Created by: YGO Mod (20517634)
Created On: 02/02/2024
 
                Get Ready to be Amped Up!
Main: 30
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    Created On: 02/02/2024
Main: 30

FIRE
                            3ATK:
800
DEF:
300
[REQUIREMENT] Pay 800 LP. [EFFECT] Inflict 300 damage to your opponent.

DARK
                            2ATK:
500
DEF:
0
[REQUIREMENT] Shuffle 1 Psychic Type monster from your Graveyard into the Deck. [EFFECT] Shuffle 1 monster from your opponent's Graveyard into the Deck. Then, if you have a face-up Normal Monster on your field, you can gain 500 LP.

FIRE
                            7ATK:
2300
DEF:
0
[REQUIREMENT] Your opponent's LP are at least 2000 higher than yours. [EFFECT] Inflict 1500 damage to the opponent.


LIGHT
                            1ATK:
0
DEF:
1400
A bird that constantly emits sound as it flies with the wind. It is said the noise its wings make reflects the heart of the listener. To some it sounds like a beautiful song, but to others it's an ominous drone.

LIGHT
                            7ATK:
2200
DEF:
0
[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.

LIGHT
                            1ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.

LIGHT
                            3ATK:
700
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.

DARK
                            4ATK:
1500
DEF:
0
An elusive assassin who undertakes dangerous missions while searching for her lost partner.

DARK
                            3ATK:
400
DEF:
1000
[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your field gains 400 ATK until the end of this turn.

Spell
                        Normal[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.

Spell
                        Normal[REQUIREMENT] If you have a face-up Psychic Type monster on your field, pay 500 LP. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on top of the owner's Deck.

Spell
                        Normal[REQUIREMENT] Send 1 face-up Normal Monster from your field to the Graveyard. [EFFECT] Special Summon 1 Psychic Type monster from your hand face-up to your field. Then, if you sent a Level 2 or lower monster to the Graveyard to meet the requirement, gain 1000 LP.

Trap
                        Normal[REQUIREMENT] When an opponent's monster declares an attack targeting your face-up Psychic Type monster, shuffle 1 Psychic Type monster from your Graveyard into the Deck. [EFFECT] The attack target gains 500 ATK until the end of this turn.

Trap
                        Normal[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.


LIGHT
                            7ATK:
2200
DEF:
0
[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.


LIGHT
                            1ATK:
500
DEF:
0
[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.


LIGHT
                            3ATK:
700
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.


Spell
                        Normal[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Add 1 monster from your Graveyard to your hand.


Spell
                        Normal[REQUIREMENT] If you have a face-up Psychic Type monster on your field, pay 500 LP. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on top of the owner's Deck.


Spell
                        Normal[REQUIREMENT] Send 1 face-up Normal Monster from your field to the Graveyard. [EFFECT] Special Summon 1 Psychic Type monster from your hand face-up to your field. Then, if you sent a Level 2 or lower monster to the Graveyard to meet the requirement, gain 1000 LP.


Trap
                        Normal[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
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