Created by: YGO Mod (20517634)

Created On: 07/30/2025

Main: 60 Extra: 15

2 cardInfernoid Antra 2 cardInfernoid Antra
Infernoid Antra
FIRE 2
Infernoid Antra
  • ATK:

  • 0

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


1 cardInfernoid Attondel 1 cardInfernoid Attondel
Infernoid Attondel
FIRE 8
Infernoid Attondel
  • ATK:

  • 2800

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


2 cardInfernoid Devyaty 2 cardInfernoid Devyaty
Infernoid Devyaty
FIRE 9
Infernoid Devyaty
  • ATK:

  • 2900

  • DEF:

  • 2900


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except "Void" cards. Once per turn, when another monster's effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.


2 cardInfernoid Harmadik 2 cardInfernoid Harmadik
Infernoid Harmadik
FIRE 3
Infernoid Harmadik
  • ATK:

  • 1600

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


2 cardInfernoid Onuncu 2 cardInfernoid Onuncu
Infernoid Onuncu
FIRE 10
Infernoid Onuncu
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.


2 cardInfernoid Patrulea 2 cardInfernoid Patrulea
Infernoid Patrulea
FIRE 4
Infernoid Patrulea
  • ATK:

  • 1800

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


1 cardInfernoid Piaty 1 cardInfernoid Piaty
Infernoid Piaty
FIRE 5
Infernoid Piaty
  • ATK:

  • 2200

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


2 cardInfernoid Pirmais 2 cardInfernoid Pirmais
Infernoid Pirmais
FIRE 1
Infernoid Pirmais
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


2 cardInfernoid Seitsemas 2 cardInfernoid Seitsemas
Infernoid Seitsemas
FIRE 7
Infernoid Seitsemas
  • ATK:

  • 2600

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


2 cardInfernoid Sjette 2 cardInfernoid Sjette
Infernoid Sjette
FIRE 6
Infernoid Sjette
  • ATK:

  • 2400

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


1 cardPalm Ryzeal 1 cardPalm Ryzeal
Palm Ryzeal
FIRE 4
Palm Ryzeal
  • ATK:

  • 1200

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 1 "Ryzeal" monster from your hand or GY into the Deck/Extra Deck. You cannot Special Summon from the Extra Deck, except Rank 4 Xyz Monsters. Once per turn, during damage calculation, if this card battles an opponent's monster: You can send 1 Level 4 monster from your hand or Deck to the GY, and if you do, this card gains ATK equal to that monster's ATK, until the end of the Battle Phase.


1 cardSnake-Eye Ash
1 cardSnake-Eye Ash
Snake-Eye Ash
FIRE 1
Snake-Eye Ash
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


1 cardSnake-Eyes Poplar
1 cardSnake-Eyes Poplar
Snake-Eyes Poplar
FIRE 1
Snake-Eyes Poplar
  • ATK:

  • 700

  • DEF:

  • 200


If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


3 cardInfernoid Decatron 3 cardInfernoid Decatron
Infernoid Decatron
FIRE 1
Infernoid Decatron
  • ATK:

  • 500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.


1 cardBonfire
1 cardBonfire
Bonfire
Spell Normal
Bonfire

    Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


    2 cardCalled by the Grave
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      1 cardInstant Fusion
      1 cardInstant Fusion
      Instant Fusion
      Spell Normal
      Instant Fusion

        Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


        2 cardJack-In-The-Hand 2 cardJack-In-The-Hand
        Jack-In-The-Hand
        Spell Normal
        Jack-In-The-Hand

          Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 "Jack-In-The-Hand" per turn.


          3 cardMonster Gate
          3 cardMonster Gate
          Monster Gate
          Spell Normal
          Monster Gate

            Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.


            1 cardOne for One
            1 cardOne for One
            One for One
            Spell Normal
            One for One

              Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


              1 cardOriginal Sinful Spoils - Snake-Eye
              1 cardOriginal Sinful Spoils - Snake-Eye
              Original Sinful Spoils - Snake-Eye
              Spell Normal
              Original Sinful Spoils - Snake-Eye

                Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                1 cardPot of Prosperity
                1 cardPot of Prosperity
                Pot of Prosperity
                Spell Normal
                Pot of Prosperity

                  Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                  Tag(s):

                  3 cardReasoning
                  3 cardReasoning
                  Reasoning
                  Spell Normal
                  Reasoning

                    Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                    3 cardSmall World 3 cardSmall World
                    Small World
                    Spell Normal
                    Small World

                      Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                      1 cardThat Grass Looks Greener
                      1 cardThat Grass Looks Greener
                      That Grass Looks Greener
                      Spell Normal
                      That Grass Looks Greener

                        If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                        2 cardTriple Tactics Talent
                        2 cardTriple Tactics Talent
                        Triple Tactics Talent
                        Spell Normal
                        Triple Tactics Talent

                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                          Tag(s):

                          3 cardTriple Tactics Thrust 3 cardTriple Tactics Thrust
                          Triple Tactics Thrust
                          Spell Normal
                          Triple Tactics Thrust

                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                            1 cardVoid Breach 1 cardVoid Breach
                            Void Breach
                            Spell Continuous
                            Void Breach

                              "Infernoid" monsters you control gain 100 ATK for each of your banished "Infernoid" monsters. If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects; ● Add 1 of your banished "Infernoid" monsters to your hand. ● Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Void Breach" once per turn.


                              3 cardVoid Imagination 3 cardVoid Imagination
                              Void Imagination
                              Spell Continuous
                              Void Imagination

                                "Infernoid" monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.


