuffle the targeted monster into the Deck. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, banish that card. You can only use each effect of "Eclipse, Dragon Ruler of Catastrophes" once per turn.


                UR Rarity
                1 cardKashtira Arise-Heart
                UR Rarity
                1 cardKashtira Arise-Heart
                Kashtira Arise-Heart
                DARK
                Kashtira Arise-Heart
                • ATK:

                • 3000

                • DEF:

                • 3000


                3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.


                SR Rarity
                1 cardNumber 11: Big Eye
                SR Rarity
                1 cardNumber 11: Big Eye
                Number 11: Big Eye
                DARK
                Number 11: Big Eye
                • ATK:

                • 2600

                • DEF:

                • 2000


                2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                SR Rarity
                1 cardVoloferniges, the Darkest Dragon Doomrider
                SR Rarity
                1 cardVoloferniges, the Darkest Dragon Doomrider
                Voloferniges, the Darkest Dragon Doomrider
                DARK
                Voloferniges, the Darkest Dragon Doomrider
                • ATK:

                • 2500

                • DEF:

                • 2100


                2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.




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