Created by: YGO Mod (20517634)

Created On: 11/10/2024

Main: 55 Extra: 15

2 cardCrystal God Tistina 2 cardCrystal God Tistina
Crystal God Tistina
LIGHT 10
Crystal God Tistina
  • ATK:

  • 2000

  • DEF:

  • 3000


During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Crystal God Tistina" once per turn.


3 cardDemigod of the Tistina 3 cardDemigod of the Tistina
Demigod of the Tistina
LIGHT 10
Demigod of the Tistina
  • ATK:

  • 2000

  • DEF:

  • 0


If you control a "Tistina" card: You can Special Summon this card from your hand, then you can add 1 "Tistina" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control "Crystal God Tistina" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of "Demigod of the Tistina" once per turn.


3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


3 cardFallen of the Tistina 3 cardFallen of the Tistina
Fallen of the Tistina
WATER 1
Fallen of the Tistina
  • ATK:

  • 200

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.


2 cardHound of the Tistina 2 cardHound of the Tistina
Hound of the Tistina
EARTH 4
Hound of the Tistina
  • ATK:

  • 1800

  • DEF:

  • 700


If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can only use this effect of "Hound of the Tistina" once per turn. "Tistina" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.


2 cardReturned of the Tistina 2 cardReturned of the Tistina
Returned of the Tistina
FIRE 2
Returned of the Tistina
  • ATK:

  • 500

  • DEF:

  • 500


If this card is in your hand: You can target 1 "Tistina" monster you control, except "Returned of the Tistina"; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of "Returned of the Tistina" once per turn.


3 cardSentinel of the Tistina 3 cardSentinel of the Tistina
Sentinel of the Tistina
WIND 3
Sentinel of the Tistina
  • ATK:

  • 1200

  • DEF:

  • 1400


If this card is in your hand or GY and you control a LIGHT "Tistina" monster: You can Special Summon this card. You can target 1 "Tistina" monster or 1 face-down card you control; destroy it, then add 1 "Tistina" card from your Deck to your hand. You can only use each effect of "Sentinel of the Tistina" once per turn.


2 cardSpeedroid Taketomborg 2 cardSpeedroid Taketomborg
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


3 cardSpeedroid Terrortop
3 cardSpeedroid Terrortop
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


2 cardTainted of the Tistina 2 cardTainted of the Tistina
Tainted of the Tistina
DARK 5
Tainted of the Tistina
  • ATK:

  • 2000

  • DEF:

  • 0


You can Tribute Summon this card face-up by Tributing 1 face-down monster your opponent controls. This card's Level becomes 10 if it was Normal Summoned/Set. If this card is sent to the GY, except from the field: You can target 1 "Tistina" monster you control; this turn, it can make a second attack during each Battle Phase, also you can only attack with 1 monster.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardArmored Xyz 1 cardArmored Xyz
Armored Xyz
Spell Normal
Armored Xyz

    Target 1 face-up monster you control and 1 Xyz Monster in your GY; equip that monster from your GY to that monster on the field as an Equip Spell with these effects. ● Change the equipped monster's ATK to this card's ATK. ● The equipped monster gains this card's Attribute. ● At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; that attacking monster can make a second attack in a row.


    3 cardBook of Eclipse 3 cardBook of Eclipse
    Book of Eclipse
    Spell Quick
    Book of Eclipse

      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


      3 cardBreath of the Tistina 3 cardBreath of the Tistina
      Breath of the Tistina
      Spell Continuous
      Breath of the Tistina

        During your Main Phase, you can Normal Summon 1 "Tistina" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT "Tistina" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 "Tistina" card from your Deck to your hand, except "Breath of the Tistina". You can only use this effect of "Breath of the Tistina" once per turn.


        1 cardCalled by the Grave
        1 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          3 cardDivine Domain Baatistina 3 cardDivine Domain Baatistina
          Divine Domain Baatistina
          Spell Field
          Divine Domain Baatistina

            During your Main Phase: You can send 1 "Tistina" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 "Crystal God Tistina" from your hand or Deck. You can only use this effect of "Divine Domain Baatistina" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 "Tistina" monster from your Deck or GY.


            1 cardHarpie's Feather Duster
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              2 cardLightning Storm
              2 cardLightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                Tag(s):

                1 cardMonster Reborn
                1 cardMonster Reborn
                Monster Reborn
                Spell Normal
                Monster Reborn

                  Target 1 monster in either GY; Special Summon it.




                  Tag(s):

                  3 cardPlay of the Tistina 3 cardPlay of the Tistina
                  Play of the Tistina
                  Spell Quick
                  Play of the Tistina

                    Special Summon 1 "Tistina" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 "Play of the Tistina" per turn.


