Created by: Mèo Fool Gaming (37156024)
Created On: 12/04/2023
 
                Blue Falcon Formation
Comment0
https://ygovietnam.com/
    Created On: 12/04/2023

WATER
                            6ATK:
1800
DEF:
1800
A ruthless tengu who leaves opponents stunned by attacking without mercy.

EARTH
                            7ATK:
2300
DEF:
2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.


WIND
                            4ATK:
1300
DEF:
1400
This human-shaped animal with wings is beautiful to watch but deadly in battle.

LIGHT
                            3ATK:
1200
DEF:
0
A sorceress that has escaped dull, everyday life. She uses lunar magic to captivate affluent men. Besties with Kanan the Sword Diva.

EARTH
                            4ATK:
1500
DEF:
0
This legendary samurai is a veteran of over a hundred battles.

EARTH
                            7ATK:
2400
DEF:
1400
An axe-wielding warrior. He has pushed himself to the limit in honing his body. The attacks from the two axes he brandishes are quite powerful.

LIGHT
                            3ATK:
700
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.

LIGHT
                            2ATK:
500
DEF:
0
[REQUIREMENT] You have a face-up LIGHT Attribute Aqua Type Normal Monster on your field. [EFFECT] Gain 500 LP.

Spell
                        Normal[REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.

Trap
                        Normal[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack while you have exactly 1 monster on your field. [EFFECT] Negate the attack.

Trap
                        Normal[REQUIREMENT] When an opponent's monster declares an attack, shuffle 1 monster from your Graveyard into the Deck. [EFFECT] The attacking monster loses 400 ATK until the end of this turn.

Trap
                        Normal[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.


EARTH
                            7ATK:
2300
DEF:
2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.


WIND
                            4ATK:
1300
DEF:
1400
This human-shaped animal with wings is beautiful to watch but deadly in battle.


EARTH
                            7ATK:
2400
DEF:
1400
An axe-wielding warrior. He has pushed himself to the limit in honing his body. The attacks from the two axes he brandishes are quite powerful.


LIGHT
                            3ATK:
700
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Add 1 LIGHT Attribute Aqua Type Normal Monster from your Graveyard to your hand.


Spell
                        Normal[REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


Trap
                        Normal[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
We use cookies and similar technologies that are necessary to operate the website. Additional cookies are used to perform analysis of website usage. By continuing to use our website, consent to our use of cookies. For more information, please read our Privacy Policy.