Created by: YGO Mod (20517634)

Created On: 10/08/2024

Main: 53 Extra: 15

1 cardBlaster, Dragon Ruler of Infernos 1 cardBlaster, Dragon Ruler of Infernos
Blaster, Dragon Ruler of Infernos
FIRE 7
Blaster, Dragon Ruler of Infernos
  • ATK:

  • 2800

  • DEF:

  • 1800


If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.


3 cardBoost Warrior 3 cardBoost Warrior
Boost Warrior
FIRE 1
Boost Warrior
  • ATK:

  • 300

  • DEF:

  • 200


If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.


2 cardDroll & Lock Bird 2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


3 cardLaval Archer 3 cardLaval Archer
Laval Archer
FIRE 4
Laval Archer
  • ATK:

  • 1000

  • DEF:

  • 200


If this card is Normal Summoned: During your Main Phase this turn, you can Normal Summon 1 "Laval" monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). If this card is in your GY: You can target 1 FIRE monster you control; destroy it, and if you do, Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. You can only use this effect of "Laval Archer" once per turn.


1 cardNibiru, the Primal Being 1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


3 cardTenyi Spirit - Mapura 3 cardTenyi Spirit - Mapura
Tenyi Spirit - Mapura
FIRE 4
Tenyi Spirit - Mapura
  • ATK:

  • 600

  • DEF:

  • 1500


If you control no Effect Monsters: You can Special Summon this card from your hand. When your opponent activates a card or effect that targets a face-up non-Effect Monster(s) you control (Quick Effect): You can banish this card from your hand or GY; negate the activation, and if you do, destroy that card. You can only use each effect of "Tenyi Spirit - Mapura" once per turn.


2 cardToken Collector 2 cardToken Collector
Token Collector
EARTH 4
Token Collector
  • ATK:

  • 0

  • DEF:

  • 2000


If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the Token was Special Summoned) or hand (even if not). You can only use this effect of "Token Collector" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens.


2 cardTotem Five 2 cardTotem Five
Totem Five
FIRE 3
Totem Five
  • ATK:

  • 500

  • DEF:

  • 200


If 5 monsters are Special Summoned at the same time, including this card: Destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed.


1 cardTrue King Agnimazud, the Vanisher 1 cardTrue King Agnimazud, the Vanisher
True King Agnimazud, the Vanisher
FIRE 9
True King Agnimazud, the Vanisher
  • ATK:

  • 2900

  • DEF:

  • 1900


If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn.


1 cardLaval Lakeside Lady 1 cardLaval Lakeside Lady
Laval Lakeside Lady
FIRE 3
Laval Lakeside Lady
  • ATK:

  • 200

  • DEF:

  • 200


If this card is in your Graveyard and you have 3 or more "Laval" monsters with different names in your Graveyard: You can banish this card and 1 other "Laval" monster from your Graveyard to target 1 Set card your opponent controls; destroy that target.


3 cardLaval Volcano Handmaiden 3 cardLaval Volcano Handmaiden
Laval Volcano Handmaiden
FIRE 1
Laval Volcano Handmaiden
  • ATK:

  • 100

  • DEF:

  • 200


When this card is sent to the Graveyard, if you have a "Laval" monster in your Graveyard other than "Laval Volcano Handmaiden": You can send 1 "Laval" monster from your Deck to your Graveyard.


3 cardRed Resonator 3 cardRed Resonator
Red Resonator
FIRE 2
Red Resonator
  • ATK:

  • 600

  • DEF:

  • 200


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.


1 cardSoaring Eagle Above the Searing Land 1 cardSoaring Eagle Above the Searing Land
Soaring Eagle Above the Searing Land
FIRE 1
Soaring Eagle Above the Searing Land
  • ATK:

  • 100

  • DEF:

  • 0


If this card is sent to the Graveyard for a Synchro Summon: You can Special Summon this card. You must have 3 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect. If this card is Special Summoned with this effect, banish it when it leaves the field.


2 cardBirth of the Prominence Flame 2 cardBirth of the Prominence Flame
Birth of the Prominence Flame
Spell Normal
Birth of the Prominence Flame

    Target 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Summon 1 FIRE Synchro Monster from your Extra Deck whose Level equals the total Levels of those monsters. You can only activate 1 "Birth of the Prominence Flame" per turn.


    1 cardBlack Garden 1 cardBlack Garden
    Black Garden
    Spell Field
    Black Garden

      If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


      1 cardCalled by the Grave
      1 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        2 cardFire Recovery 2 cardFire Recovery
        Fire Recovery
        Spell Normal
        Fire Recovery

          Target 1 FIRE monster in your GY; send 1 card from your hand to the GY, and if you do, Special Summon the targeted monster. You can banish this card from your GY, then target 3 of your FIRE monsters that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Fire Recovery" once per turn.


          1 cardFoolish Burial
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            1 cardForbidden Chalice 1 cardForbidden Chalice
            Forbidden Chalice
            Spell Quick
            Forbidden Chalice

              Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


              3 cardMolten Conduction Field 3 cardMolten Conduction Field
              Molten Conduction Field
              Spell Normal
              Molten Conduction Field

                Send 2 "Laval" monsters from your Deck to the Graveyard.


                1 cardMolten Destruction 1 cardMolten Destruction
                Molten Destruction
                Spell Field
                Molten Destruction

                  All FIRE monsters gain 500 ATK and lose 400 DEF.


                  1 cardMonster Reborn
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    1 cardOne for One
                    1 cardOne for One
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                      1 cardRaigeki
                      1 cardRaigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        3 cardRekindling 3 cardRekindling
                        Rekindling
                        Spell Normal
                        Rekindling

                          Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.


