Created by: YGO Mod (20517634)

Created On: 10/06/2024

Ultimate Bond

Need 25 UR

 Rarity
Ultimate Flag Beast Boltricorn1 card
 Rarity
Crescent Moon Swordmaster3 card
 Rarity
Cyber-Tech Alligator1 card
 Rarity
Imaginary Reactor3 card
 Rarity
Rising Light Angel Esser3 card
 Rarity
Sevens Paladin3 card
UR Rarity
Steel Mech Lord Mirror Innovator3 card
 Rarity
Ultimate Flag Mech Gold Rush2 card
 Rarity
Ultimate Flag Mech Tough Striker1 card
UR Rarity
Monster Reincarnation1 card
 Rarity
Buffered Slime1 card
 Rarity
Card Resoration2 card
 Rarity
Trap Hole1 card

Main: 39

 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


 Rarity
 Rarity
3 cardCrescent Moon Swordmaster
 Rarity
 Rarity
3 cardCrescent Moon Swordmaster
Crescent Moon Swordmaster
EARTH 8
Crescent Moon Swordmaster
  • ATK:

  • 2600

  • DEF:

  • 2000


"Masaki the Legendary Samurai" + "Hero of the Yeast" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card cannot be destroyed by your opponent's Trap Card effects.


 Rarity
 Rarity
1 cardCyber-Tech Alligator
 Rarity
 Rarity
1 cardCyber-Tech Alligator
Cyber-Tech Alligator
WIND 5
Cyber-Tech Alligator
  • ATK:

  • 2500

  • DEF:

  • 1600


Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.


 Rarity
 Rarity
3 cardImaginary Reactor
 Rarity
 Rarity
3 cardImaginary Reactor
Imaginary Reactor
LIGHT 1
Imaginary Reactor
  • ATK:

  • 500

  • DEF:

  • 500


[REQUIREMENT] If you have 10 or more cards in your Deck, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card's name becomes "Imaginary Actor" until the end of your opponent's next turn. Then, you can place 1 "Monster Reincarnation" from your Graveyard on the bottom of your Deck. If you do, you can draw 2 cards.


 Rarity
SR Rarity
3 cardRising Light Angel Essel
 Rarity
SR Rarity
3 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardRising Light Angel Esser
 Rarity
 Rarity
3 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardSevens Paladin
 Rarity
 Rarity
3 cardSevens Paladin
Sevens Paladin
DARK 9
Sevens Paladin
  • ATK:

  • 2900

  • DEF:

  • 2400


"Sevens Road Magician" + "Swordsman of Roadstar" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [Multi-Choice Effect] ● This card gains ATK equal to [the number of different Attributes in both players' Graveyards] x 400 until the end of this turn. ● Shuffle 1 monster from your Graveyard into the Deck, then draw 1 card.


 Rarity
UR Rarity
3 cardSteel Mech Lord Mirror Innovator
 Rarity
UR Rarity
3 cardSteel Mech Lord Mirror Innovator
Steel Mech Lord Mirror Innovator
LIGHT 7
Steel Mech Lord Mirror Innovator
  • ATK:

  • 2400

  • DEF:

  • 1800


[REQUIREMENT] None [EFFECT] Choose up to 3 monsters in your Graveyard with the same Type as this card. This card gains ATK equal to [the total Levels of those monsters] x 100 until the end of this turn. Then, shuffle those monsters into the Deck. If you shuffled exactly 1 monster by this effect, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.


 Rarity
SR Rarity
2 cardUltimate Flag Beast Aim Eagle
 Rarity
SR Rarity
2 cardUltimate Flag Beast Aim Eagle
Ultimate Flag Beast Aim Eagle
LIGHT 2
Ultimate Flag Beast Aim Eagle
  • ATK:

  • 200

  • DEF:

  • 200


[REQUIREMENT] If your opponent has a face-up Level 7 or higher monster on their field, send 2 face-up LIGHT Attribute monsters from your field to the Graveyard. [EFFECT] Special Summon 1 Machine Type monster from your hand face-up to your field. It gains 1000 ATK until the end of this turn.


 Rarity
R Rarity
3 cardUltimate Flag Beast Avant Wolf
 Rarity
R Rarity
3 cardUltimate Flag Beast Avant Wolf
Ultimate Flag Beast Avant Wolf
LIGHT 4
Ultimate Flag Beast Avant Wolf
  • ATK:

  • 1500

  • DEF:

  • 200


A Gear Beast designed to live as weaponry. And such doggedness awakens the Ultimate Fighting Bravery.


 Rarity
SR Rarity
3 cardUltimate Flag Beast Surge Bicorn
 Rarity
SR Rarity
3 cardUltimate Flag Beast Surge Bicorn
Ultimate Flag Beast Surge Bicorn
LIGHT 3
Ultimate Flag Beast Surge Bicorn
  • ATK:

  • 800

  • DEF:

  • 200


[REQUIREMENT] Shuffle 3 Machine Type monsters from your Graveyard into the Deck. [EFFECT] This turn, this face-up card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Attribute Machine Type monster in Attack Position.


 Rarity
 Rarity
2 cardUltimate Flag Mech Gold Rush
 Rarity
 Rarity
2 cardUltimate Flag Mech Gold Rush
Ultimate Flag Mech Gold Rush
LIGHT 7
Ultimate Flag Mech Gold Rush
  • ATK:

  • 2500

  • DEF:

  • 1600


[REQUIREMENT] Send 1 Machine Type Effect Monster from your hand to the Graveyard. [EFFECT] Add 1 Machine Type Normal Monster from your Graveyard to your hand. Then, if your opponent has 3 Attack Position monsters on their field, you can Special Summon 1 Normal Monster from your hand face-up to your field.


 Rarity
 Rarity
1 cardUltimate Flag Mech Tough Striker
 Rarity
 Rarity
1 cardUltimate Flag Mech Tough Striker
Ultimate Flag Mech Tough Striker
LIGHT 7
Ultimate Flag Mech Tough Striker
  • ATK:

  • 2500

  • DEF:

  • 1600


An invincible fist that can shatter even mountains. Yearning for the battle flag to be raised. There is no defeat in the strongest battle.


 Rarity
R Rarity
3 cardBarrage of Steel
 Rarity
R Rarity
3 cardBarrage of Steel
Barrage of Steel
Spell Normal
Barrage of Steel

    [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


     Rarity
    UR Rarity
    1 cardMonster Reincarnation
     Rarity
    UR Rarity
    1 cardMonster Reincarnation
    Monster Reincarnation
    Spell Normal
    Monster Reincarnation

      [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.


       Rarity
       Rarity
      1 cardBuffered Slime
       Rarity
       Rarity
      1 cardBuffered Slime
      Buffered Slime
      Trap Normal
      Buffered Slime

        [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


         Rarity
         Rarity
        2 cardCard Resoration
         Rarity
         Rarity
        2 cardCard Resoration
        Card Resoration
        Trap Normal
        Card Resoration

          [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.


           Rarity
           Rarity
          1 cardTrap Hole
           Rarity
           Rarity
          1 cardTrap Hole
          Trap Hole
          Trap Normal
          Trap Hole

            [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.




            https://ygovietnam.com/
            Top