Created by: YGO Mod (20517634)

Created On: 08/06/2024

Lightning Trigger

Need 9 UR

 Rarity
Rising Light Angel Esser
 Rarity
Rising Light Angel Esser
 Rarity
Rising Light Angel Esser
UR Rarity
Thunder Cavalry Triggerdrago
UR Rarity
Thunder Cavalry Triggerdrago
UR Rarity
Thunder Cavalry Triggerdrago
 Rarity
Vorse Raider
 Rarity
Card Revitalization
 Rarity
Widespread Ruin

Main: 33

 Rarity
N Rarity
3 cardAnglercoilfish
 Rarity
N Rarity
3 cardAnglercoilfish
Anglercoilfish
WATER 4
Anglercoilfish
  • ATK:

  • 1500

  • DEF:

  • 0


An anglerfish with evolved electric organs. Attacks enemies with sharp fangs and electric shocks.


 Rarity
R Rarity
2 cardBlast Jaws
 Rarity
R Rarity
2 cardBlast Jaws
Blast Jaws
WATER 3
Blast Jaws
  • ATK:

  • 1200

  • DEF:

  • 0


[REQUIREMENT] If your opponent has 1 or less cards in their hand, shuffle 1 Thunder Type monster from your Graveyard into the Deck. [EFFECT] 1 face-up Thunder Type monster on your field gains 400 ATK until the end of this turn.


 Rarity
SR Rarity
3 cardRising Light Angel Essel
 Rarity
SR Rarity
3 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardRising Light Angel Esser
 Rarity
 Rarity
3 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
SR Rarity
2 cardSensor Duckbuill
 Rarity
SR Rarity
2 cardSensor Duckbuill
Sensor Duckbuill
WATER 3
Sensor Duckbuill
  • ATK:

  • 800

  • DEF:

  • 600


[REQUIREMENT] Place 1 card from your hand on the bottom of the Deck. [EFFECT] Add 1 Level 5 or higher Thunder Type monster from your Graveyard to your hand.


 Rarity
SR Rarity
3 cardStormbolt Destroyer
 Rarity
SR Rarity
3 cardStormbolt Destroyer
Stormbolt Destroyer
WATER 7
Stormbolt Destroyer
  • ATK:

  • 2400

  • DEF:

  • 1600


[REQUIREMENT] Your opponent has 2 or less cards in their hand. [EFFECT] Special Summon 1 Level 4 or lower Thunder Type Normal Monster from your Graveyard face-up to your field.


 Rarity
N Rarity
3 cardSurge Bolt Lizard
 Rarity
N Rarity
3 cardSurge Bolt Lizard
Surge Bolt Lizard
LIGHT 4
Surge Bolt Lizard
  • ATK:

  • 1500

  • DEF:

  • 0


Materializes alongside a flash of lightening. This electric creature can zap through machinery to short-circuit their being.


 Rarity
UR Rarity
3 cardThunder Cavalry Triggerdrago
 Rarity
UR Rarity
3 cardThunder Cavalry Triggerdrago
Thunder Cavalry Triggerdrago
LIGHT 7
Thunder Cavalry Triggerdrago
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 300 ATK until the end of this turn. Then, if your opponent has no cards in their hand, this card inflicts piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference), if it attacks a Defense Position monster this turn.


 Rarity
SR Rarity
2 cardThunder Gazelle
 Rarity
SR Rarity
2 cardThunder Gazelle
Thunder Gazelle
FIRE 4
Thunder Gazelle
  • ATK:

  • 1300

  • DEF:

  • 300


[REQUIREMENT] If your opponent has no cards in their hand, shuffle 2 monsters from your Graveyard into the Deck. [EFFECT] Choose 1 face-up monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


 Rarity
 Rarity
1 cardVorse Raider
 Rarity
 Rarity
1 cardVorse Raider
Vorse Raider
DARK 4
Vorse Raider
  • ATK:

  • 1900

  • DEF:

  • 1200


This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.


 Rarity
 Rarity
1 cardCard Revitalization
 Rarity
 Rarity
1 cardCard Revitalization
Card Revitalization
Spell Normal
Card Revitalization

    [REQUIREMENT] None [EFFECT] Both players discard as many cards as possible from their hands. You can make 1 face-up monster on your field gain ATK equal to [the number of cards sent to the Graveyard by this effect] x 300 until the end of this turn.


     Rarity
    SR Rarity
    2 cardTalismanic Seal Array
     Rarity
    SR Rarity
    2 cardTalismanic Seal Array
    Talismanic Seal Array
    Spell Normal
    Talismanic Seal Array

      [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


       Rarity
      R Rarity
      3 cardTrailblitzing Thunderblast
       Rarity
      R Rarity
      3 cardTrailblitzing Thunderblast
      Trailblitzing Thunderblast
      Spell Normal
      Trailblitzing Thunderblast

        [REQUIREMENT] You have a face-up Thunder Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


         Rarity
        SR Rarity
        1 cardMusic Princess's Recital
         Rarity
        SR Rarity
        1 cardMusic Princess's Recital
        Music Princess's Recital
        Trap Normal
        Music Princess's Recital

          [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack while you have exactly 1 monster on your field. [EFFECT] Negate the attack.


           Rarity
           Rarity
          1 cardWidespread Ruin
           Rarity
           Rarity
          1 cardWidespread Ruin
          Widespread Ruin
          Trap Normal
          Widespread Ruin

            [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.




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