Created by: YGO Mod (20517634)

Created On: 01/17/2024

Need 12 UR

UR Rarity
Maxx "C"3 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Adamancipator Risen - Dragite1 card
UR Rarity
Draco Berserker of the Tenyi1 card
UR Rarity
F.A. Dawn Dragster1 card
UR Rarity
Naturia Beast1 card
UR Rarity
Ash Blossom & Joyous Spring3 card

Main: 40 Extra: 15

N Rarity
2 cardAdamancipator Crystal - Dragite
N Rarity
2 cardAdamancipator Crystal - Dragite
Adamancipator Crystal - Dragite
WATER 4
Adamancipator Crystal - Dragite
  • ATK:

  • 0

  • DEF:

  • 2200


If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn.


R Rarity
3 cardAlpha The Electromagnet Warrior
R Rarity
3 cardAlpha The Electromagnet Warrior
Alpha The Electromagnet Warrior
EARTH 3
Alpha The Electromagnet Warrior
  • ATK:

  • 1700

  • DEF:

  • 1100


If this card is Normal or Special Summoned: You can add 1 Level 8 "Magna Warrior" monster from your Deck to your hand. You can only use this effect of "Alpha The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).


SR Rarity
1 cardBerserkion the Electromagna Warrior
SR Rarity
1 cardBerserkion the Electromagna Warrior
Berserkion the Electromagna Warrior
EARTH 8
Berserkion the Electromagna Warrior
  • ATK:

  • 3000

  • DEF:

  • 2800


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior" from your hand, Graveyard, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower "Magnet Warrior" monster from your Graveyard, then target 1 card your opponent controls; destroy it. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 each of your banished "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior"; Special Summon them.


R Rarity
3 cardBeta The Electromagnet Warrior
R Rarity
3 cardBeta The Electromagnet Warrior
Beta The Electromagnet Warrior
EARTH 3
Beta The Electromagnet Warrior
  • ATK:

  • 1500

  • DEF:

  • 1500


If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Magnet Warrior" monster from your Deck to your hand, except "Beta The Electromagnet Warrior". You can only use this effect of "Beta The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).


SR Rarity
3 cardDoki Doki
SR Rarity
3 cardDoki Doki
Doki Doki
EARTH 2
Doki Doki
  • ATK:

  • 500

  • DEF:

  • 500


You can discard 1 Rock monster; Special Summon from your Deck, 1 Rock monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn.


N Rarity
2 cardEpsilon The Magnet Warrior
N Rarity
2 cardEpsilon The Magnet Warrior
Epsilon The Magnet Warrior
EARTH 4
Epsilon The Magnet Warrior
  • ATK:

  • 1300

  • DEF:

  • 1500


If this card is Normal or Special Summoned: You can send 1 Level 4 or lower "Magnet Warrior" monster from your Deck to the GY, except "Epsilon The Magnet Warrior"; this card's name becomes the sent monster's name (until the End Phase), then you can Special Summon 1 "Magnet Warrior" or "Magna Warrior" monster from your GY with a different name than the cards you control. You can only use this effect of "Epsilon The Magnet Warrior" once per turn.


R Rarity
3 cardGamma The Electromagnet Warrior
R Rarity
3 cardGamma The Electromagnet Warrior
Gamma The Electromagnet Warrior
EARTH 3
Gamma The Electromagnet Warrior
  • ATK:

  • 800

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your hand, except "Gamma The Electromagnet Warrior". You can only use this effect of "Gamma The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect).


R Rarity
1 cardGigantes
R Rarity
1 cardGigantes
Gigantes
EARTH 4
Gigantes
  • ATK:

  • 1900

  • DEF:

  • 1300


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


N Rarity
3 cardAdamancipator Analyzer
N Rarity
3 cardAdamancipator Analyzer
Adamancipator Analyzer
EARTH 4
Adamancipator Analyzer
  • ATK:

  • 1500

  • DEF:

  • 700


If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.


SR Rarity
3 cardAdamancipator Researcher
SR Rarity
3 cardAdamancipator Researcher
Adamancipator Researcher
EARTH 2
Adamancipator Researcher
  • ATK:

  • 100

  • DEF:

  • 2100


If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.


R Rarity
3 cardAdamancipator Seeker
R Rarity
3 cardAdamancipator Seeker
Adamancipator Seeker
EARTH 2
Adamancipator Seeker
  • ATK:

  • 1200

  • DEF:

  • 1000


If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
2 cardAdamancipator Signs
SR Rarity
2 cardAdamancipator Signs
Adamancipator Signs
Spell Normal
Adamancipator Signs

    Target 1 Rock monster in your GY; Special Summon it in Defense Position, then, if you Special Summoned an "Adamancipator" monster by this effect, you can take 1 Level 4 or lower Rock monster from your Deck and place it on top of your Deck.