                                3 cardVoid Reignition 3 cardVoid Reignition
                                Void Reignition
                                Spell Normal
                                Void Reignition

                                  Reveal 1 "Infernoid" monster or 1 "Void" Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or all monsters you control are Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to 11 of your banished "Infernoid" monsters with different names; return them to the GY. You can only use this effect of "Void Reignition" once per Duel.


                                  3 cardVoid Vanishment
                                  3 cardVoid Vanishment
                                  Void Vanishment
                                  Spell Continuous
                                  Void Vanishment

                                    You can discard 1 card; add 1 "Void" Spell/Trap Card from your Deck to your hand, except "Void Vanishment" or "Null and Void", also you cannot Normal or Special Summon monsters for the rest of this turn, except "Infernoid" monsters. You can only use this effect of "Void Vanishment" once per turn. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters.


                                    1 cardThe Black Goat Laughs 1 cardThe Black Goat Laughs
                                    The Black Goat Laughs
                                    Trap Normal
                                    The Black Goat Laughs

                                      Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                      1 cardVoid Feast
                                      1 cardVoid Feast
                                      Void Feast
                                      Trap Normal
                                      Void Feast

                                        Send 1 "Void" Spell/Trap Card from your hand or face-up from your field to the Graveyard; Special Summon up to 3 "Infernoid" monsters from your Deck, whose total Levels exactly equal 8, ignoring their Summoning conditions.


                                        1 cardInfernoid Evil 1 cardInfernoid Evil
                                        Infernoid Evil
                                        FIRE 1
                                        Infernoid Evil
                                        • ATK:

                                        • 1100

                                        • DEF:

                                        • 1100


                                        2 "Infernoid" monsters If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.


                                        1 cardInfernoid Tierra 1 cardInfernoid Tierra
                                        Infernoid Tierra
                                        FIRE 11
                                        Infernoid Tierra
                                        • ATK:

                                        • 3400

                                        • DEF:

                                        • 3600


                                        "Infernoid Onuncu" + "Infernoid Devyaty" + 1 or more "Infernoid" monsters When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon; ● 3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard. ● 5 or more: Each player sends the top 3 cards from their Deck to the Graveyard. ● 8 or more: Each player returns up to 3 of their banished cards to the Graveyard. ● 10 or more: Each player sends their entire hand to the Graveyard.


                                        1 cardFiendsmith's Sequence 1 cardFiendsmith's Sequence
                                        Fiendsmith's Sequence
                                        LIGHT
                                        Fiendsmith's Sequence
                                        • ATK:

                                        • 1200

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                        1 cardGeonator Transverser 1 cardGeonator Transverser
                                        Geonator Transverser
                                        EARTH
                                        Geonator Transverser
                                        • ATK:

                                        • 1200

                                        • LINK-2

                                        Link Arrow:

                                        Top-Right

                                        Bottom-Left


                                        2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                                        1 cardHiita the Fire Charmer, Ablaze 1 cardHiita the Fire Charmer, Ablaze
                                        Hiita the Fire Charmer, Ablaze
                                        FIRE
                                        Hiita the Fire Charmer, Ablaze
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                        1 cardInfernoid Flood 1 cardInfernoid Flood
                                        Infernoid Flood
                                        FIRE
                                        Infernoid Flood
                                        • ATK:

                                        • 3000

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ monsters, including an "Infernoid" monster When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Infernoid" monster from your Deck, ignoring its Summoning conditions. You can only use each effect of "Infernoid Flood" once per turn.


                                        1 cardLinkuriboh
                                        1 cardLinkuriboh
                                        Linkuriboh
                                        DARK
                                        Linkuriboh
                                        • ATK:

                                        • 300

                                        • LINK-1

                                        Link Arrow:

                                        Bottom


                                        1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                        1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                                        Promethean Princess, Bestower of Flames
                                        FIRE
                                        Promethean Princess, Bestower of Flames
                                        • ATK:

                                        • 2700

                                        • LINK-3

                                        Link Arrow:

                                        Left

                                        Right

                                        Bottom


                                        2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                        1 cardReprodocus 1 cardReprodocus
                                        Reprodocus
                                        EARTH
                                        Reprodocus
                                        • ATK:

                                        • 800

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Bottom


                                        2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.


                                        1 cardS:P Little Knight
                                        1 cardS:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                        1 cardSalamangreat Almiraj 1 cardSalamangreat Almiraj
                                        Salamangreat Almiraj
                                        FIRE
                                        Salamangreat Almiraj
                                        • ATK:

                                        • 0

                                        • LINK-1

                                        Link Arrow:

                                        Bottom-Right


                                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                        1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                        Underworld Goddess of the Closed World
                                        LIGHT
                                        Underworld Goddess of the Closed World
                                        • ATK:

                                        • 3000

                                        • LINK-5

                                        Link Arrow:

                                        Top

                                        Top-Right

                                        Right

                                        Bottom

                                        Bottom-Right


                                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                        1 cardAccel Synchro Stardust Dragon 1 cardAccel Synchro Stardust Dragon
                                        Accel Synchro Stardust Dragon
                                        WIND 8
                                        Accel Synchro Stardust Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                        1 cardPhantasmal Lord Ultimitl Bishbaalkin
                                        1 cardPhantasmal Lord Ultimitl Bishbaalkin
                                        Phantasmal Lord Ultimitl Bishbaalkin
                                        DARK 0
                                        Phantasmal Lord Ultimitl Bishbaalkin
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        (This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn.


                                        1 cardNumber 33: Chronomaly Machu Mech 1 cardNumber 33: Chronomaly Machu Mech
                                        Number 33: Chronomaly Machu Mech
                                        LIGHT
                                        Number 33: Chronomaly Machu Mech
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1500


                                        2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted.




                                        https://ygovietnam.com/
                                        Top