                          1 cardSearing Fire Wall 1 cardSearing Fire Wall
                          Searing Fire Wall
                          Spell Quick
                          Searing Fire Wall

                            Banish any number of "Laval" monsters from your Graveyard; Special Summon an equal number of "Laval Tokens" (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position.


                            3 cardTwin Twisters 3 cardTwin Twisters
                            Twin Twisters
                            Spell Quick
                            Twin Twisters

                              Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                              1 cardAnti-Spell Fragrance
                              1 cardAnti-Spell Fragrance
                              Anti-Spell Fragrance
                              Trap Continuous
                              Anti-Spell Fragrance

                                Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                2 cardDustflame Blast 2 cardDustflame Blast
                                Dustflame Blast
                                Trap Normal
                                Dustflame Blast

                                  Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.


                                  2 cardEvenly Matched 2 cardEvenly Matched
                                  Evenly Matched
                                  Trap Normal
                                  Evenly Matched

                                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                    1 cardAncient Flamvell Deity 1 cardAncient Flamvell Deity
                                    Ancient Flamvell Deity
                                    FIRE 7
                                    Ancient Flamvell Deity
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 200


                                    1 FIRE Tuner + 1 or more non-Tuner Pyro-Type monsters When this card is Synchro Summoned, remove from play cards from your opponent's Graveyard up to the number of cards in their hand. This card gains 200 ATK for each card removed from play by this effect.


                                    1 cardLaval Stennon 1 cardLaval Stennon
                                    Laval Stennon
                                    FIRE 7
                                    Laval Stennon
                                    • ATK:

                                    • 2700

                                    • DEF:

                                    • 1800


                                    1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect: You can banish 1 "Laval" monster from your Graveyard; negate the activation, and if you do, destroy the targeting card.


                                    1 cardLaval the Greater 1 cardLaval the Greater
                                    Laval the Greater
                                    FIRE 6
                                    Laval the Greater
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 800


                                    1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard instead.


                                    2 cardLavalval Dragon 2 cardLavalval Dragon
                                    Lavalval Dragon
                                    FIRE 5
                                    Lavalval Dragon
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1100


                                    1 Tuner + 1 or more non-Tuner FIRE monsters You can shuffle 2 "Laval" monsters from your Graveyard into your Main Deck to target 1 card your opponent controls; return it to the hand.


                                    1 cardLavalval Dragun 1 cardLavalval Dragun
                                    Lavalval Dragun
                                    FIRE 6
                                    Lavalval Dragun
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 1200


                                    1 Tuner + 1 or more non-Tuner FIRE monsters Once per turn: You can add 1 "Laval" monster from your Deck to your hand, then send 1 "Laval" monster from your hand to the Graveyard.


                                    1 cardLavalval Exlord 1 cardLavalval Exlord
                                    Lavalval Exlord
                                    FIRE 8
                                    Lavalval Exlord
                                    • ATK:

                                    • 2900

                                    • DEF:

                                    • 200


                                    1 Tuner + 1+ non-Tuner FIRE monsters When your opponent activates an effect of a monster on the field or in their hand (Quick Effect): You can destroy that monster, and if you do, inflict 1000 damage to your opponent. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon up to 3 non-Synchro FIRE monsters with 200 DEF from your GY in Defense Position, but negate their effects. You can only use each effect of "Lavalval Exlord" once per turn.


                                    2 cardLavalval Salamander 2 cardLavalval Salamander
                                    Lavalval Salamander
                                    FIRE 7
                                    Lavalval Salamander
                                    • ATK:

                                    • 2600

                                    • DEF:

                                    • 200


                                    1 Tuner + 1+ non-Tuner FIRE monsters If this card is Synchro Summoned: You can draw 2 cards, then, if you have a FIRE monster in your hand, send 2 cards from your hand to the GY including a FIRE monster. Otherwise, reveal your entire hand, and shuffle it into the Deck. You can only use this effect of "Lavalval Salamander" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls, up to the number of "Laval" monsters you control, to face-down Defense Position.


                                    1 cardShooting Quasar Dragon 1 cardShooting Quasar Dragon
                                    Shooting Quasar Dragon
                                    LIGHT 12
                                    Shooting Quasar Dragon
                                    • ATK:

                                    • 4000

                                    • DEF:

                                    • 4000


                                    1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.


                                    1 cardStar Mine 1 cardStar Mine
                                    Star Mine
                                    FIRE 4
                                    Star Mine
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 200


                                    1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Star Mine(s)" once per turn. If this card in its owner's possession is destroyed by an opponent's attack or card effect: Take 2000 damage, then inflict 2000 damage to your opponent. If a monster in this card's adjacent zone is destroyed by your opponent's attack or card effect: Destroy this card, and if you do, take 2000 damage, then inflict 2000 damage to your opponent.


                                    1 cardT.G. Hyper Librarian
                                    1 cardT.G. Hyper Librarian
                                    T.G. Hyper Librarian
                                    DARK 5
                                    T.G. Hyper Librarian
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1800


                                    1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                    1 cardDenglong, First of the Yang Zing 1 cardDenglong, First of the Yang Zing
                                    Denglong, First of the Yang Zing
                                    LIGHT 5
                                    Denglong, First of the Yang Zing
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 2800


                                    1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.


                                    1 cardFormula Synchron 1 cardFormula Synchron
                                    Formula Synchron
                                    LIGHT 2
                                    Formula Synchron
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 1500


                                    1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                    1 cardPuralis, the Purple Pyrotile 1 cardPuralis, the Purple Pyrotile
                                    Puralis, the Purple Pyrotile
                                    FIRE 2
                                    Puralis, the Purple Pyrotile
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 1400


                                    1 Tuner + 1 non-Tuner monster When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.




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