    SR Rarity
    3 cardMagnet Induction
    SR Rarity
    3 cardMagnet Induction
    Magnet Induction
    Spell Normal
    Magnet Induction

      If you control a "Magnet Warrior" monster whose original Level is 4 or lower: Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your Deck with a different name than the cards you control, also for the rest of this turn after this card resolves, "Magnet Warrior" and "Magna Warrior" monsters you control cannot be destroyed by battle or your opponent's card effects. You can only activate 1 "Magnet Induction" per turn.


      R Rarity
      2 cardMagnetic Field
      R Rarity
      2 cardMagnetic Field
      Magnetic Field
      Spell Field
      Magnetic Field

        If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. You can only use this effect of "Magnetic Field" once per turn. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand.


        UR Rarity
        1 cardI:P Masquerena
        UR Rarity
        1 cardI:P Masquerena
        I:P Masquerena
        DARK
        I:P Masquerena
        • ATK:

        • 800

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


        UR Rarity
        1 cardKnightmare Unicorn
        UR Rarity
        1 cardKnightmare Unicorn
        Knightmare Unicorn
        DARK
        Knightmare Unicorn
        • ATK:

        • 2200

        • LINK-3

        Link Arrow:

        Left

        Right

        Bottom


        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


        UR Rarity
        1 cardAdamancipator Risen - Dragite
        UR Rarity
        1 cardAdamancipator Risen - Dragite
        Adamancipator Risen - Dragite
        WATER 8
        Adamancipator Risen - Dragite
        • ATK:

        • 3000

        • DEF:

        • 2200


        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


        SR Rarity
        1 cardAdamancipator Risen - Leonite
        SR Rarity
        1 cardAdamancipator Risen - Leonite
        Adamancipator Risen - Leonite
        FIRE 6
        Adamancipator Risen - Leonite
        • ATK:

        • 2400

        • DEF:

        • 2200


        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "Adamancipator" card to your hand, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a FIRE monster is in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it. You can only use each effect of "Adamancipator Risen - Leonite" once per turn.


        SR Rarity
        1 cardAdamancipator Risen - Raptite
        SR Rarity
        1 cardAdamancipator Risen - Raptite
        Adamancipator Risen - Raptite
        WIND 6
        Adamancipator Risen - Raptite
        • ATK:

        • 2200

        • DEF:

        • 2800


        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn.


        UR Rarity
        1 cardDraco Berserker of the Tenyi
        UR Rarity
        1 cardDraco Berserker of the Tenyi
        Draco Berserker of the Tenyi
        DARK 8
        Draco Berserker of the Tenyi
        • ATK:

        • 3000

        • DEF:

        • 0


        1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


        UR Rarity
        1 cardF.A. Dawn Dragster
        UR Rarity
        1 cardF.A. Dawn Dragster
        F.A. Dawn Dragster
        LIGHT 7
        F.A. Dawn Dragster
        • ATK:

        • 0

        • DEF:

        • 2000


        1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


        UR Rarity
        1 cardNaturia Beast
        UR Rarity
        1 cardNaturia Beast
        Naturia Beast
        EARTH 5
        Naturia Beast
        • ATK:

        • 2200

        • DEF:

        • 1700


        1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


        SR Rarity
        1 cardRavenous Crocodragon Archethys
        SR Rarity
        1 cardRavenous Crocodragon Archethys
        Ravenous Crocodragon Archethys
        WATER 9
        Ravenous Crocodragon Archethys
        • ATK:

        • 1000

        • DEF:

        • 1000


        1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


        SR Rarity
        1 cardSamurai Destroyer
        SR Rarity
        1 cardSamurai Destroyer
        Samurai Destroyer
        EARTH 7
        Samurai Destroyer
        • ATK:

        • 2600

        • DEF:

        • 1400


        1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.


        SR Rarity
        1 cardShooting Riser Dragon
        SR Rarity
        1 cardShooting Riser Dragon
        Shooting Riser Dragon
        LIGHT 7
        Shooting Riser Dragon
        • ATK:

        • 2100

        • DEF:

        • 1700


        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


        SR Rarity
        2 cardGorgonic Guardian
        SR Rarity
        2 cardGorgonic Guardian
        Gorgonic Guardian
        DARK
        Gorgonic Guardian
        • ATK:

        • 1600

        • DEF:

        • 1200


        2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.


        R Rarity
        2 cardNumber 75: Bamboozling Gossip Shadow
        R Rarity
        2 cardNumber 75: Bamboozling Gossip Shadow
        Number 75: Bamboozling Gossip Shadow
        WIND
        Number 75: Bamboozling Gossip Shadow
        • ATK:

        • 1000

        • DEF:

        • 2600


        2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.




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