                    1 cardPot of Prosperity
                    1 cardPot of Prosperity
                    Pot of Prosperity
                    Spell Normal
                    Pot of Prosperity

                      Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                      Tag(s):

                      1 cardReasoning
                      1 cardReasoning
                      Reasoning
                      Spell Normal
                      Reasoning

                        Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                        1 cardAnti-Spell Fragrance
                        1 cardAnti-Spell Fragrance
                        Anti-Spell Fragrance
                        Trap Continuous
                        Anti-Spell Fragrance

                          Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                          1 cardDiscordance of the Tistina 1 cardDiscordance of the Tistina
                          Discordance of the Tistina
                          Trap Normal
                          Discordance of the Tistina

                            Activate 1 of these effects; ● If you control a "Tistina" monster: Banish 1 card from your opponent's GY, face-down. ● If you control a "Tistina" monster Special Summoned from the Extra Deck: Banish all cards from your opponent's GY, face-down. You can banish this card from your GY, then target 1 "Tistina" monster in your GY; add it to your hand. You can only use 1 "Discordance of the Tistina" effect per turn, and only once that turn.


                            1 cardEmbrace of the Tistina 1 cardEmbrace of the Tistina
                            Embrace of the Tistina
                            Trap Continuous
                            Embrace of the Tistina

                              When your opponent activates a monster effect on the field: You can target that monster; change it to face-down Defense Position. During the End Phase: You can target 1 face-down Defense Position monster your opponent controls; take control of that monster. You can only use each effect of "Embrace of the Tistina" once per turn, and can only activate them while you control a "Tistina" monster with 3000 or more DEF.


                              1 cardFull-Armored Xyz 1 cardFull-Armored Xyz
                              Full-Armored Xyz
                              Trap Normal
                              Full-Armored Xyz

                                If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  LIGHT
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                  Tag(s):

                                  1 cardFull Armored Crystalzero Lancer 1 cardFull Armored Crystalzero Lancer
                                  Full Armored Crystalzero Lancer
                                  WATER
                                  Full Armored Crystalzero Lancer
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1600


                                  3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn.


                                  2 cardFull Armored Dark Knight Lancer 2 cardFull Armored Dark Knight Lancer
                                  Full Armored Dark Knight Lancer
                                  WATER
                                  Full Armored Dark Knight Lancer
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 1500


                                  3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.


                                  1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                  Number 101: Silent Honor ARK
                                  WATER
                                  Number 101: Silent Honor ARK
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1000


                                  2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                  2 cardSuperdreadnought Rail Cannon Gustav Max 2 cardSuperdreadnought Rail Cannon Gustav Max
                                  Superdreadnought Rail Cannon Gustav Max
                                  EARTH
                                  Superdreadnought Rail Cannon Gustav Max
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                  1 cardSuperdreadnought Rail Cannon Juggernaut Liebe 1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                                  Superdreadnought Rail Cannon Juggernaut Liebe
                                  EARTH
                                  Superdreadnought Rail Cannon Juggernaut Liebe
                                  • ATK:

                                  • 4000

                                  • DEF:

                                  • 4000


                                  3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


                                  2 cardTistina, the Divinity that Defies Darkness 2 cardTistina, the Divinity that Defies Darkness
                                  Tistina, the Divinity that Defies Darkness
                                  LIGHT
                                  Tistina, the Divinity that Defies Darkness
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 3000


                                  2 Level 10 monsters If this card is Special Summoned: You can send all face-down cards your opponent controls to the GY. You can only use this effect of "Tistina, the Divinity that Defies Darkness" once per turn. Once per turn, if this card has "Crystal God Tistina" as material: You can detach 1 material from this card; it gains 2000 ATK until the end of your opponent's turn. If this card you control is destroyed by an opponent's card while it has material: You can Special Summon 1 "Tistina" monster from your GY.


                                  1 cardVarudras, the Final Bringer of the End Times 1 cardVarudras, the Final Bringer of the End Times
                                  Varudras, the Final Bringer of the End Times
                                  DARK
                                  Varudras, the Final Bringer of the End Times
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.


                                  2 cardXyz Armor Fortress 2 cardXyz Armor Fortress
                                  Xyz Armor Fortress
                                  WATER
                                  Xyz Armor Fortress
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1800


                                  2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.


                                  2 cardXyz Armor Torpedo 2 cardXyz Armor Torpedo
                                  Xyz Armor Torpedo
                                  WATER
                                  Xyz Armor Torpedo
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 800


                                  2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.




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